Stat Sheet of Chapter 2:
Status:
Name: Hiroshi Kokoro
Age: 0 (Day 3)
Sex: Male
Title: [Male Fairy of Weather]
Class: [Locked; Lvl 10]
Status: [None]
Affiliation: [None]
Race: [Fairy (Touhou) - Weather Fairy]
Occupation: [The Gamer]
Level: 8
Experience: 2025/3200
HP: 900/900 (50)
SP: 900/900 (50)
MP: 2860 (50) (10%): 3146/3146
KI: 210 (10%): 231/231
PE: 660 (10%): 726/726
Phy. Res: 28
Mag. Res: 94
Ki. Res: 28
Psy. Res: 94
HP Regen: 30/Min
SP Regen: 30/Min
MP Regen: 94/Min
KI Regen: 28/Min
PE Regen: 94/Min
STR: 26 (10%, 1%): 29
END: 14 (10%): 15
VIT: 13 (10%): 14
DEX: 24 (25%, 56%, 2%, 1%): 44
INT: 30 (25%, 10%, 10%): 44
WIS: 31 (25%, 25%): 47
CHA: 21 (25%, 25%): 32
LUK: 16
Affinity: [Wind: 4, [Lightning: 5, [Water: 3, [Ice: 1]
Stat Points: 20
Currency: 文 (Mon) - 16,930
Affinities:
[Wind Affinity] - [4/100] (0/400)
Description: You possess a natural affinity towards the element of the winds, granting you the ability of easier control over wind and air.
-Passively decrease damage taken from Wind-based attacks by 5%
-Passively increase Wind [Skills] by 5%
-Passively increase [EXP] for Wind [Skills] by 25%
[Lightning Affinity] - [5/100] (0/800)
Description: You possess a natural affinity towards the element of lightning, granting you the ability of easier control over lightning and electricity.
-Passively decrease damage taken from Lightning by 5%
-Passively increase Lightning-based [Skills] by 5%
-Passively increase [EXP] for Lightning-based [Skills] by 25%
[Water Affinity] - [3/100] (0/200)
Description: You possess a natural affinity towards the element of water, granting you the ability of easier control over water.
-Passively decrease damage taken from Water by 5%
-Passively increase Water-based [Skills] by 5%
-Passively increase [EXP] for Water-based [Skills] by 25%
[Ice Affinity] - [1/100] (0/50)
Description: You possess a natural affinity towards the element of ice, granting you the ability of easier control over ice.
-Passively decrease damage taken from Ice by 5%
-Passively increase Ice-based [Skills] by 5%
-Passively increase [EXP] for Ice-based [Skills] by 25%
Titles:
[E] - [Male Fairy of Weather]
Description: You are possibly the only known male Fairy in Gensokyo as well as being the Fairy representing the natural aspect of weather phenomena, making you a rather unique and special specimen of your kind.
-Increase CHA by 25%
-Increase Affection and Reputation with Fairies by 50%
-Increase Affection and Reputation with other races by 25%
-Increase effect, damage, and duration of [Skills] related to weather by 25%
[Novice Slime Slayer]
Description: A title given to those who have proven themselves capable of slaying [Slime-Type] enemies.
-Passively allows the user to detect nearby [Slime-Type] beings.
-Passively increase damage dealt against [Slime-Type] beings by 25%
-Passively decrease damage dealt from [Slime-Type] beings by -25%
Racial Bonuses:
[E] - Race: [Fairy (Touhou) - Weather Fairy] - Fairies are an immortal humanoid race of small, often adorable beings of magic and nature, typically resembling young female children or young female teens/adults. Fairies inhabit many areas within and outside the realm of Gensokyo and usually represent an aspect of nature. Often simple-minded creatures, fairies possess magical abilities that represent various forms or aspects of nature. They often play pranks on humans and other races and are generally considered weak.
