Hey everyone after thinking about it I have decided to share my OC Bakugan for everyone to use for their fanfics if they need them. I did reuse several Ability Cards for them but that isn't because I was being lazy. Its because I have a lot of Projects to do plus things in my private life like family, games, research for stuff, etc. so I don't have a lot of time to spend on certain things.
Beowolf (fastfoodman36 helped me finished him up)
Attribute: Darkus
Power: 650 Gs
Bakugan Form: He looks like CresGarurumon from Digimon with some differences. The gold is changed to black, the silver is changed to purple, the eyes are red, he wields a sword and shield like Koragg the Knight Wolf, the head is more like KendoGarurrumon, and he has wings like Dragonoid from the second reboot.
Ball Form: Its ball form is like Percival Vortex but with a wolf head, red eyes, and an extra pair of wings in the back.
Ability Cards
Lunar Assault: Subtracts 250 Gs from the enemy Bakugan and gives it to Beowolf.
Shifting Gate: Swaps the Gate Card on the Field with one in your deck (This cancels the effects of the Gate Card that was switched out).
Wolf Howling: Gives Beowolf 200 Gs for each Bakugan on the field.
Wolf Lock: Declare one Attribute. That Attribute cannot battle this turn.
G Battery: Gives Beowolf 300 Gs.
Power of Bonds: Gives Beowolf 200 Gs for every Darkus Bakugan on the Field.
Grand Down: Nullifies the opponent's Gate Card (Standard Ability for Darkus)
Tsukiyomi Shield: Nullifies an Opponent's Ability Card.
Call of Darkness: Nullifies an Opponent's Ability Card while lowering their Gs by 200.
Fusion Ability Cards
Lunar Wolf Assault: Gives Beowolf 800 Gs while decreasing every enemy Bakugan's Gs by 400.
Gate Cards
Character
Essence Thief: Steals 300 Gs from each enemy Bakugan and transfers it to Beowolf.
Down Field: Your Opponent(s) cannot activate Ability Cards and any Ability Cards they have activated before this card's Activation are negated.
Rising Beowolf (fastfoodman36 helped me make him)
Attribute: Darkus
Power: 800 Gs
Bakugan Form: Beowolf with a silver spiral horn like a unicorn coming out of his forehead and armor around his eyes. His arms and shoulders resembles the arms and shoulders of Mordred's armor from Type Moon, his chest armor is based on Lancelot's (Saber Version) chest armor from Type Moon, leg armor like Koragg the Knight Wolf and the wings are mostly the same but with some light armor on them. The weapons Beowolf had are replaced with a lance that is based on Rhongomynaid from Type Moon with a black handle and purple colored lance blade.
Ball Form: Similar to Omega Leonida but with a wolf head, red eyes, and a spiral horn.
Ability Cards
Wolf Laser: Gives Rising Beowolf 400 Gs: He fires a purple beam from his mouth at the target.
Lunar Onslaught: Subtracts 350 Gs from the enemy Bakugan and gives it to Beowolf.
Shifting Gate: Swaps the Gate Card on the Field with one in your deck (This cancels the effects of the Gate Card that was switched out).
Alpha Wolf Howling: Gives Beowolf 300 Gs for each Bakugan on the field.
Wolf Lock: Declare one Attribute. That Attribute cannot battle this turn.
Grand Down: Nullifies the opponent's Gate Card (Standard Ability for Darkus)
Tsukiyomi Shield: Nullifies an Opponent's Ability Card.
Call of Darkness: Nullifies an Opponent's Ability Card while lowering their Gs by 200.
Fusion Ability Cards
Lunar Wolf Assault X: Gives Beowolf 1000 Gs while decreasing every enemy Bakugan's Gs by 500.
Gate Cards
Character
Essence Thief: Steals 300 Gs from each enemy Bakugan and transfers it to Rising Beowolf.
