Chapter 65 – Hecate, Guardian of the Crossroads
Nymphadora Lupin, though still known as "Tonks" in daily life, arrived home after a gruelling day of work as an Auror. She sighed heavily, hanging her cloak by the door. The scent of something savoury cooking reached her nose, instantly lifting her spirits.
Remus Lupin, her husband, stood in the kitchen, stirring a pot with the ease of someone who had come to enjoy the rhythm of domesticity. "You're just in time," he called over his shoulder, his worn but warm smile lighting up his face as she entered.
"Smells amazing," Tonks said, stepping forward to give him a quick kiss. She sank into a chair at the table, stretching her arms over her head with a groan. "It's been a long day."
"Tell me about it," Remus said, setting a plate in front of her. The food looked far better than she'd expected—a stew, hearty and rich with chunks of tender meat and vegetables. "I've had a full day of... well, cooking and thinking about what our boy is up to at Hogwarts."
Tonks grinned, taking her first bite. "You've really outdone yourself," she said, savouring the warmth of the food. "As for work, it was the usual—tracking down leads, listening to old cases being reopened... it's getting a bit repetitive."
Remus raised an eyebrow, sitting down across from her. "No new excitement today, then?"
"Only the kind where you think you're chasing something dangerous, and it turns out to be a stray Kneazle," she said with a chuckle. "But honestly, it's fine. Keeps me on my toes."
They chatted lightly, the warmth of the meal and the comfort of each other's presence softening the edges of the day. Talk shifted to their son, currently at Hogwarts, and both shared a mix of pride and nerves about his adventures there.
Just as they were finishing dinner, a faint but unmistakable sound caught their attention—the creak of a cat flap. Both looked towards the kitchen door, puzzled. They didn't have a cat, let alone a cat flap.
"Jingles," Remus muttered under his breath. Sure enough, a sleek black cat strolled in, its blue eyes gleaming with the usual sense of purpose that belonged not to a mere animal but to an intricate illusion crafted by Rigel.
The illusionary cat stopped at Tonks' feet and let out a sharp meow. Tied to its paw was a small letter, which Tonks leaned down to untie. As she did, her fingers instinctively scratched behind the cat's ear, and it purred softly.
Remus raised an eyebrow. "You do know it's just an illusion, right?"
Tonks, without missing a beat, replied, "I know. But it's so cute." She smiled, giving the illusion one last pat before focusing on the letter.
Remus sighed, leaning back in his chair. "What does Rigel want from us now?"
Tonks unfolded the note, her eyes scanning the neat script. "He wants us to track down a necklace in Greece," she began, her brow furrowing. "Apparently, it once belonged to Herpo the Foul."
Remus's face darkened at the name, the unease palpable. "Herpo the Foul? What could Rigel possibly want with something from him? He was one of the earliest Dark Lords."
Tonks kept reading, her expression tightening. "According to Rigel, the remaining Death Eaters are after it. They think it might be key to... well, bringing him back. Somehow."
Remus's jaw clenched, and he exhaled slowly. "So, a simple search and destroy mission, then?" he asked, his tone betraying his weariness.
Tonks shook her head. "Not exactly. Rigel wants us to bring the necklace to him. He thinks he can use it to disrupt the Death Eaters' plans—throw them off course."
Remus groaned softly, rubbing his temples. "Of course, he does." He paused before asking, "And where exactly do we start?"
Tonks glanced back at the letter. "Rigel's dropped off supplies at Ruckus and Tumult's shop in Diagon Alley. There's a portkey waiting for us there, along with everything else we'll need. We're to pick it up tomorrow."
Remus leaned back in his chair, his hand running through his greying hair. "I have a bad feeling about this."
"We have to stop them," Tonks replied firmly. "If Rigel can use this to sabotage them further, we have to help. We can't just sit by."
Remus sighed deeply, knowing that once Tonks had made up her mind, there was little that could sway her. Her loyalty to the cause, and her stubbornness, were traits he'd long accepted. "First thing in the morning, then. We'll head to Diagon Alley."
Tonks smiled softly at him, standing up to embrace him from behind. As her arms wrapped around his shoulders, both the letter and the illusionary cat dissolved into thin air.
~~~o~~~
The next morning, the smell of fresh toast and eggs filled the small kitchen as Tonks and Remus sat down to breakfast. The clatter of plates and the soft hum of morning birds outside the window added to the otherwise quiet atmosphere. Tonks, her hair today a vibrant shade of purple, took a quick bite of her toast, her eyes sparkling with excitement.
"I've got a good feeling about this one," she said between mouthfuls, glancing at Remus with a grin. "Greece! We'll probably be knee-deep in some old legends and curses—exactly the kind of adventure I've been itching for."
Remus, more subdued, stirred his tea thoughtfully. He glanced at her with a soft smile, but there was a cautious gleam in his eyes. "I'm glad you're excited," he said quietly, setting down his cup. "But you know how missions involving ancient dark artefacts tend to go. We need to be careful. Herpo the Foul wasn't just any dark wizard."
Tonks waved her hand dismissively, though her smile softened at his concern. "We've faced worse, haven't we? It's going to be fine." She leaned forward, her eyes alight with determination. "It'll be an adventure, Remus."
Remus's lips twitched, but he couldn't quite shake his unease. He took a final sip of his tea, glancing at the clock. "We should get ready," he said at last, his tone resigned but steady.
Tonks finished the last of her breakfast in a few quick bites, already brimming with energy for the day ahead. "Right. Let's suit up."
They stood in silence, the usual light-hearted banter between them absent as they donned their Order robes—long, dark, and concealing. The masks came next, slipping into place with a faint click. The heavy fabric of the hoods cast shadows over their faces, adding a layer of anonymity that made them both feel a little distant from themselves, as if stepping into another life.
Tonks adjusted her mask, her eyes narrowing slightly in the mirror as her appearance shifted. Her hair darkened from its usual vibrant hues to a more subdued black. She caught Remus's eye and gave a wry smile. "We look like proper villains, don't we?"
"Fitting," Remus replied softly, a touch of grim humour in his voice. "Let's just hope we don't get mistaken for actual ones."
With that, they stepped into the fireplace, Remus casting a handful of Floo powder into the flames. "Weasleys' Wizard Wheezes!" he called out clearly, and in an instant, the green flames whooshed up around them, pulling them into the familiar, dizzying spin of Floo travel.
They emerged in a cramped back room behind the bustling joke shop. As soon as they stepped out of the fireplace, a bell chimed, soft but distinct. Tonks brushed soot from her robes and straightened up just as a familiar figure appeared in the doorway from the front of the shop.
Fred Weasley—or "Ruckus" as he was known in the Order—grinned broadly beneath his own mask as he approached them, his long red hair peeking out from under his hood. "I've been expecting you," he said, his voice as easy and playful as ever despite the serious nature of the meeting. "Jingles made sure I was well-prepared."
Tonks couldn't help but smile at his casual attitude, though the seriousness of the situation kept her grounded. "Good to see you, Ruckus," she said, watching as Fred crossed the room to grab a small wooden box from a shelf. He placed it on the counter between them with a thud.
"Right, let's see what Jingles has left for you two," Fred said, flipping open the box's lid with a flourish.
Inside, neatly arranged, were several items. Fred pulled out a pair of gloves first—thick, dark leather, but clearly reinforced with magical enchantments. "Curse-resistant gloves," he explained. "These should hold up against most nasty curses you'll come across. Jingles figured you'd need them if you're poking around old dark artefacts."
Remus examined the gloves, his brow furrowing as he nodded. "These will come in handy. Any protective layers for the robes?"
"Ah, I was getting to that!" Fred grinned, pulling out a set of fabric underlays. "Curse-resistant underlays. Slip them under your robes and they'll help ward off anything particularly nasty. Won't make you invincible, mind, but they'll give you a fighting chance."
