Okay time for the next Q&A everybody!

Question 1 from Ulrich362:

Would you be willing to make "That" sacrifice to save Riley? Let's just say there's a possibility it may be you or her in this war before it ends.

Dan: I would do so. If it means everyone will be safe when it comes to that then yes I will. My life is not important in this war during, and after it so I'm not needed if it comes to that.

Question 2 from Unknowedz:

Dan, what will you do if someone you value, for example, Declan or Yuya, betrays you because they had no choice in order to save you from a certain doom if they did not?

Dan: I don't know what you meant but if I have to answer I would forgive them, and do my best to help in avoiding that.

Questions answered. And I had made a re-edit on the last chapter so now Yuya advances since it was a force win which is what I wanted to avoid that makes the animes different from here. ENJOY!


With Yuya's match done, and him advancing they were in the cafeteria in different sections where to Yuya's dismay can't leave so he can find Zuzu. Dan at least told him that they can reach her after the tournament, and they need to try, and have fun during it. For now though they have to not only prove not to the High Council their friends, but also make Roget answers to his crimes for the Satellite's destruction.

Dan was eating some Ramen with Riley beside him eating some Sushi as the rest of the Lancers eat their own meals with Kit, and Dennis who said they can join them for dinner, and see the rest of the matches for the rest of the day before they get more rest. Shay, and Dennis talked to each other, and after Dan's persuasion on him Shay apologized to Dennis for harming him, and attempting to card him but Dennis told him it's alright that he's now completely loyal to the Lancers thanks to Dan's words, and apologizes to him but promises to take Lulu back from the Fusion Dimension.

And now after supper they got back to the Dueling Arena as Melissa Trail called, "Hope you all have a good dinner to eat because it's time for the final matches of round 1! After Yuya bested Riley he now advances onto the second round! And now who will join him out of these two match ups!?"

At that the two matches show themselves before the arrow for Gong, and Leo's duel points to regular Turbo Duel.

"That won't be any trouble for you Gong." Dan smiled turning to Gong, "Your Deck doesn't rely on Spells or Traps so you have an advantage against Leo."

"Got it." Gong nodded as he stepped in the field with Leo.

Leo gulped a little seeing Gong's size before grinning, "Don't think I'm not experienced."

"Gong doesn't think so little guy." Gong told him as they reached the starting line.


Speed World 2

Field Spell Card

If a player activates a non-"Speed Spell" Spell Card, they take 2000 damage. Except during the first turn of the Duel, during each player's Standby Phases, each player places 1 Speed Counter on their copy of this card (max. 12 each). You can remove any number of your Speed Counters from this card to activate an appropriate effect:
● 4: Reveal any number of "Speed Spell" Spell Cards in your hand, and inflict 800 damage to your opponent for each card revealed.
● 7: Draw 1 card.
● 10: Destroy 1 card on the field.


"3... 2... 1... GO!"

"LET'S RIDE!" the two opponent's called before they raced off.


(Cue Theme: Hyper Drive)

Going fast makes me feel alive.
My heart beats in hyper drive.
Do you think you can win?
Only if I lose.
Just let destiny choose.

[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.

Take a shot at me runnin' side by side.
It's a blur... as I go by.

[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.

See the sun arising.
Fire in the sky.
Greatness thrusts itself into our lives.


(Dueling Theme: The Wicked Side of Me by Cold Driven)

Gong: 4000

Speed Counters: 0

Leo: 4000

Speed Counters: 0

Let the duel begin!


Gong 1st Turn:

"Gong's up first!" Gong called the moment their out of the arena drawing, "And Gong starts off by summoning Superheavy Samurai Gigagloves!"

At that a machine with gloves appeared.


Superheavy Samurai Gigagloves

Earth Type

Level 3

Machine

ATK: 100

DEF: 1000

If this card is sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can look at 5 cards from the top of your Deck, then place them on the top of the Deck in any order. When an opponent's monster declares a direct attack: You can banish this card from your Graveyard; excavate the top card of your Deck, and if it is a "Superheavy Samurai" monster, add it to your hand, and if you do, the attacking monster's ATK becomes 0. Otherwise, send it to the Graveyard.


