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TRANSFORMERS BEYOND
DOSSIER
Chapter 2
Autobots Part 2
Team Prime, Part 2: Ark Team Beta (Autobots Season 2 Cast)
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Ark Team Beta, a subgroup of Optimus Prime's Autobot Military Squadron Ark Team Alpha (codenamed "Team Prime"), were the secondary crew of the Ark during the Great Exodus. Initially made up of lesser known personnel who participated in various stages of Project Generation One (the operation that oversaw the Ark's construction), a number of Autobot specialists were personally picked by Autobot Military Strategist Prowl to have their memory engrams transferred to crystalline containment vessels stored within the ship's mind bank, to serve as additional soldiers for the Autobot crew if needed, alongside 1 million unborn Autobot Protoforms housing new sparks in the Ark's cargo hold.
When the Ark crash-landed on Earth, the crystalline containment vessels and the protoforms were left undisturbed. Four million years later, in the then-present day of 2010, the main crew awoke when Mount St. Hilary's eruption reactivated the ship's main computer Teletraan I, which then rebuilt Optimus Prime's Autobots and Megatron's Decepticons. As more Decepticons began arriving on Earth thanks to the untimely activation of Shockwave's new Space Bridge Network, Optimus Prime, realizing the need for more troops, had Ratchet and Wheeljack transfer the secondary Autobots consisting of Grapple, Hoist, Inferno, Red Alert, Skids, Smokescreen, and Tracks into newly-constructed Earth bodies, forming Ark Team Beta.
In the coming months, Ark Team Beta's roster would be bolstered as any surviving Autobots scattered across the Milky Way Galaxy after Cybertron's shutdown, such as members of the Cybertronian Elite Guard, battle-ready battalions, and Autobot civilians, would come together and go to Earth aboard the Elite Guard Metrotitan-class Battlecruiser Hyperion to join and assist Team Prime in their struggle against the Decepticons.
Perceptor (Function: SCIENTIST) - Perceptor has such an unquenchable thirst for knowledge that he personally deleted most of his emotions and personality subroutines in order to leave more room in his brain module for science. As the head of the Autobot Science Division, his main role in Team Prime is to study the best ways the Autobots can adapt to alien worlds like Earth. He's extremely smart, but very absent-minded. His main fault, if it can be called that, is being too focused on his work. He rarely finds time to break away from his diligent studies to take part in social activities with his comrades in Team Prime. For Perceptor, work is play. Perceptor's scientific specialties are metallurgy, molecular chemistry, and electrical engineering. His lens barrel is capable of powerful magnification capacity at 1,000,000 times and can convert into a powerful light cannon that can burn through concrete from over 2,000 miles away. Perceptor also carries a concussion rifle in robot mode. His lenses are the weakest part of his body, as if they're destroyed, he is left without eyesight during battle. Perceptor transforms into a 2016 Toyota Land Cruiser 200-Series TRD Concept. He is also a Partial Triple Changer, able of converting his truck mode into a microscope-like mode.
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Blaster (Function: COMMUNICATIONS) - A former reporter and radio host for the Iaconian Newsfeed Service before the Great War, Blaster, nicknamed "The Voice" by his comrades, is the loud, bold center of attention in all of Team Prime. The carnage he has witnessed throughout the war has turned him from a fun-loving, hip and happening extrovert to a grim and rebellious loner with a burning hatred for Decepticons, whose reputation as one of the best fighters the Autobots had was blemished by his vocal problems with authority figures. While his attitude has not made him a fan to his superiors, Blaster is well-respected by his teammates as a brave and reliable soldier who's willing to take daring risks in the name of the greater Autobot cause for the preservation of peace. Once coming to Earth to join Optimus Prime, Blaster's rebellious spirit drew him to Earth music, especially good, hard, and loud rock 'n roll, which sparks his circuits. As a deviceformer, Blaster can perform as deck plus receive radio signals of all frequencies with power out as low as 1/1,000,000 watt. He acts as the Autobots' communicator center, can transmit up to 4,000 miles. Blaster's signature weapon is an electro-scrambler gun that disrupts electrical devices. Certain types of static can impair his functioning when receiving signals. Blaster's idealistic views on what's right and wrong can sometimes lead him to rebel against the Autobots' military agenda. Blaster is a Triple Changer, able to transform from robot mode to two different alt-modes: a F-117A Nighthawk and a "Ghetto Blaster" AM/FM Stereo Player.
He maintains a shared enmity with his Decepticon counterpart Soundwave, with whom he shares his powers over all forms of sound. At some point, Blaster is destroyed during a final clash against Soundwave and is rebuilt with advanced nanotechnology from the Bersalis Star Cluster as Twincast, becoming stronger and faster with a new blue-and-yellow color scheme.
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Grapple (Function: ARCHITECT) - On Cybertron, Grapple's buildings are considered works of art. On Earth, Grapple's ideas are limited by war. In the pre-war period, Grapple was the foremost architect from all across the Republic of Cybertron, where he had earned galactic-wide renown for designing some of the most impressive and elaborate structures in recorded history. He was hailed as a prodigy and entered the higher circle of social influence, where he and his long-time partner/conjunx endura Hoist established themselves as the architects of choice for the upper castes; at one point he even designed an expansive hunting estate for the wealthy Mirage. When the war began, Grapple initially ignored it and hoped it would pass, allowing him to continue his life for the sake of his art and building. When one of his famous structures was destroyed in battle, Grapple was both angered and ashamed. He was angry that the pointless fighting destroyed his work and then embarrassed that it had taken that event, and not the millions of innocent lives already lost, to make him realize where he stood, enlisting in the Autobot Army soon afterwards. He takes great pride in his work, prone to severe depression if they're destroyed in battle. His conjunx Hoist always tries his best to cheer him up when his artistic temperament has him down. Grapple's crane can lift up to 35-ton object and position it with precision and grace. Grapple is equipped with a high-temperature arc-wielder rifle and wrist rocket cannons. He can also launch rockets 4.5 miles from his wrist sockets. He is prone to breakdowns in vehicle mode. Grapple transforms into a 1988 Mitsubishi Fuso Fighter Crane Truck.
