Prosthetic arm abilities
Able to store god made weapons within
Channel power within crystals
Spikes come out of knuckles for a mean punch
Hand can be launched and connected to chain allowing it to be used as a Morningstar or grappling hook
Hand can be spun rapidly to be used as a drill for digging
Can be controlled when separated from Hiccup
Able to identify any form of mineral in the palm of hand
Release threads from finger tips that are both unbreakable and so thin they can cut through solid steel
Spray gas that acts as acid, knocks-out, paralyse or kills victims
Phase through things and make other things intangible
Melt minerals down into bars, cubes or balls
Separate mixed minerals
Launch minerals at high speeds when hand pushed out and pipe pushes out of wrist allowing them to be fired
Launch flat projectiles like shuriken from a launcher that lifts from the upper forearm
Has golden spider allowing power of illusion
Hand can be replaced with a mystic flail head that's stronger than the fist and can be both launched with a ten foot chain holding it, swung around on said chain, create a shockwave when striking the ground and split into three smaller but still powerful flail balls
Top of hand can release four, foot long blades that spin rapidly, can cut through gronkle iron and be launched at enemies
Release a daggers blade from the knuckles that can open up like scissors before a longer dagger pushes out so quickly it can pierce metal
Launch palm sized discs that are able to create sand dervishes that can trap people in glass or launch glass spikes at them and when disc hits person it leaks sand burying and then imprisoning them in glass
Able to bring out frills from wrist that absorb the suns light before blasting it all out as a powerful blast
Able to release a large ruby that can shoot a beam that is able to lift and move things around as if they are weightless
Able to release and control a black smog that encircles victims and throws them into their worst nightmare
Release curved blades that are three and a half feet long, able to rotate so fast that they seem to be one and can cut through gronkle iron with ease and launched out but connected by a spiked chain
Able to release hooks, connected to threads and can hook into things before tearing them apart
Able to launch unbreakable bolas and nets either separate or connected to a rope which allows him to reel his targets back
Dragon claw form
All powers in prosthetic form
Make barbs on fore arm appear to cause more damage
When shouldered or elbowed spikes on parts extend making them stab deeper
Plant form
Can transform from hand into wooden spike, mallet or extend fingers to wrap things up
Able to extend and stab through things
Let loose luminescent spores or spores that hold the gas, releasing it on impact or small flowers
Create large Venus Flytraps that capture victims and can then either open up after knocking them out letting them fall to the ground or in a cage made of petrified wood that can carry the victim around using root legs.
Allow him to enter trees and see through other trees and travel through their life lines to come out other trees or control their branches as if they were his limbs.
Left Arm prosthetic
Able to take the form of a Quetzalcoatl that wraps around upper arm with wings around wrist and head on top of hand
Able to release a long blade that can be shot forward and pull back at such speed that it can puncture gronkle iron
Able to merge with chains and have blade launched out with chains connecting to them
Single strike from blade injects a poison that can either paralyse the victim for seven hours or kill them instantly
Eye of the dragon
Able to see great distances
Able to see through things and in darkness
Able to turn enemies to stone, temporarily
Able to summon five discs of flame that launch out burning spearheads that can easily go through gronkle iron with twenty-five foot long chains that are just as hot as the spearheads and can pull them back into the discs
Weapons and capabilities
Star Sword
Unbreakable
Can cut through anything
Can make wooden vines grow from slashes in ground before turning to petrified wood
Can stab sword into ground and make glowing green cracks form that grow vines should anyone step on them
Create giant stone hands when stabbed deep into ground that mimic whatever Hiccups hands do
Gives Hiccup an immunity to time manipulations
When light reflected of it and into eyes of enemy temporarily freezes them long enough for him to strike
Blade can shatter with shards becoming floating blades that then get launched before turning to dust while blade reforms
Crystal Spear
Able to extend
When crystal end slammed onto ground crystals sprout from the ground in that direction
When crystal end stabbed into ground crystals burst from the ground surrounding Hiccup
When tossed at ground creates a wall of unbreakable crystals that form a circle that can then be used to cage captives