Subspecies: [Weather Fairy]
Weather Fairies are a subspecies of fairies that possess a natural affinity for weather, capable of manipulating various magical abilities related to weather phenomena.
Weather Fairy Racial Bonus:
-Passively increase DEX, INT, WIS, and CHA by 25%
-Increase HP/SP/MP per END/INT by 50.
-Passively increase effect, damage, duration of Magic-based [Skills] by 50%
Gain [Trait: [Fairy Wings, [Immortality, [Nature's Connection, [Shrinking Form]
Gain [Skill: [Mana Manipulation, [Cloud Magic, [Thermal Manipulation Magic, [Wind Magic, [Lightning Magic, [Water Magic, [Ice Magic]
Gain [Affinity: [Wind, [Lightning, [Water, [Ice]
Traits:
[Fairy Wings] (Passive)
Description: You possess cloud-like, silver-glowing wings on your back, which you can retract and summon forth at will, granting you the ability to fly.
-Allows the user to fly at DEX x 4 mph.
[Immortality] (Passive)
Description: As a fairy, you will continue to exist only as long as the nature of the weather is preserved, and should you perish, you will automatically be resurrected after a certain amount of time. Fairies also require no food or breathe to survive.
-Upon death or HP reaching 0, user will merely be placed out of commission and be resurrected/respawned after 24 hours have passed.
-Any [Items, [Weapons, [Armour, [Accessories] equipped will be dropped upon death. Everything stored within user's [Inventory] is left unaffected.
-Half of all your currencies will be dropped upon death or when HP reaches 0.
[Nature's Connection] (Passive)
Description: As a fairy sprung from the nature of weather, you share a connection to weather phenomena and may be affected by the current state of any weather around you.
[Shrinking Form] (Passive)
Description: Fairies have the natural ability to shrink their bodies into much smaller or tiny forms, usually to hide themselves from view.
Perks: None.
EXP Bonus:
Wind: 25%
Lightning: 25%
Water: 25%
Ice: 25%
Classes Available: None.
Relationship: None.
Equipment:
[Armour: [Fairy Clothing - Dark Blue Shorts] - DEF: 1/DUR: 25/25
Description: A magical pair of small short, dark blue pants similar to British schoolboy uniforms.
-Automatically reshapes and resizes to fit user.
-Automatically cleans itself per hour.
-Passively regenerates DUR by 1 per minute.
[Armour: [Fairy Clothing - White Collared Short-sleeve Shirt] - DEF: 1/DUR: 25/35
Description: A magically small shortsleeved, white collar shirt similar to British schoolboy uniforms.
-Automatically reshapes and resizes to fit user.
-Automatically cleans itself per hour.
-Passively regenerates DUR by 1 per minute.
[Armour: [Fairy Clothing - Dark Blue Vest] - DEF: 1/DUR: 25/25
Description: A magically dark blue vest similar to ones seen in British schoolboy uniforms.
-Automatically reshapes and resizes to fit user.
-Automatically cleans itself per hour.
-Passively regenerates DUR by 1 per minute.
[Accessory: [Fairy Clothing - Lil' Red Necktie] - DEF: 1/DUR: 25/25
Description: A magically small red necktie.
-Automatically reshapes and resizes to fit user.
-Automatically cleans itself per hour.
-Passively regenerates DUR by 1 per minute.
[Accessory: [Fairy Clothing - Lil' Black Shoes] - DEF: 1/DUR: 25/25
Description: A magical pair of little black shoes.
-Automatically reshapes and resizes to fit user.
-Automatically cleans itself per hour.
-Passively regenerates DUR by 1 per minute.
Skills:
[Gamer's Mind] (Passive) Level: MAX
Description: Allows the user to calmly and logically think things through in most circumstances.
-Allows a peaceful state of mind.
-Immunity to psychological and mental status effects, prevents possession.
[Gamer's Body] (Passive) Level: MAX
Description: Grants a body that allows for the user to live the world like a game.
