Alva Towne Unamusement Park

Chapter 4: Dynamite Town

Date: September 3rd, 2024

While we were waiting for the park to open for the day again, unbeknownst to us, Matt started to become much more paranoid than ever before. He woke up laughing: "That Darkwind is dead! Dead! ..Wait a minute.. That thing must have been lying to me. Something strange has been going around this beautiful theme park of mine.. Several incidents in just Techtopia alone. Darkwind couldn't have done this on its own. That's right, it because it doesn't deserve to be seen as a full human being! There's some guests who are trying to mess up my plans. All of these incidents look like freak accidents but with the wisdom of many years of memories granted to me by this fragment of The Shadow inside of me as well as what I'm hearing from my newly revived Mrs. Claus, I know that that isn't true. Very rarely have any freak accidents that weren't on purpose happened at this park. I'll find them. They'll rat themselves out. *laughs* These bothersome guests are far more cunning than any other guests who have almost seen through this park. Alva Towne Unamusement Park.. The FINAL resting place for all guests eventually! But still.. My plans are largely going perfectly. Soon enough, my clone army will be enough to easily take over the US empire and install me as lifelong president!

Forget that useless Trump! A grumbling fool who spouts hatred and nonsense with a cult of personality developed around him. He's weak. And so is Biden. I'm far better than either of them at making people suffer just as I have always wished to for such a long time! And can't forget about Harris! She's weak too. Oh.. right. This world is no longer independent. It just got fully absorbed into the Nacirema practically overnight in an operation that was just finished while I was sleeping! But they don't realize what I have in store for this world! It will belong to me! And I will make all living creatures live in agony for as long as possible! They'll cling onto their pathetic lives as they gradually get worse! Oh, it fills me with glee to see all these plebeians suffer! *laughs* Something has changed in me and I like it! That's right, I fully submit to the dark wishes many have worked towards throughout history! I WILL FIND THOSE GUESTS IF ITS THE LAST THING I DO! They can't run or hide! I will find them along with all of those guests that have vanished apparently as well! Try all you want, inferiors, but you can't truly escape me!" A ominous aura appeared around Matt as his appearance changes to be darker. "500 million human lives is what the ritual needs.. I'm still surprised it doesn't need more. When it finally comes to pass, I will be unstoppable! Baby doesn't know I exist yet or he just doesn't care about me. Either way, I can't wait to topple him!" *back to us* Bray spoke: "Did any of you feel something ominous too?" I nod: "I did. Such malevolence. We all have a bad feeling about this too, don't we?"

The good morning show soon happened once again and once again, many guests around us died and were dragged away by park staff with blood left behind. We decided to walk to the next themed area to visit due to how long it takes for the train to actually move from one station to another 2 stations away and to draw less attention to ourselves. Soon, we reach the next area we needed to visit which ended up being: Dynamite Town. As soon as we stepped into it, we saw a full on Wild West town with a canyon/gorge, sand dunes, and sandy hills. Screams were heard from various areas while fitting western music played. For some reason, it felt like this area might make Techtopia and Winterville seem tame by comparison but maybe that was just me. Pirate Blaster looks around: "Something is very sinister bout this here western town." Carlos replies: "It IS called Dynamite Town!" I sigh: "Let me guess, the name is literal in some-" And that's when a loud boom was followed by raining meat sauce. Herbsalvin speaks: "We must make haste. Dwelling anywhere for too long would put us at grave risk. Onwards, we must move." I reply: "You're right. Staying calm about this is hard but we have experienced all kinds of twisted and horrifying experiences so it can be done but that doesn't make things much better. This town must be as chaotic as boomtowns are in western movies which is to say an exaggeration of how they actually were back in the 1800s in areas such as California. The meat sauce is not a good sign." We start walking into the town through archway with a cow skull firmly on it. A tumbleweed flying around freely is covered in tiny chainsaws and as it wanders around, it cuts people and kills many of them.

Whenever someone dies, others around them do notice now but they look away as soon as they turn to look at the newly dead people. Either they don't care or they're averting their eyes like "if I just look away from that, I have no moral responsibility to deal with it by at least being horrified by it". Moving onwards again, the wooden benches throughout the area keep breaking apart when people sit on them, allowing for dark scorpions tainted by twisted energies lurking in the dirt path throughout the area to impale them with their deadly stingers. And after that, the benches just fixed themselves. And there's constantly a light breeze flowing through the air somehow, causing dirt, sand, and dust to get into the air, the air quality around us and killing a few others every so often while it was at it. Before we even got to the nearest bathroom because some of us had to use it, we saw more things happen around us. Living cacti pretending to be park mascots for people to take pictures with, only for their hugs to be sharp, pointy, and lethal. It was a gruesome sight but no one seemed to mind or if they did, the cacti would just say: "It's okay! This is just excellent stage play! So good that those who take pictures with us don't even realize it!" But those who do never wake up again and anyone with them take a while to realize what's actually going on only to get too distracted to care. Even overheard someone say: "Hey, *person's name* isn't waking up still, should I get a cup of icy cold water to fix that?" But that wasn't all. There were all kinds of gun fight mock battles but with real firearms where stray bullets "accidentally" hit onlookers here and there.