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Hoist (Function: MAINTENANCE) - If Ratchet is Team Prime's chief surgeon, then Hoist is their family doctor. Everyone must report to Hoist for routine check-ups in order to operate at peak efficiency in battle, no exceptions! Hoist is very jovial, enjoys his simple job and is good at it. He will find any problem, from engine overhaul to smallest leaky gasket. He often acts as the Dr. Watson to his conjunx Grapple's troubled artist in his off-hours. The two have met back on Cybertron before the war, as they were among the best construction engineers for the upper castes, and Hoist's assistance made some of Grapple's greatest works possible. When the war broke out, Hoist easily shifted his attention from commercial building to aiding the Autobots in maintaining their wounded - all because he believed their cause was just. Hoist can haul 40,000 lbs in his tow truck mode. He's very strong and can launch heat-seeking missiles from his wrist sockets. There's a full spectrum multi-sensor behind Hoist's head that determines an object's composition, density, tensile strength, and energy properties. Hoist also has aspirations of becoming an actor after watching Earth movies broadcasted by Teletraan I with their human friends. Sadly, Hoist is very slow in his vehicle mode and has poor fuel efficiency. Hoist transforms into a modified 1967 Toyota Scout RK101 Light Truck.
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Inferno (Function: SEARCH & RESCUE) - If there's a blazing fire, Inferno is going to be one of the first bots on the scene, rushing in headlong without regard for his own safety to rescue anyone trapped inside. He's often distracted from performing his job to engage in combat. He does genuinely want to be responsible, but simply cannot resist getting in on where the thick of the action's at. Despite his gung-ho attitude, Inferno is the rational one in his friendship with Red Alert. He's also the conjunx endura of fellow rescue operative Firestar. He can do anything that Earth fire trucks can in vehicular mode. Inferno is very strong and has ceramic-plated armored skin that can take up to 8000°C. He's armed with an extinguisher rifle that shoots flame-suppressing foam and an energy damping beam to counter other beams. His forearms shoot missiles. Inferno doesn't follow orders well, especially if he's faced with a choice between combat and something he considers less exciting. He's not very agile in robot mode. Inferno transforms into a 1955 Mitsubishi Fuso Fire Truck.
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Red Alert (Function: SECURITY DIRECTOR) - Nothing escapes Red Alert's notice, no matter how small it is. When her sensors are activated, she thinks trouble is already coming. Red Alert is very unpopular due to her edgy and paranoid attitude, but her job as the Ark's security director is appreciated. Red Alert is close friends with Inferno despite their polarized personalities mixing about as well as oil and vinegar. She has excellent sensory perception and is very fast in vehicle mode. Red Alert carries a 25-mile range rocket launcher and a particle beam rifle. After losing her right hand during a battle, she replaced it with a Transfer Interlink apparatus that allows her to access computers with heavy encryptions and it can also be used as a melee weapon. Red Alert's mental processing ability often can't keep up with the sensory and situational information she receives. This state of cognitive overload leads to her overall nervousness as she strives to process all the information and sometimes causes her to act irrationally. She has been prone to suffer from paranoid sensory hallucinations; hearing or seeing "something" that might be a threat but isn't actually present. These poor reactions often results in her making rash judgements that lead to injury for both her and her comrades. Red Alert transforms into a 2018 Lamborghini Huracan LP620-2 Super Trofeo EVO.
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Skids (Function: THEORETICIAN) - No matter where he is physically, Skids' thoughts are usually elsewhere. He is a consummate daydreamer whose prodigious intellect is always assimilating and analyzing new information. But Skids is no narrow-minded data-cruncher; he combines a scientist's curiosity and logic with an artist's imagination as one of the most sensitive and introspective Transformers. His unique way of questioning the world around him has led Skids to many invaluable discoveries, both before and after the outbreak of the Autobot/Decepticon Great War. He wishes to blot out all knowledge of the dreaded conflict, and wishes to just travel throughout Earth as he considers the blue planet as one vast lab for his research. Together with his natural high intellect and his Outlier ability to assimilate any and all information almost instantaneously, Skids has an enormous memory storage capacity. This allows him to master many skills and abilities in both the battlefield and in his main specialties into anthropology and sociology. He carries a liquid nitrogen rifle with 600 foot range as his signature weapon. He has twin electron blasters of 20,000 volts that can short-circuit almost anything. At 560 mph, he can stop within 25 feet. Skids' tendency to daydream about Earth life instead of a Decepticon attack leads to him often bump into things at 60 mph, leaving him open to everything from accidents to enemy attacks. His frequent abrupt stops can have a detrimental effect on his mechanical well-being. He can also be easily distracted. Physically, Skids has below-average strength in robot mode and below-average speed in vehicle mode. Skids transforms into a 1980 Honda City Turbo Minivan.
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Smokescreen (Function: DIVERSIONARY TACTICIAN) - Smokescreen's easy to get along with and as charming as they come, but he's always got something up his sleeve. As a private in the Elite Guard, this eager young bot wishes to prove to his superiors as he's worthy to be promoted to the honorable title of warrior class, wishing to stand amongst his brothers Prowl and Bluestreak right by the side of great leaders such as Optimus Prime and Ultra Magnus. But he has a long way to go, first beginning his career as Alpha Trion's bodyguard at the Iacon Hall of Records until eventually joining the Ark crew as a diversionary tactician-in-training. Smokescreen's job is to lead the enemy astray, but he often rushes in, wanting to impress the superiors. Thankfully, unlike most hotheads, he at least has the sense to use his wits as a tactician rather than charging in blind. His charming and affable personality makes Smokescreen the most trusted Autobot, since it's easier for him to relate with the rank-and-file soldiers despite his devious nature. Smokescreen has an electro-disruptor rifle that shorts out electrical targets. He shoots missiles which wreak havoc on enemy aircraft radar and guidance systems. True to his name, Smokescreen can a thick cloud of black smoke from his car mode's tailpipe, which attracts metal. Smokescreen transforms into a 2000 Jaguar F-Type Concept.
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Tracks (Function: WARRIOR) - "Beautiful". That about covers Tracks' opinion about himself. This is mainly because he prefers his sleek sports car mode to his robot mode. Whenever the other Autobots are trying to get Tracks to do something, they pray to Primus that there isn't any kind of reflective surface on the way to the mission, because that'll keep him occupied for him about a vorn. It's gotten worse when he was rebuilt in his snazzy new Earth robot after awakening on the planet. Tracks thinks that his teammates are just jealous of his good looks, but they feel that the struggle against the Decepticons should be his top concern. Often he simply cruises the metro area, looking for a good scene that he can make even better. In car mode, he can go up to 280 mph. In either robot or vehicle mode, Tracks can launch heat-seeking incendiary missiles with a range of 60 miles. He has a blinding black beam gun that casts everything around him into darkness. Since nothing besides himself is worth looking at, you're welcome! Tracks has a dysfunctional relationship with his brother Needlenose, who currently fights for the Decepticons. Despite everything that has happened in the past, he stills cares about his brother, though he can be a bit overbearing. Tracks transforms into a 1982 Chevrolet Corvette Stingray. Tracks is also a partial Triple Changer who can uses wings under his rear fenders for sub-atomic flight.