"And then as Gong have no Spell, and Trap Cards in his graveyard Gong can then summon Superheavy Samurai Trumpeter!" Gong called as Trumpeter appeared blowing his horn.


Superheavy Samurai Trumpeter

Earth Type

Level 2

Machine/Tuner

ATK: 300

DEF: 600

If you have no Spell/Trap Cards in your Graveyard, you can Special Summon this card (from your hand). After this card was Special Summoned this way, you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is Tributed for the Tribute Summon of a "Superheavy Samurai" monster and sent to the Graveyard, and you have no Spell/Trap Cards in your Graveyard: You can Special Summon this card.


"And now Gong tunes level 2 Trumpeter with level 3 Gigagloves!" Gong called as the two flew up.

(LV: 2 + 3 = 5)

"Gong Synchro Summons, Superheavy Samurai Swordmaster Musashi!" Gong called as a black, and white warrior appeared.


Superheavy Samurai Swordmaster Musashi

Earth Type

Level 5

Machine/Synchro

ATK: 300

DEF: 2300

1 Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: You can target 1 Machine-Type monster in your Graveyard; add it to your hand, also if you have a Spell/Trap Card in your Graveyard, you cannot Normal or Special Summon monsters with the added monster's name for the rest of this turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.


"And Gong had done a quick Synchro Summon!" Melissa Trail called seeing this.

"First off since Gigagloves was sent to the graveyard Gong can take a look at the top 5 cards of his Deck at any order, and arrange them as he see fits as long as he has no spell or trap cards in his graveyard!" Gong said checking his top five, and arranged them before calling, "And since Musashi is Synchro Summoned, Gong can add a Machine from his graveyard to his hand! He adds Trumpeter, and since he has no Spell or Trap Cards in his graveyard he can summon it again!"

Trumpeter appeared again ready to battle.

"And now Gong tunes level 2 Trumpeter with level 5 Musashi!" Gong called as the two flew up tuning.

(LV: 2 + 5 = 7)

"As fast as the wind! As quiet as the forest! Silent ninja, hit the finishing blow! Synchro Summon! Come! Level 7! Superheavy Samurai Stealth Ninja!"

Stealth Ninja appeared ready to battle.


Superheavy Samurai Stealth Ninja

Earth Type

Level 7

Machine/Synchro

ATK: 1200

DEF: 2800

1 Machine-Type Tuner + 1 or more non-Tuner Machine-Type monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard: You can halve this card's original DEF until the end of this turn, and if you do, this card can attack your opponent directly this turn. Once per turn, during the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: You can Special Summon this card.


"Whoa cool." Leo blinked a bit nervous.

Gong grinned, "Gong ends his turn with that."

Leo 1st Turn:

(Gong's Speed Counters: 1)

(Leo's Speed Counters: 1)

"Okay... Here goes!" Leo called drawing looking over before grinning, "Okay I'll summon Morphtronc Celfon in attack mode!"

The phone appeared before morphing into the robot.


Morphtronic Celfon

Earth Type

Level 1

Machine

ATK: 100

DEF: 100

● While in Attack Position: Once per turn, you can roll a six-sided die. Reveal cards from top of your Deck equal to the roll and Special Summon1 Level 4 or lower "Morphtronic" monster from among them, ignoring the Summoning conditions. Shuffle the rest into the Deck.
● While in Defense Position: Once per turn, you can roll a six-sided die. Look at cards from top of your Deck equal to the roll, then return them in the same order.


"And now I activate his special ability!" Leo grinned. "One that allows me to roll a rice, and depending on the number I can look at the top cards of my deck equal to the number, and then summon a level 4 or lower Morphtronic among them, and shuffle he rest to my deck! So now Celfon show us what number it will be! Dialing now!"

The numbers randomly lit up before stopping on a four.

"Awesome four!" Leo grinned looking at the top four cards, "And the lucky Morphtronic is Boarden!"

As he said this the Morphtronic appeared in attack mode.


