Alva Towne Unamusement Park

Chapter 6: Sacrifices

Date: September 3rd, 2024

As we walk into the main area of Not So Scary Land, we see a very different picture than what was claimed on the train. It wasn't just the path that looked gruesome. It was every single detail. Near us, a family walked inside, hoping for even more family friendly fun on the other side of the opening. That's not what they saw. The parents said to their children: "..Kids.. Please don't look at what we just stepped into. We're going right back to where we just were, this place isn't suitable for you." But then, a killer clown walked up to them and said while holding a bunch of balloons: "Hello kids, do you want a balloon? If you want one, come with me with your parents so we can have some fun together!" One of the parents yells: "No! No! No!" But the kids were too excited by the balloons. Carlos then suddenly vanished from our sight. He reappeared through the shadow of the killer clown and stabbed them quickly from behind before swiftly retreating back to us while dragging the now dead clown's body. He spoke seriously for once: "I got the clown. They won't lure in anymore children." The family then visibly ran away so we brought down any scarers who tried to get them and then got focused back on what we were seeing. Every single attraction is the area looks horrifying as do the rest of the buildings. The detail was so gruesome and realistic that even I nearly threw up at the sight of it. There was so much fake blood not to mention rust, moss, skulls, bodies, bones, immobilized undead, creepy statues, evil jack o lanterns, a dreadful aura of pure darkness, coffins, body bags, hearses, funeral set ups, magical circles, and more were everywhere.

Bray speaks, feeling the most uncomfortable about this area: "This isn't just a hidden massive area within a themed area. It feels wrong like it isn't just filled with dark magic and the souls of those who have died here. There's much more here. From all of my years of intriguing studies, I believe this area is full of real horrors. Real ghosts, headless horsemen, clowns, aliens, werewolves, and more. To keep wage costs down, of course Matt would employ the real deal who wouldn't desire being paid in money." I reply: "Not even Twisted Land has this kind of vibe in Slaughterville. It is full of magic too but not like this. Not like this at all. The more I look at this area, the more terror I feel in my mind and heart." Herbsalvin takes one of my hands and holds me close before admitting: "I'm frightened as well. This area.. It is far more cursed than any I saw in my past life as a long serving member of the Knights Of Miitopia before I was reborn as a pegasus and gradually unlocked the forms of my previous lives." Dominic speaks: "We're all afraid of this area but we can easily push past that fear. It's obvious even if you don't perform complex calculations in your head like I just did. I will feel too uneasy to want a nap as long as we're here." We press forward, the others also taking comfort in one another. We all lean on each other for support and we weren't the only group around doing the same thing. What's even more apparent is that what we were smell was the real deal. There was no fake blood here. All of it was real, dried, and probably covered in some kind of glowing substance to make it look still fresh. We could smell all kinds of horrible smells. The smell of blood is very irony so while it's strong, it's not as bad as the other smells.

We could also smell rot, decomposition, stinky feet, sweaty hair, stinky sweat, and much more. It was disgusting but thanks to the invisible anti-illness barriers around our noses and mouths, we could even minimize just how much we were smell with a simple setting adjustment. We all did that on the way to the nearest bathroom which looked like a normal bathroom except covered in all kinds of unpleasant things. A dirty poorly taken care of public bathroom is bad enough but this is so much worse than even that. I'm talking it makes a typical badly taken care of high school or amusement park bathroom seem like nothing and I should know. I got trapped in a stall in a high school bathroom of that description and some of Kings Island's bathrooms smell and don't look that well maintained to the point some of them have broken stall doors. Using the bathroom was an uncomfortable experience but we got it done. When I left the toilet I used behind without flushing it, a Skibidi Toilet head popped out and tried to kill me but I cut it off cleanly with one of my daggers without hesitation before washing my hands. After we got out of the bathroom, we headed straight for a wooden coaster called The Executioner. What's strange is that on the park map, the wooden coaster was listed as something called The Pumpkin Head and the area we were in looked different. Talk about fooling guests. Barla yells: "Damn this park map! It's fooling with us!" As we headed towards The Executioner, we saw all kinds of horrible things happen around us.

Many real nightmares went after guests and killed them so we were forced to step in and kill as many of them as we could without attracting much attention. But that's not all. The trash cans were just trash can shaped demons who stood still until someone was clearly approaching them before tearing them to pieces and eating the garbage left behind. The benches were old and falling apart. Some of the path has cracks and holes that some people are falling into due to being on their phones and not paying any attention. It was a downright body harvest festival in this area constantly. And the more people died, the worse this area felt to all of us. All we could hear was the sounds of laughter, screams, death, killing, and painful ride sounds that shouldn't even be happening. The queue for The Executioner is indoors. Inside it, there were numerous execution devices with real people freshly killed inside of each and every one of them. And other dead bodies hung upside down from the ceiling. All kinds of weapons were also violently and firmly planted into the ground including a real demonic sword that gave us the chills. After a certain point, we started to hear an animatronic or no.. That's no animatronic. Pirate Blaster exclaims: "I feel the presence of true malevolence like that of a cursed object buried with the contents of a treasure chest! Whatever is up there is not an audio animatronic!" I nod: "That's what I was thinking.. This is bad." The entity speaks loudly and clearly: "Welcome to your execution! I'm The Executioner and today, I will execute all of you for being brave enough to come this far and for being gullible enough to visit this theme park!