Tonks took the underlay, running her fingers over the material. It was lightweight but felt incredibly strong. "Brilliant," she muttered, impressed.
Fred then reached into the box and produced a small, delicately carved crystal, no larger than a thumbnail. It glowed faintly in the low light of the shop, shimmering with a bluish hue. He held it up between his fingers, a grin stretching across his face.
"Now, this little thing," he began, his voice taking on an unmistakable tone of mischief, "is a bit of an experiment."
Tonks arched an eyebrow. "Oh, Merlin... What kind of experiment, exactly?"
Fred's grin widened. "Don't worry—nothing that'll explode. This is something Jingles thought might come in handy, given who you're dealing with. You know how Herpo the Foul was a Parselmouth, right? Well, it wouldn't be unreasonable to think you might encounter something—some sort of barrier, curse, or trap—that requires Parseltongue to bypass."
Tonks and Remus exchanged a glance, both considering the possibility. Ancient Dark magic often had layers of complexity, and if Herpo had left behind any protections, it wouldn't be surprising for Parseltongue to play a role.
"So, what's that crystal supposed to do?" Remus asked, eyeing the glowing object with curiosity.
Fred placed the crystal carefully on the table in front of them, leaning in with a touch of showmanship. "This, my dear friends, is a modified MystiFrame crystal. It's one of the transmission crystals used in the frame, but Jingles tweaked it. Instead of a full transmission frame, this little beauty works only with audio. You activate it by tapping twice, and it will translate any spoken language directly into Parseltongue. And," he added with a wink, "it's a one-way translation. You won't need to speak Parseltongue yourself—it does all the talking for you."
Tonks blinked. "So, it turns our words into Parseltongue?"
Fred nodded. "Exactly. You might not be able to understand Parseltongue, but if Herpo set up any kind of speech-based security in his old haunts, you won't need to know how to speak it. This will handle the heavy lifting."
Remus leaned in to inspect the crystal more closely. "That's clever," he admitted. "A safety net in case we run into any snake-related obstacles. Herpo's magic might be older and more cunning than anything else we've encountered."
Tonks, still sceptical but intrigued, reached out to pick up the crystal, watching as the soft glow pulsed in her hand. "Jingles really thought of everything, didn't he?"
"Never underestimate a Black cat," Fred quipped with a wink. "Especially that one."
Tonks chuckled, tucking the crystal into her pocket carefully. "We'll definitely keep this handy. Wouldn't be surprised if it saves us at some point."
Fred then continued, moving the box aside as he reached for the next item. He produced a small, well-crafted bag—its fabric gleaming faintly with protective enchantments. "And now for something a bit more traditional. Curse-resistant bag. Jingles assumes the necklace will be heavily cursed, so you'll need this to carry it without touching it directly. Trust me, you don't want to pick it up with your bare hands."
Tonks exchanged a look with Remus, both knowing too well the kind of curses that could be placed on ancient Dark artefacts. They were lucky to have Rigel's foresight on this one, especially given the reputation Herpo the Foul had for leaving dangerous magic behind.
"And lastly," Fred said, pulling out a small black figurine of a sleek cat. The figurine seemed to watch them with its glassy eyes as Fred handed it to Tonks. "Your portkey. It's an international one, designed to take you to Elara's Cove, a tiny wizarding village on the western coast of the Peloponnese Peninsula in Greece."
"Peloponnese Peninsula?" Tonks raised her eyebrows. "That's quite a ways off for a quick mission."
Fred nodded. "It is. But according to Jingles, that's one of the last known places Herpo the Foul visited. The locals there might know something—old rumours, legends, that sort of thing. You'll need to ask around, piece together whatever scraps of information you can find."
Remus took the portkey, holding it up to inspect it. The small figurine was intricately carved, its dark eyes gleaming faintly in the dim light. "And how do we activate it?"
"Ah, that's the fun part," Fred said with a smirk. "The activation word is 'Monile'. You say it, and the portkey will take you straight to Elara's Cove. Works in both directions too, so it'll bring you back here as soon as you're ready."
Tonks gave a nod of approval. "Efficient."
Fred clapped his hands together, stepping back. "Well, that's everything. You two are fully briefed. Now, all that's left is to wish you luck. You're going to need it."
Tonks grinned beneath her mask, her eyes sparkling with her usual bravado. "We'll be fine. Thanks for the gear, Ruckus."
Fred gave a short bow, his grin never faltering. "Always a pleasure. Now, if you'll excuse me, I've got some kids to sell Skiving Snackboxes to." With a wave, he turned and headed back towards the front of the shop, leaving Tonks and Remus alone with their mission.
Remus glanced down at the figurine in his hand, the weight of the task ahead sinking in. "Ready?" he asked, his voice low.
Tonks took a deep breath, her eyes focused and sharp. "Ready as I'll ever be."
Remus held out his hand to Tonks, his expression focused but calm. Tonks, now wearing a faint smirk beneath her hood, took his hand with a firm grip.
Remus gave a small nod. "Monile," he said clearly.
In an instant, the world lurched around them. The familiar pull of a portkey gripped their stomachs as everything spun into a blur of colour and rushing air. When they landed, the cool, salty breeze of the Mediterranean washed over them, and the soft crunch of gravel underfoot told them they'd arrived.
They found themselves at the outskirts of Elara's Cove, a quiet village nestled against the rocky western coast of the Peloponnese Peninsula. The town stretched out below them, a picturesque scene of whitewashed buildings with blue-domed roofs, lining cobblestone streets that meandered down towards the sea. Olive trees dotted the hillsides, their silver-green leaves swaying in the gentle wind, while the horizon beyond shimmered under the midday sun. The turquoise waters of the Aegean sparkled, framed by cliffs that jutted out from the shore like ancient sentinels.
The village itself seemed timeless, a place where life moved slowly, untouched by the rapid pace of the outside world. Fishermen hauled in their morning catch, while vendors peddled fresh produce in the small square. It was peaceful, but Tonks and Remus knew the tranquillity belied the dark history they had come to investigate.
"We'll cover more ground if we split up," Tonks said, her voice more businesslike now. "I'll see what I can find out among the locals. You?"
"I'll seek out the village elder," Remus replied. "He's bound to know the old legends—especially anything concerning Herpo."
Tonks nodded, her face suddenly shifting as her features morphed, her hair shortening and darkening into a sleek brunette bob. Her nose grew slightly sharper, and her skin darkened to an olive hue. With a wave of her wand, she transfigured her Order robes into a lightweight, casual outfit that looked fitting for a local merchant or wandering tourist. "I'll blend in with the locals, ask around," she said, her voice now carrying a slight accent.
Remus chuckled softly. "Always impressive."
Tonks grinned before raising her wand to her throat, muttering the incantation for the translation charm. "Better understanding of the locals might help," she said. Remus followed suit, casting the charm on himself. Their speech and comprehension would now be effortlessly translated into Greek.
With one last glance, Tonks slipped into the village, her new appearance allowing her to blend seamlessly into the crowd. Remus adjusted his hood, then began his own walk through the cobbled streets, keeping his eyes out for any signs of an elder's home or gathering place.
Tonks moved through the bustling market first, slipping into conversations with ease. As a merchant, she played her part well, engaging in light banter with locals and tourists alike. She took her time, blending in with the ebb and flow of the town's rhythm, while asking subtle questions—inquiring about myths, legends, anything that could hint at the darker side of the village's history. She learned that the townspeople were proud of their heritage but guarded when it came to the mention of anything sinister. Still, she listened, piecing together bits of information about strange, ancient happenings in the region.
Meanwhile, Remus had far less success with the locals. His hooded, scholarly appearance earned him cautious stares, and while he was polite, most of the villagers were unwilling to engage deeply with him. Eventually, after some persistence, he was directed toward the home of the village elder, a small cottage tucked away on the edge of the town near the cliffs.