If person is hit with crystal end they become trapped in crystal that covers their whole body except their faces
Launch small sharp crystal shards
Cause giant split into ground that can either trap or crush opponents
Eagle Shield
Completely indestructible
When struck by enemy weapon, weapon shatters while releasing a shock wave that sends enemy flying back
When large amount of things collapse on wielder forms a dome to protect the person before bursting out sending things flying
When stabbed into ground wings extend, head becomes phoenix head and large barrier able to stop oncoming projectiles forms
Anubis Khopesh
Turn solid ground into quicksand when stabbed into ground and then hardens when pulled out
Turns none living things into sand
When stabbed into shadow paralyses victim and when twisted causes pain
When stabbed into shadow of building or plant shadow tentacles burst out and go into multiple opponent shadows paralyzing them
Encase blade in black flame that turns armor or weapons into dust by rapidly aging them with a single cut
Blade can split into eight joint pieces that hop from shadow to shadow paralyzing the victims and allowing Hiccup to paralyze more people
Blade can be used as a whip when extended with a great deal of length
When hits victims shadow, can be used to throw them aside with a single yank in any direction
Scimitar Throwing knives
Return to holster on their own
Cannot be pulled out by anyone but Hiccup
Never miss their target
Able to make five astral projections that are able to cut into victim when single knife is thrown
Mystic Hook
Pull tides in to get ships out on water
Split apart the waves
Throw water as if it were a boomerang that cut through things
Rotate and act as a drill through hull of ships
Form blade of water covering it
Form whirl pools when spinning in water
Lightning Axe
Always returns to hand
When thrown to spin it spins rapidly mimicking a buzzsaw
Summon stormclouds and lightning before able to fire lightning
Can send a shockwave through the ground throwing enemies back
When struck with metal weapon it sends electricity through it shocking the wielder
Electrify's water
Create electrified balls of ice
When slammed into ground as wielder thinks of ice sends a cold shockwave trapping anyone before it in ice
Lion Gauntlets
Enough power in a punch to knock out a fully grown giant out
Able to devour metal, wood, earth, ice or sand and then fire out like a canonball
Heads can be launched forward to pull enemies in for a solid punch
Manes spin like saw blades
Turn devoured sand into glass
Pirus
Able to ignite blade
Launch fire at enemies
Able to take true form of a dragon
Merge with Ventus to create double bladed spear
Ventus
Send powerful blasts of wind to knock enemies back
Launch winds that are so sharp they can cut through metal
Able to take true form of a phoenix
Merge with Pirus to create double bladed spear
Pirus/Ventus double bladed spear
Powers of both Pirus and Ventus
When spun around above head create a flaming tornado that destroys all enemies near it
Shadow Sickle
Can hold long chain in handle
Absorb enemy shadows killing them
Ignite with black flames that permanently turn victims into stone
Sink into enemy shadows and act like shackles pulling them back
Can launch black flames at enemies
Kappa shell
Can be thrown and blades rapidly spin cutting anything in their path
When flying direction it goes can be controlled
When in between things blades can shoot out while connected to strings and stab into walls forming a platform or bridge that shell can carry Hiccup across
Can be worn as a helmet
When on ground can hover and then be ridden on for travel
Ice claws
Can become rings connected by a chain
Able to launch icicles at enemies
Freeze enemies with a single stab
Cut through solid metal
Spider pack
Latch onto back
Able to cocoon victims with unbreakable thread
Create web traps
Launch red crystals that could pierce metal
Extend legs to carry wearer up walls
Legs are able to rapidly strike things with enough force to pierce metal
Act as a bag that can hold anything including multiple items that are larger than it
Open its mouth wide enough to pull in a full sized monstrous nightmare
Walk on its own using four legs while using the other four to pick things up and place them within the mouth
Legs can split in two with one joint sticking to each leg and arm for weapons that can then extend to stab enemies
Launch small webs that can act as bola and wrap victims up or pin them to the ground with the crystals
Legs can be put together and pulled apart, connected by giant web that can either be sticky to capture enemies or sharp to kill them
Legs can spray out sticky goo or acidic goo
Ox flame boots
Comfortable to walk in
Can cut through anything with rotating blades on ankles
When victim is kicked with them a ox made of flames burst out victims back and drags them away igniting all in its path until reaches obstacle and pulls victim into it
Able to allow Hiccup large bursts of speed making him appear as a blur