Morphtronic Boarden

Earth Type

Level 3

Machine

ATK: 500

DEF: 1800

● While in Attack Position: "Morphtronic" monsters you control can attack your opponent directly.
● While in Defense Position: Other "Morphtronic" monsters you control cannot be destroyed by battle.


"That Morphtronic allows Leo's monsters to attack directly if it's in attack mode." Dan remembered it.

"Yeah this'll be tough for Gong." Yuya admitted.

"Now Celfon, Boarden attack Gong directly!"

The two robots charged jumping over Stealth Ninja before attacking Gong.

(Gong: 3400)

"And Leo managed to land first blood!" Melissa Trail called seeing this.

Leo grinned, "Alright I end with 2 set cards."


Gong: 3400

Speed Counters: 1

Leo: 4000

Speed Counters: 1


Gong 2nd Turn:

(Gong's Speed Counters: 2)

(Leo's Speed Counters: 2)

Gong drew unfazed, "Gong summons Superheavy Samurai Scales!"

A monster holding a scale appeared.


Superheavy Samurai Scales

Earth Type

Level 4

Machine

ATK: 800

DEF: 1800

If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once per turn.


"And then as Gong summoned Scales he can summon a Superheavy Samurai from his graveyard! Which means Trumpeter comes back for another round!" Gong called as Trumpter came back, "Which is enough for Gong to tune level 2 Trumpeter with level 7 Stealth Ninja!"

At that the two flew up tuning.

(LV: 2 + 7 = 9)

"Gong Synchro Summons! Superheavy Samurai Beast Kyubi!" Gong called as a white centaur warrior holding a long staff appeared.


Superheavy Samurai Beast Kyubi

Earth Type

Level 9

Machine/Synchro

ATK: 1900

DEF: 2500

1 Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spell/Trap Cards in your Graveyard, this card gains 900 DEF for each Special Summoned monster your opponent controls.


"And Kyubi gains 900 points stronger for each monster that is specially summoned on your field as long as Gong as no Spell or Traps in his graveyard!" Gong called as Kyubi gained points.

Beast Kyubi: (DEF: 2500 + 900 = 3400)

"It gets stronger not only to make it harder to destroy in battle but also defend from battle damage." Dan said seeing this, "How will it fair against Leo?"

Gong called, "And now Gong will attack Boarden with Scales!" Gong called as the monster charged attacking Boarden destroying it as Leo grunted. (Leo: 3700) (DEF: 3400 - 900 = 2500) "And now Kyubi attacks Celfon!"

The Synchro charged as Leo called, "I activate Morphtransition!"


Morphtransition

Normal Trap Card

Activate only when a face-up "Morphtronic" monster you control is selected as an attack target. Negate the attack, and change the battle position of the selected "Morphtronic" monster.


"This negates your attack, and switches Celfon to defense mode!" Leo called as Celfon switched while Syubi backed off.

"With that Leo protected Celfon from destruction, and backed off a lot of damage." Dan said seeing this.

"Yeah so he made Leo use it early." Tate agreed as they watch them race off.

"Gong ends his turn." Gong ended his turn.

Leo 2nd Turn:

(Gong's Speed Counters: 3)

(Leo's Speed Counters: 3)

Leo drew, and called, "Okay I activate Celfon's defense mode ability! It's like it's attack mode ability except I can instead look instead of summoning!"

The Phone dialed landing on 3 as Leo looked before returning his cards calling, "Now I switch Celfon to attack mode, and use it's attack mode ability! Dialing now!"

Celfon switched back before it dialed landing on 4 as Leo grinned, "Okay here is Morphtronic Slingen!"

At that a magnet monster appeared.


Morphtronic Slingen

Wind Type

Level 4

Machine

ATK: 1200

DEF: 800

● While in Attack Position: Once per turn, you can Tribute 1 "Morphtronic" monster, except "Morphtronic Slingen", to destroy 1 card on the field.
● While in Defense Position: If this card would be destroyed, you can destroy another "Morphtronic" monster you control instead.


Beast Kyubi: (DEF: 2500 + 900 = 3400)

"Another Morphtronic I don't remember Leo using." Dan said seeing this now getting used to it.

"And now I sacrifice Celfon to summon Gadget Hauler!" Leo grinned as Celfon vanished only for a truck to appear.