You should consider it an honor! It's not everyday you face a real creature like me! Normally, I prefer to kill those I execute with execution devices or physical weapons. But not so much anymore! Not with this wooden coaster! I can't wait to see what it does to all of you! Oh and if you think you can just chicken out and leave the line, I'm afraid your fate is already sealed! When you entered this line, you unknowingly entered into a death pact with me that prevents you from leaving of your own free will!" When we get up to the point of the line where The Executioner is standing, having heard the people in line actually not take them seriously with some of them paying the ultimate price for trying to exit the line completely, we got straight into action. At this point, Matt is too busy with ALL of the problems we are causing for him. Not just our group but through the other groups as well. Inside and outside the park. He'll be swamped for a bit even with all of his money and power. That gives us some time to keep him busier for even longer by dealing more damage to his death rides and such. Bray yells: "We shall not allow you to continue with what you're doing, The Executioner! You shall fall by our or someone else's hands! This park is now largely covered in an anti-magic zone but that doesn't apply here in this area because many of your fellow residents of this area need magic!" Pirate Blaster adds: "We will plunder your plans or fall trying!" "Ha! You don't stand a chance against me!" Barla smirks: "Do you wanna bet on that because I sure as hell do! This is going to be awesome!"

I just let out a battle yell as I run at them with my daggers. My sword is too big to use in this narrow of a space considering the fact that we're in a fast queue line next to a standard queue line for a lethal wooden coaster. That sucks but I still can use plenty of weapons and techniques against our foe. We put everything we have into our attacks. The metal bars of the lines as well as the pavement, props, and everything else are far too sturdy to be affected by our attacks. But The Executioner is another story. After several minutes of fighting, we gain the upper hand and serve them some serious pain. They stagger: "How is this possible?!" While blasting them with my laser blaster and stabbing them with one of my daggers when I'm not, I reply: "You were never told to expect this kind of fight by Matt! He never saw something like this coming!" They had no chance despite being responsible for the deaths of so many people. We killed The Executioner right then and there. Dominic breathes a sigh of relief: "Now all of these people can leave the line again." But a familiar voice replies: "Not so fast!" The Executioner is still around but as a ghost. Madeline yells: "Why are you still here?!" "It's so simple to explain! I am too powerful for even death to stop me! You and everyone else in line are going to get on that roller coaster whether you like it or not! The agony I have put all of these people through has been growing my spiritual power all this time! You have only just allowed me to finally use my true power!" We try to get rid of their spirit but they just won't go away not even through the Evil Containment Wave, one of the easiest possible techniques to learn. All you have to do is watch someone perform it and you can do it too.

We were eventually forced to stop by the fact that security appeared to be on our tail. We had no choice but to get on the roller coaster while also attempting to sabotage it to no avail no matter what we attempted to do to it. The Executioner laughs: "You fools are all going to die and suffer greatly while doing so! Enjoy your last moments! There is NO ESCAPING your doom! This roller coaster kills all riders! Just you wait! Just you wait!" They watch in delight as we drop briefly before entering the lift hill which pulled us up to the top on far less than a second despite the height of the roller coaster. This led us to go throughout the rest of the coaster's course in just a few seconds. We went through far too many things for even me to notice despite all these years of fighting and training to the point I could survive the full power of Frieza in his original and natural ultimate form that he was born with through my armor and fight him off for a while. The one he used to fight Goku for the first time on Namek. Frieza even in that form is far stronger than I am at my best but still. I could absolutely take Raditz and Nappa though. When the coaster returned to the station, our group was again the only survivors. As for the others.. There was only clothes, accessories, crushed bones, and meat sauce. The Executioner notices that we're still hanging in there: "What?! How did you survive all of that?! Do I have to kill all of you the old fashioned way? Very well! It's been too long since I have, anyway!" Oh crap. We have a problem. Pirate Blaster yells: "This is actually really bad! So far, nothing we have done since we killed them has had any effect!"

Bray replies: "Fighting spirits/ghosts is an entire different matter than fighting physical life forms. Physical attacks usually don't work so we shall have to use magic. But sealing spells have done nothing so we will have to use offense magic instead." But it doesn't work so we are forced to call in some help. And a certain song plays: "When there's something strange in general neighborhood, who are you gonna call?" We have members of the Ghostbusters in BRAINS because believe it or not, most BRAINS members such as most of us are not equipped to deal with ghosts. I've tried to cut through ghosts with my sword and it has never really worked. Some Ghostbusters appear, see The Executioner and get to work using the latest in ghost busting gadgets, upgraded by various BRAINS scientists working together. And.. Just like that, they're gone for good. The Ghostbusters leave after we thank them and talk before busting the coaster enough to make it impossible to operate any longer before booking right out of the station. It's now about 2:58 PM. The Executioner wooden coaster is going to be closed for an extensive repair job for some time. Barla asks: "So where the hell do we go now? We can't just stand here, we would look suspicious if we did." It took a couple minutes to decide and Pirate Blaster put our choice best: "We're going to begin going to whatever is closest always, just saying that so none of us forget so easily just in case." I nod: "Yeah, this is another thing we should have thought of earlier. It's the best way to go about this if one doesn't care about how long the lines are."

As we headed to the next attraction, we made sure to take care of any foes we could without attracting much attention again. There were so many bodies on the ground now that they have given up sending body collectors/janitors to get them so they just pile them up on top of each other now. The flies and others love this and swarm around all of the dead bodies. And now, the pavement is more red than anything else. But it felt like no matter how many enemies we killed, there were still 5 for each one we killed still around. It will be difficult to get all of them and we have to keep prioritizing going to the attractions. Looking up at the new one, Madeline said: "Hey, doesn't this one look a lot like that Tower Of Terror one in general shape?" Looking at a park map, Dominic nods: "So this is their version of that ride.." I add: "Considering the storyline of Tower Of Terror, I get a really ominous feeling. In Tower Of Terror, on Halloween night, 1939, several people stepped into an elevator and never returned. They were sent to the Twilight Zone. And now, a service elevator will be where the story continues, waiting for riders to step aboard to cross into that same strange realm. If this attraction was inspired by that, it's going to be a massacre in there. I'm not joking or using a figure of speech here." The ride is called Murder Tower and inside, it looks like some kind of modern skyscraper lobby. Except covered in blood and much more.