Down Field: Your Opponent(s) cannot activate Ability Cards and any Ability Cards they have activated before this card's Activation are negated.
Cannonshell
Mechanical Bakugan
Attribute: Aquos
Power: 450
Bakugan Form: It is based on the Catapult Turtle from Yu-Gi-Oh with some differences. The green is changed to silver, it has the tail and spikes of the Electromagnetic Turtle with the catapult changed into an electromagnetic Railgun and the head is a mix of the two monsters.
Ball Form: It is similar to Juggernoid with the head being more smooth and a part of the top moves up for a cannon part.
Ability Cards
Electromagnetic Field: Increases the Bakugan's power by 200 Gs and lowers the enemy Bakugan by 100 Gs each. Cannonshell generates an Electromagnetic Field.
Thunder Rail Cannon: Increases the Bakugan's power by 200 Gs. Cannonshell fires a blast from its cannon.
Shell Defense: Cancels an opponent's ability card, hardens Cannonshell's defense, and decreases the enemy Bakugan who is using the ability card Gs by 200.
Electrowave Blast: Raises Cannonshell's Gs by 300. Cannonshell fires a jetblast of water with electricity covering it.
Water Refrain: Nullifies and blocks the opponent's abilities from activating for a short time. (Standard Aquos Ability)
Battle Composition: Subtracts 400 Gs from the opponent.
Moby Killer (Moby Cannon/Moby Finale): Adds 400 Gs to Cannonshell
Marina Cavitation: Prevents the opponent from opening their Gate Card.
Depth Dive (Japanese version: Dive Out): Nullifies the opponent's Gate Card.
Stingray Shield: Nullifies the opponent's ability.
Mauser Barracuda: Subtracts 300 Gs from the opponent.
Indignation: Prevents all opponents from using any abilities.
Blue Morbus (Japanese version: Blue of Death): Subtracts 300 Gs from each opponent.
Tsunami Hydrair: Subtracts 400 Gs from each opponent.
Valkyrie (Finished this up with help from TonyMon318)
Attribute: Haos
Power: 450 Gs
Bakugan form: Her face resembles Lars Lion, and she has a faceless helmet with the wing from Rossweisse's Valkyrie armor from High School DxD with her long dark blue hair in a ponytail coming out of the helmet. On the rest of her body is white and gold feminine armor. She wields a Lance that looks like Rhongomyniad used by Artoria Pendragon (Lancer) from Type Moon and a Mirror Shield that is a blue version of the one from Legend of Zelda: Ocarina of Time.
She can Mode Change.
Bakugan Mode Change Form: Her lower half changes into an armored horse with a deep blue tail (like a Centaur).
Ball Form: It is based on Siege's Ball form with the head of Lars Lion's ball form. She has a pair of legs in the front by moving them from the bottom to the front and then for Centaur Mode the back unfolds a pair of legs from the bottom.
Ability Cards
Impact Lance: Takes 200 Gs from an Enemy Bakugan and gives it to Valkyrie.
Shield of Reversal: Negates enemy Bakugan (singular or multiple) Gs power ups.
Shade Ability: Negates an opponent's Ability (Standard Ability for Haos)
Lightning Tornado: Adds 100 Gs to Valkyrie and takes away 100 Gs from each opponent. (Standard Ability for Haos)
Lightning Shield: Nullifies the opponent's Gate Card. (Standard Ability for Haos)
Holy Valkyrie: Switches Valkyrie into Centaur Mode while Negating any power decreases she was affected by earlier and increases her Gs by 200.
Leone Prime (Made this with Light Hero Kaiser)
Mechanical Bakugan
Attribute: Subterra/Pryus
Power: 700 Gs
Bakugan Appearance: It looks like Loaderliomon from Digimon but with tank treads hidden in its lower legs that pop out when it enters tank mode, it has the Gaia Gundam's side gun on both sides that move on to the back in tank mode and the Gaia Gundam's twin back guns and wings just behind its head and they move to the sides just above where the front legs use to be. The tail is like a Xenomorph's tail with a blade and gun on it. It is colored dusty orange with a muddy brown and fire red for the details and highlights. It has eyes like the Power Rangers Dino Thunder zords with the left eye being brown and the right one is red.