The body count in this park keeps growing. We finally reached the bathroom. Barla says: "I don't want to go in there. I don't know what the hell is in those toilets over in this area and I don't want to find out but there's no other damn choice!" I reply: "And trying to use the bathroom outside of a bathroom sounds like an even worse idea. Maybe you won't deal with things in the toilets if you don't that but still. Who knows WHAT ELSE is lurking in this Dynamite Town themed area." Dominic yawns: "What a nap causation." We'll have to get away from the toilets as soon as possible. We could just not flush the toilet though, that wouldn't be a nap causation." Bray replies: "But would that even help us survive this bathroom? We do not know what would happen if none of us flushed the toilet. I shall state however that any risk like that is worth taking. We have done many great exploits despite going through far worse situations, my dear friends. This shall be very intriguing." We walk into the bathrooms and prepare to use the bathroom and not flush the toilets. That shouldn't change what eventually happens to anyone else who uses them or the urinals. I doubt it will at the very least. I go into a stall, drain the lizard, and do everything in there except flush the toilet. I just unlock the door and walk away like nothing is wrong only for things to get strange. The ghost of a cowboy appears and screams at me: "You didn't flush the toilet?! I metaphorically spit on you and now, I'm going to rip your throat out and kill you! The limits of my form's ectoplasm will NOT stop me!" They try to rip my throat out but I raise my right hand and gather a small amount of Ki in it.

"Please leave me alone. I don't have time to deal with you." "And what's a silly little thing like that going to do to me?!" I stare deeply into the ghost's eyes: "Care to find out? Do you really want to, though?" "Ha, that look of yours doesn't scare me!" I switch to summoning some of my shadows. "What is this strange feeling in the air? Hey, why aren't you speaking back to me?!" Dominic finishes his business too and walks over to us. "What a nap causation. It's a ghost." "Hey! Take me seriously!" I summon more shadows. "Why is this feeling getting worse?! Forget this! I'm out of here!" Carlos snickers as he whispers: "Evil Containment Wave!" The ghost screams as they are sealed inside a jar by the thief turned ninja. We wash our hands and avoid getting harmed by the paper towels again. And there's no way we're using the hand dryers either, those are even more lethal. As we head back outside, the others are seen just getting out at the same time as us. And right before our eyes, someone just had to throw away something into a trash can. Said trash can turned into a pile of dynamite which exploded. The result of that is obvious. Several people died before our eyes from the brief but powerful explosion. This is not a game. This is happening to us for real. This is what we're seeing and experiencing. We had no choice but to go eat some food in the area's Boom Saloon, a real wild saloon. Inside, someone was playing chaotic music on a piano towards the center of the big place.

As we sit down at empty stools at the bar of the place, we notice that apart from the piano, the place is eerily silent despite being at 60% capacity. No one is talking. The bartender speaks: "Welcome, all of you. Can I start you with a drink?" We all reply with: "water." The bartender nods and fills up glasses for us. However, some people sitting near us take an issue with our choice of drink. One of them, a tough looking person with big muscles speaks to us: "Hey, you there! What kind of a group comes here and orders water of all things?! WATER?! CAN YOU BELIEVE IT?! And why don't you men show off your big masculine energy by drinking some booze to your lady friends, huh?" Dominic yawns: "We just wanted some water and something to eat, that's it. It's morning. The day is just starting. I thought most people drank in the afternoons or evenings.." This could go very wrong very quickly. "Bullcrap! How unmanly! Let's teach these whimps what it means to be big strong men!" The guy stands up with his flunkies and they get ready to fight. The bartender speaks: "Are you ready to order?" Ignoring the guys, we all order what we want. The main guy yells: "Hey! Don't ignore us! The only thing that needs ordering around here is an order of teach there losers a lesson they will never forget!" The piano music ceases as everyone else in the saloon holds their breath. Nobody except the bartender moves. "WELL?!" Out of the corner of my eye, I see a undead cowboy walk in, pick up someone's drink, and throw it at the jerk's face. Someone yells: "BAR FIGHT! KILL EVERYONE ALREADY! *laughs*"

All hell breaks loose as the guy lost part of his nose from the thrown drink. And the undead cowboy runs off before anyone else could see them. "YOU TRASHBAGS! YOU WILL PAY FOR THAT! SO YOU FINALLY FOUGHT BACK, WHOOPIE DOO." The guys pull out guns and start firing at us while everyone else fights as well but in a more battle royal sort of thing. We just dodge their attacks, unfazed by what they were saying to us. They were trying to goad us but it just wasn't going to work. We pretended to be afraid for our lives and allowed ourselves to get hurt a bit while also just pulling bullets out of ourselves and throwing them back at the jerks. When things finally settled down, everyone who was dining at the bar was dead except for our group. In all the chaos, they all killed one another in part thanks to us showing a fraction of our full strength. I hated the outcome with a passion. It was horrible. The bartender puts our food on the bar for us and says: "Your food is ready. Enjoy." Bray speaks: "About that.. *looks around the now bloodied saloon* May we get this to go instead and eat outside?" "Y'all certainly can! I'll get some trays! Just a moment!" They quickly leave and then return with trays. We put our stuff on them and ate outside under a nearby patio like structure. The food was good but it tried to give us lethal food poisoning. But we made it through. Dominic yawns: "We should probably not be walking around with these wounds. What a nap causation. We had to let ourselves get hurt to fool any observers."

Carlos chuckles: "Hehe but that's just the perfect excuse to go to First Aid!" I sigh: "First Aid.. More like First Kill.. I doubt even First Aid is safe. Where is it in this fandangled park, anyway? Let's look.. There's one first aid for each themed area.. How did we miss that? Okay so where's the one in this area?" Barla replies: "Right across from the saloon." We don't say a word about the implications of that fact and just head over there. The staff members, dressed up in farmer getup look at us with concern or.. hidden twisted delight? Can't tell. One of them says: "Y'all just beat up! Let's get you patched up! Sole survivors of the saloon?" We nod: "I thought so! That's nothing new around here, people die there all the time, they always keep getting into bar fights." At first, it seemed like a friendly building themed to a barn out on the frontier aka what is at least partially stolen land from Native Americans. But then, we were directed to a treatment room where things looked a little off. The human skeleton model's bones looked too real. And the floor was painted in a color that looked like blood red for some reason. I knew it. Right as they begin to patch up who got the worst of it which was me because I can't help but act as a shield for others, things got ugly. I acted like a shield to an extent because I'm still sick of people not standing up for themselves in my world and just waiting for a hero who will never come. People just want to believe in some idol and a god and put their trust in them to fix everything for them and that's bullcrap. In many worlds, the very idea of some kind of hero is technically dead.