A creepy voice speaks as the lights flicker: "Turn back now if you cannot handle the call to adventure. Welcome to this tower, we are most delighted to have you here. Tell me, do any of you like games? Because you have decided to come here of your own free will, I just know you're going to love this game! *some people in line are killed in an instant* The stakes have now been set. If you wish to play the game, you must know exactly what you're playing with. And that is your very lives. Win the game and this tower belongs to all of you along with the vast riches and information inside of it. But the only way to win is to reach the top and stay on the top for some time without losing a single person among you. We won't make that easy. Those we just killed don't count as part of the game so you haven't lost yet. But with what we have planned, you will lose! I just know it because we have prepared everything possible to kill all of you without leaving any room for you to fight back! Go ahead and struggle all you like! But tell me, are you committed to the game or do you wish to flee? I was lying for just a moment. If you want to leave, too bad. The doors have already been closed behind you! There's no turning back now! I will leave you to ponder over what you have just gotten yourselves into as you head for the lift up. Happy suffering! *laughs*" As we get closer to the ride itself, things just get creepier as each room proves to be vastly different from one another. It's like a cobbled up mess of rooms from other eras, even an antiquity era one. And of course, there were monsters inside each room killing more people so we had to respond in kind. We were unable to spare any of their lives. We had to kill every single one of them.

So far, Matt hasn't actively gone after us again but that won't last forever. Soon, we enter a room where people are directed to get on the elevator inside of what looks like a rusted sci fi control center. After we are directed to stand in preparation to board, some of us get killed by electricity. The voice from before speaks: "Too bad! The game is already over! You have lost! Now, it's time for the rest of you to die as well! Again, if you want to get out, there's no turning back! The only way to leave is to die and have your body dumped out of this building! But if you want to really take in your last moments, please listen to the following safety instructions! I find myself enjoying the thought of all of you dying while very comfortable in a twisted kind of irony! When the doors open, sit in your assigned rows based on how they correspond with where you're standing. Take a look at the screen to figure it out. Once you sit down, stow loose articles below your seats but like that really matters! You're all dead at this point already! After taking care of that, please buckle in your seatbelt from your right to your left. That is all you need to do! I don't care if you wave your hands around and end up having them chopped right off by doing so! You will all die in various ways anyway! Enjoy your deaths! They will be excitingly agonizing!" Soon, the doors do open. That's when we act again and decide to sabotage the ride but again, nothing we try works. The voice speaks again: "It appears some of you are trying to break this tower. We can't have that happening, can we? After other rides were broken, we took some extra precautions.

This ride WILL kill all of you whether you want it to or not! There's nothing anyone can do to shut it down now. If you do not want to be punished for what you have done, whoever just tried to break this place, get on the elevator or elevators and meet your deaths firsthand! We are going to put you and everyone else through unimaginable pain and suffering!" We even tried forcing the doors closed so that no one could step into the elevator but it was no use. Pirate Blaster sighs: "Looks like there's nothing we can do to this attraction." Barla replies: "We can't give up! Like hell we can! If we can't break it from here, maybe we could break it while riding it!" I speak: "No one seems to care about what we're saying or doing. The employees must be detached from emotion and the other guests are far too distracted to give a damn. Let's see about using the seatbelts to pull a fast one on this ride's operating system. About time we tried that for real." A few minutes later, we were riding the ride and the elevator doors closed as an employee waves goodbye to us. Creepy music starts playing. "Now it's time for the end of all of you! Let's see how many of you can manage to survive the first room!" We hear the sound of an elevator ding before starting to head up to the next floor. Once the doors open to it, our group all unbuckle our seatbelts, shutting down the ride entirely. A different voice speaks: "Attention all Murder Tower riders, this attraction has ceased operation-" But then, the creepy voice cuts in: "Just kidding! NOTHING will stop the elevators! *laughs*" The lights which had turned on turn back off and the elevator starts moving through that first floor.

We jump out of the elevator together and just begin to break whatever we can break without endangering the lives of those riding the ride still. We manage to save the lives of those who were riding with us from the horrors of the first floor by breaking stuff on it. And we literally went floor to floor, just breaking stuff via various means in part thanks to the fact that the area cannot be under any kind of anti-magic field without creating problems for the creatures who have moved into this themed area. The creepy voice yells: "Hey! Stop that! What do you think you're doing to this tower?!" They then appear in person before us as we reach the 5th floor to break more stuff in. "You're all going to die very painful deaths for what you're doing!" Carlos grins: "Are you sure about that? We can do a lot more than just break things! Hehehehehe! And by myself, I have been a huge troublemaker for a long time!" We start attacking our foe at the same time without letting up a thing. The structure itself can mostly handle the intensity of the battle due to the ridiculously reinforced materials that it was mostly built with. But our foe was much tougher than expected, knocking us back and tanking our attacks. I yell: "Damn it! You're a lot more trouble than The Executioner was! But we won't lose so easily to you either." Our fight with them takes us throughout the entire attraction with huge amounts of force radiating out with every single attack. But in the end, we ended up beating them by using stuff in the attraction against them and having them get squished by one of the ride's elevators as it dropped back to where it started from.