Gadget Hauler

Earth Type

Level 6

Machine

ATK: 1300

DEF: 0

Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each.


"And with it's ability I discard Magnen, and Videon for him to gain 1600 points!" Leo grinned.

Gadget Hauler: (ATK: 1300 + (800 * 2) = 2900)

"2900..." Dan said seeing this.

"And then I activate Sligen's special ability! I tribute a Morphtronic to destroy a card on the field!" Leo called, "I sacrifice Slingen himself to destroy Beast Kyubi!"

At that the monster attacked destroying Gong's Synchro Monster as he grunted only for Leo to grin, "And now Gadget Hauler attack!"

Gadget Hauler fired a blast at Scales destroying it. (Gong: 1900)

"Okay that's all." Leo grinned.


Gong: 1900

Speed Counters: 3

Leo: 3700

Speed Counters: 3


Gong 3rd Turn:

(Gong's Speed Counters: 4)

(Leo's Speed Counters: 4)

Gong at that drew, and called, "Gong summons Superheavy Samurai Battleball!"

At that a small round machine appeared.


Superheavy Samurai Battleball

Dark Type

Level 2

Machine/Tuner

ATK: 100

DEF: 800

If all monsters you control are "Superheavy Samurai" monsters, and you have no Spell/Trap Cards in your Graveyard: You can target 1 face-up monster your opponent controls that has a Level; send both it and this card from the field to the Graveyard, then Special Summon from your Extra Deck 1 "Superheavy Samurai" Synchro Monster whose Level equals the total original Levels of those 2 monsters in the Graveyard. (This Special Summon is treated as a Synchro Summon.) You can only use this effect of "Superheavy Samurai Battleball" once per turn.


"And if all monsters on my field are Superheavy Samurais then I can Synchro Summon using this card, and one monster you control!" Gong grinned shocking Leo, "Level 2 Battleball tunes level 6 Gadget Hauler!"

At that the two tuned up.

(LV: 2 + 6 = 8)

"That way Gong Synchro Summons his Superheavy Samurai Ninja Sarutobi!" Gong called as a Ninja Sarutobi appeared.


Superheavy Samurai Ninja Sarutobi

Earth Type

Level 8

Machine/Synchro

ATK: 2000

DEF: 2800

1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card on the field; destroy it, and if you do, inflict 500 damage to your opponent.


"And now Gong activate's his ability to destroy a Spell or Trap Card on the field, and deal 500 points of damage!" Gong called as Sarutobi destroyed one of Leo's face-downs which was Morphtronics, Scramble!. (Leo: 3200) "Now Ninja Sarutobi attacks!"

The monster charged attacking Leo. (Leo: 0400)

"That ends Gong's turn." Gong ended his turn.

Leo 3rd Turn:

(Gong's Speed Counters: 5)

(Leo's Speed Counters: 5)

"Okay my turn!" Leo called drawing.

"And Gong activates Ninja Sarutobi's effect again!" Gong called shocking Leo, "Sorry!"

Sarutobi destroyed the face-down which was Morphtronic Forcefield.


Gong: 1900

Speed Counters: 5

Leo: 0000

Speed Counters: 5

Gong wins the duel!


Leo frowned but grinned, "Awe you got me big guy. Maybe next time if we're not in the Speed Dueling Zone."

Gong nodded agreeing as they rode back.

"Leo sure did put up a good fight." Dan smiled, "But Gong had a big advantage."

"And now it's our turn." Yuto smiled turning to Aura who grinned nodding as they walked to the field.

"And now Duelists for our last duel of the night it's Yuto vs Aura Sentia! Let's see how they do in the Action Field!" Melissa Trail called as Crossover Acceleration activated.


Crossover Acceleration

Action Field Spell

You can use Action Cards, but you can only have 1 Action Card in your hand. This card is unaffected by other card effects.


"3... 2... 1... GO!"

"LET'S RIDE!" the two opponent's called before they raced off.


(Dueling Theme: Phenomenon by TFK)

Yuto: 4000

Aura: 4000

Let the duel begin!


At that they raced before Aura passed first.