The first aid staff member gained a strange expression while holding bandages in one hand and ointment in another. They dropped them and pulled out a flamethrower: "Now, let's get you all better by burning you all to death! *laughs*" The other staff members come in with a chainsaw, automatic pistol, axe, and knife respectively. How are we supposed to fight them off without blowing our cover? I step in front of the others: "I'll take the hits. Come and get me. I won't allow you to hurt my friends. If suffering means others don't suffer, I'll try for such." The first staffer replies: "Being brave, are we?! Too bad that's not going to work! You're going to just end up being killed first before your pathetic 'little' friends!" "I don't think so." Using just my physical strength, I pin the gunman to the ground for obvious reasons with my hands. "Stay down." The others get into battle too. And we verbally make the excuse of: "You shouldn't have tricked a bunch of regular bodybuilders! We came here to this park for fun, not chaos." We allowed the struggle to continue on much longer than necessary to make it look like we really did struggle to win in the end before knocking the staff members out and bolting towards the nearby ride while screaming only to be knocked off of our feet by a damn hurricane. Barla yells: "What the hell is going on now?! Hell no, this sucks!" Blaster replies: "It looks like a hurricane has appeared in this park somehow and we didn't even notice! You'd think I would after all of my time on the high seas.. This isn't a natural hurricane, it's too powerful to be natural."

Dominic pulls out one of his many devices except it's disguised as a shoe insert. We are already back on our feet and actively resisting the intense force of the hurricane. My feet are firmly planted. And my armor is far too heavy to be just gotten right through so easily again. We'll apply bandages to ourselves later. Right now, there's a hurricane above us. Don't try any of this at home. DO NOT. (Side note: my thoughts go out to those being affected by hurricanes as of the date I started writing this: October 10th, 2024. You don't deserve what's happening to you.) The scientist uses the device while shouting: "Gotta keep this shoe insert steady so I can put it in my shoe. My foot hurts!" That was an excuse, a diversion but then again, that did nothing considering the fact that we were just standing in the middle of a dirt path in a hurricane in a theme park. We decided to run indoors somewhere and ended up running to the closest indoor attraction for shelter so we didn't have to keep trying to hide ourselves from those watching everything. But when we got there, the employees at the entrance coldly turned us away so we had to run to the next best thing: the patio where Dominic put the disguised device on and activates it. "It's a natural hurricane. It's a record breaking one. This park was in part designed to be located in a hurricane prone area clearly. Should have noticed that before this." The patio isn't going anywhere despite what speed the hurricane is going at. Dominic just added it's going 208 MPH while screaming. That's rare. And all around us, people were flooding into a place they could get away from the hurricane. Despite being a death park, nothing in this park structurally is blowing away but people are still getting left behind and swept away.

They are torn to shreds before our very eyes. A loud announcement is broadcast live through the loudspeakers by Matt: "Hello all guests of Alva Towne Unamusement Park! There is absolutely nothing to worry about! A hurricane is not any reason to close a theme park for a day or two! Instead, it's a reason to experience nature's greatest thrill ride! Now continue as you were, even flying due to the hurricane winds if that's your thing! Ta-ta!" That's just pure evil. Greatest nature thrill ride my shiny knight armored butt. But in all seriousness, the situation is only growing more gruesome by the second. It's only getting more gorey. People are even be sucked out of buildings by the hurricane force winds. Before like the 21st century, a hurricane this powerful wasn't really possible but here we are now in the future and it's bright. Somehow, the attack by a hurricane only became more and more of a gore fest. It must be sucking in people and others from all over the place because it's starting to turn red from all of the blood. Dominic looks at his device again: "This is much worse than a climate change strengthened natural hurricane. This is that kind of hurricane but advanced artificially even further!" We are forced to wait it out and that took a lot less time than we expected it to. Just a few minutes but the damage was done. Blood rain rained down all over the place. The whole park must have been littered with the remains of the people and others who were killed. Got to see an intact bloody skull hit the ground near us.

We decided to go back to that indoor attraction we tried to shelter at earlier after putting on some bandaids over our wounds to help fool our enemies further. They have eyes everywhere at this point. We have to be even more careful than we did yesterday because we talked about how it felt like things were getting more and more tense since we were waiting for the park to open back up in full just about an hour ago. Anyway, that attraction is called the Gold Dropper. It's some kind of well themed drop tower you can't even visibly see anywhere in Dynamite Town. All you can see is a wooded structure from the surface. But inside, the queue was full of lots of gold ore inside minecarts and stuff like that. None of us spoke much while we waited, not even Carlos. That being said, Herbsalvin and I shared a glance at one another but didn't go any further to stay focused. We were on alert after all of that mayhem. Thanks to being in the fast queue line, it wasn't long until we reached the front of the line before we were directed to sit down on the ride's seating. I spoke: "This looks like a mine drop ride mixed with the length and technology of something like Drop Tower at Kings Island aka Drop Zone when it originally opened in 1999 along with Invertigo, formerly known as Face Off.. I wish I could say I'm excited but I'm not. Who knows what's going to happen after this thing starts." They didn't even check our restraints. They didn't care if we had them on right or on at all. Soon enough, the ride began to move up, showing scenes from a gold mine such as collecting and trading the gold nuggets inside of the gold ores.