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Beachcomber (Function: GEOLOGIST) - Beachcomber doesn't want to fight a war. A very cool-headed, low-key, and personable pacifist - he's what the Earthlings call "laid-back", preferring to utilize knowledge, not weapons. He likes to take long trips to beautiful and remote areas like Cybertron's metallic dunes or Earth's vast deserts to sort out his role in the ongoing conflict. Despite his anti-war feelings, Beachcomber is willing to take up arms, knowing within his spark as long as the Decepticons threaten the galaxy, he'll never find inner peace, no matter how far away he is from the fighting. His range 800 miles, he can handle driving over very rugged terrain. His sensors can determine chemical composition of land and find needed resources. Beachcomber's very susceptible to mental stress, which can interfere with his effectiveness in combat. In his spare time, Beachcomber is rumored to be an avid user of cygar-ettes spiked with either syk, Angolmois, crysmag, or even JaAm, but his more acceptable social practices include collecting and displaying various minerals, metals, and rocks from the alien worlds he has explored over the eons. Beachcomber transforms into a demilitarized 1982 M1040 Chenowth "Hellfire" FAV (Fast Attack Vehicle).
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Cosmos (Function: RECONNAISSANCE & COMMUNICATIONS) - Before the Great War, Cosmos used to co-host a documentary series called Alien Hunt with her brother Meteorfire. Now, she works at the Autobots' space forces as a giftedly brilliant & respected astronomer, who knows quite a bit about space and alien planets. Cosmos is very lonely when scouting outer space by herself. Many of her fellow Autobots send her frequent messages so that she wouldn't feel alone in her deep space missions. If that doesn't work, she then relives her boredom by scaring humans by hovering over their backyards at night or zig-zagging through meteor showers. This gives the light-hearted Cosmos a funny story to tell her friends when she has free time back at the Ark. She can achieve Earth orbit, even go to the Moon and back with enough fuel to spare. Cosmos acts as a communications satellite with her optical sensors has pinpoint accuracy, can see a bicycle at 600 miles. She's equipped with a high-powered particle beam. Cosmos isn't well-suited to function on ground in robot mode. Cosmos transforms into a Cybertronian UFO.
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Seaspray (Function: NAVAL DEFENSE) - Seaspray displays a zest for his job that's unmatched by his fellow Autobots. He admires Earth's oceans and its creatures, and loves the thrill of naval battle, shown by the use of a nautical whistle to strike fear into his enemies. Seaspray was a naval specialist for the Wreckers during many conflicts before the Great War, often referred to as "ol' barnacle butt" by the younger Wreckers. Seaspray has a relationship of the Tlakanan woman Alana, who he met when he was among the group of Autobots who liberated her planet from the Decepticons a few years before coming to Earth, despite their outer differences but inside they feel the same. He longs to return to his love once the war's over. He can go up to 120 knots, 4000-mile range. Seaspray has a sonar radar and underwater and surface-to-air lasers, which can be used in both hovercraft mode and robot mode. His vehicle mode has wheels that allow him limited land travel. He isn't too strong or mobile in robot mode. Seaspray transforms into a Cybertronian hovercraft that resembles a LCAC-1 Hovercraft.
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Warpath (Function: WARZONE SOLDIER) - Warpath always makes his presence known in both the room and the battlefield, even without the deafening roar of his cannons. A rambunctious elite soldier picked from the ranks of the Elite Guard, he entertains all of his teammates in Team Prime with off-color jokes delivered in his distinctively theatrical manner of speech. Of course, most of Warpath's monologues are about what an excellent warrior and sharpshooter is he, but his good-natured attitude helps his friends overlook his tendency to brag. Warpath takes great pride in his abilities and especially his main weapon - he can get upset by even the smallest scratch to his tank barrel. Warpath can go up to 30 mph over rough terrains and hit a hex-nut 1.5 miles away. He can shoot anything, including explosive, thermal, cryogenic, acid, and sonic shells. He has great strength but helpless if upended. Warpath transforms into a FV4034 Challenger 2E MBT (Main Battle Tank).
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The Auto Brothers - The Auto Brothers are a trio of Autobot siblings who are usually Optimus Prime's first choice for backup and three of his most-trusted men in Ark Team Beta. Whenever he goes on a mission, the Brothers are usually close behind, bickering with each other.
- X-Wildride (Function: WARRIOR EXTRAORDINARIE) - The eldest of the Auto Brothers, X-Wildride is also the toughest and most adventurous. He loves extremes and is at his best in disastrous situations and brutal climates such as dry deserts or snowstorms. He doesn't waste time on long-winded speeches and can be counted on to say it all in just a few words. He's very reliable and has fearsome strength. He is a martial arts master with an especially powerful left arm. X-Wildride is armed with a missile launcher that can also act as a melee weapon and his "Southpaw Lariat" is invincible. He's not easily impressed by fancy firepower, preferring straightforward guts. X-Wildride can transform into a 1999 Mercedes-Benz ML320 SUV.
- Mach Alert (Function: HIGH-SPEED LIASION OFFICER) - The middle of the three Auto Brothers, Mach Alert is very much unlike his siblings in that he lives life "by the book," and wants to make sure everyone else does too. He's proud to be a police officer and works to maintain discipline both among humans and his fellow Autobots. With high-capacity radars on both his shoulders, he can instantly find enemies hiding in a 300 km radius. And once he finds them, they're history. Mach Alert has electronic systems for jamming radios or hacking into systems. He's equipped with two missile launchers that can also act as thrusters. His strict reliance on the rulebook often hinders him from thinking creatively, and he can also be so impressed by seeing someone else stick firmly to procedure that he won't analyze whether they're actually being helpful. Mach Alert transforms into a 2003 DC Roadster Lamborghini Diablo VT Interceptor.