Aura 1st Turn:

"My turn draw!" Aura called drawing, "And I'll summon a face-down monster before activating Book of Taiyou!"


Book of Taiyou

Normal Spell Card

Flip 1 face-down monster on the field into face-up Attack Position.


"This flips my face-down up!" Aura called as the monster was flipped.


Prediction Princess Coinorama

Earth Type

Level 3

Fairy/Flip

ATK: 800

DEF: 1400

FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except "Prediction Princess" monsters'.


"Prediction Princess Coinorama's ability is when she's flipped I can set a level 3 or higher flip monster from my hand or deck." Aura smiled setting a monster.

"A Flip Effect Deck." Dan said seeing this, "Quick tricky to beat."

"I now set 2 cards, and end my turn!" Aura grinned.

Yuto 1st Turn:

"My turn!" Yuto called drawing looking, "I'll call on the Phantom Knights of Ragged Gloves!"

Ragged Gloves appeared.


The Phantom Knights of Ragged Gloves

Dark Type

Level 3

Warrior

ATK: 1000

DEF: 500

A DARK Xyz Monster that was Summoned using this card on the field as an Xyz Material gains this effect.
● If it is Xyz Summoned: It gains 1000 ATK.
You can banish this card from your Graveyard; send 1 "Phantom Knights" card from your Deck to the Graveyard. You can only use each effect of "The Phantom Knights of Ragged Gloves" once per turn.


"And then as I control a Phantom Knight I can summon the Phantom Knights of Silent Boots from my hand!" Yuto called as Silent Boots appeared ready.


The Phantom Knights of Silent Boots

Dark Type

Level 3

Warrior

ATK: 200

DEF: 1200

If you control a "The Phantom Knights" monster, you can Special Summon this card (from your hand). You can only Special Summon "The Phantom Knights of Silent Boots" once per turn this way. You can banish this card from your GY; add 1 "Phantom Knights" Spell/Trap from your Deck to your hand. You can only use this effect of "The Phantom Knights of Silent Boots" once per turn.


"Now I Overlay both of my monsters!" Yuto called as they flew up.

"Souls of knights who fell on the battlefield. Revive here and now, and become the light that breaks the darkness! Xyz Summon! Appear, Rank 3, The Phantom Knights of Break Sword!"

Break Sword appeared ready for battle.


The Phantom Knights of Break Sword

Dark Type

Rank 3

Warrior/Xyz

ATK: 2000

DEF: 1000

2 Level 3 monsters
Once per turn: You can detach 1 material from this card, then target 1 card you control and 1 card your opponent controls; destroy them. If this Xyz Summoned card is destroyed: You can target 2 "The Phantom Knights" monsters with the same Level in your GY; Special Summon them and increase their Levels by 1, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.


(ORU: 2)

"It's his monster that switches destroys both cards." Dan said seeing it.

Break Sword: (ATK: 2000 + 1000 = 3000)

Yuto then said, "I place 1 card down, and activate it!"

"What?" Aura asked surprised.

"A trap the turn it's set?" Melissa Trail asked hearing that.


The Phantom Knights of Shade Brigandine

Normal Trap Card

Special Summon this card in Defense Position as a Normal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300). (This card is NOT treated as a Trap Card.) If you have no Trap Cards in your Graveyard, you can activate this card the turn it was Set. You can only activate 1 "The Phantom Knights of Shade Brigandine" per turn.


"The Phantom Knights of Shade Brigandine!" Yuto called, "I can summon this card in defense mode if I have no trap cards in my graveyard! And now I activate Break Sword's ability! I use 1 overlay unit to destroy a card on both our fields! I destroy Break Sword, and one of your face-downs!"

"What?" Aura asked as both cards were destroyed as it was shown Aura's face-down was Black Cat-astrophe.

"Huh why did he destroy his own monster?" Yuya asked confused.

"And now Break Sword's ability activates! When it's destroyed when Xyz Summoned, I can summon two Phantom Knights from my graveyard as level 4 monsters, and also as a Phantom Knights is destroyed, I can summon Fraglie Armor from my hand!" Yuto called summoning three monsters.