Once we reached the top, we dropped down some before suddenly accelerating up so fast that we left behind the ride's tower completely. Carlos screams: "WEEEEEEEE!" I yell: "Not 'WEEEEEEEEEE'! This isn't supposed to happen! No theme park with any respect for its guests allows a drop tower to do this!" Soon enough, we hit the ground near the entrance of the ride as in right in front of it before the vehicle literally exploded, killing people instantly and sending any survivors flying like something straight out of RCT3. And that was the ride. Dominic crunches some numbers: "That maximum speed was far too high for what was needed for the vehicle to escape the tower but somehow, it landed in a spot far too perfect and close to the tower anyway!" To avoid further attention besides surviving that, we just got out of there without saying anything else and looking gleeful to ride the next attraction which was a TNT Vortex ride. It's a tnt themed frisbee ride like the ones made by Huss and Zamperla. Max Air and Delirium at Cedar Point and Kings Island respectively are examples of that. It tried to kill us by spinning way too fast, causing lots of headbanging. Making an excuse for how we survived was fun. Afterwards, Bucking Bull was something else. It was indoors for some reason. Probably to hide all of the killing it was doing despite being designed as a kid's ride. We go on it and well, each bull only had enough room for one rider each. When it started, it started sort of bobbing up and down before spinning around violently several times and then doing more bobbing. That was until the vehicles broke free of their stationary positions and started crashing into each other to try to kill all of us.

There were some kids on it as well and they were now screaming in pure terror. Before long, we ended up being the only survivors by doing some more pretending to get out of it safely. The Western Wheel was a ride you'd think couldn't even kill a fly but you'd be wrong. It killed far more than just a little fly. How it killed was having its gondolas just free fall off of it and explode. That's right. More explosions. After that, it would revert to its earlier state, intact gondolas and all. Blaster speaks as we leave the wreckage of the gondola we were in behind: "This is only getting stranger than that one time I was almost kidnapped by a kraken spider with dog puppy eyes. This is not the time for our backstories. I can talk about that later." I just say: "Have we become this numb to all of the death and destruction or are we just suppressing how we really feel to stay level headed? Did any of us bring this up yesterday too? Sometimes, I don't even know anymore. And that is really concerning." We talk about that while we head for something that promises to be a lot more unpleasant after we watch a Wild West show first. The audience got involved in the show only to be shot dead by the sheriff unless they ran away in time. We soon came to Big Mine Mountain. What an original name. Bray speaks as we enter the fast queue for it: "There is something wrong here as well. I sense it and I shall believe that we can make it through this no matter how uneasy I feel about this." The queue was very much themed to an active mine. It even had moving minecarts and miner animatronics but there was something dark about it that none of us could shake.

That's when we noticed it and shared what we were seeing with one another. There are people being dragged into the scenery of this queue from the queue itself and no one is batting an eye. They die in horrible ways. Getting run over, being thrown into lava, having their heads "mined" with pickaxes, you name it.. They did it all. All of it. Barla speaks up: "This is worse than any indoor queue so far.." We all nod. Carlos isn't his goofy self now. "Is the coaster going to be filled with death traps?" Yep, the goof has been scared out of him for now. We soon get close to the station where wooden mine things are scattered throughout with heads all over them. Behind the station is a whole bunch of ores along with skeletons that still have expressions of horror and terror on them. And there's something lurking behind even all of that. Soon, a mine train comes to a stop before us. A voice speaks: "Howdy there! Welcome to Big Mine Mountain! For the safety of yourselves and those around you, please keep hands, arms, feet, and legs outside of the train at all times! This here is going to be the greatest mine tour there ever was! Get ready because we're about to have some fun! *we sit down and get our seat belts and lap bars taken care of and settled before the coaster gate doors close at the same time.* On the other side of this loading area is the last remains of a massive ore cave that vanished without a trace one day. That still is one of this town's greatest stories of all time. Make sure to fasten those seat belts and pull down on those lap bars.

We don't need any of you getting impaled by natural rock formations, do we?! Haha. I'm joking. Haha." The restraints are actually checked this time and soon, we're off for a slow start of the ride. We enter what looks like a mining network hub: "This here is where all of the different mines and mine tunnels in our town can be located. We'll be staying careful around here. I hear this place is haunted at night." All around us, things begin to get creepier and not just because of the flickering mine lanterns but also because of all of the bones. Bloodied minecarts are seen running through other tracks in the area we have come to, some of them carrying dead bodies. As we ventured further into the hub, the voice spoke as an animatronic of them appeared near a chest of some kind: "Alright, let's have you stop for just a few minutes. I need to tell you a few more things before we continue on with this tour. You're going to start seeing a few more strange things as we continue this tour. Keep an eye out for rolling boulders and explosions. This mine system is always active all day every day especially thanks to all of those prisoners who lost their freedom in duels and were then hauled off to these mines. Okay, let's get going again. Oh by the way, you may call me Charles, it's nice to meet you all more officially." The train starts moving again as we begin to hear a lot more explosions. That's when things begin to get much darker as well. We go inside a previously mined out cavern except it's covered in giant poisonous cave spiders that kill some of our fellow passengers on board through brutal means.

Those ravenous creatures eat all of them right up with no mercy at all. Most of us still alive scream in terror. Charles speaks: "This is all part of the experience! Sure, a few of you may have been just devoured by these cave spiders but it's all in the fun and a great action scene for this tour! Let's proceed!" The next room was a gem cave except it's rigged with all kinds of explosives. "Perfect timing! These gems are too hard to mine with our tools so they're set to be blown up and in just a few seconds from now so we can get them all! You'll all be fine, this won't be dangerous at all! Trust me! And here it comes!" The whole gem cave is blown up, causing some more of us to die while the rest of us plummet downwards due to the floor below the tracks we're on also being blown up as collapsing rocks from above us began to rain down on us. The plummet led us to colliding with some track on another level of the mining system. "Let's get you all moving again! Don't worry, you may have seen more of you just get blown up but it's all a part of this experience! Now which way should your train go from here? I know! Backwards!" That's when we began to literally go backwards as expected. In front of us, there was actually a dead end into a collapsed part of the mine that led straight to lava. And that's when the train began to pick up speed rapidly, subjecting us to a very bumpy and backwards experience. We went through 2 sets of helixes inside of mine tunnels where dead bodies could clearly be seen only for the train to enter a very low area that caused someone else to lose their head. I saw it fly past us as we continued to go backwards. We didn't get the back row, more so some of the middle rows.