-Pain from damage does not last more than a few seconds.
-Sleeping restores HP, SP, MP, KI, and PE, and heals all temporary status effects.
[Observe] (Passive) Level: 8 - EXP: 4% - Cost: 10MP
Description: A skill to observe objects, situations, and beings that allows the user to quickly gather information. The higher the skill, the greater the data obtained. The greater the amount of knowledge and insight the user has, the more information can be displayed.
-Also affected by INT and WIS
[Linguist] (Passive) Level: 1 - EXP: 13%
Description: Languages divide the people of the world and those who understand two or more are bridges between them. [Linguist] allows the user to learn languages at an accelerated rate and even aids with the sentence structure, syntax and other rules involved on being concisely understood by those you are speaking with.
-Allows you to speak, understand, read and write in various known languages
-Increase speed of learning languages by 1% x Skill Level
Known Languages:
-[Japanese] Level: 4/10
-[English] Level: 4/10
-[Filipino] Level: 2/10
[Mana Manipulation] (Passive/Active) Level: 26 - EXP: 0%
Description: Allows the user to freely manipulate Mana which is the energy within most living beings.
-Grants the ability to use or cast Magic.
-Passively increases INT by 10%
-Passively increases Mana Pool (MP) by 10%
-Passively increases WIS by 25%
Spells:
-[Mana Shot] (Active) Cost: 3MP - Basic offensive application of [Mana Manipulation]. User fires small spheres made of Mana through their palm(s) to attack their target(s) from a distance. These spheres can be rapidly fired, as long as the user has enough Mana to spare. They deal magical damage equal to 80% of INT x Skill Level and require 3 MP per shot.
-[Mana Rapier] (Active) - Cost: MP Varies - The user creates a rapier sword made of Mana to be wielded in combat, designed for cut-and-thrust fencing with progressively complex techniques. Can be wielded by hand or can float and moved by the user's will. Create swords of Mana up to or equal to Skill Level. Each sword inflicts magical damage equal to 200% of (ATK INT) x Skill Level, or when wielded is 200% of ((STR ATK) INT) x Skill Level. Each sword has an ATK of 200% of Skill Level. Each sword has a durability of 200% of (INT x Skill Level). The cost to cast and maintain each sword is 50 per minute.
[Cloud Magic] (Active) Level: 1 - EXP: 0% - Cost: MP Varies
Description: A type of Magic which grants the user the ability to create, shape, and manipulate clouds, visible masses of liquid droplets, various gases and/or frozen crystals produced by the condensation of water vapor that is suspended and sustained by upward-moving air currents in the atmosphere above the surface of a planetary body.
-Allows the user to generate and manipulate clouds.
Spells: None.
[Thermal Manipulation Magic] (Active) Level: 1 - EXP: 0% - Cost: MP Varies
Description: [Thermal Manipulation Magic] is a type of magic which enables the user to create, shape, and manipulate temperature. Allowing them to affect anything around them and themselves.
-Allows the user the ability to generate and manipulate temperature.
Spells: None.
[Wind Magic] (Active) Level: 12 - EXP: 0% - Cost: MP Varies
Description: [Wind Magic] is a type of elemental magic which grants one the ability to control and manipulate air or wind as well as conjuring their own winds.
-Allows the user to generate and manipulate [Wind].
Spells:
-[Air Blade] (Active) Cost: 6MP - User focuses Wind Magic into their open hand(s) as they swipe their hand(s), firing small curved blades of sharp, pressurized air towards their enemies. They deal sharp magical Wind damage equal to 75% of INT x Skill Level and require 6 MP per air blade.
-[Spinning Wind Arrow] (Active) Cost: 12MP - User forms arrow-shaped constructs made of wind, rapidly spinning them before firing them at high speed. The user can create up to 4 x Skill Level of Spinning Wind Arrows. They deal piercing magical wind damage equal to 150% of INT x Skill Level and require 12 MP per arrow.