Allow him to launch flaming blades that turn into charging ox's made of flames
Blades are able to launch out while hot enough to cut through metal and then return to boots like boomerangs
Blades can separate and then move to edges of boots making it easier to get grip on ground for hiking or climbing cliffs and to enhance damage of kicks
Blades can form into one that then sticks out of front or back of shoe making kicks more lethal
Tetsubo
Can deliver a powerful strike
Send shockwave through the ground
Make boulders shoot up from ground in long line
Snake nun-chucks
Can deliver a powerful strike
Red snake can release poisonous flame that can burn and kill victims with blue snake holding the antidote
Blue snake can release a flame that paralyzes victim with red snake holding the antidote
Snakes can wrap around and sink fangs into victims to inject their poison
Onikuma Wakizashi
Can easily cut through metal
Can turn surrounding ten feet into mud that Hiccup can manipulate such as having it latch onto victims feet and harden or turn to spikes
Can create clay onikuma that Hiccup can control by will
Blue flame chains
Can sink into Hiccups left arm to form a tattoo around his arm
Can be released and fully wrap around his arm to form a type of armor
The end can wrap around Hiccups other arm to form a bridge between the two that can be used to strangle foes
Chains can strike with enough force to shatter a boulder
Ignite with blue flames that turns what they touch into charred stone
Links can burst apart with links flying with enough force to pierce gronkle iron and then return to Hiccups arm and reform by linking to the last link that remains on Hiccup
Spirit Bow
Straight shot
Unbreakable rope
Power depending on the arrows used
Merge arrows and powers into one
Blades that can cut through metal can release from top and bottom for close combat
Able to launch arrows at a near endless distance
After upgrade is able to load arrows by having wielder pull the string back and focus on what arrow is desired
Arrows
Red fletching/Fire
When fired they ignite before they take effect
A single arrow when fired at the ground in front of opponent can make a wall of flames when it hits the ground to surround large groups with the wall of flames
When launched into the sky can make a large explosion to signal for help
When fired at something wooden the entire thing becomes nothing but ashes in seconds including ships.
Light blue Fletching/Ice
Abilities depend on where they are fired
When fired into the sky they explode and form a cloud before it rains fist sized balls of hail
When fired into open water either a thick layer of ice forms or a large glacier
When fired at a ship ice rises around the ship capturing it
When fired at a person it freezes the legs capturing the victim.
Green fletching/Forest
When fired towards an opponent and lands at their feet they sink into the ground before vines break out and wrap around the victim while dragging them down and pinning them down to the ground
If they hit the opponent they never brake the skin but stick to it before sprouting roots and wrapping up the opponent leaving them tied up as the roots pin them to the spot they're standing in.
When fired at a tree the tree comes to life and grabs onto the victim restraining them
When fired at a ship the arrow grows roots before it begins digging into the ships hull while tearing it apart.
Orange fletching/Earth
Only land in front of opponent before a large pit forms underneath the victim making them fall in as it closes up around them leaving opponent stuck in the ground.
Can also cause small earthquakes that make it hard for someone to stand let alone fight
When they hit a mountain they are able to make a landslide, in a cave they are able cause a cave in or make a tunnel and when fired at a sea stack they topple over.
Blue fletching/Water
When fired into the ocean they make a large wave that can tip a ship over
When fired near a ship creates a whirlpool that sucks the ship in.
When fired at an object the arrow turns into pressurized water that slices right through item like a hot knife through yak butter.
When I fired at an opponent it blasts them back as if hit by a scauldrens water blast.
Grey fletching/Lightning
When a ship is hit that ship becomes a target for lightning and doesn't last long due to the lightning doesn't stop till the ship sinks
When fired at the ground lightning keeps striking within a field of up to twenty feet from where the arrow hits.
When opponent is hit with the arrow it doesn't break the skin or armor but it sticks to the body and sends a powerful shock into their body, which both knocks victim out and also leaves them a little crispy.
White fletching/Wind
When fired can create a strong wind that has enough power to push a dead tree over
When a ship is hit it makes a wind that rocks the ship from side to side making it hard for crew to navigate or stand up.
When fired into the air they form a small but powerful tornado that lasts two minutes but long enough to throw a ship around.