They died due to that and their ghost appeared before us only for Dominic to sick a whole Energy Accumulator's worth of energy on them, blasting them and doing some serious structural damage to the attraction. After all of that, it became time to do even more from there. I used Artist's Eye to start creating objects to block the elevators to the best of my abilities. Let's hope the objects hold and manage to keep the elevators from being able to move any longer. We also sent away the ride operators to somewhere far away, rendering the ride unstaffed at the very least. If we can help cause a staff shortage, we can really mess up this death park in so many different ways. Madeline speaks as we eventually exit the ride at last: "Isn't it about 4 now?" Bray nods: "Correct. Let's move to the next attraction to keep anyone looking for us searching and to get to where we need to be much faster. Which attraction is closest to our location? I shall consult my map. *looks at map* We shall be going to a dark ride known as The Ritual next." We kill or send away/knock out any enemy we see trying to kill people or get us now that the park has fully caught onto us. And when I mean us, I mean the disguised us. Not the undisguised us. And then, Dominic says once we get to it: "This looks like some kind of haunted house, doesn't it? What a nap causation. Let's see how this goes." By the point, we are less disturbed by the area in general due to being exposed to it for as long as we have been and due to all of our previous experiences before coming to this death park.

The entrance looked truly disturbing as all others did. In front of it were real mass graves as well as piles of newly dead bodies. Tombstones filled with creepy energies were scattered about as well with their coffins mysteriously unearthed and missing the dead people inside of them. After seeing all of this, we walked inside and into a terrifying dimly lit queue. Most of the people in line were getting slaughtered before our eyes while laughter rang throughout along with many screams of terror. What sounds like a priest's voice speaks: "And now, our almighty lord, accept these heretics as the sacrifices you need to come to this world and unleash your wrath along with the inhabitants of this mansion! These sinners will finally pay the price for going against you and believing things about this world that are truly a defilement of your love, our almighty God!" The room stirs as the blood of those killed starts flowing to a floating ritual circle. We kill those who helped kill all of those people and tried to disrupt the ritual but not even Bray's most powerful spells did a thing. The priest laughs: "None of you can stop me! Now prepare to bow before God or be severely punished and put on the path of an eternal life in Hell!" The ritual is finished, much to our horror. And sure enough, a god appears but actually, this "God" is not a god at all. They look like the God depicted in artworks by white Christians that I've seen online but we know better. Because I have Artist's Eye still activated for as long as I can before my eyes get strained, I notice what's really up.

I speak: "Everyone, that God is a physical figment of many people's imaginations. They cannot exist if no one believes in them and they are a human creation to begin with. I see it now. They were made up to explain why everything even exists. Or rather, that was the excuse. The creators of this God wanted to force their hierarchical BS on the rest of the populace so they made up a God and with them, a system, a moral code, and more to control and placate them. This world must be a truly twisted world far outside of this park too." The priest hears my words: "How dare you speak of our God like this! You should burn in hell, sinner!" "Not so fast! If this God were real, what do you need the entire dark ride for?" "To allow God time to punish sinners, of course!" We fight the priest head on. They didn't stand a chance without an activated ritual circle and died by our hands. However, the "God" is still present. They speak: "You are correct in that I'm a figment of many's imagination but that will not stop me from becoming real by taking your souls through tormenting and killing you! You will get on the ride inside of here or else! Your God commands you!" We try to disrupt the attraction even more but nothing works. In fact, the so called God actively uses the power they actually have from all of the people sacrificed to summon them to prevent us from doing anything so we are forced to play along for now and get ready to get on that ride. That also meant that we saw the rest of the room in full detail as well as a few other rooms on the way to the loading area where what looked like corpse themed vehicles waited for us. We saw all kinds of horrific things in there.

I can't even begin to try describing much of anything we saw so I have no choice but to leave it to your imagination to guess what we saw. That isn't very helpful storytelling wise necessarily. A voice speaks as we enter the loading area: "Welcome to the beginning of your torment. Our God will now have the residents of this mansion do as they please on you in the aim of obtaining the energies of your lives and souls to finish becoming real at last!" We reluctantly board the attraction, reach for whatever comes for us. Our group all discreetly pull out BRAIN Blasters after Bray thought of them and start treating the dark ride as a shooting ride instead except when hit, all targets are disintegrated or at least, that's our goal. We already tried breaking the ride but nothing happened to it no matter how hard we tried. This God is a really powerful foe but not powerful enough to stop us completely. We see phantoms, zombies, vampires, witches, creepers, giant silverfish, ghouls, goblins, holy angels, demons, and much more along with horrifying looking furniture and appliances. Things moved on their own more often than not while everyone and everything tried to kill us only to be mostly met with a blast or two or four that reduced them to an ash like material but darker in color. We hear the God exclaim: "Stop it! Stop getting in the way! It must be you people doing this again! Prepare to be punished by my divine rage!" That's when we literally force the safety bars keeping us inside the vehicles at all times open with our strengths.

Even Bray, one of the least likely of us in BRAINS to fight hand to hand in a battle for some time has superhuman level muscle strength at this point. So it was easy to get out. Of course, the safety bars went back down once we let go of them but we had already gotten out by then so that wasn't an issue. Together, we started racing throughout the course of the dark ride, disintegrating hostile after hostile. And then, we reached the end point of the dark ride: a speeding straight into a wall scene. Because the ride uses an omnimover system, that made it tricky to try to stop that from continuing to kill people. Luckily, the God appeared and tried to nail us. They miss and accidentally bust up part of the omnimover with their own divine light based attack. This led to the speed crash scene to start being impossible to execute properly, leading to strange but not so deadly things to happen to other riders. I got the feeling that the dark ride is always as deadly as it was until we took care of it even though it made no sense that "God" was only summoned now despite that implied fact. We believe that it just took that many sacrifices throughout a very long time for this "God" to finally be summoned in a material like form. In that case, why is this God not crushing us with their power? Even if they're a figment, they still have real power. But then, the "God"screams for some reason before exclaiming: "My power! Why isn't it at 100% yet still?? No! It can't be! *points at me* You! Are you associated with that Abstractoa?! That must be it! I know you possess a massive amount of imagination!