"Is everyone having a great time? Well, besides that one person who lost their head, anyway? I sure hope so! It's only going to get better from here! This now runaway mine train is now just beginning!" And that's when we speed into a boarded off part of the mine, breaking the wood in the way with ease. That didn't do anything to slow the train down and as I noticed as we continued, the train failed to turn away from the path that led to the boarded off part of the mine. We were briefly exposed to coal dust and other dangerous things such as really sharp turns, sudden drops, and several.. loops?! Even I was screaming and I don't scream on roller coasters. It was too fast and loud to even get a moment to communicate with anyone else for just a few seconds. Our train ran over miners while sheriffs appeared and started shooting at us. Then, we went literally upside down along a ravine, causing 2 people to be killed by having their heads collide with the bodies of cave bats. The bats didn't survive either. We even got very close to the lava at the bottom of the ravine. It almost burned all of us, it was so close. Once we were out of the ravine, we slammed into a cave wall and just kept tunneling with massive force. We were now sliding on rock and the force of friction was making this an even more deadly experience. Soon, we crashed into another part of the mine and by that, I mean an underground base for miners so they don't necessarily need to go to the surface to rest. Except it was also a prison. When the crash happened, a lot of individuals were killed off including the riders in the back 2 rows.

The meat sauce was everywhere. But it wasn't over yet. A more complex Charlie animatronic appears and says: "This won't do! We can't have the tour end here in this scheduled crash! Well, at least this takes care of all of the most rebellious prisoners. Let's get you back on the track." The ceiling above us is blown up until we see the sky itself. And from there, a rusted old crane lifts us up and takes us far above the surface to place us on the very top of an unfinished roller coaster hill which we then go down as Charlie says: "Oh by the way, this experience is currently being demolished! You are the very lucky last riders! That's why the crane was used! Some parts of this may be gone but I hope you still enjoy the rest of this!" The shaking only gets worse as we plunge into a gorge, go flying off the rails for a few seconds, and return to the track before hitting the bottom of the track in the gorge only to go through what was essentially a entire hyper coaster layout through the gorge. When that element ended, a demolition crane with a wrecking ball on it "accidentally" moved towards us, leading the wrecking ball to kill 3 more riders by knocking them off and causing them to fall to the very bottom of the gorge. This was followed by a very long series of helixes up that the coaster almost didn't make it through before falling down a hill again and violently braking to a stop thanks to the block brakes.

But then, the wrecking ball demolished the segment of the coaster we're on and we were falling again. And we ended up falling into another train further along in the coaster, crashing every surviving person on board in the process and yet somehow, our train just started moving again like nothing happened and we were now moving forwards train wise rather than backwards. But as luck would have it, those of us who were still breathing at this point were in for a chaotically brutal experience. Lots of hills followed by loops and other things that suggested that whoever designed this nightmare of a coaster had no experience in roller coaster design or any design for that matter when they did. And somehow, we ended up back in the station. And when I mean back in the station, I mean our train ignored the block brakes at the end of the course and crashed into the train in front where people were getting on as others were getting off only to be slaughtered while fleeing for their lives with someone yelling: "THERE WILL BE NO MORE RIDES ON THIS COASTER, ITS BEING DEMOLISHED!". What's worse is that Charlie appeared again and spoke to us: "You're close enough to the loading area! Please exit to your left! I hope you enjoyed because now, you are all going to die too!" We reluctantly do so and begin to make a break for it as nightmares of the old west all try to kill us. Werecoyotes, miner ghosts, and much more. Once we successfully escaped, Bray spoke: "I have no words. I truly do not and that's a dilemma." Barla replies: "Even I don't know what the hell to say anymore. It's all just death and more death. And explosions. I love explosions but not here! Hell no!" I add: "This is beyond the comprehension of most. Most brains are incapable of processing this much death. I should be shaking and crying right now.

But for the sake of our mission and to uphold my strength as a knight to get through this, I cannot unless we are in a safe location. And we are not safe anywhere besides our hotel rooms during the day. Having to mask our emotions in full most of the time in this park is the worst." The others agree and we decide to go on the next attraction from there. A log flume called something really bigoted so I'm not repeating it. Dominic sighs: "Nap causation. The name of this attraction is both demeaning to indigenous people and is outright racist and dismissive of native cultures and other cultures as well." I reply: "I don't feel comfortable riding this thing. A ride baked with hatred towards a group or groups of people will never sit right with me. This thing is legitimately disgusting to me. It may be apparently a brand new attraction but I hate it a lot already. But at the same time, to have a clear picture of the park, we have to ride it. There isn't much other choice unless we end up fighting Matt very shortly like later today. All the research ever could fall in the face of such a battle way sooner than we planned it to be." Blaster speaks: "We have to go in there. I don't like it at all either. Say, is there a way we can break this ride without it looking suspicious? Swift, Dominic? Any ideas?" I do some thinking: "A log flume is an attraction that's always running. It relies on an equivalent to a chain lift usually in several spots to go up. And it has to have a water pumping system or something to keep it going. The easiest way to break a ride is to undo your restraint in the middle of it, forcing it to stop completely. We talked about that yesterday.