- Side Burn (Function: SPEEDY KNIGHT) - The youngest of all the Auto Brothers, Side Burn is an adolescent speedster and a "turbo-revving young punk", according to the words of a certain old-timer back on Cybertron. His brain module development has yet to catch up with his ego, and if he gets bored or preoccupied, he'll wander away from his assignment or get in the way of someone else's without a second thought. This is particularly annoying to his law-abiding brother Mach Alert, and even his easy-going older brother X-Wildride can get tired of his antics. Equipped with a Spark Engine powered by Red Energon (also known as Hypergon) that was created by the Elite Guard's greatest scientists, Side Burn's speed and acceleration power has jumped up to infinite levels, and now he is able to warp short distances on the highway. He loves to go fast just to see the blur of the world shooting past him, but he knows his speed is important in the fight against the Decepticons. Side Burn's greatest folly is his fixation on sexy red sports cars (regardless if they're non-sentient vehicles or fellow Transformers). Side Burn transforms into a 2001 Dodge Viper GTS ACR Coupe.
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The Spychangers - The Spychangers are a special unit of Autobot stealth ninjas, top elite students from the Cyber-Ninja Corps under the tutelage of Master Yoketron. Combining their natural skills as martial artists with their Outlier powers, they have a number of special abilities: they can drive along almost any surface, turn invisible, and phase through solid objects.
- Sparkfire (Function: NINJA CHIEFTAIN) - An old friend of Optimus Prime from the early days of the Great War, Sparkfire has worked together with him for a long time. Leader of the Spychangers, Sparkfire lives up to his name by using his special pyrokinetic abilities to make fire dance at his will. Though he puts on a show of being a gruff, no-nonsense duty-first sort, in the end it's the safety of those under his command that push him in his fight against the Decepticons. Sparkfire transforms into a 1995 Porsche 959 Komfort.
- Ox Horn (Function: CHARGER NINJA) - Ox Horn is normally a peaceful and intellectual bot, using his incredible strength and skill as the Autobots' transportation expert to keep Team Prime well-supplied. The strongest of all the Spychangers, in his powered-up form his strength even rivals that of Optimus Prime. However, once he gets mad, no one can lay a manipulator on him as he uses his strength at destructive ends. He also comes equipped with a shockwave rifle. Ox Horn is good friends with GT Counter Arrow, despite them being bull-headed types. Ox Horn transforms into a 1992 Ford F150 XLT Flareside Pickup Truck.
- GT Counter Arrow (Function: SNIPER NINJA) - The fastest Spychanger, GT Counter Arrow races through the town like the arrow in his name. He is also the best marksman of the Autobots, skilled with his personal laser sniper rifle. During the pre-war era back on Cybertron, GT Counter Arrow has performed many distinguished services, from V.I.P. body guarding to spy activities. As one of the elite Spychangers, he has the ability to drive on almost any surface, and can also cloak himself and thereby render himself invisible. Though he's generally a loner who prefers to work alone, he and his teammate Ox Horn go way back. GT Counter Arrow transforms into a 1994 Lola Ford T94/00 Indy Car.
- W.A.R.S. (Function: DESTROYER NINJA) - A battle-hardy veteran of the infamous Combatron Wars, W.A.R.S. (short for "Wicked Attack Recon Sportscar") is a daring Spychanger warrior who loves nothing more than bodily crashing into his enemies. Unusually belligerent for an Autobot, his violent actions frighten and appall friend and enemy like. W.A.R.S.'s primary weapon is his machine gun, which he's forever firing during battles against the Decepticons. He can cover his body in nigh-impenetrable shielding, allowing him to shrug off heavy artillery with ease. This boost in durability also seems to affect his personality, making him much more calm and collected. W.A.R.S. transforms into a 1992 Ford Thunderbird NASCAR Race Car.
- X-Tech (Function: GRAVITY NINJA) - The Spychangers' elite science officer, X-Tech is well versed in space engineering and also helps out in the development of new machinery and maintenance of his teammates. He's usually seen tinkering with Wheeljack and Perceptor at the Ark's science bays, helping them test out Team Prime's new equipment. X-Tech's specialty is the manipulation of gravity, using his gravity-beam gun to great effect; when he charges up into super mode, his gravity manipulation powers expand to being able to bend his own personal gravity, allowing him to fly. X-Tech transforms into a 1996 BMW M3 Coupe.
- R.E.V. (Function: FLYER NINJA) - R.E.V. (or "Race Exertion Vehicle") is the tactical officer of the elite Spychangers, and aids Sparkfire in developing strategies for the team during missions with Team Prime. With his superior leaping skills, he can hop from building to building like a bird in flight. This ability is enhanced to true flight when he charges up into his super mode, giving him amazing aerial skill. He's also equipped with a shotgun. R.E.V. transforms into a 1997 Lamborghini Diablo VT Roadster.
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Grid Ex-Aid (Function: SONIC RACING TECHNO-HACKER) - Despite being an expert hacker from the Elite Guard Intelligence Division, Grid Ex-Aid is a very clumsy bot who has quite the thirst for Earth video games. This leaves him absent-minded at times as he sometimes fails to remember his duties to the team properly. Nevertheless, his top interest is that of the safety of the people (regardless if they're human or Cybertronian) and his teammates, and he expects every one of his comrades to act to their best ability to secure that safety. He showcases this resilience by using his technical skills to help Autobot intelligence agents obtain secret Decepticon war plans, allowing them to deal heavy blows on the Cons before they hit them. In spite of his young age, he has mastered a number of fighting styles, most notably with his techno-breaker hammer and sword. He's equipped with a terminal rifle and gashacon bazooka breaker. Grid Ex-Aid is primarily equipped with an experimental Spark Engine powered by the highly-powerful yet unstable Angolmois Energy that he himself developed on the Autobot research colony of Axalon which allows him to advance his strength, speed, and firepower, allowing to chase his enemies until their circuits fry on the highway. He has a very low temper and can be quite vicious to his enemies on the battlefield when strengthened by Angolmois. Grid Ex-Aid transforms into a modified M977 Heavy Expanded Mobility Tactical Truck (HEMTT).
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Metal Griborg (Function: MAGNA FIGHTER) - Metal Griborg is every bit the typical hotshot hero archetype. He's very cocky, prone to jumping into danger to help others, and trying to look good while doing it. Metal Griborg's primary weapon is a dual plasma shooter, a bladed weapon designed for melee combat as well as firing long-ranged bursts of plasma fire. Upon impact with a solid surface, a shot from this weapon would scorch a target, disrupting projectile weaponry and delivering non-lethal injuries. He's also equipped with a jetpack, allowing him limited flight. Often displaying impulsive or stubborn behavior, Metal Griborg is usually seen coming into conflict with other leader figures and possesses a competitive streak. Metal Griborg transforms into a 1997 Suzuki Sidekick Sport JLX SUV.