Ball form: It is similar to Griffon's ball form with the wings being more pointy with two gun like pieces and a tail piece emerging from the back.
Ability Cards
Lion's Roar: When played the enemy Bakugan is switched out with another one in their arsenal while decreasing its power by 200 Gs and Leone Prime's Power is increased by 200 Gs. The Bakugan that was sent away cannot be used for this battle.
Prideful Rage (standard mode only)
Increases its power by 300 Gs. Fires a beam of energy from its mouth
Prideful Assault (tank mode only)
Increases its power by 350 Gs and decreases all opponents' power by 250 Gs. Fires all its weapons at all foes
Pack attack (Standard Mode Only): where it creates clones of itself for each enemy Bakugan on the field. The clones' power is equal to Leone Prime's Gs at the time of activation and each of the enemy Bakugan loses 100 Gs each.
Hunter Whip: Subtracts 200 Gs from the opponent.
Radiant Claw: Adds 200 Gs to Leone Prime. Leone Prime attacks with its claws.
Battle Composition: Subtracts 400 Gs from the opponent.
Saber Claw: Adds 300 Gs to Leone Prime. Leone Prime attacks with it claws.
Beam Shield: Nullifies the opponent's ability. Leone Prime creates a beam shield.
Whale Bomber (Made this with Light Hero Kaiser)
Mechanical Bakugan Trap
Attribute: Aquos/Ventus
Power: 600 Gs
Bakugan Appearance: It is based on the Whale Jumbo Jet Zord from Power Rangers RPM with the same base color of Lione Prime but with blue plus green highlights and detailing. There is two pairs of cannons like Machinedramon's cannons on the top and bottom of the wings. It has eyes like the Power Rangers Dino Thunder zords with the left eye being blue and the right one is green.
Ball form: It is a diamond shaped Trap. The back side opens to become the tail and the front side pieces opens up to become the wings and reveals the head.
Ability Cards
Tidal Cannon: Fires high pressure water from the cannons. Raises Whale Bomber's power by 250 Gs.
Gale Force Blast: Fires a blast of high pressure wind at a target. Lowers an Enemy Bukugan's Gs by 200
Battle Composition: Subtracts 400 Gs from the opponent.
Moby Killer (Moby Cannon/Moby Finale): Adds 400 Gs to Whalebomber.
Marina Cavitation: Prevents the opponent from opening their Gate Card.
Depth Dive (Japanese version: Dive Out): Nullifies the opponent's Gate Card.
Stingray Shield: Nullifies the opponent's ability.
Mauser Barracuda: Subtracts 300 Gs from the opponent.
Blue Morbus (Japanese version: Blue of Death): Subtracts 300 Gs from each opponent.
Tsunami Hydrair: Subtracts 400 Gs from each opponent.
Air Lance: Subtracts 200 Gs from the opponent.
Drive Storm: Nullifies the opponent's Gate Card and subtracts 300 Gs from the opponent.
Duel Fang (Made this with Light Hero Kaiser)
Mechanical Bakugan Trap
Attribute: Haos/Darkus
Power: 600 Gs
Bakugan Appearance: It is a mechanical two headed wolf with the right head is based on the Wolf Wildzord and the left head is based on the head of the Wolf Animal Spirit from Power Rangers, it also has the tails of the zords, and the body is based on the Wolf Wildzord. The left head's eyes are gold and the right head's eyes are purple. It is colored dusty orange but with gold and purple highlights and detailing.
Ball form: It is based on Dark Hound's ball form with it being longer and wider. Twin heads pops out from the top front, legs from the bottom, and twin tails from the top back.