When Remus arrived, he found the elder sitting outside his modest home, sipping tea beneath the shade of an old olive tree. The man was aged, his skin weathered by years of sun and sea, with a long, white beard that brushed the collar of his simple tunic. His eyes, however, were sharp and clear, observing Remus with quiet curiosity as he approached.
"Greetings," Remus began in fluent Greek, his tone respectful and calm. "I'm a scholar, visiting to study the myths and legends of this region. I've heard many fascinating stories about the history here."
The elder's expression softened at the mention of history, and he gestured for Remus to sit. "Many scholars come here," the elder said in a slow, deliberate tone. "Our village holds a rich past. Some of it... less spoken about."
Remus nodded, accepting a cup of tea that the elder poured for him. "I'm especially interested in the legends that speak of ancient dark magic," he said carefully, keeping his tone neutral. "I've come across references to Herpo the Foul. His last known whereabouts seem to point to this area."
At the mention of Herpo's name, the elder's demeanour changed. His hand, mid-motion as he raised his cup, paused. His brow furrowed, and a heavy silence fell between them. "Herpo the Foul," the elder murmured, his voice low. "That is a name we do not speak here."
Remus waited, sensing the discomfort. He set his cup down gently. "I understand if the subject is painful. I do not wish to bring up unwanted memories, but I believe it is important to understand these dark times, so that we may prevent history from repeating itself."
The elder looked at him for a long moment, eyes filled with the weight of ancient knowledge. "Herpo left his mark on this place, long ago," he said finally. "It is not something we wish to remember. His darkness touched this land—cursed it. Many of our ancestors suffered for it, and even now, the shadows of his legacy linger."
Remus leaned forward slightly, his voice soft. "I do not intend to disturb the peace of this village. But if there is anything—any knowledge you can share that might help—"
The elder sighed deeply. "We do not speak of Herpo. His name has been forgotten, and that is how it should remain. But... if you are truly here to learn, and not to meddle, I can point you in one direction."
Remus held his breath.
"The library," the elder said after a moment of silence. "It holds many ancient manuscripts. Few are permitted to access the older texts, but scholars such as yourself may find what they seek there. Be warned, though—the knowledge in those pages is dark. Not everything written there should be uncovered."
"I understand," Remus replied solemnly. "Thank you for your trust. I'll visit the library, and I promise, I will not disturb this place further than I need to."
The elder gave a curt nod, his eyes betraying the burden of years past. "Be cautious, scholar. Herpo's evil reaches far beyond the grave."
Leaving the elder's cottage, Remus walked through the village once more, his thoughts heavy with the weight of the conversation. He needed to find Tonks—there was a library to visit, and hopefully, it would hold the key to the necklace they sought.
He spotted her near the market, leaning casually against a wall, still in her disguise but giving him a knowing nod as she caught his eye.
"Anything?" she asked as he approached.
"More than I expected," Remus said, his voice low. "We need to head to the library. It might hold something on Herpo—or the necklace."
Tonks straightened, her expression sharpening. "Lead the way."
Remus rubbed the back of his neck as they left the elder's cottage, his brow furrowed in thought. "I just realised," he said, glancing at Tonks with a slightly sheepish smile, "I forgot to ask the elder where the library actually is."
Tonks stopped mid-step and blinked at him. For a moment, she stared, her expression torn between exasperation and amusement. Finally, she let out a deep sigh and rolled her eyes, though her smile betrayed her. "Honestly, Remus," she muttered, shaking her head. "You and directions. At least the village isn't that big. Shouldn't be too hard to find."
"That was my thinking exactly," Remus said, the corner of his mouth twitching.
With a shrug, Tonks turned and scanned the bustling square. Spotting a cluster of townspeople chatting near a stall, she strode over with the ease of someone who belonged there. In her disguise, no one gave her a second glance. After exchanging a few words in flawless Greek, peppered with the warm charm of a local, she soon received a set of directions with a friendly nod from the villagers.
Tonks returned, her expression triumphant. "Got it," she said, patting Remus on the shoulder. "Follow me, Professor Lupin."
Remus chuckled and followed her lead as they made their way through the winding streets of Elara's Cove. The village, with its narrow alleys and whitewashed walls, soon opened up into a quieter part of town. Set against a steep hillside, a large, imposing building stood with stone pillars lining the entrance. Its age was evident in the weathered marble, but the air of reverence around it was unmistakable. This was the library.
Before they approached, Tonks stepped into a shadowed alcove between two buildings and quickly shifted her appearance. Her hair lengthened into loose curls, darkened to a deep brown, and her clothes transformed into the modest, scholarly robes of a Greek historian, complete with an ancient-style brooch that fastened at her shoulder. She glanced at Remus. "How do I look?"
"Like you belong in Athens, debating philosophy," he said approvingly.
"Perfect," she grinned, then led the way up the stone steps and through the heavy oak doors of the library.
Inside, the library was a sanctuary of silence. High vaulted ceilings gave the room a sense of grandeur, and shelves upon shelves of ancient scrolls, leather-bound tomes, and crumbling manuscripts lined the walls. The scent of aged parchment and ink filled the air, mixed with a faint trace of incense. Only a few scholars sat hunched over their desks, bathed in the golden light of enchanted lamps.
Remus and Tonks approached the front desk where an elderly librarian, her stern face framed by wiry grey hair, sat overseeing the room with an eagle-eyed gaze. She looked up as they arrived, her sharp eyes narrowing at their presence.
Remus cleared his throat and spoke in polished Greek. "Good day. We are scholars, here to study the ancient manuscripts you hold, particularly those not readily available to the public. We understand the library contains texts of historical importance—"
The librarian looked up sharply, her eyes cold and appraising as they settled on him. Her lips twisted into a disdainful smile. "Texts of historical importance? You mean the sacred manuscripts," she snapped, her voice cutting through the hushed air of the library like a knife. "They are not for mere scholars, nor tourists pretending to be such. They are sacred. We do not grant access to outsiders."
Remus blinked, taken aback by the hostility. "I assure you, our research—"
"Is not relevant," the librarian interrupted. "I will not open the archives on a whim. Return when you've gained some respect for our customs." She turned away, her gaze already dismissing them.
Tonks, sensing things were quickly spiralling out of control, stepped forward, her expression apologetic and respectful. "Forgive my colleague," she began smoothly, bowing her head slightly. "He is not yet acquainted with the customs of Greece. We deeply respect the sanctity of these texts, and we only seek to study what is necessary for academic purposes."
The librarian glanced at her, eyes narrowing. Tonks held her breath, hoping her words had softened the woman's stance. But the librarian's eyes remained hard, her mouth pressed into a thin line. "You think flattery will gain you entry? You underestimate the guardians of this library," she scoffed, turning her attention back to the parchment in front of her. "I said no."
Remus exchanged a quick look with Tonks, his brows furrowing. This wasn't going to work—not without a little magical assistance. Subtly, he slipped his wand from his sleeve, keeping it hidden in the folds of his cloak. He met Tonks' gaze and nodded almost imperceptibly.
Tonks gave a slight, knowing smile. Then, with a subtle flick of her wrist, she slipped her wand discreetly from her pocket. Without uttering a word, she cast a silent charm, directing it towards the librarian.
The charm washed over the librarian like a ripple through still water, softening the stern lines of her face and easing the rigid set of her shoulders. She blinked, her eyes growing slightly unfocused for a moment before they settled on Tonks with a newfound warmth.
"Well," the librarian began, her voice now much less severe, "perhaps I was a bit hasty. After all, true scholars do deserve a chance to see our history… if approached with the proper respect." She pushed back her chair with a creak and stood, smoothing the front of her robes. "Follow me. But remember," she added, her tone still retaining a note of authority, "no text, manuscript, or book is allowed to leave the restricted archives."