Breaking the water system would probably take sneaking into forbidden areas, making our enemies even more suspicious. And undoing a restraint mid ride would attract some attention. But what if for some reason, the system went haywire? How could we stage that to look like an accident?" Carlos laughs: "I got it! We possess the ride operator!" We all stare at him with great intensity: "What?!" Madeline almost slaps her brother. But instead says: "We don't have to go that far. Let's just influence the ride operator to do something that will shut down the ride without hurting anyone. But we have to wait until we get on it to have the greatest chance of success." So that's exactly what we did. We got in line and it was already looking like crap. There were stereotypical teepees and inside them were racist caricatures of indigenous people. And they looked menacing and hungry while doing weird things. A voice in the queue speaks: "Welcome, strangers. Can you survive going through the area claimed by these wild uncivilized creatures?! Let's find out soon! But first, please feel free to do whatever you wish with your body parts while inside the log vehicles at all times! You're going to get wet because this is a watery experience. Have fun and try not to die!" As we walked through more of the queue, it just looked more and more abhorrent. The cartoonish anatomy and detail showed how little the designers of this ride think of indigenous people. They just think they're wild creatures who are impossible to understand or get along with. As a result, this is only going to get worse from here.

Throughout the queue, some of the other people waiting in line for the log flume were kidnapped, killed, and eaten by the animatronics around us as part of the queue's theming. The general material of the structure looked like mostly light brown rock and blood dripped down from the ceiling every so often. Due to fast queue, it wasn't that long until we reached the front of the line and the station ahead. The voice speaks as we get into 2 of the rows. The log vehicles are really wide. "Your adventure begins soon! Oh and as you can see, you have passed into some land we hold. This is a camp for warding off those creatures of red skin." The designers of this ride are gatekeepers of who and who isn't considered human. Truly wretched. We soon get to go inside the vehicle which has blood at the bottom of it mixed in with water. The seats themselves are soaked and there's the faint smell of death mixed in with the watery smell. We quickly sit down, pull down the lap bars, and get ready to ride. After a couple of minutes, we're off. Before our eyes, the camp of white settlers departs to get the people that have been wildly depicted completely wrongly. The voice speaks again: "Call me Arnold. It's time for you to join the others. They will actually be getting you through the land of these natives who have no concept of manners to the other side safe and sound. But it's still going to be dangerous. Do not try to leave your vehicles at any time. That will spell certain death for you. And there's already plenty of death to go around." That's also when we have a first drop. As we continue throughout the course, a lot happens starting with both sides slaughtering each other and some of us riders being killed in the crossfire.

"I supposed some sacrifices will have to do to get past all of this. I'm sure the bodies of your now dead friends will taste delicious in a few nights, strangers. Now come on, there's so much more to see as we get further into THEIR territory." We go straight with some turns for a while before a boulder is pushed down a hill towards the misrepresentations of Native Americans. But it just flattens some of our fellow riders instead as we drop down over 80 feet and get pretty darn wet as a result of that before watching the misrepresentations kill some of our other fellow riders with the settlers doing the same just to compete with them before trying to kill each other again. "Get out of our country, you red skinned freaks!" "Die, you invaders! You shouldn't have come here! This belonged to us before it belonged to you!" "Shut up! The white race is- *dies*" They end up all wiping each other out again. All we see is more violence and death with some of us getting caught in the crossfire while creepy singing begins as ghosts of all kinds appear after several more large drops and a couple long flat portions of the log flume. "Welcome, welcome to death. Everyone is going to die today including you. It was pointless for any of you to come here. Now, it is time for you to count your whatevers as you end up slaughtering each other!" A huge bloody scene followed their appearance on the way up to the very top of the ride's entire structure. They were all killing each other and when both sides started to run out of victims, they turned to us as the narrator laughs: "Did you honestly believe I wanted you to survive! That's right! I wanted them to kill you all off in the end! Goodbye!"

As most of those of us still alive get brutally murdered, we reach the top and begin to drop into a splash so massive that it almost drowned us and crushed our bones. But things still weren't over yet. The narrator appears as a live animatronic and laughs again while standing in the middle of a part of the rocky area that is completely bloody. "Oh! I see some of you survived!" I yell: "Okay, what the hell happened to our plan?! I thought it would have gone into effect by now!" Madeline replies: "It did but it didn't do anything! It failed!" The animatronic tries to kill all of us as we get closer to returning to the station but we just keep ducking our heads and using the vehicle to keep us safe. But then, the vehicle capsizes and we're forced underwater. I lost my breath after about 34 seconds and begin to struggle for air that would never come. We were forced to teleport away to an obscured area of the western themed area just to get through that without losing anyone. Oh and we would be drenched right now if our hidden gears didn't have an anti-water spell currently cast on them, leaving them resistant to getting wet. So now, we had to find something else to do. Or that's what we thought. Until a group of various individuals walked up to us with one of them speaking: "Come with us.

You have been performing suspicious behavior and we have questions for you, strangers." They blended in with this area's theme for sure. And we realized that resisting would be even worse than going with them. That would make us look a lot more suspicious so while we heard explosions from the log flume, we agreed to go with these people. Bray spoke for us all: "We shall go with you. Let's get this cleared." "Very good. That makes this a whole lot easier than we thought it would be." We are led to what appears to be a hidden room inside of the area's town hall building which we hadn't even gone into yet. Inside, it seemed normal except for the fact that there was a live town hall show where death was constantly being inflicted. The hidden room was much more bland looking than I was expecting. The main person of the group we went with closes the door once all of us are inside. "I will be the one doing the talking. My associates are here as backup in case things get a little tense. You do not need to know my name and I already know all of your names or at least the ones you have registered under your week long admission passes that expire at the end of the 5th day from now. So tell me, do you know anything about any incidents that have been occurring? Mrs. Claus was killed by an oven and while she has been resurrected, we still don't really know how it happened. All we know is what she told us and could remember: it was no accident. Or how about the incidents in 2 of Techtopia's most popular rides such as the one that happened right before a power outage?"