Your eyes tell me everything! Your imagination.. It weakens me because I don't have a real physical body! And not to mention the others with you! Your imaginations aren't weak either! What is this?!" Barla smirks: "Our friend is mostly responsible for the growth of our imaginations but it's much more than just that too!" Suddenly, our foe literally ceases to exist without any warning and we are able to finish messing the ride up, preventing more people from being killed by it in the process. All of the rides we've been shutting down are causing a noticeable shift in the crowds who are now filling up nearby still open attractions that much more. But that didn't deter us. Instead, we continued on from there and prepared to go to the next attraction. Herbsalvin starts shivering: "The next attraction.. It's even worse than anything up to now.. I don't think there's anything we can do to shut it down or save anyone from its terror.. I'm shivering because my body doesn't like what's going on over there in it." The next attraction is apparently a dark ride/coaster called Demon King's Domain. And well, it sure looked super demonic. Every fiber of my being screamed to get away from it. But we all ignored our fears and the reactions of our bodies to enter the line for it. As Dominic said: "We can't afford to leave this attraction alone. It's a nap causation but we have to resist the want to flee our bodies have." Inside the queue line, demons killed anyone who stepped inside.

A deep voice would speak here and there: "Only those strong enough to survive this process are worthy of this attraction. All others must die and be sacrificed to me with their souls being sent over to this very park's owner for the sake of his ritual!" On our way to this place, we noticed that the amount of people being killed was reaching astounding levels no matter how many creatures we killed. Blaster sighs as we effortlessly tank attacks being sent at us by the demons: "It feels as though the number of park visitors today for this park has broken into the millions.." I widen my eyes: "That can't be! No theme park can handle that many people in a week, much less a day! I think you're right though even though it's unthinkable.. The amount of tormented souls and anguish I feel has gone through the roof within the past couple of hours.." Bray replies: "..I shall confirm.. I see it.. You're both right.. That means that Matt completing his ritual requirements is now a threat we have to deal with and take completely seriously from here on out.." Right now, we are inside of what looks like some kind of demonic morgue crossed with a burial ground. Eventually, we are the only ones left standing in line. The same voice from before speaks: "I see we have a few survivors. Bring them in. Let's see if they can survive the rest of my domain!" The doors to the next room open and so we go in. And as we explore the blood filled dungeon that is the next room, more demons try to kill us while the voice speaks again: "I am the Demon King and I agreed to live at this park in exchange for testing my strength and acquiring fresh human blood! He just wants the souls of those my demons and I kill and had this attraction designed for me."

We end up failing to kill even the demons in this room while trying to endure them after not bothering to get the other demons previously due to how much more ruthless and fast they were. A couple rooms later, we finally reach the station and are allowed to sit anywhere we want to on the coaster that turns out to be a robotic arm coaster. We enter the vehicle and sit down. We're the only ones around besides the demons and the ride operators. The Demon King speaks as the coaster begins to start once our restraints are checked: "Prepare mortals for the greatest trial of your lives! Let's see you try to survive my power! My demons have failed to kill you all on the way here so I get to have my fun with all of you! You're going to be scared, I just know it! And the shape of that coaster vehicle only works against you all! It will keep positioning you as close to me as possible!" The coaster starts with the dark ride portion through the Demon King's castle. And throughout it, the enemy tries to kill us constantly but we are unharmed by his attacks so far. "I have never seen anyone who could survive this far so far! You intrigue me, mortals! Let's see how you handle the rest of this experience! We will now be leaving this castle behind so I can hold nothing back against you from here on out!" As we climbed the fast moving lift hill, we tried to stop the coaster entirely but again, our efforts were in vain and soon, we were dropping faster and faster until we reached the bottom of the first hill before going through a massive loop and second hill. Meanwhile, the Demon King was firing bullseye level attacks at us, they hit us every single time but we still survived.

In fact, the Demon King started yelling in shock as we took more of the lethally intense coaster as well as his attacks head on with taking much damage at all. Because of that, we ended up making it back to the station and the Demon King killed the ride operators after demanding they release us and they listen to him. We are now face to face with the villain. He laughs: "I can see through your disguises and illusions! And for that matter, you don't need them!" We lose our disguises and then our illusions just like that. The DK smirks: "Look at what we have here! Heroes of other worlds! You made a mistake coming here! I will kill-" Many of our bladed weapons were inside of him before he could finish speaking. He was dead seconds later. The demons under him rushed in to get revenge but without their king, they were all easy to take care of. We took the liberty of putting the ride itself out of commission on our way out and put on new illusions and disguises, which also included something small for me to conceal the feeling my zombie curse gives to Matt for some reason. But what we didn't see coming was what was going on outside. The entire area had become packed with people and monsters. We had no space to move anywhere. It's about 5:12 PM now and yet, this is happening. The people are constantly getting slaughtered but no one is able to move at all because more people keep coming in and the monsters prevent people from leaving the area by killing any who try. Barla yells: "What the hell is this?!" I reply: "The exploiting of one of the most annoying problems with major theme parks. The crowds."

Dominic adds: "If this reflects on the rest of the park, there are more people here than even I can guess. This park is more packed than you've seen Disney World get, Swift. And yet, that's despite the what shouldn't be a nap causing fact that there's a lot more pathway than in any of WDW's theme parks." "That sums it up. The reason why the Magic Kingdom gets away with having so much in less space than most of the top seasonal parks is because of the focus on dark rides. And its coasters are mostly more packed in at least in appearance. But here, this park has the space for the best parts of both theme and amusement parks." We stop talking in order to figure out some kind of escape route from here or into the next attraction. But I couldn't help but think about how this massive crowd was partly our fault but the more I thought about it, the more I realize that it wasn't as much of our fault marginally as I first thought. So that helped me stop thinking about it and focus more on getting out of this giant crowd. Despite killing many enemies as we struggled to get free of the crowd, the situation didn't really change at all. Eventually, we decided to literally walk on creepy grassy areas where we could to get around the crowd and into the next attraction. And it didn't take long after we got to it for us to realize that we had no choice but to go through the entire experience without being able to do anything to say anyone and I mean in a way beyond how we weren't able to previously during the last 2 attractions. The attraction is an indoor suspended coaster called Dracula. On the map, it is shown as an indoor suspended coaster but one known as The Happy Bat.

