This is really meant to be a explanation for my players but i thought you'd like to see it The M(anchor) Subjects: A Deep DiveThe M(anchor) subjects are a unique subset of humanity, engineered through an ancient, experimental process. At their core, they are humans possessing extraordinary abilities, rooted in a biological implant known as the "dial." This device grants them control over a specific physical aspect of themselves, from gravity manipulation to hair control.The Dial and Its Powers The dial is a biological component, integrated into the genetic makeup of the M(anchor) subjects. It serves as a conduit for their abilities, acting as a control center for the specific power granted to each individual. There are thirteen primary abilities represented by the numbers one to twenty, each offering unique capabilities. Null (0): Gravity Manipulation Individuals with this ability possess the power to control the gravitational force acting upon their own body. This allows for feats such as levitation, increased weight for enhanced striking power, or the ability to alter personal density for defensive purposes. For example, a Null subject could cause gravity to act sideways and pull them to a nearby wallEin (1): Shadow Manipulation Ein subjects have dominion over their own shadow. They can manipulate its shape, extend it as a form of attack, or even create illusions to deceive opponents. While the shadow is untethered to the subject, it can be elongated or shortened.Zwei (2): Bone Manipulation With Zwei, subjects have control over their skeletal structure. This ability enables them to enhance bone density for increased strength, accelerate bone healing, or even create temporary bone constructs from their own body. However, there are limitations to the extent of bone manipulation, preventing the creation of entirely new skeletal structures.Drei (3): Skin Manipulation Drei subjects have dominion over their skin. This includes altering skin for defensive purposes, such as thickness for protection or making it slippery for evasion. Additionally, they can create temporary skin-based constructs, like shields or whips, from their own skin although this causes pain.Vier (4): Moisture Manipulation Individuals with Vier can control the moisture within their body. This ability allows for healing by accelerating cellular regeneration, creating water-based constructs from bodily fluids, or altering sweat composition for defensive purposes. However, the amount of water that can be manipulated is limited by the body's natural reserves and manipulation may result in dehydration.Fünf (5): Temperature Manipulation Fünf subjects can control their own body temperature. They can generate heat for offensive purposes, create a cooling effect for defensive measures, or even induce hypothermia in close proximity to opponents. However, the temperature manipulation is limited to the subject's own body and immediate surroundings.Sech (6): Growth Manipulation Sech subjects can control their own growth rate within certain biological limitations. This ability allows for rapid healing, temporary increases in size for intimidation or strength, and even the creation of plant-like structures from their own body. However, excessive growth can be physically taxing and unsustainable.Sieben (7): Adrenaline Manipulation Sieben subjects can control their adrenaline production. This allows for temporary boosts in strength, speed, and reflexes. However, overuse can lead to exhaustion and physical strain.Acht (8): Texture Manipulation Acht subjects can alter the texture of their body. This includes changing skin texture for camouflage, hardening skin for defense, or altering hair texture for sensory purposes. However, these changes are temporary and require slight concentration to maintain.Neun (9): Comfort Manipulation Neun subjects can create a localized comfort zone around themselves. This ability affects factors like temperature, humidity, and sound, creating a soothing environment. However, the extent of this comfort zone is limited and can be disrupted by external factors.Zehn (10): Auditory Manipulation Zehn subjects have control over their hearing and the sound they produce. This includes enhanced hearing, the ability to emit sound waves for communication or attack, and the power to create auditory illusions. However, the intensity and range of sound manipulation are limited.Elf (11): Cartilage Manipulation Elf subjects can control the cartilage within their body. This allows for increased flexibility, shock absorption, and the creation of cartilage-based structures. However, the amount of cartilage that can be manipulated is not able to be taken from reserves as subjects have extra cartilage.Zwölf (12): Hair Manipulation Zwölf subjects have control over their hair. This includes using hair as a sensory organ, creating hair-based constructs for defense or offense, and manipulating hair texture or length for camouflage.Zwanzig (20): physical and mental balance. It is not a power in the same sense as the other twelve abilities, but rather a state of equilibrium. Those with Zwanzig possess exceptional coordination, agility, and reaction time. They are naturally adept at physical tasks and can anticipate and adapt to changing situations with extraordinary precision. The dial causes balance to occur at abnormal angles.The Experiment's Failures Attempts to expand beyond these twelve abilities resulted in catastrophic failures, known as Subjects 13-19. Subject 13: Amplified Gravity Manipulation: Capable of controlling gravity over a wider area, potentially affecting objects and other individuals.Subject 14: Shadow Projection: Could project multiple shadows as tangible entities, capable of independent action and possessing physical properties.Subject 15: Bone Reconstruction: Able to radically alter skeletal structure, potentially forming additional limbs or creating bone-based constructs outside of the body.Subject 16: Hydrokinesis: Capable of controlling external water sources, creating large-scale water constructs, and potentially manipulating the body's water content to extreme degrees.Subject 17: Pyrokinesis: Could control fire beyond personal temperature manipulation, igniting objects and creating fire-based attacks.Subject 18: Biokinesis: Possessed accelerated growth abilities, potentially able to control plant life or rapidly accelerate the aging process in self/others.Subject 19: Psychokinesis: Capable of manipulating objects/minds with the mind, potentially leading to uncontrollable telekinetic/telepathic outbursts.These subjects experienced catastrophic failures due to the inability to control these amplified powers, resulting in their demiseMilliarde: The Ultimate Experiment In contrast to