Ability Cards
Twin Cannon where it fires twin beams of white and black from the mouths. Decreases an enemy Bakugan's Gs by 200 while raising Duel Fang's power by 200 Gs.
Twin Blade Rampage: The tails fly off the black covered in white and black energy and attacks the enemy. Raises Duel Fang's power by 350 and decreases the enemy Bakugan by 100 Gs each.
Hunter Whip: Subtracts 200 Gs from the opponent.
Radiant Claw: Adds 200 Gs to Duel Fang. Duel Fang attacks with its claws.
Battle Composition: Subtracts 400 Gs from the opponent.
Saber Claw: Adds 300 Gs to Duel Fang. Duel Fang attacks with it claws.
Beam Shield: Nullifies the opponent's ability. Duel Fang creates a beam shield.
Tempest Arrow: Transfers 300 Gs from the opponent to Duel Fang.
Element Glow: Subtracts 200 Gs from the opponent.
Muzzle Lancer: Subtracts 200 Gs from each opponent
Maxus Prime
Leone Prime + Duel Fang + Whale Bomber
Leone Prime stands up like the White Tigerzord from Mighty Morphin' Power Rangers revealing a head based on Loweemon's head from Digimon but colored like Leone Prime's beast head as Duel Fang splits in half and attaches to it as legs. Whale Bomber's tail detaches from it and attaches to Leone Prime's arms similar to Shark Animal Spirit from Power Rangers Jungle Fury but covers the arms completely. Whale Bomber than attaches to the back of Leone Prime before the head comes off and attaches to the back of the Whale Bomber. The wings can turn so the cannons can attack a frontal target.
Ability Cards
Scalemail Repair: Repairs all damage done to Maxus Prime then if its Gs is lower than its original Gs it is return to normal before it gains an extra 200 Gs.
Saurer Cannon (Stinger Cannon): Adds 900 Gs to Maxus Prime
Full Burst : Adds 1000 Gs to Maxus Prime
Battle Composition: Subtracts 400 Gs from the opponent.
Saber Barracuda: Adds 300 Gs to Macubass.
Moby Killer (Moby Cannon/Moby Finale): Adds 400 Gs to Maxus Prime.
Marina Cavitation: Prevents the opponent from opening their Gate Card.
Depth Dive (Japanese version: Dive Out): Nullifies the opponent's Gate Card.
Stingray Shield: Nullifies the opponent's ability.
Mauser Barracuda: Subtracts 300 Gs from the opponent.
Indignation: Prevents all opponents from using any abilities.
Blue Morbus (Japanese version: Blue of Death): Subtracts 300 Gs from each opponent.
Tsunami Hydrair: Subtracts 400 Gs from each opponent.
Tempest Arrow: Transfers 300 Gs from the opponent to Duel Fang.
Element Glow: Subtracts 200 Gs from the opponent.
Muzzle Lancer: Subtracts 200 Gs from each opponent.
Thunder Striper: Subtracts 200 Gs from each opponent.
Air Lance: Subtracts 200 Gs from the opponent.
Drive Storm: Nullifies the opponent's Gate Card and subtracts 300 Gs from the opponent.
Mega Bind: Adds 300 Gs to Maxus Prime.
Sky Impact: Adds 500 Gs to Maxus Prime.
Turbine Hades from the Toyline: Me and Light Hero Kaiser made the Bakugan form and assignments for it.
Attribute: Ventus
Power: 650
Bakugan Appearance: It is based on Hades' Bakugan form but with wings and cannons like the Gundam Double X, the heads are Carnotaurus based, the tails are like the tail of the Cyber Laser Dragon from Yu-Gi-Oh, the arms are like Viper Helios, and the legs are like Viper Helios.
Ability Cards
Photon Tail: Subtracts 300 Gs from the opponent.
Chaos Leap Sting: Subtracts 200 Gs from the opponent and adds 100 Gs to Turbine Hades.