[Lightning Magic] (Active) Level: 10 - EXP: 0% - Cost: MP Varies
Description: [Lightning Magic] is a type of elemental magic which grants one the ability to control and manipulate lightning and electricity along with conjuring their own lightning and electricity.
-Allows the user to generate and manipulate Lightning.
Spells:
-[Thunderbolt] (Active) Cost: 35MP - A long-range offensive spell that allows the user to conjure and fire a strong bolt of lightning from their index and middle fingers. It deals lightning damage equal to 200% of INT x Skill Level. Maximum range: (INT x Skill Level) miles. Has a chance of inflicting the [Status Effect: [Paralyzed] (and may be affected by the target's resistance(s)).
-[Thunder Punch] (Active) Cost: 50MP - An offensive spell that allows the user to conjure and focus lightning into their fist(s) to deliver an electrified punch. It deals physical lightning damage equal to 250% of (INT STR) x Skill Level. It has a chance of inflicting the [Status Effect: [Paralyzed] (and may be affected by the target's resistance(s)).
[Water Magic] (Active) Level: 8 EXP: 0% - Cost: MP Varies
Description: [Water Magic] is a type of elemental magic which grants one the ability to generate and manipulate water.
-Allows the user the ability to generate and manipulate water.
Spells:
-[Water Bullet] (Active) Cost: 6MP - The user fires small, golf ball-sized bullets made of water that are launched with great force and speed. The user can simultaneously fire up to (5 x Skill Level) water bullets all at once. It deals water damage equal to 175% of INT x Skill Level. The speed of the bullets is up to (INT x Skill Level) mph. It costs 6MP for each bullet.
[Ice Magic] (Active) Level: 13 - EXP: 0% - Cost: MP Varies
Description: [Ice Magic] is a type of elemental magic which grants one the ability to generate and manipulate ice and it's properties.
-Allows the user the ability to generate and manipulate ice.
Spells:
-[Icicle Shot] (Active) - Cost: 10MP - The user conjures and launches sharp crystals made of ice to attack. The user can rapidly fire multiple shots, dealing magical and piercing Ice-based damage equal to 200% of INT x skill level.
-[Ice Javelin] (Active) - Cost: MP Varies - The user conjures a sharp-tipped spear made of ice that can be shot or wielded. Create javelins made of ice up to or equal to Skill Level. They can be wielded by hand or can float or move by the user's will. Each spear inflicts magical ice-based damage equal to 200% of (ATK INT) x Skill Level, or when wielded, it is 200% of ((STR ATK) INT) x Skill Level. Each spear has an ATK of 250% of Skill Level. Each spear has a durability of 250% of (INT x Skill Level). The cost to cast and maintain each spear is 80 per minute.
[Danmaku (Touhou Project)] (Passive) Level: 28 - EXP: 0%
Description: [Danmaku] is a unique form of supernatural martial arts widely practiced by the inhabitants of Gensokyo. It involves the user performing complex patterns of dozens to hundreds of projectiles or bullets as well as their skill to dodge and weave through projectiles too. Under the Spell Card rules, Danmaku duels are not to the death, but are ritualized and aestheticized sparring matches with agreed-upon conditions for winning and losing.
-Allows the user to dodge or evade projectiles.
-Passively increase damage of user's projectiles or bullets by 1% x Skill Level.
-Passively increase DEX by 2% x Skill Level.
[Ki Manipulation] (Passive/Active) Level: 1 - EXP: 0%
Description: Also known as Qi/Chi Manipulation. Allows the user to freely manipulate Ki which is the latent life force energy within most living beings.
-Grants the ability to use Ki-based techniques and abilities.
-Passively increases STR by 10%
-Passively increases END by 10%
-Passively increases VIT by 10%
-Passively increases KI by 10%
[Psychic Energy Manipulation] (Passive/Active) Level: 1 - EXP: 0%
Description: Also known as Psionic Energy Manipulation. Allows the user to freely manipulate Psychic or Psionic Energy which is the latent energy of the mind within most living beings.