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Blue Crasher (Function: AERIAL GUNNER) - Blue Crasher was a former member of the Cybertronian Aerial Corps who joined the Autobots when the war began, being among the first flight-capable Autobots right before the official commission of Project Aerialbot. A fast and powerful Autobot warrior despite his small size, he possesses a weapons arsenal that most Autobots would consider a generous upgrade, with his endless heat-seeking missiles, crasher VSBR rifle, and blue launcher rifle. He is a precision marksman in both aerial and surface-to-air combat. Blue Crasher never misses his target and has earned a notorious reputation for unnecessary roughness during battle. He has even been known to start arguments with other Autobots simply to spark a good-old fashioned brawl. Optimus Prime has warned this rambunctious fighter to cool it down during battle and to use his head before his fists. Although he respects his commander's authority, Blue Crasher cannot help but want to pound enemy metal anytime or anyplace. Blue Crasher transforms into a Sukhoi Su-25.
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Nitro Flash (Function: CYBER RACER WARRIOR) - A playful, energetic, and spontaneous young recruit, Nitro Flash always seen jumping into danger without a second thought to save innocent humans and fellow Autobots, it's debatable if he had a first thought. Hungry for action wherever it may be, Nitro Flash often finds himself over his head in a fight, but usually managing to get out on top...with some assistance of course. One of the fastest Autobots in Team Prime, he's an Outlier with the ability to harness tachyon particles within his own body to accelerate his movement in both robot mode and car mode. While this ability has been often useful, extended uses can drain much of Nitro Flash's energy in less than one Earth day. His primary weapon is a lightning shooter, a small pistol weapon fitted with a crossguard and designed for firing long-ranged bursts of electricity, which can overload any mechanical systems. Nitro Flash is filled with anxiety, wondering if he truly belongs in the team, but he masks his doubts with humor. Nitro Flash transforms into a 1985 Lamborghini Jalpa P350 GTS.
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Armorhide (Function: MARTIAL ARTIST) - Armorhide is a young Autobot who has stars in his eyes and a boundless desire to prove himself. Many can be easily annoyed by his overeager demeanor, but he means the best, and just wants to prove himself to his teammates. Despite being a rookie, he's skilled enough to have made it onto Team Prime. His powerful dual shoulder-mounted laser cannons is a feared weapon by his enemies. He's an expert martial artist who studies Decepticon tactics in the hopes of using the Cons' way of thinking against them, much to the chagrin of Optimus Prime and rule-sticklers such as Prowl and Lunajet. He's also armed with an ion pulse cannon. His hardened exoskeleton can stand up to all but the most powerful Decepticon weapons. However, this has often resulted in overconfidence on Armorhide's part and reprimands from Optimus about his bull-headiness during missions. While Armorhide is a good fighter, he lacks the discipline and experience of his superiors. With a little guidance, he is sure to become a seasoned warrior. Armorhide transforms into a modified 2004 Mitsubishi Montero SP.
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Lunajet (Function: JUNIOR AERIAL OFFICER) - Lunajet is one of the rising stars within the Aerialbots, and a cunning warrior in his own right. He's a skilled and professional Autobot soldier who has fought alongside Optimus Prime in many battles. He likes to come across as carefree among his Autobot comrades but is down right serious when fighting Decepticons. His primary weapon is a missile launcher rifle and he is also armed with shoulder-mounted machine guns. Lunajet can fly up to hypersonic speeds in Mach 5.2. Some speculate that he'll probably be promoted as an elite Aerialbot officer, with him being the head of his own squadron one day. Unfortunately for those who know him on a personal level, he's a bit of a stickler for the rules, which could be useful for some situations, but sometimes it can drive certain bots up a wall. Having more field experience, Lunajet has vowed to shape his younger teammate Armorhide as a seasoned warrior like himself, though the young bot's recklessness does sometimes get on his nerves. Lunajet transforms into a Cybertronian Spaceplane.
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Excellion (Function: STEALTH EXPERT) - A sharp-tongued outsider among the Autobots because of his brooding attitude, Excellion is one of the very few Autobot warriors who the Decepticons think of with any respect, but that respect is earned. Hailing from the Cybertronian colony world of Velocitron, known by space travelers as "The Speed Planet", Excellion has made an art of speed and stealth, moving back and forth across enemy lines as if he were invisible. More than once, he has retrieved vital information from within a Decepticon stronghold, or quickly and quietly disposed of a particularly annoying enemy agent. He's equipped with dual ion blasters and energon blades integrated in his arms. While his peers appreciate his efforts, Excellion's personality prevents him from making any meaningful connections with them. Excellion transforms into a 2004 Chrysler ME 412.
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Jolt (Function: TECHNICAL ASSISTANCE) - Jolt...no, not that one, the big blue one. Well, not big...you know, standard sized for a Cybertronian. Anyway, Jolt is Team Prime's young tech support, usually seen helping either Ratchet, Wheeljack, or Perceptor at the Ark with technical maintenance and testing out new equipment for missions. An impulsive prankster at heart, Jolt loves to cause trouble. More than one group of Decepticons has watched in confusion as Jolt, all alone, raced around them in circles, taunting them. They're not used to Autobots acting crazy. Little do they know that it really is just an act - part of a plan to lure his enemies in close where he can deliver a crippling blow with his dual electro-whips, which can shut down any electrical and mechanical system. He's armed with ion pulse cannons integrated in his hands. While his psychopathic-like tactics have proved to be invaluable for his teammates, Jolt can get too carried away during missions as he can sometimes overload his electro-whips, causing a blackout in the immediate vicinity. Jolt transforms into a 2007 Chevrolet Volt Concept.
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Ashi (Function: COMBAT HUNTER) - Among one of the rarest subtypes of Transformers, Ashi, often referred to as the Ashi Sisters, is a Tripartite Cybertronian, a Transformer made up of three separate components which can all act in union by a single, sentient consciousness. Ashi is a born hunter as before the Great War, she passed her time tracking the most exotic and rarest mechanimals on Cybertron with some of the other speedsters. One of the most dangerous Autobots around, she uses her her speed to her advantage in battle, striking suddenly and swiftly and then vanishing away again as fast as she appeared. Ashi I is armed with a double-barreled ion pulse cannon, Ashi II is equipped with an energon dagger, and Ashi III has a machine gun-sword. Ashi's three components can Powerlinx together to form a singular, larger form called Artemis Ashi. One of Ashi's components is heavily damaged, the other two components can feel her pain due to their telepathic link. Ashi transforms into a 2008 Ducati 848 Motorcycle (Ashi I), a 2008 Suzuki B-King Motorcycle (Ashi II), and a 2008 MV Agusta F4-R312 Motorcycle (Ashi III).