Bray replies: "We know nothing about what you're talking about." "So why were you spotted around the time of those incidents close to where they happened? How do you explain that? Our park's owner needs us to investigate and all of you are potential suspects." I speak next: "I would say wrong place at the wrong time but that won't convince you. You should consider how calm we're about this before blaming us for it. If we saw all of those incidents happen or were involved in them, why aren't our feelings and faces showing any kind of guilt?" "That's what they all say if they're clever. All rule breakers were busted eventually no matter how much they lied to us. We know how guests behave in this park and you behave a little bit differently than most do. Even your responses are too lacking of emotion." They got us in a tight spot. Blaster replies: "Is that what you think of people who were right at the incident sites but ended up leaving them before the incidents happened? How could you landlubbers expect strong emotion out of us when we haven't heard anything about these incidents until now and you have put us under this questioning without giving us time to react to the incidents you're having us learn of?" "Very well. That reduces our suspicion of you significantly but it still doesn't answer everything. Very few of the very few guests in their hotel rooms during the duration of the nighttime parade survive the night. We know you went back to your hotel rooms before the parade. There's nothing that can be hidden from us. So tell me, how did you survive the night?"

Damn, we are in an even tighter bind now. I have no idea how we can even get out of this question. Barla replies: "We heard footsteps and locked ourselves in our bathrooms in our rooms." "I don't believe you. Even the hotel rooms' bathrooms weren't safe from the monsters that infest the hotel at night." I speak again: "So you're telling me this park knowingly has monsters kill its hotel guests at night? If word got out, this park would be finished. A theme park shouldn't have such a hotel open to begin with. And don't give us the excuse that there's nothing that could be done. If the monster infestation were such a concern to you, the hotel would be shut down and boarded off by now. Do you people even care about the safety of your own guests?" "We can't close the hotel. We depend on it for this park's survival." "Bullcrap. This theme park is so big and well themed that practically billions of dollars has been invested into it. No reasonable person or group builds a theme park this size and doesn't account for the possibility for failure unless we're talking Disney around the time Disneyland Paris first opened as EuroDisneyland. This park's owner is a billionaire. You can afford to close the hotel." Suddenly, the electricity in the room starts flickering as chaos ensues outside of it. One of the associates of the person we've been talking to shouts: "The park's network has been compromised! We are being hacked again! Trying to trace the source but I'm getting nothing!"

Another shouts: "The security system has been turned off! What's going on?!" We act immediately and knock them all out in seconds before sending them away by teleportation to be questioned off site. We then leave the room and look like we belong by reacting to the hack as if it were the worst thing in the world in our own unique ways. When things die down, we calm down and begin looking around any location we haven't been in Dynamite Town yet. And that's when we check out several buildings we missed on the main path of the area which was honestly still kinda muddy from earlier. But as we walked into the general store we spotted just to look and not buy anything, we saw Revolver standing around. "Nice work on capturing those security personnel. We hacked into the system to sabotage the entire park's systems in part to save you from that difficult position you were in so that you could capture those people. And what am I doing here? I'm here to inform you of the situation. The Hanoi and I also so happened to be in the area so I came over. You're headed to ScreamZone next, are you? I should warn you, that area is more terrifying than this one is. Not to mention filled with more dangerous rides. And now, I must take my leave. *smirks* I can't keep the other Hanoi waiting for too long." And with that, he walked away. We talked to each other as we browsed after that and saw more bought merchandise kill people. Taking off newly bought cowboy hats led to the scalp being ripped off..

Cowgirl duds crushed the chests of those who put them on to the point their bones and lungs were crushed. Jugs for booze took over the hands of people holding them to force them to drink a magically appeared disgusting and lethal concoction of stuff that looked dark red. Saddled horse toys broke free and somehow bit fingers and more off. The list goes on. The general store itself looked normal but had a bit too many skulls and sticks of dynamite. Someone died in front of us after taking one of those sticks. Don't take theme park props home with you. We soon moved on from the general store to the bank where a staged bank heist was in progress. A robber tells while pointing a gun and knife at a bank teller: "Give us all your money or we shoot all of these people out here! This is a heist and not even the sheriff will stop us!" Before we walked in, the robbers had already busted into the bank as we could see through what they've visibly done. The bank teller holds their hands up in surrender only to put them down: "You aren't getting the money!" "Then all these people die!" "That's it?!" "You're funny. I like you. I won't just shoot you as well. Now as for the rest of you people.. ALRIGHT BOYS, LETS KILL ALL OF THEM!" The group shoots at everyone in sight, killing most viewers of the performance on the spot. The only reason they didn't get everyone is because the sheriff and those under them showed up with guns of their own.

"Oh look! It's the sheriff! I'm so scared! I'm shaking in my boots! Not!" The sheriff laughs: "Don't worry, we're not here to bust you. I would have had to arrest you if you hadn't started shooting all these people! We're here to join you!" They keep talking but my friends and I take down a couple of them before running away, not wanting to get involved any further than that and to really once again sell the whole acting in self defense/self preservation thing before looking around for pursuers on our way to the last 2 buildings to check out before heading to the train station in the area: horse stables and small market. In the stables, nothing was really off at all. It seemed safe but we didn't take our chances despite how cute the horses are. I really wanted to pet them all but I held myself off and stay alert. It was a good thing we didn't stick around because a familiar presence was soon felt in the direction of the stables on our way to the small market. Bray speaks: "Matt is looking for us and the others. That was him back there. He must be suspicious of this area because it's where some of his people 'vanished' while questioning us. We shall only get more suspicious to him as time goes on.. But let's stay hopeful and never give up." Good thing the market is crowded. We blend in perfectly while also making sure the invisible anti-disease things around our faces still work and they do. It's a nice market. We enjoyed looking at the huge selection despite its small size.