We knew we were in for an intense experience looking at the entrance to the coaster but when we got inside, things became much worse very quickly. There were vampires but they weren't doing anything to anyone until they saw us. They tried to kill us and we tried to fight back. Guess what happened? No outcome. It was a draw and both of our sides had to give up. Carlos sighs but his frustration was only the beginning because Bray and Dominic tried to shut down the coaster from this far back into the fast queue line but nothing happened. In fact, a voice with a Romanian accent spoke: "What's this? Did someone try to shut my entire place down? Too bad we have taken measures ever since the fall of that Demon King to secure this place through and through! No one is touching my roller coaster or anything else that is mine! You can be sure of that. *starts speaking more creepily* I might as well begin this now. Vampires, close the doors. No one is getting out now! Any new victims will have to wait to enter outside! It's just how it works! Oh and btw, one of you must station yourselves outside of the doors to tell people that the pre show is going on and that they can enter soon. Now then.. You humans believe it was a good idea to come here, don't you? *appears live in person and kills a child* How about now?! I'm the infamous Dracula and it is about time I stop putting on this somewhat friendly act. I'm not like other Draculas throughout the limitless multiverse. If anything, you should all be very afraid of me. I will make sure all of you die painful and gruesome deaths. You have intruded on my territory and therefore deserve to be punished greatly for what you've done. If you fear my vampires, just know that I won't even need them to kill any of you.

In fact, I'd rather have them sit there like obedient pets. You mortals are nothing to me. I will make you suffer deaths which have never been truly seen before in this world! The Demon King and his subjects didn't do anything compared to what I'm going to do to all of you. Not a single one of you will make it out alive. You will all die in great agony until there's not a single one of you left to kill. I don't really care how any of you die. I'll subject you to every possible way I know of until all of you are confirmed dead. And once you are, your bodies shall be my nourishment to finally transform into the ultimate vampire! I don't need your blood, someone else can take it if they so wish once I'm done with all of you! Prepare for true agony unlike any other experience out there! I will see you again once you reach my roller coaster which will be rigged with countless ways as possible to die!" And so, the doors open to the next rooms and in them are just more victims of this version of Dracula alongside lost treasures, books, and countless others. And the station is themed to the sleeping quarters of a vampire so mostly barren and with a giant coffin to sleep in. We are soon on the coaster itself and prepare for anything. Again, it was another extreme roller coaster full of elements including those that suspended coasters weren't designed to have such as inversions such as loops and incline rolls(are these even a thing?). As we went along the course, we encountered so many ways to die and watched as our fellow passengers were gradually killed off through them such as fire, freezing, drowning, electrocuting, blood or brain draining, decapitation, electrocution, and exploding.

There was so much brutality going on that the entire train was covered in meat sauce by the end of it. What's even worse is that the track itself was literally covered completely in fresh dripping blood. Just how many trains of people have they been putting out on this coaster within the past few minutes? Seeing our group still alive, Dracula himself flies over to us and yells at the ride ops to let us out just to kill us, leading to an intense battle that takes us right outside and into the huge crowd. Dracula kills so many people while trying to get us. The bodies once again pile up and blood flows all over the place. He yells: "Just die, humans! I will take your lives myself since my coaster was unable to do so for me! There's nowhere to hide or escape! I'm coming for you all!" We are fighting him with everything we have but people keep getting caught in the crossfire and the other creatures join Dracula in going after us only for all of them to basically be one shot just like that. Barla yells: "Damn it! I'm starting to get exhausted! What are we supposed to do against Dracula?!" Dominic adds: "Matt is definitely paying attention now! What a nap causation! There's no way he can ignore something like this!" We keep fighting him for several more minutes to no avail until someone else joins in with wide grin on his face as his arms transforms into electrified liquid garlic. This does a number on Dracula.

Yappa Yappa laughs: "That's what you get for trying to hurt them, Dracula! We're going to have so much fun together, I just know it! I'm going to enjoy making you suffer for all of the harm you've caused! I won't make this slow, I will make it quick but still painful!" The ex-villain has somewhat reverted to his old self but not completely. What we were trying to have him become merged with that part of his old self that still remains. Dracula demands: "Who are you?! *coughs up blood* What is this?! What are you made out of?! I smell garlic but only a massive amount of it can weaken me! That means.. NOOOOOO!" Yappa Yappa pulls out his pitchfork and grins again: "Ready to die or see why you should change now?" "I don't know what you are but I'm going to enjoy killing you along with all these humans!" "You think they're humans?! One of them is a zombie/human that is also a human but in another body! And the others are mostly Miitopians! But you know what? I didn't need to tell you that because I'm here to make you hurt very badly! I'm going to show you that you've been a very bad vampire! Let's have some fun! *grins wider*" Monsters try to stop Yappa Yappa but he kills them all. As an ex-villain, he can be ruthless in battle. He laughs again: "My friends, go onto the next attraction! Dracula is all mine to play with and punish!" I reply: "Are you sure you're okay on your own here?!" "Yes, Swiftdrawer! Of course I am! You and I were mortal enemies not so long ago! You should know this!" "Alright. We believe in you. Go get him!" "I will! It's going to be some of the most fun I've ever had since you helped me have a change of heart!"