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The Chevy Twins - The Chevy Twins came from some of the...let's say no-so stellar parts of the Cybertronian colony of Velocitron, raised by elderly racing coach Autolander. But despite that, the duo are good little bots. Chaotically good, but still good. The two may argue every now and then, but at the end of the day, they can do anything when they put their minds to it. As the young speedy duo say, "Nobody messes with the twins!"
- Skidmarx (Function: LOCATION SCOUT) - Because he is slightly less hyperactive than his brother Mudflap, Skidmarx has always thought of himself as "the smart one". He likes to point this out at every opportunity. While Mudflap zips around like a maniac, Skidmarx prefers to impress his superiors among the Autobot high command by behaving in a way he thinks of as mature, which usually involves talking nonstop about anything that occurs to him. His primary weapon is a negasonic megaphone, a weapon designed to weaponize sonic vibrations and shoot concentrated sound blasts at a target. He's also equipped with a grappling hook and missile launchers integrated in his arms. Skidmarx's hyper-reactive optical imaging scanner allows him to process tactical information faster than anyone (except Mudflap). Skidmarx hopes to be noticed by Optimus Prime as a great warrior, however, he usually fails to make a good impression and believes that Mudflap is a better Autobot than him. Skidmarx transforms into a 2007 Chevrolet Beat Concept.
- Mudflap (Function: LOCATION SCOUT) - The goofy-looking Mudflap is Skidmarx's slightly younger twin brother, and is more street-smart and resourceful than his brother. However, he's not that much different from his brother as they're both hyperactive, noisy, argumentative, and eager. Mudflap is equipped with shoulder-mounted cannons that can shoot out grease that can slow down Decepticon racers. Like Skidmarx, he possesses hyper-reactive optical imaging scanners, making him able to process tactical information faster than any other Transformer (except Skidmarx). He's also equipped with a ion blaster and a Cybertanium battle axe. As irritated as Mudflap gets from Skids' vocal one-upmanship, he realizes that they actually work best as a team. Mudflap is so desperate to impress Optimus Prime to show that he's a great Autobot warrior, but always fails each attempt, but like Skidmarx, he's also not willing to give up. Mudflap transforms into a 2007 Chevrolet Trax Concept.
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Longarm (Function: INTELLIGENCE OFFICER/TRANSPORT) - Longarm just wants to help. Whether it's hauling a stuck car out of a ditch or providing covering fire for a flanking action, as long as he's providing assistance to others you'll see a big grin on his face. That is, after all, what being an Autobot is all about - helping, saving, protecting. Longarm was originally a regular tow truck brought to life as a sapient Transformer by an AllSpark fragment and eventually joined Team Prime. He also serves as their main intelligence officer at the Ark, providing his teammates useful information during missions. His primary weapon is a quagma cannon. True to his name, Longarm was gifted with the Outlier ability to stretch his limbs to great lengths, a limited use to change his shape and size that allows him to reach into places where others can't. Longarm is nice, a little too nice as he even helps injured Decepticons, only to almost get stabbed in the back (both figuratively and literally) after helping them. He just can't figure out Decepticons at all. To be that angry, mean, treacherous, destructive, or emo, it all just seems like a huge waste of energy and time. Longarm transforms into a 2007 Ford F-350 Wrecker Tow Truck.
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Salvage (Function: STORAGE TRANSPORT) - Originally one of the non-sentient Earth machines brought to life as a Transformer by an AllSpark fragment, Salvage doesn't really have a lot of ambition. Before being brought to life, he worked at the auto repair shop owned by the Witwicky Family - the human family who are well known for making proper first contact with the Cybertronian race - and he's pretty sure he was happy then. He's certain he's happy now, with a load of garbage that he regards as treasure in the back. His ability to take objects which others regard as useless and use them to build all manner of useful things has made him an asset to his teammates. His flatbed cover can converted into a handheld claw/plier that can also act as a shield. He's also equipped with twin ion blasters integrated in the underside of each forearm. Although strong and hardy, Salvage prefers a simple life in the junkyard instead of hunting down Decepticons. Salvage transforms into a 2007 Chevrolet Silverado 427 Concept.
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Landmine (Function: DEMOLITIONS EXPERT) - An military buggy brought to life as a Transformer by an AllSpark fragment, Landmine is an Autobot who lives for the excitement of working in secret and fighting for what is right. He was originally one of the many L.M.-1 Units, man-made Transformer drones created by the covert government organization Sector Seven. Landmine (originally known as L.M.-1 Drone No.52) left the Sector Seven headquarters' motor pool when he gained sentience and was discovered by Team Prime, who let him join the team. Though Landmine finds time to log in training sessions with his mentor, Ironhide, he prefers to act as an undercover agent with the Autobots' allies in the U.S. military. He's armed with a cryo-shock rifle and has an unlimited supply of landmines within his subspace storage pocket that he can use to blow up Decepticons into smithereens. Landmine is also an skilled espionage agent, able to blend with any surroundings with his in-built camouflage abilities. Despite his lack of experience, he's still an Autobot-in-training and is learning the finer points of robot combat. Landmine transforms into a Chenowth DR2 Assault Buggy.
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Indy Heat (Function: HIGH-SPEED RECONNAISSANCE) - Indy Heat is a scout who rushes in at the Autobots' moments of crisis, also serving as a high-speed messenger for Team Prime. A former racer who was forced to give his career and take arms against the Decepticons when the Great War began, Indy Heat loves competition and participates in everything from car races to footraces. His acceleration from zero is on a par with any Formula 1 car, and he confuses his enemies by attacking while moving at high speeds. He's equipped with a plasma blaster rifle. Taking his victories very seriously, Indy Heat can get too competitive, some say compulsively competitive, earning the ire of the other Autobot racers in Team Prime. Indy Heat transforms into a 1989 Penske PC-18 Indycar.
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Tow-Line (Function: TRAFFIC RIOT POLICEMAN) - Once a warrior of the traffic riot squads within Transtech Division (Cybertron's police force during the pre-war period), Tow-Line believes in following the rules of the road to maintain a tight force and still uses traffic codes in keep things in order. He is so single-mindedly fixated on this apparently senseless purpose that he has been know to tow away anything and everything that violates human traffic laws on Earth, even his fellow Autobots who break these rules during the course of a mission. His strong tow hook can lift and transport anything large or small. He can also knock down opponents with a wrecker gun rifle, which can also turn into a stun baton. Tow-Line's extreme irrationality, coupled with such total predictability, makes him both a hindrance to his fellow Autobots and an easy target for his enemies. Tow-Line transforms into a 2000 Kenworth W900 Heavy Duty Wrecker Truck.