-Grants the ability to use Psychic-based abilities or PSI.
-Passively increases INT by 10%
-Passively increases PE by 10%
[ID Manipulation] (Active) Level: 1 - EXP: 85% - Cost: 20MP
Description: This [Skill] allows the user to create and escape Instant Dungeons. Stronger Instant Dungeons may be created at higher levels.
-[ID Create]
-[ID Escape]
Available Dungeons:
[Empty]
[Slime]
[Sword Mastery] (Passive) Level: 11 - EXP: 0%
Description: Throughout the entirety of the world, the one weapon that is used most often, barring the human body itself, is the sword. No matter what kind of sword it is, from Rapiers to Broadswords, from Dao to Katana, the sword has rightly earned its name as the Queen of Weapons throughout humanity's long and bloody history. Sword Mastery allows you to wield any kind of sword with ease.
-Grants the user the ability to carry a [Sword] with ease.
-Passively increases the physical damage with a [Sword] by 5% x Skill Level.
[Danger Sense] (Passive) Level: 8 - EXP: 10%
Description: A natural survival instinct. The higher the skill level, the earlier it can sense danger. It allows the user to sense when a bad thing might happen around them.
-Allows the user to sense danger up to 3 x Skill Level meters around them.
[Power Strike] (Active) Level: 11 - EXP: 0% - Cost: 10SP
Description: A skill that allows the user to strike the target with strong force.
-Can be used armed and unarmed.
-Increase chances of Critical Hits by 15%.
-Increase physical damage by 10% x Skill Level.
[Spear Mastery] (Passive) Level: 15 - EXP: 0%
Description: Throughout the entirety of the world, spears have been known to be one of the most common weapons for centuries. Mainly consisting of a long, narrow shaft with a pointed head, spears have been used for both hunting and warfare since their conception. Usually, spears are separated into two broad categories: those designed for thrusting as melee weapons, such as lances and pikes, and those designed as ranged weapons, often referred to as javelins. No matter the era, the spear has rightly earned its name as the King of Weapons throughout humanity's long and bloody history. [Spear Mastery] allows you to wield any kind of spear with ease.
-Grants the user the ability to carry a [Spear] with ease.
-Passively increases the physical damage with a [Spear] by 5% x Skill Level.
[Knife Mastery] (Passive) Level: 1 - EXP: 0%
Description: Since prehistoric times, knives have been used by humanity as weapons and tools, with the earliest knives being made of flint. Whether to stab or cut, from daggers to combat knives, they can be a good choice as weapons for various situations. The [Knife Mastery] skill allows you to wield any of them with ease.
-Grants the user the ability to use any sort of [Knife] with ease.
-Passively increase the damage caused by a [Knife] by 5% x Skill Level.
[Poker Face] (Passive) Level: 16 - EXP: 0%
Description: The art of this skill lies in the ability to conceal the user's thoughts and feelings, forming and maintaining an inscrutable face that reveals little to no hint of their neutral and/or unreadable expression. The greater the [Skill, the better they can mask their true thoughts and emotions from others.
-Allows the user to form a neutral and unreadable expression to mask their emotions, thoughts, and feelings from others.
-Also affected by CHA.
[Dash] (Passive) Level: 2 - EXP: 0%
Description: The skill of dashing grants the user the ability to move with sudden speed, allowing them to run at much greater speeds.
-Passively increases DEX by 1% per skill level.
-Passively increases running speed by 10%.
[Hand-to-Hand Combat] (Passive) Level: 1 - EXP: 27%
Description: [Hand-to-Hand Combat] is the art of using your body to attack your enemies and defend yourself from both unarmed and armed foes alike.
-Grants the user the ability to fight enemies unarmed with ease.
-Passively increases STR and DEX by 1% x Skill Level.