So with that, we run to the next thing to go through: a haunted house called Dollhouse. It looks like a creepy giant dollhouse from the outside. Madeline shudders: "This makes me even more glad I didn't end up playing with any dollhouses as a kid.. I don't know.. I've just been more interested in being kind to others than dolls for my entire life. *shrugs*" The creepy music that's been playing throughout the area suddenly gets louder for no reason. That's when we feel Matt's aura nearby as we hear his voice over the music through the loudspeakers visible and hidden throughout the area. "Attention all guests once again. This is to inform you that the weekly sacrifice show that is just a performance in case you were concerned is occurring in Not So Scary Land! Come on over for a fun family friendly twist on the infamous sacrifice rituals where only candy gets sacrificed for greater candies from a whole other realm! It is already beginning right now so get here soon before it gets REALLY fun!" He then jumps down into the crowd and starts killing people too. I almost run back there to stop Matt but not only does Herbsalvin put their hand on my shoulder, I stop myself in my own tracks. I shake heavily: "We can't stop that bastard.. Yappa Yappa.. Please be okay.. Help has to be on its way already.. We can't help you this time.. Damn it! I wish we could! This hurts me so much as a knight! Not being able to help someone.. It's something that should always be a concern for any knight.. This goes against what I swore on the day I became a knight but there's no better option here.."

A few minutes later, we enter Dollhouse right as Yappa Yappa kills Dracula and absorbs him apparently. We were in for a terrifying experience. A creepy human sized doll speaks as we walk into the building: "Welcome lovelies to my Dollhouse! As you can see, everyone else has already entered ahead of you so there's no line! Yay! Good for you! Now go on in, my lovelies! Prepare to be dressed up in so many outfits by my fellow dolls! You'll love it! Trust me! Well, you'll love it if you enjoy outfits designed to kill you! Oh and don't try to leave and flee this place or else, you'll make me.. very angry! *manifests terrifying dark aura* Do you understand now? If so, good! Time for you to go inside!" The next 10 minutes were truly scary, even for us. The dolls said really creepy things as we saw the furniture and other features of the Dollhouse made out of bones and other things they shouldn't be made out of. And of course, fresh corpses were all dressed up in bloodied clothes. Soon, the dolls forced clothes to go on us in attempts to take our lives but not a single one worked. Not even the clothes with saw blades inside of them. By the end of the experience, we had seen a lot more things as well that I don't even want to write about over a month after we took care of Matt and all of his forces inside his death park. *Back to that day again.* By the time we finally got out of there, the entire area was almost cleared of park guests, as in they were all killed and piled up in a giant pile in the center of the area.

A truly dark power surrounded Yappa Yappa as he held back Matt all by himself. The ex-villain laughs: "This is so much fun! From an ex-villain to a typical billionaire aka typical villain, I have to say this! I thought you would be harder to fend off on my own! Just look at the wounds I've given you! They must hurt! I'm having so much fun playing with you while also trying to punish you at the same time! This is the best!" Matt glares at him: "You disgusting alien freak! I despise everything about you! How are you still holding me back?! Tell me!" "Sure because your reaction will be very satisfying as I watch your face turn from anger to horror! I'm well on my way to becoming a Demon Lord even though I'm no longer someone who commits mass murder. You could say I'm nearing being seen as a Proto-Demon Lord, just a few steps away from fully evolving! And it's all thanks to that scoundrel Pmurt Nedib! Because I took all of his powers at one point and even managed to kill him in the past, a little something incidentally was left inside of me! And then, I gained the class of Imp in Miitopia and that helped begin the process along with all the lives I've had to take since then! It's been a few months since I gained that class very quietly!" We don't stick around to hear the rest of the conversation but by the time we left Not So Scary Land behind, we heard that Yappa Yappa had been forced to retreat but left Matt pretty drained anyway. On our way to the next thing to do, we talked about what we just heard. I stated that I had no idea that any of that had been going on and the others did so as well. For the sake of time, I will not go into too much detail about the rest of the attractions in the area.

But I will say that we did go to the previous areas we explored to check out the haunted houses we missed out on before going through any of them. When we returned to Not So Scary Land, it was 6:23 PM. Looks like we might have some time to really explore the next themed area as well. Either way, the next thing to do was a haunted house called Woodshop. Inside, death was at every turn as tree monsters, calling us blank fleshy canvases attempted to carve us all up along with the others inside the haunted house. Most of the others were killed and turned into gorey things that the tree monsters referred to as "masterpieces". It was much darker than even how I'm describing it. That left two other attractions and where we ate dinner. We decided to eat first before the last two. There's nothing intense enough even in this park to make us throw up so easily so eating before intense rides isn't something that only I am not worried about doing. The restaurant we ate at is called You're On The Menu. The workers tried to COOK US and kill us in order to do so without resistance. However, after a brutal struggle, they all ended up out of it so we had to take over the kitchen to make ourselves dinner in a true twist of fate. We used monster meat collected from some of the monsters we've killed. Because hey, if a creature tries to kill you and won't accept peace nor any other kind of agreement, it isn't exactly unethical to cook them up into something tasty. Several Dungeon Meshi characters would be thrilled hearing such a statement.