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Skyfire (Function: EXPLORER) - Skyfire is an adventurous femme with an eye for the sky and likes to feel the wind in her wings as she zips and zooms through the air at high speeds. She is the type to not want to expend too much energy worrying about things she considers trivial. In the early years of the Great War, Skyfire was among the few Seekers who joined the Autobots. Unlike most Seekers, she wasn't interested in being in the military or honoring her Seeker heritage of maintaining dominance over those not like them. Skyfire wanted to do two things: fly and explore; both she was good at, and both she excelled in to great effect. She's incredibly fast in plane mode and with the aid of her rocket boosters can achieve or exceed high orbital altitudes. Skyfire possesses a wide range of diagnostic and measurement equipment that helps her scan and analyze energy sources and life sign signatures. Her alt-mode is outfitted with two wing-mounted particle cannons that have long range, heat-seeking capabilities and a twin-barreled phaser rifle for closer targets. Skyfire is often unaware of the trouble her adventurous nature can cause her, though her quick thinking keeps her safe for the most part. Skyfire transforms into an Antonov An-124-100 Ruslan.
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Maxion Pax (Function: VANGUARD WARRIOR LEADER) - Maxion Pax is a bit of paradox, a defense force commander from the Primal Vanguard who believes that war is "never a solution". Unclear as it may be how he juggles his job and his beliefs, he has become known as the ultimate protector, a legend of bravery among the Autobots. Whether stalking Decepticons or storming through their ranks, his cunning and general awesomeness are consistently victorious. Maxion can gather information on his enemies from up to 1200 miles away and relays this information to his fellow Autobots. He's also a feared yet excellent marksman with his powerful rocket blaster and twin laser cannons. He's equipped with an energon war axe. Maxion suffers from Primus apotheosis, a Cybertronian mental condition characterized by the obsessive need to specifically emulate Optimus Prime, as evidenced of him reformatting his entire outer shell to closely resemble the Autobot Supreme Commander and even him taking on Prime's former surname of Pax despite having zero relation to House Pax, the spark lineage within the long-defunct Iaconian Nobility that Optimus belongs to. This has led to his teammates jokily refer to him as "Optimus Prime's little brother". Maxion Pax transforms into a 1994 Kenworth T600 F/A Sleeper Truck.
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Wing Saber (Function: HEAVILY-EQUIPPED AERIAL ATTACKER) - Wing Saber is the best there is at what he does, and what he does is hunt Decepticons. The only Autobot veteran with more confirmed deactivations to his credit is Ironhide, and that's only because Ironhide has been around longer. Though he is a canny warrior with a keen tactical mind and wisdom beyond his years, he is still eager to prove himself to Optimus Prime and the other Autobots. As one of the few Autobots with a warp system capable of interstellar flight without the use of a Space Bridge, he is often assigned duties as a lone flanker, attacking enemy positions from behind. Where other combat-hardened Autobots are scratched and dented, Wing Saber keeps himself meticulously clean. He and his weapons are always clean, sharp, and dangerous. He's equipped with a very precise targeting system and armed with dual energon blades, dual missile launchers, and dual machine guns. Wing Saber can get very cocky during missions, which often gets him into trouble in battle and subsequent arguments with his superior officers. There's even a report in his Autopedia about him one time punching Optimus Prime in his face during a disagreement! ("Well, hey, the big guy had it comin'.") Wing Saber transforms into a A-10A Thunderbolt II.
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Dreadrock (Function: DEPUTY AERIAL COMMANDER) - Among the Aerialbot elites, Dreadrock adopted the form of Earth's most advanced and adventurous craft - the Space Shuttle. He's one of Optimus Prime's executive officers in Autobot High Command and Vice Commander of the Autobot Elite Flying Corps, second only to elite Aerialbots Silverbolt and Jetfire. He exemplifies all of the special qualities found in Autobot commanders: courageous, tactically skilled, and a natural leader. Taking the time to know each Autobot, Dreadrock understands their individual strengths and weaknesses - in battle, he knows exactly where each soldier will excel. While relaxed with the troops, he becomes all business when it's time for action. He is armed with an ion thruster cannon, missile launchers, and a shield. He is heroic in battle, caring not about size or number of enemies; with a take on all comers' mentality. Equally efficient and effective on the ground and in the air, he is air mobile and ground capable. Dreadrock transforms into a Cybertronian Space Shuttle.
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Omega Supreme (Function: DEFENSE BASE) - Omega Supreme was the legendary Guardian of Crystal City and leader of the massive Omega Sentinels, guardian robots created during Cybertron's Golden Age hundreds of millions of years ago that defended the planet and its colonies from both hostile alien and domestic threats. Now, after Crystal City's destruction by the Decepticon Combiner Devastator in the war's early days, the remaining Omega Sentinels now serve as enforcement units employed by the Autobots that guard the capital city of Iacon and are rarely deployed in battle. Mostly lacking sparks, they still fought to defend whatever they had been programmed to defend. Omega Supreme, was unique among them, as he was one of the few Omega Sentinels that possessed independent sparks. When the Great War began, Omega Supreme was nominally aligned with the Autobots, though in an advisory capacity, not participating in the combat itself. He usually took space-faring missions across the galaxy, liberating Decepticon-controlled worlds. In the present day, Omega Supreme was called upon by Optimus Prime to help the Autobots' battle against Megatron's Decepticons on Earth. Charged with being the last line of defense for the Ark and all else vital to the Autobot cause, Omega Supreme is near-unstoppable in battle, relentless in his mission, and fearless in the face of danger.
Omega Supreme himself is the ultimate defense force with great strength, great firepower, and even great courage. He isn't much for words with his grim and serious attitude. Omega Supreme is among one of the Autobots' last lines of defense, protecting their bases on either Earth, Cybertron, and the colonies alongside his fellow Omega Sentinels. Omega can shatter a mountainside, lift 30,000 tons with his clawed arm, and destroy a 12" steel cube with his plasma blaster arm. He possesses a head-mounted laser cannon. Being a partsformer, Omega Supreme can separate into three individual components simultaneously: a Cybertronian Rocket Base, a Cybertronian Rocket Ship that can achieve planetary orbit, and a Cybertronian Battle Tank.
