Hello thier again with a new chapter and as usual I don't have any rights to original Overlord and this just for entertainment purposes for you people and me

Five years had passed since the day Kazuki took that much-needed break with his family in the serene garden. During this time, he had continued to manage his investments and business ventures, steadily building his fortune and influence. His involvement with the Yggdrasil Creator Company had also grown, and he had become a key figure in shaping the direction of the game.

The Yggdrasil beta testing was finally on the horizon, and the gaming world was abuzz with anticipation. The game was set to revolutionize the industry, offering a level of immersion and complexity that had never been seen before. Kazuki, as one of the major shareholders in the company, had been given special access to the beta, and he was determined to make the most out of it.

As the beta testing phase approached, Kazuki had meticulously planned his strategy. He had spent countless hours studying the game's mechanics, researching potential loopholes, and analyzing the vast world of Yggdrasil. He knew that this was his opportunity to gain a significant advantage in the game.

One of the key elements of Yggdrasil that Kazuki had focused on was the newly added races and job classes. The game's developers had promised a continuous stream of new content and had introduced a system that allowed players to acquire and utilize these new elements. Kazuki, however, had identified a potential loophole in this system.

With his in-depth knowledge of the game's inner workings, he realized that there was a way to acquire and use these new races and job classes without any restrictions. This was a game-changer. While other players would need to meet specific in-game conditions or complete challenging quests to access new content, Kazuki had found a way to bypass these limitations.

The day of the Yggdrasil beta testing arrived, and Kazuki was ready. He had created a custom-made race for his character , one that had the unique ability to not only use and acquire Racial and job classes without restrictions but also able to acquire all racial unique skills and job classes skills by devouring it's posseser . It was a game-breaking advantage, and Kazuki intended to exploit it to the fullest.

As he entered the world of Yggdrasil during the beta, he embarked on a series of quests that showcased his strategic brilliance and combat prowess. He encountered formidable monsters that would have been insurmountable for most players, but Kazuki used his knowledge of the game's mechanics to outmaneuver and defeat them.

Throughout the beta testing, he continued to explore the game's vast world, uncovering hidden secrets and maximizing the potential of his custom-made race. He completed quests that were considered impossible by other players, gained access to exclusive areas, and unlocked rare items that would become the envy of the Yggdrasil community.

Kazuki was also vigilant in exploiting the system errors he had discovered. He carefully concealed his methods, ensuring that they remained a closely guarded secret. These exploits allowed him to accumulate vast wealth and power within the game, setting the stage for his future dominance.

However, Kazuki was given some conditions by the developer's to acquire a custom character which were regarding him having to minimizing interference with other players gameplay and avoiding the leaking of information about his avatar, which also includes him can't able to participate in tournaments, enter or create a guild, which he refused, after a long argument here and there, Developers agree to lift some of the restrictions, If Kazuki is able to complete a quest with 'some conditions' added to fullfill it and that this quest can only be attempted one time, If he failed that's it, but if he still is able to complete this quest he will be given a reward they agreed on and this was happening because other investers where making a fuse and pressureing the developer's . That's was also reason for him being careful not to disrupt the experience of other beta testers and ensured that his presence in the game remained discreet for now as he still weak and if other Player's come to know about his custom race they will hunt him till he quite the game.

But, as the Yggdrasil beta testing progressed, Kazuki's influence within the game continued to grow. He became a legend among players, known for his unparalleled achievements and his enigmatic presence. His journey in the world's of Yggdrasil was just beginning, and he was determined to shape the game's future in ways no one could have anticipated.

1st POV

In the month that followed, I dived even deeper into the intricacies of the game. I embarked on quests that took me to the farthest reaches of the Yggdrasil's realms, and in the process, I encountered a wide array of formidable monsters. Each battle was a test of my strategic prowess and combat skills, and it became evident that the level difference played a crucial role in the outcomes.

My first noteble encounter was with a Level 70 Infernal Drake, in Muspelheim the world of fire ,The Infernal Drake, a colossal, crimson-scaled dragon with eyes that burned like molten lava, was a level 70 monstrosity. I joined a group of players, all of whom were between levels 70 and 75. Our battle was intense, with higher-level players unleashing spells like "Polar Claw" (A claw that emitted air as chilled as the poles clawed at the target. It had no secondary effects but dealt a lot of damage, the highest DPS of any ice-based spell in fact) and "Aspect of Elemental"(It's an eighth tier druid spell that gave resistances similar to the elementals. It gave immunity towards bad statuses like poison and disease. Other than that, it also nullified critical hits and attacks with similar effects). The dragon retaliated with searing breath attacks, scorching the area. I focused on supporting the team by using "Heal" to restore H.P (Hit Points) and use "Elemental Form" (A 9th tier spell that has similar effects to the 8th tier spell Aspect of Elemental)to reduce incoming damage. Despite the level gap, our combined efforts allowed us to defeat the mighty dragon.

Next encounter was in Vanaheim, with a Shadow Serpeincont, a level 60 serpentine creature with inky-black scales and the ability to phase in and out of reality, was my next challenge. I engaged the serpent solo. The serpent hissed and lashed out with ethereal fangs, attempting to bite and constrict me. I used spells like "Earth bind" to immobilize the serpent temporarily and "Thunder Lance" to deal damage. The serpent's phasing abilities posed a challenge, and I had to time my attacks carefully due to the cool down period of my skills which I was using to douge and attack if it gets to close for the use of magic . I managed to predict its movements and land precise blows with my "Call Greater Thunder" spell.

