Tirdas, 19th of Last Seed 4E201 Early Morning
Uthgerd
I've never understood why some people play jokes on others. Once, when I was seven, some kids my age gave me a stick, telling me it was a magic wand that would make my mother give me extra treats. Needless to say, it didn't work, and the boys laughed at me when I told them of the spanking my mother gave me when I ordered her to give me another sweetroll after dinner. They stopped laughing when I broke one's tooth and blacked the other's eye. So no, "pranking" has never been a past time of mine.
Why, then, did I feel such joy over the sight of Talao leaping out of his bed, drenched in water? Revenge, maybe. Well, not my problem he hadn't woken up earlier. I toss the now empty pail at him while he sputters away. "You overslept. Get into your traveling gear, get your pack, then meet me at the gates of the city in ten minutes, or I'm leaving without you."
The sound of his hurried steps follow me until I exit the inn. Then nothing. It's always bothered me just how quiet a city can be before dawn. Out in the wilderness, you're surrounded by noise. Insects buzzing, elk bleating, rivers flowing. Here, not even the most optimistic vendor has yet set up. I wrap my cloak more tightly around my armour, and set out to the gates, boots crunching against the frosty ground. Whiterun is warmer than most of Skyrim, but the province's famous chill is never far off, especially at night. I learned that the hard way a long time ago...
A patrol passes me by, and talks to the guard standing beside the gate. Shift change, most likely. I can see them throwing glances my way from inside their helmets, like they're expecting me to attack them. I ignore them, leaning against the wall. No doubt they recognize me and... What I did. I suppose getting out of town is the best I could do. Give the rumours time to die off, like the bard said, and for me to put it to rest in my own soul.
Before long, I see Talao walking swiftly toward the gates. I notice an odd hitch in his step, and a cane or staff in his hand, as if he were hobbled. Great, he's a cripple too. That's going to increase our travel time. I seriously cannot catch a break.
"You said we were to leave at dawn! It's well before then!"
Hmph. "I said dawn, not sunrise. There's light enough in the sky to see the path, and the sooner we leave, the sooner we can get to... Wait, where in Kyne's name are we headed?"
"Oh." He seems embarrassed at his oversight, as the gates close behind us. "Bleak Fall Barrow, just overlooking Riverwood. It'll take us most of the day to reach Riverwood, so we should spend the night there, or make camp near the base of the mountain."
"Fair enough." The road out of Whiterun is smooth, from the thousand of wheels, horses, and feet that use it every day. I see, out of the corner of my eye, Talao keeping pace with me, no difficulty despite his odd gait. An old injury then, one he's spent a long time with. Somehow I doubt I'll see him sprinting anytime soon, but at the least, we won't take threefold the time to get anywhere. Hopefully, he holds up as well on the mountain.
The Khajiit are up and moving as well, the fire from their camp burning brightly. I eye them with a cautious respect. I've bought supplies from their caravans many a time to make my travels easier, and it takes some guys to wander a country during a war. But I drew my cloak tighter around myself anyway, not from the chill. They aren't allowed within the city walls for a reason, after all.
"Wares for the weary traveler?" A grey-ish brown cat asks me, his eyelids half-open, but attentive. A sign he's relaxed. At least, I think that's what it means. All I really remember about Khajiit behaviors is that you should run if they "smile" at you, unless you like bite marks on your ass. "Ah, but this Breton Ri'saad remembers. It is Talao, yes?"
"Aye. Pleasure to see you, Ri'saad." He waves to the other caravanners, who return the gesture. Interesting how at ease he acts with them.
"Ri'saad is please to see Talao as well this morning."
"Is it morning?" he grumbles. "It still feels like night to me."
The cat - Ri'saad, I try to remember - hums, like a purr almost. "Ah, the Breton does not enjoy losing his rest. Khajiit finds dawn most invigorating. The slow rise of the sun, and of the sounds of the day, the smell of the dew upon the grass."
"Just smells strange to me."
We're getting off track. "We need to get moving if we want to reach Riverwood by nightfall, Talao." My pack is still rather full from my last outing, but I buy a few potions and some hardtack, just in case. Talao does the same, also grabbing a flask of wine, happily chatting about how alcohol can be just as helpful as a fire on a cold night.
Despite my best efforts, the chatty Khajiit drags Talao into another conversation. "Ri'saad has noticed that Talao is no longer wearing the robes sold by this one. Did the bard forget them in some fair maid's home?"
"Nothing quite so titillating, Ri'saad, but infinitely more interesting," Talao chuckles. "I was capture by Imperials, but then saved by a dragon!" The cats murmur in the background, as Talao spreads his arms wide. "Picture it: A misty dawn in Falkreath Hold. The sleepy town of Helgen awakened by a brigade of imprisoned Stormcloaks, preparing for sentence from their Imperials captors. Among them, a lone innocent, a victim of circumstance. He awaits, hopelessly, his inexorable fate. The chopping block taunting him with freshly spilled blood. But fate has other plans, unbeknownst to him as he is forced upon the block. A great roar resounds through the valley. The innocent looks up, past the gleaming executioner's blade, and a monstrous beast descends, clad in armor darker than blackest night, gleaming in the first rays of the morning, as if from Aetherius itself! Saving the innocent from the cold bite of death by mere seconds, and the chaos affords him the opportunity to escape."
"Hmm. Ri'saad believes this is the most outlandish story Talao has yet shared."