"Of course," Remus replied solemnly, hiding his relief. "We wouldn't dream of it."
Tonks smiled graciously, adding, "We are deeply grateful for your understanding."
The librarian nodded, leading them through a narrow hallway at the back of the library. Their footsteps echoed softly in the silence, the air growing cooler and more still the deeper they went. At the end of the hall, a heavy door carved with ancient symbols loomed ahead, partially ajar. The librarian pushed it open, revealing a smaller, more intimate room lined with tightly packed shelves.
The room itself was dimly lit by flickering enchanted lamps, casting long shadows across the centuries-old scrolls and manuscripts. The air was thick with the scent of aged parchment and ink, a tangible reminder of the knowledge contained within.
"This is the private section," the librarian said, her voice now hushed, as though the chamber itself demanded a certain reverence. "Do not disturb anything you do not need. I will be nearby if you require assistance."
"Thank you," Tonks said sincerely, inclining her head in a respectful nod. Remus echoed her gesture, and the librarian left them, closing the door with a soft click. Tonks let out a quiet breath once the librarian was gone, casting a glance around the room. "Well, that could've gone worse."
Remus smiled faintly. "Indeed. Let's get to it."
They each took a seat at one of the worn wooden desks, and for the next hour, they poured over the ancient manuscripts. Some texts were indecipherable, others filled with myths and religious hymns. The deeper they delved, the more it became clear that the people of Elara's Cove—and much of Greece—were deeply religious, with a strong devotion to Hecate, the goddess of magic and the crossroads.
It was while reading one particularly detailed text on ancient rituals that Remus paused, frowning. "Tonks, look at this," he said, sliding the scroll over to her. "It's a hymn to Hecate, but more importantly, it mentions something peculiar—Herpo the Foul is listed among her followers."
Tonks raised an eyebrow, leaning in to read. "Herpo worshipped Hecate?" She drummed her fingers on the table, thinking. "That's interesting... if he was that devoted, maybe there are places tied to Hecate around here. Temples, shrines—places where he could have hidden something of importance, like the necklace."
Remus nodded, his brow furrowed in thought. "You might be right. The elder seemed reluctant to talk about Herpo, but if we approach him about Hecate, it might be a different story."
Tonks leaned back in her chair, her eyes scanning the shelves absently. "Yeah, no one seems too keen on dragging up Herpo's history, but Hecate? That's a part of their faith, their lives. The elder might be more willing to open up if we frame it that way."
Remus pushed the scroll aside and stood up, the wooden chair creaking beneath him. "Let's head back and ask the elder about Hecate. If there's a temple or important place linked to her, he'll know."
Tonks rose as well, her scholarly disguise still intact. She glanced around the room one last time before nodding. "Agreed. Hopefully, this is the lead we need."
Together, they made their way out of the archives and back into the main library, where the librarian gave them a curt nod of acknowledgement as they passed.
Remus and Tonks returned to the village elder's cottage, their steps purposeful but calm. As they approached, the elder was sitting in the same spot beneath the olive tree, his face turned towards the horizon, deep in thought. At the sound of their footsteps, he looked up, his expression neutral but welcoming.
"Back again, scholar?" the elder asked, his voice soft with age but strong with the wisdom of a man who had seen many seasons.
Remus offered a respectful nod, glancing briefly at Tonks before speaking. "Yes, we found your insights most helpful. In fact, I hoped we could ask about something else—something deeply connected to this village's history." He paused for a moment, then carefully added, "I'd like to learn more about Hecate."
The elder's face lit up at the mention of the goddess, the wrinkles around his eyes deepening as a warm smile spread across his features. "Ah, Hecate," he said, his tone reverent. "She is the goddess of magic, of the moon, and of the crossroads. The protector of witches and all who walk the path of mystery." He leaned forward slightly, his eyes glinting with passion as he continued. "We are her devout followers here. Since the time of our ancestors, Hecate has watched over this land. Our village has always honoured her, and it is her favour we seek for protection, guidance, and strength."
Remus listened intently, nodding as the elder spoke. He glanced sideways at Tonks, who waited patiently, her eyes sharp with focus. When the elder paused to sip his tea, Tonks leaned in slightly, her voice gentle and curious. "You must have places of worship for Hecate nearby, yes? Sacred spaces where the villagers go to honour her?"
The elder's smile broadened, pride shining in his eyes. "Indeed, my dear. There is a temple, not far from here. It sits at the foot of the mountains, just beyond the olive groves. Every day, many of our villagers make a pilgrimage there, bringing offerings to Hecate—flowers, food, herbs. We offer these gifts to show our devotion, and in return, she keeps the darkness at bay."
Tonks and Remus shared a brief glance. That temple was definitely a place they needed to investigate. Herpo's connection to Hecate couldn't be a coincidence, and if Herpo had left any traces behind, that temple might hold the key.
"Would it be possible for us to visit this temple?" Remus asked, his voice still respectful. "We'd like to learn more about the practices of your village and the significance of Hecate in the lives of your people."
The elder nodded, but his expression became serious. "You may go, yes, but be cautious. The temple is not a place to take lightly. You won't reach it before nightfall, and Hecate's temple is not a place to seek shelter for the night. Her presence there is strong, and she does not welcome those who are not devout."
Tonks raised an eyebrow at that, though she said nothing for the moment. The elder continued, "You must be sincere in your reverence for Hecate if you wish to enter her sacred space. Those who go without proper respect… well, let's just say they do not return the same."
Remus inclined his head, hiding his unease at the elder's words. "Thank you for the warning, and for your guidance," he said. "Could you give us directions to the temple?"
The elder nodded and proceeded to describe the path in detail—how they would need to follow the main road out of the village, cut through the olive groves, and then ascend a narrow trail winding along the base of the mountains. His voice carried an air of solemnity as he finished, "Remember, the temple is not a place for resting. And tread carefully—for Hecate, though powerful, is not merciful to those who stray from the path of devotion."
Both Remus and Tonks thanked the elder sincerely for his time and wisdom before turning to leave. Once outside, Remus sighed softly, the cool evening breeze ruffling his cloak. "Well, that was certainly… enlightening," he said, casting a glance at Tonks.
"To say the least," Tonks replied. She paused for a moment, then continued, "We should head to the temple. Now."
Remus frowned slightly. "Now? The elder said we won't make it before nightfall. He seemed pretty clear about the risks of being there after dark."
"Exactly," Tonks said with a sly smile. "No one will be there to worship at this hour. If we go now, we won't have to worry about blending in with the villagers. We can snoop around without drawing attention."
Remus frowned, glancing at the fading sky. "True, but what if someone spots us heading up there? The locals will get suspicious if they see strangers approaching the temple this late. We need to avoid being seen altogether."
Tonks considered this for a moment, then her eyes brightened. "I've got an idea," she said. "I can use my Metamorphmagus abilities to transform into a little egret. I'll fly ahead and keep an eye out. When I spot anyone coming back from the temple, I'll give you a signal so you can hide under a Disillusionment Charm."
Remus raised an eyebrow. "A little egret? Not bad. They're common here, and no one would think twice about seeing one flying around. You're sure you can manage it?"
Tonks grinned, a glint of excitement in her eyes. "Oh, I'm sure. I've been itching to try something new. Besides, it's safer than us trudging up there and risking exposure."
With a sigh, Remus nodded, relenting to her plan. "All right, then. Just be careful, and let's get going."
They began walking in the direction the elder had indicated, the winding road taking them out of the village and toward the olive groves. As they moved further away from the bustling heart of Elara's Cove, Remus glanced at Tonks. "Do you think there's any truth to what the elder said? About the temple not welcoming those who aren't devout?"
Tonks shrugged, her expression thoughtful. "Could be superstition. A way to keep people away from the temple at night. Or," she added after a moment, "it could be something more—protective spells, wards designed to keep outsiders at bay. Either way, we should be on our guard."