It was actually mostly thanks to my lover, Herbsalvin that the food wasn't burned. We even had extra to share with the others who happened to survive this area up to now and came here to eat dinner. I really need to ask Herbsalvin more about their past lives. They told me that their cooking skills came from their time serving as a knight in their most recent past life. I'll ask for more details once this death park situation finally ends. It feels like today has felt like 2 or more days rather than just one day. Once we're finished with dinner, we head for the next attraction to do. A indoor heavily themed inverted impulse coaster called Instant Death. In the pre show, some kind of scientist with an obsession for death explained that they had built a contraption for instantly killing any creature and that we were to be its test subjects with a promise of being revived such we be killed which would suggest a success. It would only fail if we survived. And of course, most of the people waiting in line as well were killed before the pre show began so we had to kill some more monsters but found ourselves powerless to shut down the ride, even when Dominic and Bray worked together to use lots of energy to shorten out the coaster's control panel. So we had no choice but to ride Instant Death. It turned out to be the most complicated inverted impulse coasters in design possible like in RCT3. You can go far with those coasters if you know what you're doing. So despite being so fast, Instant Death didn't derail or crash at all. It was seriously BRUTAL.

And after we got out of it, we saw another huge crowd of guests, no doubt drawn in by Matt's announcement only to get massacred in such huge numbers that we couldn't do much to save any of them. There were just so many monsters, it's like the monsters were coming from entirely different worlds constantly through portals to here. We did find a portal on the way to the last ride to do with monsters flooding out of it so we worked on shutting it off through 15 minutes of intense struggle but managed to succeed. So now, there will be no more monsters to replace the monsters that have been killed today. That didn't solve the issue entirely sadly. But we planned on killing or capturing every last monster that was trying to kill people once we endured the final attraction to do in the area. It's a dark ride called Macabre Mangler. By the time we got in line, it was about 7:21 PM. To sum it up, every single thing, whether it be a wall, light, bucket, table, or chair, tried to kill every single rider in some way. It was all conducted through the magic of a mage with a twisted sense of humor and obsessed with anything about the macabre to the point that they have also been killing visitors to their place and earned the nickname of The Mangler because of what happened to many of their victims while being killed. We couldn't do anything to save anyone on it either but The Mangler is now dead so that has to count for something. Once we exited and knocked more body collectors out, we did a massive clean up of the whole area of the monsters on its pathways.

It took us 30 minutes to kill all of them but we did it. And just in time for the clock to hit 8:15 PM. We switched our disguises before getting on the train, knowing that Matt would be after our latest false identities for sure at this point. And indeed, he was. He searched frantically and even passed by the train as it finished the boarding process but never found us out. "Welcome aboard! *same stuff as before* And now, we will be leaving Not So Scary Land behind for something even more fun for the family and thrill seekers alike: Toon Mountain! A mountainous area inhabited entirely by cartoons! Say goodbye to the playful Halloween vibes and hello to very energetic cartoon vibes inside of the very mountainous region filled to the brim with mountains!" After what felt like a pretty long ride, we arrived to Toon Mountain, ready to see what was waiting for us inside of it and expecting to have to explore most if not half of it more so another time as in tomorrow morning. Upon reaching the Toon Mountain station, we found ourselves in an area even more colorful than Universal's Toon Lagoon plus Seuss Landing and Nintendo World, Disney's Fantasyland areas, and Twisted Land's Cartoon Lake. And that's seriously saying something. It wasn't difficult to get out of the station and head towards the first thing to do there. We also knew we would be in for some seriously cartoonish but twisted horrors.. To be continued..

Known park info so far: Pleasure Street: The World Fountains, magic wand store, Swiss bookstore, Norwegian style boutique, ancient Egypt restrooms, Oktoberfest Bierhaus, The Shrine(Japanese building), Italian style bakery with pizza, breads, and sweet treats, and French style Candy Corner & Ice Cream Parlor amongst other specialty stores, Thrill Plaza: The Deco Palace, center beautiful fountain, several shops, and Alva Towne Unamusement Park & Harmony Lake Railroad main station above TDP, Hotel Of Happy Dreams: indoor steakhouse, outdoor multi genre foods restaurant by pool and 2 slides, Safari World, water park Atlantis: The Plummet, kids area Candy Town, Techtopia: Expedition Observable Universe looping LSM launched roller coaster, Escape From Space Prison, Captain Bungus's Galactic Eatery, sci fi restrooms with killer toilets or alien cyborgs, Space Odyssey bobsled coaster, several omnimover dark rides, other dark rides, Asteroid Blasters, Fuzzy Aliens: The Musical, & Hyperdrive Rocket Racers. Winterville: Flying Presents flying turns, The Bigger Yeti RMC hybrid, Christmas stores, candy store, Mrs. Claus's Hot Cocoa House, Rudolph's Roundup, Winter Wheel, several flat rides, Mountain Climbing Adventure, Naughty Or Nice, log cabin restroom with killer little elves. Dynamite Town: cowboy ghost infested restroom, cow skull arch entrance, dirt path, windy, Boom Saloon, bloody first aid building, first aids exist in all areas, Gold Drop mine drop ride/drop tower, TNT Vortex, Bucking Bull, Western Wheel, Wild West show, Big Mine Mountain, bigotry named log flume, general store, bank, horse stables, and small market. ScreamZone: Action Stunt Tower, Plane Crash Simulation ride similar to Soarin, Quick Food Stunt, zombie infested toilets, Stunt Show Rehearsal motion simulator, Water Acrobatics power splash/surf coaster, Air Force B invert, The Smashers bumper cars, Fear Processing haunted house, SCREAM, and haunted house. Not So Scary Land: trick or treating houses, Halloween games, concession stands, kiddie area restaurant, Skibidi Toilet haunted bathroom that looks horrid, The Executioner woodie, Murder Tower horror heights, The Ritual dark ride, Demon King's Domain dark ride/coaster, Dracula suspended coaster, Dollhouse haunted house, Woodshop haunted house, You're On The Menu restaurant, Instant Death inverted impulse, and Macabre Mangler dark ride. Toon Mountain, Forgotten Castle, Alva Towne Boardwalk, Lakeside Beach, Mysterious Jungle, The Studio, and Riverbank Settlement.