Destroy Vanish: Reduces opponent's power to 0.
Death Trident: Subtracts 300 Gs from the opponent.
Turbine Breaker: Adds 400 Gs to Turbine Hades.
Turbine Razor: Adds 200 Gs to Turbine Hades. His spikes grows out a bit.
FearSaber (Made by Light Hero Kaiser and I helped on cards)
Attribute: Darkus
Mechanical Bakugan
Power: 950 Gs
Bakugan Appearance: It looks like Dimensional Robo, Daibloom from Cardfight! Vanguard but with the wings replaced with the wings of Metalborg, Sin Buster, it is primally an onyx black with gold highlights and detailing. It also has the sword of Metalborg, Ur Buster but it is an onyx black with the blade being a deep purple and the energy around the blade is pure gold with the eyes being a deep purple.
Ball Appearance: It is based on Dryoid's Ball form with the head changed to Dimensional Robo, Daibloom's head from Cardfight! Vanguard, small wings like the wings of Metalborg, Sin Buster emerging from the back, and thinner legs.
It is equipped with a Smart AI and its voice is based on Soundwave from Transformers Animated with a bit of Shockwave (Animated version).
Personality: His personality is mainly Transformers Bayverse Drift with personality parts of other versions of Drift.
Ability Cards
Pluto Shield: Nullifies the opponent's ability and adds 200 Gs to Fearsaber.
Muramasa Blade: Adds 300 Gs to Fearsaber.
ZX Slash: Raises Fearsaber's power by 300 Gs and decrease each enemy Bakugan by 200 Gs each
Break Saber: Raises Fearsaber's power by 600 and lowers the enemy's power by 200g for each hit of his sword.
Phantom Slayer: Turns Fearsaber invisible for a time while canceling a opponent's Ability Card then if that Ability card is a G increase one the power boost is given to Feasaber.
Fusion Ability: Fatal Calibur: Raises Fearsaber's power by 1200 and negates the gate card and all ability cards of the enemy and lowers their power by 300.
Wolfblitzer (Made this with Light Hero Kaiser)
Attribute: Darkus
Mechanical Bakugan Trap
Power: 650 Gs
Bakugan Appearance: It is a bull horned Wolf mechanical Bakugan with chainsaw wheels in its legs. It has red eyes, and it is colored mainly a metallic black with metallic purple for trim.
Trap Appearance: It is a cylinder shaped trap. Four legs pop out from the bottom and the head and tail from the top front and top back respectively while two blaster barrels pop from the sides. It has red eyes, and it is colored mainly a metallic black with metallic purple for trim.
Armor mode: The animal head becomes chest armor while the bike splits in half down the middle (front to back) and fold in half and connects to the forearms with the wheels moving to the front as chainsaw blades and the blasters rest on the arms with the firing end facing towards the back (if arms are straight by your side the firing end would be facing your shoulders).
Ability Cards
Normal Mode
Lunar Assault: Subtracts 250 Gs from the enemy Bakugan and gives it to Blitzwolfer.
Shifting Gate: Swaps the Gate Card on the Field with one in your deck (This cancels the effects of the Gate Card that was switched out).
Wolf Howling: Gives Blitzwolfer 200 Gs for each Bakugan on the field.
Wolf Lock: Declare one Attribute. That Attribute cannot battle this turn.
G Battery: Gives Blitzwofler 300 Gs.
Power of Bonds: Gives Blitzwolfer 200 Gs for every Darkus Bakugan on the Field
Call of Darkness: Nullifies an Opponent's Ability Card while lowering their Gs by 200.
Armor Mode
Dark Boost: They gain 500 Gs.
The ability cards from Normal Mode can be used for Armor Mode.
Fusion Ability Cards
Armor Mode
Judgement of Darkness: Takes away 300 Gs from each enemy Bakugan and adds the taken Gs to it and the Bakugan it is equipped to.