Remus nodded, his mind turning over the possibilities. "If Herpo the Foul was connected to Hecate, and if that temple is as sacred as the elder says, it might be warded against more than just intruders."
"Exactly," Tonks said, her voice steady. "We don't know what we're walking into, but we'll have to be cautious. Dark wizards like Herpo didn't leave things lying around unprotected."
Remus nodded, his eyes scanning the path ahead as it grew narrower, the olive groves around them casting long, tangled shadows in the twilight. The mountains loomed distantly, shrouded in the deepening dusk. The air was thick with the scent of the sea, mingling with the earthy aroma of the groves, lending the evening an almost mystical quality.
"All right," Tonks said, taking a deep breath as she prepared for what they had discussed. "I'll fly ahead and keep watch."
Without further hesitation, she closed her eyes, concentrating for a moment. Then, before Remus's eyes, her form began to change. Her body shrank, her arms morphed into wings, and her clothing disappeared into a covering of white feathers. In a few moments, she had transformed into a little egret, with snowy plumage and elegant, slim legs.
The egret blinked up at Remus with bright eyes, giving him a quick nod. With a flutter of her wings, Tonks took off into the darkening sky, soaring silently over the treetops. Remus watched her go, already scanning his surroundings for a place to take cover if needed. He continued walking carefully, now relying on Tonks's signal to guide his next steps.
They were getting closer to the temple now. Whatever secrets it held—whether of Herpo, Hecate, or both—would soon be revealed.
~~~o~~~
The walk through the countryside of the Peloponnese Peninsula was long but tranquil. Yet, as night drew closer, the peaceful landscape began to take on a more mysterious, almost ominous, atmosphere. The path wound through olive groves and wild, untamed hills, narrowing and growing uneven as they pressed on. The cool air carried the scent of the earth and the distant sea, mingling into an intoxicating, ancient aroma. Above them, the sky deepened into twilight, the first stars piercing the canopy of fading light.
In the growing dusk, the olive trees loomed, their gnarled branches casting twisted shadows across the path. The silvery leaves rustled softly in the wind, whispering secrets as Remus moved cautiously forward. The distant sounds of the village slowly faded, leaving only the hoot of an owl and the faint murmur of a breeze as it swept through the hills.
Overhead, the small form of a little egret—Tonks in disguise—glided silently on the evening currents, her keen eyes scanning the path ahead. Remus moved steadily, staying near the edges of the trail, ready to hide at a moment's notice.
The terrain gradually steepened as they approached the base of a mountain, the path becoming more rugged and treacherous. As they climbed, the temple of Hecate began to emerge in the distance, its outline barely visible in the deepening twilight. A faint sense of anticipation crackled in the air.
Suddenly, Tonks, still in her egret form, swooped lower, her wings catching the air as she circled back toward Remus. She let out a soft cry, sharp and clear—a signal they had agreed upon in case of approaching locals.
From up the path, faint voices drifted through the air. A group of villagers was descending from the temple, their quiet conversation punctuated by the crunch of their footsteps on the rocky ground.
Remus quickly scanned his surroundings and spotted a cluster of olive trees nearby. Moving swiftly, he slipped behind one of the trunks, the rough bark pressing against his back as he raised his wand. He then cast a disillusionment charm over himself. His form blurred and then vanished, blending seamlessly with the dappled shadows of the trees.
Tonks, satisfied that Remus had hidden, alighted on a branch nearby, her snowy plumage nearly indistinguishable in the dim light. She watched as the group of villagers—men and women clad in dark robes—made their way down the path, their heads bowed and murmuring softly in what sounded like prayer. Each of them clutched small offerings, symbols of their devotion to Hecate.
Remus held his breath, keeping perfectly still as the group passed mere feet from his hiding spot. He could feel his heart thudding against his ribcage, the tension in the air thick as he waited. One of the villagers paused, glancing around as though sensing something amiss. Remus gripped his wand, preparing to cast a spell if needed, but after a brief hesitation, the villager turned and continued down the path with the others.
The group moved on, their figures fading into the darkness behind them. Remus let out a slow, silent exhale, his body relaxing just a fraction.
Above him, Tonks took flight once more, giving a soft call—the all-clear signal. Remus lifted the Disillusionment Charm and stepped out from behind the tree, his eyes scanning the path ahead. He gave a slight nod in the egret's direction, acknowledging the successful warning.
With the immediate danger passed, they continued on their way. The temple was now within reach, just a few more winding turns up the mountainside. As they pressed forward, the sense of unease grew stronger, the weight of ancient magic hanging thickly in the air. They were close, and every step now brought them deeper into Hecate's domain.
Set against the darkening hillside, the Temple of Hecate stood like a sentinel over the landscape. Ancient and majestic, it had clearly withstood the test of centuries. The stone was weathered, worn smooth by time, but there was an undeniable magic that clung to it—a faint, silvery glow that seemed to pulse from the stones themselves. Tall, slender columns framed the entrance, carved with intricate symbols, most of which appeared to be serpentine in nature. At the temple's apex, a crescent moon was etched into the stone, shimmering faintly in the dark. Vines snaked around the pillars, as though nature itself sought to embrace the magic of the place.
Tonks landed gracefully on the ground, her wings folding in as she transformed back into her human form. Her snowy feathers melted away, replaced by her cloak and dark hair. She straightened up, brushing dirt off her robes before turning to Remus. They exchanged a brief glance, the weight of the temple pressing down on them. This was no ordinary place of worship. Magic thrummed through the air, as though Hecate herself still watched over this sacred ground.
They climbed the final steps to the entrance, their footsteps echoing in the stillness. The doors, ancient but sturdy, opened with a low creak, revealing the interior of the temple.
Inside, the atmosphere became almost suffocating, the air thick with a dark, ancient magic that wrapped around them like a heavy cloak. The walls seemed to pulse with a life of their own, each stone emanating a faint, disorienting hum. Whispers slithered through the chamber, brushing against their minds, urging them to turn back, to leave this place that was not meant for them. The voices were faint, unintelligible yet insistent, like a thousand murmured warnings from the past.
Tonks shivered as they moved further in, her eyes darting warily around the dimly lit chamber. The enchanted torches lining the walls flickered violently, casting long, twisting shadows that danced across the stone floor. High above them, the ceiling arched into darkness, the edges of its carvings lost in shadow. Delicate chains hung down from the ceiling, adorned with charms and talismans that swayed rhythmically, though there was no wind. It was as if the temple itself was alive, breathing around them, and aware of their every step.
"Do you feel that?" Remus muttered, his voice low and tense. "The magic here... it's strong. It's like it's pushing against us, trying to drive us out."
Tonks nodded, swallowing hard. "This must be what the elder warned us about," she replied, her voice barely above a whisper. "And I think we've found the right place. Magic like this—it's ancient, untouched for centuries." She paused, glancing around the chamber warily. "If a dark artefact has been sitting here for hundreds of years, it would explain why the entire temple feels... corrupted."
Remus nodded grimly. "Then we're definitely on the right track," he said, tightening his grip on his wand. "We need to stay focused. This place isn't going to give up its secrets easily."
The whispers grew louder for a moment, as if in response, tugging at the edges of their resolve, filling the chamber with a sense of foreboding. But they pressed on, determined to uncover whatever dark secrets lay hidden within the depths of Hecate's temple.
At the far end of the temple stood a grand altar, adorned with offerings: flowers, fruits, and small trinkets left by worshippers. Behind the altar, a large stone statue of Hecate loomed, her three faces carved with expressions of mystery, wisdom, and power. In one hand, she held a torch, its light flickering with enchanted fire. In the other, she clutched a key, symbolic of her dominion over the underworld and hidden knowledge.
The walls of the temple were covered in murals, each telling stories of Hecate's influence—her role in guiding witches, her control over the moon, and her connection to dark, ancient magic. Every inch of the temple radiated her presence.