Silently, I agree. The man has a way with words that makes Mikael seem a brutish oaf in comparison, but the story is absurd. Although, there must be a reason the Jarl entrusted... A man like him with such an important task. Unless he's embellishing that as well.
"Outlandish, yes. But every word true."
The Khajiit strokes his chin, continuing, "This one has, however, heard rumours of the return of the winged lizards, few though these rumours may be."
"I've only seen the one," Talao responds, "but if one dragon survived supposed extinction, there could be more. And one is more than enough, if that one was anything to go by. It destroyed an entire town, holding an Imperial garrison, by itself. I'd hate for our next meeting to be with a burnt corpse, so eyes to the sky."
"A life without risk is not one worth living, friend. But then, it is best to remain alive to witness it in its entirety. Khajiit will take precautions."
"That is all I ask." Enough of this drivel. I nudge Talao sharply and begin walking off. He spits out a hasty farewell, "May your roads lead you to warm sands," and catches up.
The sky has brightened a bit, though the sun has yet to rise. I notice the head of Talao's cane, shaped like a dragon. A staff then, not a cane. "You a mage, Breton?" I ask, gesturing at the staff.
"Ah, no. A gift from Farengar. Sadly, I have very little aptitude for magickal arts."
Now that was odd. "A Breton with no magicka?"
"Aye, strange, I know." He grins ruefully. "I'm a bard. I don't think I mentioned."
"No, but after your story, I might have guessed. Still..." The question was still burning in my mind, so I decided just to ask. "Why would the Jarl choose you to go into a Barrow, famous for active Draugr sightings, if you have no combat expertise?"
"A fair question," he replies, shrugging. "I suppose I did think it odd how quickly he trusted me, but given the direness of the situation, perhaps he thought there was not enough time to find a more suitable person. Farengar did mention not wanting to spread rumours, and seeing as I was one of the survivors at Helgen... Hold up."
"What?" We've reached the bend at the White River, just at the bounds of Whiterun's farmland. Talao stops, staring up the hilly road to the south, but I see nothing. "What? Is it the hill? You can't expect me to believe..."
"We should get off the road."
"What are you...?"
"Now!" He shoves me toward a bush - or at least tries to, considering I'm twice his size - on the side of the road, before hiding himself in it. I sigh wearily, looking up the path. Still nothing. So now he's a coward as well as defenseless. Or possibly insane. I settle into the bushes, lamenting the fact that it is going to take us until the next era to reach Riverwood at this rate.
A moment passes. Then another. A few torchbugs buzz around our heads. A wolf bays in the distance. And still nothing stirs along the path.
"Talao..." He places a hand on my mouth, the other pointing. And then I see it. Or something. A hazy blue glow, still far in the distance, swiftly approaching. Mage light, perhaps? The closer it gets, the more I feel a sense of dread creep over me, and I understand why Talao had us hide. Whatever was approaching, it wasn't natural. My hand clutches the grip of my sword, ready to draw the instant anything happens.
Finally, the blue haze is defined enough to make it out, and my blood freezes. I've seen ghosts before, but this... An armor-clad specter, astride an equally spectral horse, flying across the ground faster than anything I've seen, fog trailing in its wake. And most unnerving, the ghost faced forward... But with no face to speak of, nor any head at all.
The specter is still heading directly toward us down the path, at an impossible pace. Then it slows. My breath catches, and my anxiety jumps. Some ghosts were weak to steel, but I doubted this one would be, were it to come to blows. The horse halts at the crossroads, and the headless figure shifted in its seat, as if checking its direction. My hand aches from its painfully tight grip upon my sword, but I dare not make the slightest move.
Suddenly, a piercing pain rips through my skull, and the ghost faces our hiding spot. Talao is yelling beside me, as the horse walks forward slowly, the figure pulling a large axe off its back. I try to do the same, but I'm paralyzed, held in place, unable to move or even fall from the pain. The horse whinnies loudly, as if laughing, and the ghost lifts the axe high. This can't be how it ends!
Suddenly, a blazing shaft of light bursts through the specter's body. He halts, his form slowly dissipating. At once, the presence lifts, and I fall forward, gasping for air. The sun finally peeks up from down the White River. Dawn has arrived.
A haunting laugh echoes through my head, and a phrase lingers in my mind as the ghost vanishes; "Such an abrupt end to our game." A chill runs down my spine, despite the warmth of the sun upon my face. A game? One I'd rather never play again.
Talao is a few feet away, on his hands and knees, retching. I can hardly blame him. Makes me glad that I skipped an early meal, else I'd likely be joining him. "By the blood of Orkey, what was... that?"
"I... I don't know. I've never heard of any tale like this." He stands shakily, heaving great breaths of air. "It was so... angry. Vengeful. I heard... 'All living shall fear the dead.'"
"What did we wander into?"
"A legend." Talao whispers. "One I'm not sure I want to be part of. But one I'll definitely write about. Someday."
One last stretch unravels the knots in my back, and I shoulder my pack once more. A quick glance around, but all seems quiet now. Without words, we set off down the path, the sun lifting our spirits. But I know that feeling at the base of my spine will stay with me for a while yet.
For once, I was looking forward to an uneventful trip.
For the curious, Uthgerd worships the traditional Nordic Pantheon, rather than the Eight Divines. Kyne is, obviously, the parallel of Kynareth. Orkey is generally considered the parallel to the Daedric Prince Malacath (rather than Arkay as you might think) and an enemy of the ancient Nords, hence its use as a curse.