My next foe was not only was a strong but also a rare type of monster found in depths of Muspelheim. The Infernal Elemental was a level 65 created formed with the combination of fire and demonic energy's making it embodiment of Hell flame, a creature of pure fury and destruction. As I engaged in battle, the elemental unleashed searing fire attacks, creating waves of flames that threatened to engulf me. I used "Aqua Shield" to mitigate fire damage and "Frost Javelin"and "Holy Smite" to exploit its elemental and Holy energy weakness. The fight was a dance of fire and ice, Holy and Infernal, with my strategic use of spells, I ultimately triumphing over the elemental's relentless assault.

After that encounter I find my next foe in Nidavellir, A Stone Goliath, a level 75 colossus of living rock, proved to be a formidable adversary. Its earth-shaking stomps sent shockwaves through the area, and it hurled massive stone projectiles that could have downed my H.p by a quarter, if I hadn't dodged. I cast "Earthen Grasp" to immobilize the goliath, causing it to stumble, and "Gale Blade" to deal damage. The battle was an intense struggle, with the use of some mercenary summoning scrolls to shift the agro of Stone Goliath from me and use the summons as meat shields as l keep damageing it with long range attacks for a long times and after the use of some more scrolls and consumables and penetration and bludgeoning damage spells, I shatter it into pieces and overcome the powerful stone guardian.

After that was my most recent and a very annoying and frustrating Foe in the land of death and undead Helheim. A Void Specter, a level 55 shadowy undead entity that thrived in the darkness of a desolate places, was a haunting opponent. It unleashed spells such as "Dark Bind" to ensnare me in inky tethers coming out of my shadow and use "Soul Drain" to sap the life force. I countered its dark magic with "Shining Burst" (A 7th tier area-effect attack spell that is used to deal extra damage to evil creatures and the undead, with more damage the lower their karma value was. In turn, as their targets' karma increased, it would do less or no damage to them) to counter attack it and while also destroying the mob of low and mid level undeads which got attracted by the commotion and "Holy Smite" to deal high amount holy damage. The battle against the Void Specter was a test of my endurance and will, and it required precise timing to break free from its debilitating effects.

This were some of the challenging NPC foe I encounter while focusing on acquiring rare and powerful job classes which had caused my level to lag behind that of many other Beta Player's. Because often multiple job classes as part of a set or theme combined into one job class, which led to unique and specialized character builds but also resulted in occasional level loss. Despite the level difference, my versatile spells and strategic actions allowed me to adapt effectively in various combat scenarios.


3rd POV

As the beta testing phase for Yggdrasil reached its zenith, the excitement among players and the gaming community had reached a fever pitch. The world of Yggdrasil had proved to be a challenging, immersive, and complex one, and Kazuki was at the center of it all.

His exploits and victories in the face of formidable monsters had spread like wildfire, and he was now a legend among players. Whispers of his mysterious character build, Fighting style, and in-depth knowledge of the game's mechanics only fueled the intrigue surrounding him. Kazuki's enigmatic presence had become a defining characteristic of the Yggdrasil beta.

Amid the battles and encounters with powerful creatures, Kazuki never lost sight of the ultimate goal: to acquire rare and powerful job classes. These classes weren't just about raw power but provided unique abilities and combinations that could turn the tide of battles and make a character build truly stand out.

Each monster he faced and each quest he completed was not just an opportunity to showcase his combat skills but also a chance to learn more about the intricate mechanics of the game. Yggdrasil wasn't just about raw strength; it was about information, adaptability, strategy, and an understanding of the subtle interactions between different skills, abilities, and classes.

In Kazuki's quest for these powerful job classes, he encountered the challenge set forth by the game's developers. The quests were designed to test not only his combat abilities but his ability to think creatively amidst a battle . It was a risky venture , but Kazuki had always been a strategist.

As the month of intensive gameplay continued, Kazuki's exploits reached far and wide. Players marveled at his accomplishments, and his name was on Beta Player's lips. His in-game achievements and accomplishments went beyond simply defeating powerful monsters; he had built a friendly relationship with other Player's. Kazuki's tactical approach to group play made him a valuable asset in tackling challenging in-game content.

Each battle, whether it was against a fiery Infernal Drake, a phasing Shadow Serpent, a raging Inferno Elemental, a colossal Stone Goliath, or a haunting Void Specter, was a lesson in the possibilities of character builds and skills. Kazuki's flexible use of spells, consumables, and strategic thinking allowed him to overcome seemingly insurmountable challenges.

But the road was not without its frustrations and setbacks. Each victory was hard-earned, and there were moments when it seemed the odds were stacked against him. The battle against the Void Specter, in particular, had tested his endurance and pushed his limits, but he emerged victorious, determined to push even further.

Kazuki's levels had been lagged behind compared to many other beta players, but he was not deterred. In the world of Yggdrasil, it was never just about reaching the highest level but about finding the right balance of skills, abilities, knowledge and equipment to create a unique and formidable character. Kazuki had embraced this challenge wholeheartedly.

As the beta testing phase approached its conclusion, there was a palpable sense of excitement in the air. Players speculated about the launch of the full game and the future adventures that awaited them.

For Kazuki, the beta phase had been a journey of discovery, a path to understanding the hidden depths of Yggdrasil, and a way to unlock the potential of his custom-made character.

The story of Kazuki and his exploits in Yggdrasil had only just begun. The enigmatic figure, known for his strategic brilliance and mastery of the game's mechanics, was poised to leave an indelible mark on the world of virtual gaming. As the beta phase concluded, the stage was set for the next chapter of his adventures in this remarkable virtual world.

End