Black fletching/Void
When hitting a large target such as a wall creates a large void that vanishes everything the black void touched
When striking human or animal creates a large black orb that sucks in nearby victims for thirty seconds before vanishing leaving the ones it pulled in unconscious
Create void traps in ground that open up when someone steps within range and then spits victim out unconcious and unharmed
When enemy picks up arrow they're absorbed by a small black orb shaped void that disappears after thirty seconds leaving the victim unconscious
Misty blue fletching/Banshee
Able to create a banshee like screech on impact
When stabbed into ground create trap that lets out the screech when someone steps on area disorienting victims
When launched into air they go off creating a screech that can be used as a signal
White and silver fletching/Shower
Able to create a shower of twenty-five arrows when launched
When launched with a different arrow makes a shower of that same arrow type
If launched by someone else arrows will turn around in mid-flight and go for the one who launched them
White with yellow lightning pattern fletching/Cage
When launched split into multiple arrows that surround victims before growing into poles that are then connected by lightning forming a cage
Can be stabbed into ground to form a trap that when triggered will make poles shoot up from ground around the victim forming the cage
Should someone else pick up the arrow it will shock them making them drop it to the ground before the cage is formed
Silver fletching/Bola wrapping
Releases a long rope bola when launched enabling it to capture more targets and pulls victims together before white wrappings burst from the arrow head completely cocooning them like a mummy
Can be used to set up traps that when someone steps on them the wrappings burst from the ground cocooning the victim
When someone else picks up the arrow they are immediately cocooned
Brown and green fletching/Digger
Able to drill through a thick sheet of gronkle iron in seconds
When launched into a wall able to make a fifteen feet wide hole and when shot into a mountain same size in width and twenty feet deep
Create fifteen feet deep pit traps
When picked up by someone else they spin rapidly heating up in victims hand making them drop it before a pit is dug beneath their feet
Black with tint of grey fletching/Darkness
Create fifteen feet dome that blocks out all light and sound for an hour leaving victim completely blind
When trap is made in ground dome forms when someone steps on it
Should someone else picks up an arrow they're trapped in the dome for an hour
Brownish yellow fletching/Rope
Able to form ziplines by launching end back when target is hit
When person is hit one end sticks to the victim while other end launches out hitting surface near where it was launched and then pulls victim back so fast they black out on impact
Swamp green fletching/Swamp slime
Able to knock opponents back before sticking them down or against any surface with a sticky slime
Can be used to create slime traps that are twenty feet long and will leave anyone who steps in it trapped for three hours
When someone picks it up it just explodes with slime leaving the person trapped for an hour
African earth club
When swung has enough force to send a catastrophic quaken flying with a single blow
When slammed into the ground can make up to ten large boulders pop out of the ground which can then be struck by club sending them flying at once as if launched by a catapult
When swung hard produces a powerful sound wave that throws opponents back leaving them dazed
Snake whip
When tip strikes it does so with enough force to throw victims back
Able to wrap around and tighten grip on victims with hook like fangs able to extend so they latch on and can rip things apart when pulled back
Snake head at base can move up and sink fangs into victim knocking them out, paralysing them or killing them
Able to control it with mind and make it slither and move like a real snake
Golden arrow
Able to be controlled by Hiccups mind
Can fly with only Hiccups will to guide it
Can either knock out or kill opponents
Mystic bo staff
Completely unbreakable
Can extend up to fifteen miles while remaining light as a feather or shrink down to the size of a toothpick
Can be controlled by Hiccups will
Able to strike with enough force to turn a boulder into rubble
Can split into three joint staff known as a sanjiegun
Can be split into duel combat sticks
Able to form balls of light that can shock a creature with immense power or take the form of a long dagger like spear head
Blowpipe
Able to launch darts at incredibly long distances without losing altitude
Completely unbreakable so can be used to hit enemies
Darts
Red
Throw victims into violent rages so they'd attack anyone near them for three minutes before either dropping dead or unconscious
Light blue
Knock victims out for three hours
Black
Slowly or quickly drain victims of their physical strength to the point they won't be able to lift a dagger
Purple
Able to numb victims limbs one by one and when in water, turn to jellyfish that latch onto victims limbs to slowly administer the poison
White
Leave the victims paralysed as if stung by a speed stinger
Yellow
Make people see their worst fears wherever they look for three hours
Loki balls
Yellow
Creates a bright blinding flash on impact, blinding those who see it
Orange
Let out a small explosion of flames
Black
Let out a cloud of black smoke that is impossible to see through except through the eye of the dragon and covers victims in black powder
Clear
Able to absorb large clouds of Hiccups gasses and then release them when they hit their target
Silver
Multiply to become twenty-five balls that trip the victims who step on them
Dark blue
Grow to palm sized balls that bounce around rapidly, gaining speed and becoming harder to cause damage to victims they hit
Light green
Explode with sticky goo on contact, trapping the victim and keeping them in place
Dark green
Capture enemies in large bubbles allowing Hiccup to easily transport them
Boomerang
Able to return to Hiccup wherever he is
Can cut through solid stone like a hot knife through butter
Can target larger targets and never stops until the target is no more
Able to absorb large clouds of gas from Hiccups arm and then release it whenever Hiccup wants
Allows Hiccup to see through it so he can scout out the insides of buildings and fill them with gas
Shuriken
Black
Able to go right through a person leaving them unharmed until it hits their shadows leaving the victim paralysed and anchored to that spot so nobody can move them
Orange
When they struck something, they stick to it and five seconds later they'd create a small explosion that could throw someone a good ten feet if they were close
Grey
Can easily cut through gronkle iron when thrown
White
When thrown they become invisible and only reveal themselves when they strike the victim either killing or knocking them out
Crystal
Can be filled with Hiccups gas and release it all when they hit their target
Makibishi
Blackish green
When tossed they sink into the ground and only reappear when someone steps on them, giving them a painful surprise that leaves the victims paralysed.