The Phantom Knights of Fragile Armor

Dark Type

Level 4

Warrior

ATK: 1000

DEF: 2000

If a face-up "The Phantom Knights" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. You can banish this card from your Graveyard and send 1 "Phantom Knights" card from your hand to the Graveyard; draw 1 card. You can only use each effect of "The Phantom Knights of Fragile Armor" once per turn.


Silent Boots: (LV: 3 + 1 = 4)

Ragged Gloves: (LV: 3 + 1 = 4)

"And now I use all four of my monsters to build the Overlay Network!" Yuto called as the four flew up.

"Ah dear me!" Melissa Trail cried in shock as everyone watched in amazement as two Overlay Networks build.

"With this I Xyz Summon two monsters you never heard of! Number 58: Burner Vision!" Yuto called as a ball of fire with a 58 on it appeared.


Number 58: Burner Vision

Fire Type

Rank 4

Pyro/Xyz

ATK: 1000

DEF: 1000

2 Level 4 monsters
Cannot be destroyed by battle except with "Number" monsters. Once per turn, you can either: Target 1 face-up Xyz Monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. The equipped monster can attack your opponent directly. When the equipped monster inflicts battle damage to your opponent: You can discard 1 card; inflict 500 damage to your opponent.


(ORU: 2)

"And then! Formed from pitch-black darkness, to fight those foolish enough to oppose it with its treacherous fangs! Now, descend! Xyz Summon! Rank 4! Dark Rebellion Xyz Dragon!" Yuto chanted as his dragon appeared roaring ready for battle.


Dark Rebellion Xyz Dragon

Dark Type

Rank 4

Dragon/Xyz

ATK: 2500

DEF: 2000

2 Level 4 monsters
You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. These changes last until the End Phase.


(ORU: 2)

"A Number?" Dan asked surprised.

"A Number?" Yuya asked confused.

"You'll see soon Yuya. Because this duel is just about done." Dan admitted.

Yuto grabbed an Action Card before saying, "And now I equip Dark Rebellion with Burner Vision!"

Burner Vision attached itself to Dark Rebellion as it roared.

"But Burner Vision's Overlay Units will now be sent to the graveyard." Dipper said seeing that.

"Maybe but now their effects in the graveyard can be used." Dan told him, "Phantom Knights focuses over banishing, and sending cards to the graveyard for their effects."

Yuto then called, "As Burner Vision is equipped it Dark Rebellion can attack directly!"

"What?" Aura asked in shock going to an Action Card.

"And now Dark Rebellion attack!" Yuto called as Dark Rebellion charged in as Aura grabbed a card but was hit. (Aura: 1500) "And now as Dark Rebellion inflicted damage by discarding a card you take 500 points of damage!"

He discarded it as Aura grunted. (Aura: 1000)

"I end my turn with one face-down." Yuto ended his turn.


Yuto: 4000

Aura: 1000


Aura 2nd Turn:

Aura grunted before drawing, "I flip over Pot of the Forbidden!"

At that a big pot appeared.


Pot of the Forbidden

Earth Type

Level 9

Rock/Flip

ATK: 2000

DEF: 3000

FLIP: You can activate 1 of these effects;
● Draw 2 cards.
● Return all Spell and Trap Cards on the field to the hand.
● Destroy all monsters your opponent controls.
● Look at your opponent's hand, also shuffle 1 card from their hand into the Deck.
You can only use this effect of "Pot of The Forbidden" once per turn.


"Since it's flipped, I can destroy all your monsters!" Aura called.

Hearing that Yuto grabbed an Action Card, "I activate Mirror Barrier!"


Mirror Barrier

Action Spell Card

Target 1 monster on the field; it cannot be destroyed by card effects.


"It keeps Dark Rebellion from being destroyed!" Yuto called as Dark Rebellion was protected.

Aura frowned before saying, "I still got Prediction Ritual!"


Prediction Ritual

Ritual Spell Card

This card is used to Ritual Summon "Prediction Princess Tarotrei". You must also Tribute monsters from your hand or field whose total Levels equal 9 or more. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; add 1 "Prediction Princess" monster from your Deck to your hand.