During the Underbase incident, Omega Supreme is taken offline by a cosmically-powered Starscream. Omega would then be put on life support until his comrades could repair his heavily-damaged body. However, the reconstruction of Omega Supreme was greatly delayed due to the advent of Unicron the Chaos-Bringer and his Heralds. In order to bolster their forces for the coming battle, the Autobots were forced to place Omega Supreme's spark and brain module in a small-scale experimental mecha tank body powered by the new hyper-fuel Nucleon created by Autobot Scientist Mainframe called the Omega S.P.R.E.E.M. (Strike Prototype; Rapid Engagement & Elimination Module). In his new body, Omega is armed with twin laser cannons in place of a left hand, and has treads to traverse over rough terrain. The only downsize to this new body is that the Omega S.P.R.E.E.M. is incapable of transformation. While Omega Supreme would eventually be restored in his old body, the Omega S.P.R.E.E.M. would become the inspiration of a mass-production model of security drones to police the streets of Cybertron in the 24th century during the era of Maximals and Predacons.
Here's Part 2 of the Autobots, where the 1985 Autobot Cast make their appearance. The roster of Ark Team Beta covers Perceptor, Blaster, the 1985 Autobot Cars, the 1985 Autobot Minibots (excluding Powerglide), and Omega Supreme, along with several OCs and characters from other continuities outside of G1 such as Car Robots/Robots in Disguise 2001, the Unicron Trilogy, and the Bayformers Movies.
Perceptor deleting most of his personality to make more room for science is based on his Animated counterpart. In Transformers Animated, Perceptor was voiced by an electronic speech synthesizer, making him sound like the late great Stephen Hawking.
Blaster's personality is a blending of his Marvel Comics counterpart and his Sunbow Cartoon counterpart, with him being a brooding loner with a love for rock 'n roll and a disrespect to authority figures. His Beyondverse design is based on his 2008 Universe toy, which is redeco of Cybertron Soundwave. He's also rebuilt into Twincast like what happened in the Headmasters anime.
Grapple and Hoist are conjunx endura, based on their friendship from the original cartoon.
Red Alert is female like her Animated counterpart, but has her original G1 appearance and personality.
Sorry to break this to all of those Inferno x Red Alert shippers, but Beyondverse Inferno and Red Alert aren't in a romantic relationship. They're quasi-platonic. The two rescue Autobots are Amica Endura, the Cybertronian equivalent of long-term best friends, a concept that was introduced in the IDW 2005-2018 comics with Aileron and her friend Sterling, who would be killed by the People's Liberation Army Mecha Force during a fight with Galvatron's Decepticons.
Skids is an Outlier with a "super-learner" ability to assimilate any and all useful information into his head like his IDW counterpart from the More Than Meets The Eye comics.
As I mentioned in the last chapter, my versions of Prowl, Smokescreen, and Bluestreak are brothers.
Beyondverse Smokescreen is mainly based on G1 Smokescreen, but does possess several aspects of the Smokescreen of Transformers Prime, with him being a hothead private in the Autobot Elite Guard who's eager to prove himself to his superiors.
Like in IDW, Tracks and Needlenose are brothers.
Cosmos is also genderbent female, based off of her Cyberverse counterpart. Also, in the Beyondverse, Cosmos and Meteorfire are siblings.
Seaspray being a former Wrecker is based on his brief characterization in Transformers Prime before he was killed off-screen by Dreadwing in the Season 2 episode "Loose Cannons". Fun fact, Prime's writers had considered to have Seaspray survive and return in Season 3, but time constraints prevented them from introducing more Wreckers into the show. His character would have been reminiscent of Quint from Jaws, and he would have used a nautical whistle to strike fear into his enemies.
Seaspray's and Alana's relationship from the original G1 cartoon are mentioned in Seaspray's profile.
Beyondverse Warpath's design resembles the Warpath in the Dark of the Moon video game.
X-Wildride is based off of X-Brawn's Japanese name Wildride.
Mach Alert is the Japanese name for RID (2001) Prowl.
RID (2001) Hot Shot and Ironhide are both referred to as "Sparkfire" and "Ox Horn" respectively.
GT Counter Arrow is a combination of RID 2001 Mirage's Japanese names Counter Arrow and Mirage GT.
X-Tech was a preliminary name for RID (2001) Crosswise.
Grid Ex-Aid, Metal Griborg, Blue Crasher, and Nitro Flash are OCs that belong to ryanbilalbelbot. The personalities that I written for Grid Ex-Aid, Metal Griborg, and Nitro Flash based off of Emu Hojo from Kamen Rider Ex-Aid and DC Comics' Connor Kent/Superboy (The Reign of Superman) and Barry Allen/The Flash, while Blue Crasher's personality is taken from of Storm Jet from Transformers Energon.
Armorhide is based off of Energon Ironhide with some traits from Movie Armorhide.
Lunajet is based off of Energon Jetfire.
Like his original counterpart, Excellion resembles Cybertron Hot Shot. But instead of his original Hot Rod-like colors or Cybertron Hot Shot's blue and yellow, Excellion has Armada Hot Shot's Powerlinx colors.
Jolt is based off of his Movie counterpart.
Ashi is the Japanese name for Arcee. Beyondverse Ashi (inspired by Soundbluster's Ashi) is based off Movie Arcee, Chromia, and Elita-One. Also from Soundbluster's, Ashi is a Tripartite Cybertronian (three bodies, one mind).
The Chevy Twins (Skidmarx and Mudflap) are based off of Skids and Mudflap from Transformers: Revenge of the Fallen.
Longarm, Salvage, and Landmine are based off of their Movie counterparts, with them being normal Earth machines brought to life as Transformers by the life-giving powers of the AllSpark, though Longarm and Salvage have small aspects of their Animated and Rescue Bots counterparts respectively.
Indy Heat is the Japanese name for RID (2001) Skid-Z.
Skyfire is a genderbent female version of Cybertron Jetfire, with much of her characterization off of the Skyfire in Kira444's Transformers Titan fanfic series.
Maxion Pax is based off of Generation 2 Sureshot. I also got the name Maxion from an OC made by YouTuber TFX Productions for his Transformers Stop Motion series known as The Matrix Saga. I HIGHLY recommend that you guys go watch his videos, they're pretty good!
Beyondverse Wing Saber's design is based off of Wingblade from the Transformers Defiance and Reign of Starscream comics, with some small aspects of his personality, but he's still a cocky hotshot like Wing Saber from Transformers Cybertron.
Dreadrock is based off of Armada Jetfire.
Beyondverse Omega Supreme's design is based off of his War for Cybertron (the game, not the cartoon) counterpart.
The Omega S.P.R.E.E.M. is based off of Omega Supreme's Action Master Elite toy as Omega Spreem.