Red
If stepped on they ignite in a fiery explosion that throws flames everywhere
Crystal
Able to absorb Hiccups gas and when stepped on, they not only cause pain but also release the gas
Grey
When stepped on they let out a blast of air throwing the victims upwards, fifteen feet into the air.
Navy blue
Act like snapper dragon traps so when they're stepped on, the spikes that are standing them up flatten to the ground and get longer before the ends curve up and then snap down on the victims foot, stabbing into the sides of their feet like a snapper, slowing them down the victim but still allowing them to be lead into traps.
Cobra sand (Remaid)
Provides an endless supply of sand that is able to turn into a large cobra that can be used as a shield and as a way of attacking enemies.
Chakram
Able to split in two when thrown and be controlled by will
Grow to size of elephant to form invisible cage
Form small portal in one that leads outside the other one
Giant scimitar
Can cut through metal with ease
Able to reflect dragon blasts back at the dragons that fired them
Absorb sun light and throw it like a a curved blade like projectile that burns the spot it cut through
Absorb moon light and throw it like a a curved blade like projectile that freezes the spot it cut through
Store both sunlight and moonlight
Mystic Triton
Create pressurized balls of water that can dent metal
Make waves that can tip a ship over
Pierce metal with a single stab
Shadow wolf
Merged with shadow so no matter what is always with Hiccup and is also connected to Grootslang coat
Able to see through its eyes using the eye of the dragon
Patrols rooms in Grootslang coat allowing Hiccup to keep an eye on prisoners
Paralyse victims with one bite
Jump into other peoples shadows
Able to spread body out like a blanket that covers victims before they're transported to cell in grootslang coat while wolf returns to normal
Able to split into ten separate wolves to cover more ground
Reapers scythe
This scythe can create a black fog like substance that can be manipulated to attack victims by wrapping around them leaving them without the ability to feel, see or hear or lift items.
Fog can also seep through the walls grabbing guards and enemies on the other side of it and phase them through the wall so Hiccup can deal with them without alerting anyone and spread out through a room.
Fog can also become so hot that it can burn through wood as if it were paper
When it cuts a victims shadow the wound appears on the victim
Wolf cane/ miniature crossbow
Able to be used as hammer with the silver wolf head being able to grow in size and strike hard enough to dent gronkle iron and send shockwave through ground
When bottom is stabbed into something it can zap them with enough force to knock them out
Able to be summoned back into hand if lost or stolen
Can become small crossbow that wraps around wrist when head's twisted with the bow sides being made of pure lightning and launch arrows made of lightning bolts that can either knock out or kill foes
Helios slingshot
Any stone that's launched from this slingshot becomes a giant flaming boulder the size of a curled up catastrophic quaken and has enough power to smash through gronkle iron
Black tapou lava blade
Able to drip lava, making the blade so hot some people can't get near Hiccup
When stabbed into the ground, the lava seeps into and through the ground like roots and leak lava from the cracks that are formed which can be controlled if Hiccup focusses and also make small volcanos that reach his waist in height which then hardens when Hiccup pulls the blade out
When wielded with starswords ability to make arms, arms leak lava whenever they strike and throw giant balls of lava that are formed in hand
Sand Crook
Has the ability to create powerful sand twisters or sand storms that can form giant cobras within to toss enemies around while also being sharp enough to cut through gronkle iron as if it were nothing
Locusts Flail
Summons a swarm of locusts that eat anything made of plants including wood and can be used as a pick axe that shatters stone and when it strikes wood it releases the locusts inside and if Hiccup focuses, he can control how much they eat and once done they just disappear
Crystals
Purple Crystals
Charged by Toothless' plasma blasts
Arm abilities: Heat palm to burn through wooden things and heat up stone of good fortune to use as a brand
Aqua green crystals
Charged by water blasting dragons
Arm abilities: Compresses water into shape of blade to cut through shields and weapons
Blue crystals
Charged by electrical dragons like skrills or sea shockers
Arm abilities: electrifying arm to shock all those it comes in contact with
Red crystals
Charged by fire breathers
Arm abilities: Ignites fore arm or heats up arm to point of being able to melt metal down when in hand.