Tonks and Remus split up without another word, both instinctively knowing they needed to search every corner and detail of the temple for clues. Remus moved to examine the altar and surrounding carvings, while Tonks began inspecting the walls, her sharp eyes scanning the murals for anything out of place. Despite the obvious reverence of the temple, they both knew there was something darker hiding here—something connected to Herpo.
It was Remus who first spotted it.
On one wall, partially obscured by shadows, was a large mural that stood out from the others. He stepped closer, his eyes narrowing as he took in the details. The mural was a vivid depiction of serpents, coiled and intertwined in a mesmerising, almost hypnotic pattern. At the centre of the mural stood Hecate, her three faces serene but commanding, with glowing eyes. Around her, enormous serpents twisted—basilisks, unmistakable in their terrifying grandeur. Their eyes were depicted in vivid green, almost as though they were alive, watching whoever dared look upon them.
"Tonks," Remus called, his voice low but urgent.
Tonks was at his side in moments, her gaze following his to the mural. Her breath caught in her throat as she studied it. "Basilisks," she muttered. "Hecate and basilisks. This can't be a coincidence."
"Exactly," Remus said, running his fingers over the edges of the mural. "Herpo created the first basilisk, didn't he? This mural... it's not just about Hecate's power. There's something more here. A connection."
Tonks stepped closer, examining the wall with a more critical eye. "You're right. And look here..." She pointed to the edges of the mural. Unlike the other walls, which were crumbling with age, this one seemed newer, or at least better preserved. The stone was smoother, less worn, and there were faint lines of enchantment etched into the surface.
"I think this section is hiding something," Tonks said. "Jingles gave us that crystal, didn't he? The one to help us speak Parseltongue?"
Remus nodded. "Good thinking."
Tonks reached into her pocket and pulled out the crystal, a small, unassuming object that glowed faintly in her palm. She tapped it twice with her wand, and a soft hum filled the air as it activated. Holding it up to her mouth, she spoke a command: "Open."
Her voice echoed in the temple, but nothing happened. She frowned and tried again. "Reveal."
Still, nothing. The wall remained unmoved, the serpents in the mural as still as stone.
"Show us the way," Tonks said, her voice edged with frustration. But the wall did not respond.
Remus crossed his arms, his brow furrowed in thought. "It's more complex than a simple command," he murmured. "Herpo was a master of dark magic—he wouldn't have hidden something this important behind simple words. There's got to be a more complicated passphrase, something tied to Hecate or the basilisk connection. Maybe there's another clue somewhere in the temple."
Tonks nodded, her gaze fixed on the serpentine mural as an idea struck her. "We need to think like Herpo," she muttered, holding the crystal up to her lips. With a steady breath, she whispered into it, "Show us the key."
The crystal glowed faintly, its magic activating and transforming her words into a low, hissing incantation. The sound slithered through the air, echoing off the walls. The serpents on the mural seemed to shiver at the command, their stone eyes briefly glinting with an eerie light.
A soft rumble emanated from the base of the wall. Remus stepped back, eyes widening as a small section of stone near the base of the mural shifted, revealing a hidden compartment. Inside, something shimmered faintly in the dim light.
Tonks knelt and carefully reached into the alcove, drawing out a rolled-up piece of parchment. The paper was ancient, its edges frayed and yellowed with age, but the ink was still dark and legible. She unrolled it slowly, revealing the lines of a prayer written in archaic Greek script.
"Remus," she called, holding up the parchment. "I think I've found something."
He approached, his eyes narrowing with curiosity as he took the parchment from her. His lips moved silently as he scanned the text, translating it quickly. It was a prayer to Hecate, filled with reverence and requests for guidance and protection. His brow furrowed as he pieced together the words.
"A prayer to Hecate," Remus murmured, his tone thoughtful. "This might be it."
Tonks nodded, her eyes still on the mural. "It's worth a shot," she said. "Try saying it in Parseltongue. Those snakes—they're the key to whatever is hidden behind this wall."
Remus hesitated only for a moment before nodding in agreement. He activated the crystal once more, its soft hum filling the air. Holding it up, he recited the prayer in a steady, clear voice:
"Great Hecate, goddess of the moon, guardian of the crossroads,
Guide us with your flame, protect us with your shadows,
Unlock the paths of wisdom, and reveal what lies hidden,
For in your name, we seek the ancient truth."
As he spoke, the crystal translated his words, hissing them in Parseltongue. The serpent-like sounds filled the chamber, an eerie, slithering cadence that echoed off the ancient stone walls. For a moment, nothing happened.
Then, slowly, the snakes depicted on the mural began to writhe and shift. Their coiled bodies came to life, moving across the wall in an intricate dance. They slithered together, forming a large, arched doorway. The stone beneath them groaned as it split open, revealing a dark passageway leading down into the earth.
Tonks and Remus exchanged a glance, a mix of excitement and trepidation passing between them. "Well," Tonks said, her voice steady despite the thrill in her eyes, "looks like we've found our way in."
Together, they stepped through the archway and descended into the hidden chamber beneath the temple. As they walked deeper into the passage, the air grew colder, the faint scent of ancient stone and magic thickening around them. The tunnel led them down a spiral staircase, carved into the rock itself, before opening into a massive, circular chamber.
The chamber was breathtaking—an ancient sanctuary devoted to Hecate, rich with both history and magic. The high, vaulted ceiling soared above them, adorned with faint constellations painted in shimmering silver. These stars glowed softly with an ethereal light, casting an otherworldly luminescence over the entire chamber. It was as if the night sky itself had been captured within the temple, the constellations above pulsing in harmony with the magic that filled the air.
The walls were lined with intricate carvings of Hecate in her many forms. In one depiction, she stood as the witch, her hands raised in a casting gesture, surrounded by swirling tendrils of magic. In another, she appeared as the warrior, cloaked in darkness, wielding a spear of glowing fire. And finally, as the goddess of the moon, she was depicted holding a crescent-shaped staff, her three faces gazing out in different directions as if she watched over every corner of the room. Her presence was felt in every stone, every etching—a testament to her power and influence.
At the centre of the chamber lay a vast circular mosaic, its craftsmanship ancient but still pristine. The mosaic depicted the three phases of the moon—the waxing crescent, the full moon, and the waning crescent—encircled by coiling serpents. The serpents were immense, their bodies curling gracefully around the lunar symbols, their eyes glowing faintly with a soft green light that flickered in the dim atmosphere. These serpents were not just symbols; they exuded power, their presence tied deeply to Hecate's dominion over magic and the mystical.
Yet, what drew their attention most was the continuation of the snake mural from the upper chamber. It stretched along the far wall, a vast and detailed mural of serpents interwoven with Hecate's symbols. This time, the serpents were even larger and more defined, their scales shimmering faintly as if alive. Their bodies coiled around the same symbols—the Crossroads, the Torch, and the Crescent Moon—but here, they were presented with more complexity. Each serpent's head was turned toward the centre of the chamber, as if guiding them to something deeper, more significant. Their eyes, inlaid with glittering gemstones, seemed to follow every movement Remus and Tonks made, as though the mural itself was watching them.
The serpents were not the only striking feature of the mural. Beneath Hecate's three faces, the tails of the serpents wrapped around a basilisk, its body coiled tightly. The basilisk's eyes, like the serpents', gleamed with malevolent energy, a reminder of Herpo the Foul's dark legacy. This connection to Herpo was undeniable, the imagery of the basilisk binding Hecate's sacred space with the dark history of the ancient Dark wizard.
At the edges of the chamber, statues of stone guardians stood, their expressions fierce and protective. Each guardian was sculpted with precise detail, their bodies adorned with Hecate's symbols—crescent moons, torches, and serpents coiled around their arms and legs. Each statue held a weapon in its stone grip: one wielded a sword engraved with runes that flickered with faint light, another held a spear poised to strike, a third clutched a bow with an arrow notched, and others carried a sickle, dagger, and staff. The weapons, though stone, glimmered faintly, indicating they were enchanted and ready for battle if provoked.