"So now I can Ritual Summon by tributing Pot of the Forbidden!" Aura called as the pot vanished.

"Priestess of ancient times who foresees everything! With the ancient description, now, be revived! Ritual Summon! Level 9! Prediction Princess Tarotrei!"

At that a huge spellcaster appeared.


Prediction Princess Tarotrei

Light Type

Level 9

Fairy/Ritual

ATK: 2700

DEF: 1200

You can Ritual Summon this card with "Prediction Ritual". Once per turn, during your End Phase: You can Special Summon 1 Flip monster from your hand or Graveyard in face-down Defense Position. You can only use 1 of the following effects of "Prediction Princess Tarotrei" per turn, and only once that turn.
● During either player's turn: You can target 1 face-down monster on the field; change it to face-up Attack Position.
● During either player's turn: You can target 1 face-up monster on the field; change it to face-down Defense Position.


"And now with Tarotrei's ability Dark Rebellion is flipped down!" Aura called as Tarotrei got ready.

Yuto called, "I activate Phantom Knights Fog' Blade!"


Phantom Knights' Fog Blade

Continuous Trap Card

Activate this card by targeting 1 Effect Monster on the field; negate that face-up monster's effects, that face-up monster cannot attack, also monsters cannot target that face-up monster for attacks. When that monster leaves the field, destroy this card. You can banish this card from your GY, then target 1 "The Phantom Knights" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Phantom Knights' Fog Blade" once per turn.


"This negates Tarotrei's abilities, and prevents it from attacking!" Yuto called shocking Aura as Tarotrei grayed.

Aura looking nervous said, "I... end my turn."

Yuto 2nd Turn:

"My turn!" Yuto called drawing, "And now Dark Rebellion attack!"

Dark Rebellion roared charging at Aura striking her again.


Yuto: 4000

Aura: 0000

Yuto wins the duel!


"Yuto is just as strong as I remembered him." Dan admitted as they both drove back.

Shay grinned seeing his best friend won as Melissa Trail called, "And that's round 1 of the Friendship Cup! Yuto wins, and is the last duelist to join the other competitors for round 2! Of course before so we are now in the midst for the first round of the Team Matches! We will get to that tomorrow morning for now everyone have a good night's rest! You all earned it after a long day of dueling!"

With that the Lancers make way back to the hotel their staying in.


Minutes later...

"So Dan these rules for the Team Matches are similar to this WRGP you mentioned before right?" Yuya asked with all the Lancers in the same room as them to talk about their Team Plan.

"I think so or... Not really all that different." Dan admitted, "In the WRGP you duel with 3 people in the same team with 1 person as a reserve, and if a Player is knocked out then they head to their station to pass a baton for the next duelist but the graveyard isn't with that new duelist. But these Team Rules for the Friendship Cup by passed it."

"Indeed so we can use Team Strategies involving the graveyard." Declan said cupping his chin closing his eyes, "We have a lot to talk about fellow Lancers, and let's be sure to go over them in time for tomorrow morning. But first for the first Team Lancers Duelists who would be the three Teammates for the first round?"

"Let me go on first." Shay told them which made them turn to him, "I'm ready to show my skills to everyone, and ready to knock down some competition."

"Well I should go with you. I'm about the same as can be here." Celina told him, "Besides these Team Matches are a test of our Teamwork."

"Yeah that's right." Yuto agreed nodding.

"Please you should let us three handle it." Dipper grinned gesturing to him, Kit, and Julia, "We can take care of them."

"Hey you should let us do it." Tate frowned with Frederick, and Allie beside him pouting.

With that all but Dan, Riley, and Declan starting arguing about it as Declan sighed facepalming at this as Dan closed his eyes trembling before yelling, "Stop! That's enough! We'll all draw numbers to decide!"

With rows of cards they have to get a high level monster to figure who would be in the first round match. All of them pick up a card to see what they drew as the screen shifted into the night sky.


Set up a good cliffhanger here. Next up we have Team Lancers in their first Turbo Duel against a Team in the Friendship Cup? Who is it, and who are the Teammates? Let's find out next time! Be sure to ask Dan questions, and be sure to review!