Orange crystals
Charged by lava blasters like gronkles
Arm abilities: Leak out lava from palm or fist to form a powerful punch for doors or shields.
Light green crystals
Charged by Acid blasters
Arm abilities: Leak out acid to melt through things such as chains or prison bars
Light blue crystals
Charged by cold blasting dragons
Arm abilities: Gives ability to freeze things with single touch.
Mist white Crystals
Charged by air blasting dragons
Arm abilities: Uses wind to blow fist forward in punches or when launched making strike more powerful
Affect crystals have on Weapons
Star Sword
Purple crystals: When slashed sends out out slash shaped plasma blast
Red crystals: Ignites sword
Orange crystals: Heats up sword
Light green crystals: Leaks acid
Light blue crystals: Makes anything it touches freeze
Mist white crystals: Can send a blast of air with a swipe
Crystal Spear
Red crystals: Ignites both ends
Light green crystals: Leaks acid that is splashed out whn swung
Light blue crystals: Makes anything it or the crystals touch freeze
Mist white crystals: When spun around can make a small tornade
Blue crystals: Electrify entire spear
Anubis Khopesh
Red crystals: Ignites blade
Orange crystal: When stabbed into ground surrounding land turns into lava
Blue crystals: Electrifys blade and when stabbed into shadow of opponent electricutes them
Light blue crystals: When blade stabbed into shadow and pulled out the opponent remains paralyzed
Scimitar Throwing knives
Light green crystals: Leaks acid when they land
Aqua green crystals: Become sharper and cut through things instead of just stabbing into them
Blue crystals: Electrifys blade and when they hit their target their shocked into unconciousness
Light blue crystals: When pinning opponent traps them in an ice cocoon
Mystic Hook
Light blue crystals: Allow throwing frozen rotating blades
Aqua green crystals: Makes hook sharp as a blade
Orange crystals: When launched into water can pull out sea stacks
Mist white crystals: When launched into water hook begins to rapidly spin creating a small cyclone
Lightning Axe
Red crystals: Ignites blade when thrown to spin making it a flaming buzzsaw
Orange crystals: When slammed into ground pillars of lava rock burst from ground
Green crystals: Sprays acid when thrown to spin making it rain acid
Light blue crystals: When slammed into ground ice shards burst from the ground until axe pulled out
Blue crystals: Allows axe to be connected to hand as it's launched while spinning giving Hiccup control over where it goes along with electrifying the chain
Lion Gauntlets
Purple crystals: Allows infusion of metal ball increasing its speed
Red crystals: Launch a large ball of fire that takes the form a snarling lions head
Misty white crystals: Let out a powerful sonic blast that sounds like a lions roar
Orange crystals: Launch balls of lava that explode on impact and when slammed into ground causes eruption towards direction in which they are slammed
Blue crystals: Electrifies punches and metal balls so when balls pass by they deliver a powerful shock
Light blue crystals: When slammed into ground freezes it
African earth club
Red crystal: Ignites boulders that are launched and allows launch of fireballs
Orange crystal: Makes boulders explode with lava on impact and can turn ground to lava
Light green crystal: Makes boulders leak acid on impact causing more damage to target
Light blue crystal: Makes boulders grow ice spikes when struck
Blue crystal: Electrifies boulders and opponents when struck
Mist white crystal: Adds more distance to boulder when launched
Snake Whip
Purple crystal: Allows launching of plasma blast when cracked
Blue crystal: Electrify whip
Red crystal: Ignite whip
Light green crystal: Makes whip ooze acid
Light blue crystal: Allow whip to freeze things when whip strikes
Boomerang
Red crystal: Ignites boomerang
Blue crystal: Electrifies boomerang to shock victims and creates an electrical explosion, shocking all in area
Orange crystal: Leaks lava on contact
Light green crystal: Rains acid as it flies and leaks acid when it strikes
Light blue crystal: Throws icicles as it flies and freezes all it touches
Mystic Triton
Purple crystal: Continuously launch fist sized plasma blasts from each point
Aqua green crystal: Create a water blast that's ten times stronger than a Scauldrens
Light blue crystal: Freezes all water it touches
Mist white crystal: Create a whirlpool that can pull in a ship