The atmosphere was thick with magic, the weight of Hecate's dominion palpable. They both knew this was more than just a place of worship—it was a sanctuary of power, and somewhere in this chamber, the answers they sought lay hidden.
"This place is incredible," Tonks whispered, her eyes wide as she took in the ancient details. "Hecate's influence is everywhere."
Remus nodded, though his attention was drawn to the statues. Something about them put him on edge. "Be careful," he muttered. "These statues—"
Before he could finish, the air around them shifted. The temperature in the chamber dropped sharply, and with a deafening groan, the stone statues began to move. Slowly at first, their limbs creaking as the enchantments within them awakened. Then, with a sudden surge of motion, their stone weapons began to glow with powerful magic, casting eerie light across the chamber.
"Remus," Tonks warned, drawing her wand as the statues stepped down from their pedestals, advancing on them with deliberate, menacing intent.
Remus barely had time to react as the first statue—a hulking figure wielding a sword—swung at him with brutal force. He dodged to the side, the stone blade slicing through the air just inches from his chest. Gritting his teeth, he raised his wand, eyes sharp with focus.
Tonks, moving with swift precision, aimed her wand at the spear-wielding statue and shouted, "Reducto!" The blast struck the stone figure's chest, but it barely staggered, its glowing spear continuing its relentless assault. She sidestepped another thrust, frustration flashing in her eyes.
"These things don't go down easy!" she muttered, ducking just in time to avoid a swing.
Remus flicked his wand towards the sword-wielding statue. "Confringo!" he shouted, sending a blast of fire towards it. The explosion knocked the statue back a step, but it recovered almost instantly, its glowing eyes fixed on him as it raised its sword again.
Tonks moved quickly, sidestepping the spear thrust at her and sending a barrage of hexes at the statue with the bow, which had drawn its arrow and was aiming at her. "Protego!" she cried, just in time to block the magical arrow that exploded against her shield with a flash of light. "These things are tough!"
Remus barely managed to dodge another swing of the stone sword before casting a quick Disarming Charm at the dagger-wielding statue, but the spell seemed to have little effect. "Keep moving!" he shouted. "We can't let them surround us."
Tonks rolled to the side as the sickle-wielding statue charged at her, its weapon gleaming with dark energy. She spun on her heel and fired off a powerful Reductor Curse. "Reducto!" The curse struck the statue in the chest, cracking its stone armour, but it kept coming, relentless in its assault.
Remus found himself dodging blows from two statues at once, the staff-wielding guardian now joining the fight. With a sharp twist of his wand, he conjured a swirling gust of wind, pushing the two statues back long enough to catch his breath. "We need to take them down!" he called to Tonks.
"On it!" she replied, her eyes narrowing as she focused on the statue with the spear. "Depulso!" She sent a forceful blast toward the spear-wielding guardian, knocking it into the statue with the bow. The two stone figures collided, their glowing weapons clashing as they stumbled to regain their balance.
Taking advantage of the moment, Remus aimed his wand at the cracked sickle-wielding statue. "Diffindo!" he shouted, sending a precise cutting spell through the air. The crack in the statue's chest widened, and with a deafening crash, the stone figure shattered, its pieces scattering across the chamber floor.
"One down!" Tonks called, dodging another arrow before launching a series of Stunners at the staff-wielding statue. Her spells slowed it down, its movements becoming sluggish as the magic coursing through it weakened.
Remus turned his attention to the sword-wielding statue, which lunged at him again. He raised his wand. "Bombarda!" The explosion rocked the chamber, and the statue crumbled under the force, its sword falling to the ground with a clang.
With two of the statues down, Tonks and Remus pressed their advantage. Tonks aimed another Blasting Curse at the bow-wielding statue, sending it flying back into the wall where it shattered on impact. "Three!"
The remaining statues, weakened by their earlier attacks, were no match for the combined assault of Tonks and Remus. Within moments, the last of the stone guardians fell, their glowing weapons flickering out as the magic that animated them faded.
Breathing heavily, Tonks lowered her wand, her chest heaving as she surveyed the shattered remains of the statues. "Well," she said between breaths, "that was fun."
Remus wiped sweat from his brow, his expression weary but relieved. "Minimal injuries," he muttered. "I'll take that as a win."
They stood in the centre of the chamber, surrounded by the broken remains of the stone guardians. The silence that followed was almost unnerving after the chaos of battle.
Inside the ancient chamber, surrounded by the shattered remains of the stone guardians, Remus and Tonks caught their breath. As the dust settled, they spotted something half-hidden in the shadows: an ornately carved chest resting against the far wall. Its intricate designs glimmered in the dim light, revealing a story older than the chamber itself. The chest was adorned with symbols—the Crossroads, the Torch, and the Crescent Moon—all of them glowing faintly with magic, their meaning clear to any devotee of Hecate.
Tonks approached first, crouching in front of the chest. "This must be it," she murmured, running her fingers along the intricate Greek motifs etched into the stone and wood. Even through her curse-resistant gloves, she felt a tingling sensation—an unmistakable pulse of dark magic that made her skin prickle. She inhaled sharply, her eyes narrowing. "There's something powerful in here," she said, glancing back at Remus. "I can feel it, even through these gloves. The necklace must be inside."
Around the symbols, faint runes glowed softly, reacting to their proximity as if guarding the secrets contained within the chest.
Remus joined her, his eyes narrowed as he studied the carvings. "These symbols... they represent the three aspects of Hecate," he said quietly, pointing to each in turn. "Crossroads, Torch, Crescent Moon. And look—these runes. They're ancient Greek."
Tonks nodded. "The puzzle's tied to these symbols. But the chest is locked—magically." She glanced down at the pedestal directly beneath the chest. Embedded in it were three rotating discs, each bearing one of Hecate's symbols, along with three candleholders arranged in a triangular formation around it.
Remus crouched down to get a better look at the pedestal. "There's something more to this," he murmured, "these rotating discs… they need to be aligned somehow."
Tonks stood and wandered over to the wall, her eyes scanning the snake mural once more. She noticed the way the serpent's gemstone eyes seemed to be fixed on the chest, subtly pointing toward the symbols. "Remus, I think the mural's connected to the puzzle. Look at where the eyes are focused."
Remus followed her gaze and nodded, returning to the chest. "We need to understand what the runes say," he muttered, and began translating the inscription aloud:
"At the crossroads of night and light,
Ignite the path to reveal the sight.
Balance the flames beneath the moon,
Align the symbols, the key is hewn."
Tonks straightened up, her eyes thoughtful. "Sounds like we need to light the candles in a certain order," she mused, eyeing the candleholders. Each one held a candle—silver, black, and white. "It mentions night and light, and balance…"
Remus nodded. "Hecate's symbols are tied to these concepts. The silver candle represents the Crescent Moon, the black for the Crossroads, and the white for the Torch. But which order?"
Tonks glanced down at the floor. Something shimmered near the pedestal. "Wait, look!" She raised her wand, casting "Revelio" with a fluid motion. The floor beneath them glowed softly, revealing a celestial map etched into the stone. Stars and constellations flickered to life around them, aligning with the symbols on the pedestal. The map showed constellations linked to the three symbols: the Crossroads aligned with Orion, the Torch with Lyra, and the Crescent Moon with Taurus.
"The map's telling us the order," Tonks said, a spark of excitement in her voice. "We light the candles in the order of the constellations' rising positions."
"Silver, black, white," Remus confirmed, nodding.