That was until Matt went over to it with a microphone in hand and announced: "Attention all park guests, I have 2 very important announcements. From now on, every haunted house for this park's Halloween event will be open during ALL park hours from here on out and there's some new ones this year! 2nd: I'm in the market area of Dynamite Town and some of the individuals who seem to have been behind the strange events that have been happening since this park opened for the day yesterday morning are near me so I'm going to get them and make an example of them. No one will disrupt the magic of this park. That is all, please enjoy the rest of your visit, dear park guests. I hope you enjoy yourselves even more than before now!" Barla yells once the noise in the market returned: "Damn it! What the hell do we do now?! We can't defeat Matt by ourselves despite our respective power levels!" Dominic yawns: "Running away isn't an option either. We have to slip past him unnoticed." Herbsalvin nods: "It is indeed so. We must make haste and not look anymore suspicious than we have been looking so far. It is prudent that we execute this as well as we possibly can." That's when we notice the constant pouring in and out of one of the market's entrances. Despite all of the people getting killed in just this area alone, there's still a lot of people still alive to do things like walking and shopping. So we leave through that way and walk towards the train station in an attempt to avoid being spotted without drawing any attention. It seemed to work until we got to the train station and hopped onboard the train.

Matt comes to the train station and speaks: "I know you're there, rule breakers. All of you and I need a talk so if you could just-" He is interrupted by the steam engine and noises as the train pulls away with the narrator speaking: "We are now leaving behind the ever so explosion boomtown of Dynamite Town. Say farewell to the mines, canyon, gorge, cowgirls, cowboys, outlaws, and more as we make our way into a land full of thrills and action where you are guaranteed to scream in delight if you're a dedicated thrill seeker. Soon, that frontier landscape will give way to ScreamZone, a relatively flat area with some rolling hills and many thrilling rides." "GET BACK HERE! NEVERMIND, I WILL GET YOU AT SCREAMZONE STATION! THERES NO ESCAPE, I KNOW YOU HELPED CAUSE ALL OF THE TROUBLE SO FAR, WHOEVER YOU ARE!" Once we get to the next station, we hop off and pretend to be normal in order to get out safely. Matt is in the station, scanning the entire crowd. But then, he spots us: "You must be who I'm looking for! We're going to be having a very nice talk soon enough! Don't leave, that will only make you look more-" He is shocked when he sees us buried in park maps as Madeline says: "So what ride should we go on first?" I reply: "Are you sure looking at maps while exiting a train station with a crowd is a good idea? I know we have to figure out where to go first so we can ride as many things as possible but come on." "No." "Is anyone sure?" "*unison* No." We hear Matt say: "No, it can't be these people. I must have been mistaken.

Wait, it has to be them because it can't be them. I should know this already." He just follows us as we head for the first thing to do. Because it went so well last time, we're going on another drop tower ride in this park. I get the impression it's like an indoor Drop Tower(Kings Island), indoor Supreme Scream(Knott's Berry Farm), or like The Twilight Zone Tower Of Terror based on the name and description: Action Stunt Tower. Carlos speaks to me: "Hey, how excited are you for this ride we're going to?!" "Sounds like a rip off of Drop Tower's original name if you ask me but I'm pretty excited. It's gotta be awesome if it's indoors. Did you see its building on the map? It's pretty big. Big enough for an awesome pre show and queue. Can you believe we sent all this time exploring the park yesterday and today without riding anything? It was kinda unsatisfying but still, I enjoyed the experience." The ninja played along as we continued to converse. To be continued..

Known park info so far: Pleasure Street: The World Fountains, magic wand store, Swiss bookstore, Norwegian style boutique, ancient Egypt restrooms, Oktoberfest Bierhaus, The Shrine(Japanese building), Italian style bakery with pizza, breads, and sweet treats, and French style Candy Corner & Ice Cream Parlor amongst other specialty stores, Thrill Plaza: The Deco Palace, center beautiful fountain, several shops, and Alva Towne Unamusement Park & Harmony Lake Railroad main station above TDP, Hotel Of Happy Dreams: indoor steakhouse, outdoor multi genre foods restaurant by pool and 2 slides, Safari World, water park Atlantis: The Plummet, kids area Candy Town, Techtopia: Expedition Observable Universe looping LSM launched roller coaster, Escape From Space Prison, Captain Bungus's Galactic Eatery, sci fi restrooms with killer toilets or alien cyborgs, Space Odyssey bobsled coaster, several omnimover dark rides, other dark rides, Asteroid Blasters, Fuzzy Aliens: The Musical, & Hyperdrive Rocket Racers, Winterville: Flying Presents flying turns, The Bigger Yeti RMC hybrid, Christmas stores, candy store, Mrs. Claus's Hot Cocoa House, Rudolph's Roundup, Winter Wheel, several flat rides, Mountain Climbing Adventure, Naughty Or Nice, log cabin restroom with killer little elves, Dynamite Town: cowboy ghost infested restroom, cow skull arch entrance, dirt path, windy, Boom Saloon, bloody first aid building, first aids exist in all areas, Gold Drop mine drop ride/drop tower, TNT Vortex, Bucking Bull, Western Wheel, Wild West show, Big Mine Mountain, bigotry named log flume, general store, bank, horse stables, and small market, ScreamZone: Action Stunt Tower, Not So Scary Land, Toon Mountain, Forgotten Castle, Alva Towne Boardwalk, Lakeside Beach, Mysterious Jungle, The Studio, and Riverbank Settlement.