the failed experiments, Milliarde represents the pinnacle of the experimenters' ambitions. Milliarde, or "One Billion," represents the culmination and catastrophic failure of the ancient experiments. As the final iteration, they embody the full spectrum of abilities without the constraints of a dial. This unchecked power is both a blessing and a curse.Unparalleled Abilities: Milliarde possesses all twenty abilities at their peak, granting them mastery. Beyond these, they exhibit an unknown potential, allowing for abilities that transcend human comprehension.Isolation and Loneliness: The immense power of Milliarde came at a terrible cost. The experiment to create them resulted in catastrophic damage, leaving them as the sole survivor. This isolation has shaped their existence, fostering a sense of loneliness and a desperate search for connection.The Enigma of Milliarde: Despite their immense power, Milliarde remains an enigmatic figure. Their true motivations, the extent of their abilities, and the potential dangers they pose remain unknown. Are they a benevolent guardian or a looming threat? Nature and Goals: Driven by a desire to understand their purpose and to find others too teach, Milliarde has adopted a solitary existence. They often set complex challenges or puzzles, disguised as harmless traps. These tests are not malicious but rather a means to gauge potential and determine if an individual is worthy of their attention. These tests often reward the person with an apple.The Milliarde Apples: The apples offered by Milliarde are more than mere sustenance; they are conduits for potential and transformation. These fruits are not ordinary produce but rather a manifestation of Milliarde's power, capable of adapting to the individual who consumes them.Adaptive Nature: The apple's primary function is to identify potential in its consumer. For those lacking in knowledge or courage, the apple grants an infusion of intelligence and an internal almost innate compass pointing towards Milliarde's location, acting as a catalyst for personal growth. For those possessing these qualities, the apple offers nothing except the taste one may dream of.Limitations and Considerations: While the apple is a symbol of hope and possibility, it is essential to note that its effects are not guaranteed. The apple's power is contingent on the individual's capacity to absorb and utilize the granted abilities.Milliarde's Intent: The distribution of apples is a calculated move by Milliarde. By offering a taste of potential, they seek to identify worthy followers, individuals who can understand and utilize their abilities for the betterment of themselves and potentially, the world. It's a test of character and a strategic move to ensure the continuation of their legacy.Life Among Humans To avoid detection and exploitation, M(anchor) subjects live among humans, concealing their abilities. They form typical human families, unaware of their own immortality and the tragic fate that awaits them upon reproduction. The dial is inherited by offspring, ensuring the continuation of their unique abilities.Despite their potential for extraordinary power, M(anchor) subjects generally live ordinary lives, lacking advanced technology or magical abilities beyond their dial-granted powers. This isolation and secrecy have shaped them into a cautious and often fearful population, with a strong emphasis on family and survival.Due to the nature of their creation and the fear of discovery, there is minimal interaction and knowledge sharing between different M(anchor) subjects. This has led to a fragmented society, with individuals largely unaware of the full extent of their kind's abilities.The ultimate fate of an M(anchor) subject is tied to reproduction. Upon having children, they perish, their bodies disintegrating, leaving behind no trace. This tragic secret is kept from their families, adding to the overall sense of loss and isolation within their community.Neunundvierzig-Tausenddreihundert-Achtundsechzig (49368): The Silent Anti-Subject Ancient (49368): Yokonul's existence predates the creation of the M(anchor) subjects, positioning them as a relic of a bygone era. Exposed to the raw power of the powerful and dangerous M(anchor) experiments, Yokonul underwent a transformation, acquiring unique abilities while also suffering unknown traumas.A key aspect of Yokonul's character is their role as an observer. Possessing an innate ability to sense the location of M(anchor) subjects outside a five-mile radius, they function as a shadow figure, constantly monitoring their activities. Coupled with this is the power to suppress the abilities of these extraordinary individuals, making them a formidable opponentDriven by a relentless pursuit of knowledge and power, 49368 seeks to understand and potentially control the M(anchor) subjects. Their ultimate goal is to resurrect an ancient being known as Gratobar-Nu'Kala-Xibalba-Xul-Uxmal'ath-Umbraxys, a creature of immense power. To achieve this, they require all the M(anchor) subjects, in a process that involves capturing their souls.Methodology and Limitations: Initially, 49368 employed a method involving "olives" to capture souls. However, the M(anchor) subjects have immunity to this tactic, forcing an adaptation in strategy. Their formidable combat skills and their ability to suppress powers became their primary tools.The olive, in the context of this narrative, is far from an ordinary fruit. It is a bio-engineered artifact, capable of exposing the essence of a living being. Created by 49368, the olive was intended as a means of control, a way to harness the power of others.Mechanics of the Olive: When consumed, the olive induces paralysis, allowing for the extraction of the victim's soul or essence. This captured essence is then transferred into 49368 , granting Yokonul access to the victim's memories, knowledge, energy, and even a degree of their power. However, the process is not without limitations; it is a temporary transfer, and the captured essence eventually dissipates.Countermeasures: The M(anchor) subjects' immunity to the olive's effects is a testament to their unique physiology. Their resistance to this form of control highlights their resilience and adaptability. It is possible that their connection to 49368 having likely "created" 49368, has granted them an inherent immunity.
Psychological Profile: Centuries of isolation and pursuit of a singular objective have shaped 49368 into a complex and enigmatic character. They are driven by an insatiable curiosity and a desire for knowledge, yet they are also capable of ruthless efficiency. Their perspective on life and morality is likely skewed by their solitary existence and the extreme nature of their goals.