Tonks moved swiftly to the candleholders. With a flick of her wand, she lit the Silver Candle first. A soft, mystical glow filled the chamber, illuminating the Crescent Moon symbol on the chest. Next, she lit the Black Candle, representing the Crossroads. The light from it cast long shadows, and the second disc on the pedestal began to glow. Finally, she lit the White Candle, and the Torch symbol illuminated brightly. The pedestal responded, each of the symbols now faintly glowing.
Remus moved to the discs, his brow furrowed in concentration as he rotated the first disc to align with the Crescent Moon. The disc clicked into place with a soft hum. Next, he turned the second disc to align with the Crossroads, and finally, the third to match the Torch. As each disc aligned, a low, resonant chime filled the room, the magic within the puzzle reacting to their movements.
The pedestal slowly began to rotate, the symbols glowing brighter as it synchronised with the celestial map above. The runes surrounding the chest lid flared to life, and the ground beneath their feet trembled slightly as the locking mechanism disengaged.
Remus recited the final incantation from the runes in a soft, reverent voice:
"Hecate, guardian of the night,
Reveal the path and grant us sight. "
With a loud click, the chest's lid lifted on its own, revealing the contents inside. Both of them stepped closer, peering into the chest with bated breath.
There, resting atop a bed of dark velvet, was the Necklace of Hecate. It was a stunning piece of ancient craftsmanship—an amulet in the form of a coiled serpent, its eyes glittering with emeralds. The body of the snake wrapped around a crescent moon, and at the centre was a torch, intricately carved from shimmering obsidian. Symbols of Hecate were engraved along the chain, their magic still pulsing faintly, as if the necklace had been imbued with ancient spells long forgotten by time.
Tonks reached out, her fingers hovering over the necklace. The ancient piece shimmered faintly in the dim light, its serpentine design almost hypnotic. For a moment, she hesitated, drawn to the intricate symbols of Hecate entwined with the coils of the serpent. Then, a soft whisper filled her mind, like a distant voice carried on a cold breeze.
"Put it on... you are worthy... wear it, and power shall be yours..."
The words slithered through her thoughts, coaxing and alluring. A strange warmth spread through her fingers, even through the curse-resistant gloves, urging her to grasp the necklace and claim it as her own. For a heartbeat, Tonks felt an inexplicable desire to obey, to place the necklace around her neck and embrace whatever magic it promised.
But then, years of Auror training kicked in. With a sharp breath, she snapped out of the trance, jerking her hand back as if she had nearly touched fire. "It's... beautiful," she muttered, shaking off the lingering effects of the dark magic, "but cursed, no doubt."
Remus, watching her warily, nodded. "Right," he said, his eyes fixed on the necklace. He raised his wand, not willing to take any chances. "Let's handle this carefully."
With a flick of his wrist, he cast a Levitation Charm. The necklace floated gently upward, its dark aura pulsing as if aware of its capture. Remus guided it cautiously through the air and into the mouth of the curse-resistant bag. As the necklace settled inside, he muttered an incantation, magically sealing the bag to ensure it remained securely closed and contained.
He glanced at Tonks, noting the tension in her face. "Our mission is nearly done," he said, his voice carrying both relief and caution. "Now all that's left is to get this back to Jingles safely."
Tonks nodded, eyeing the ancient temple walls around them. "The magic in here is strong, too strong for us to risk activating the portkey inside. Let's head out first."
With a final glance at the now-quiet chamber, they made their way up the winding stairs and out of the temple. The air outside was cool and crisp, the night sky now fully blanketed in stars. They paused on the stone steps, both of them feeling the weight of another dangerous mission behind them.
Tonks turned to Remus, her eyes softening. Without a word, she stepped closer, wrapping her arms around his neck. "We did it," she whispered, her voice filled with quiet triumph.
Remus smiled, pulling her into a deep kiss, a rare moment of victory shared between them. They had survived yet another ordeal, and though danger loomed around every corner, for now, they had each other and their success.
After a moment, they broke apart, breathless but smiling. "Let's not linger," Remus said, pulling out the small black cat figurine, their portkey. Holding it up, he gave Tonks a final nod before speaking the activation word: "Monile."
The familiar pull of the portkey gripped them, and in a swirl of wind and magic, they were transported back to the hidden Floo point in the back room of Weasleys' Wizard Wheezes.
As they landed, slightly unsteady from the trip, a familiar voice called out. George Weasley—or Tumult, as the Order knew him—stepped into view. "Back in one piece, then?" he asked with a grin, eyes gleaming with curiosity. "Everything go alright?"
"More or less," Tonks replied, brushing some soot from her cloak. "Harder than expected, though. That temple wasn't exactly welcoming."
Tumult chuckled. "Good job. Jingles is probably already waiting for you—he's got eyes and ears everywhere, that one. Best not keep the boss waiting." With a wink, he headed back to the front of the store, leaving them to their next task.
Remus exchanged a glance with Tonks, and without further delay, they stepped back into the Floo, calling out the destination: Black Castle.
They arrived in the grand sitting room of Black Castle, the familiar yet eerie grandeur of the ancient stronghold surrounding them. No sooner had they dusted themselves off than Kreacher appeared, bowing low, his large, bat-like ears twitching. "The Master has been expecting you," Kreacher rasped, his voice as gravelly as ever. "Follow me."
The house-elf led them through the castle's shadowed corridors, which seemed to stretch on forever. When they reached the Lord's Study, Tonks and Remus paused, noting the room had changed significantly since they'd last been there. It was now a vast, circular space, with multiple floating MystiFrames showing live feeds from all over Wizarding Britain—and beyond. The flickering screens displayed everything from bustling magical markets to shadowed corners of dark alleyways, all under the watchful eye of the Order's leader.
At the centre of the room stood Rigel Black, his sharp features illuminated by the glow of the MystiFrames as he watched one of the screens intently. Hearing them enter, he turned, his eyes brightening as he moved towards them with open arms. "Cousin," he greeted warmly, pulling Tonks into a tight hug. She embraced him in return, clearly happy to see him.
After they broke apart, Rigel's eyes shifted to Remus, concern flickering across his face. "You both look well. Any trouble?"
"Minor injuries," Remus replied, offering a small smile. "Nothing we can't handle."
He handed Rigel the curse-resistant bag, and Rigel immediately peered inside. His face lit up with a grin as he saw the necklace. "The Necklace of Herpo," he murmured, the excitement in his voice barely contained. "Let's hope this is the Horcrux we've been searching for."
Remus and Tonks both frowned, the weight of Rigel's words sinking in.
"Unfortunately," Rigel continued, "the Death Eaters have managed to get their hands on another dark artefact belonging to Herpo. If this isn't the Horcrux and they have it… they'll try to revive him."
Tonks' face grew grim. "How long will it take you to figure out if this is the Horcrux?"
Rigel looked down at the necklace, his expression focused. "A few days, at most. If it is, I'll destroy it immediately. If not..." He trailed off, his sharp mind already calculating. "I'll figure out its true purpose and see if we can use it against the Death Eaters. Either way, we'll gain something from this."
"Thank you," Tonks said, relief evident in her voice. "It's good to know we're still one step ahead, however small."
Rigel gave them a small smile. "You've done an excellent job, as always. Take some time to rest—you've earned it. But stay alert. If I find another lead on Herpo's dark artefacts, I'll need you both."
Tonks, ever the optimist, grinned and gave a mock salute. "We'll be ready when you need us. Always for the cause."
Remus nodded, though his enthusiasm was more tempered. "We'll be prepared," he said, his voice calm but resolute.
Rigel chuckled softly. "I know you will." He gave them one last look, then turned back to the MystiFrames, his mind already racing with plans.
Tonks and Remus made their way back to the Floo, the adrenaline from the mission finally beginning to wear off. As they stepped into the fireplace, Tonks leaned into Remus with a tired but satisfied smile.
"Home?" she asked.
"Home," Remus agreed, and with a swirl of green flames, they disappeared.
