Okay time to see what questions can be answered.
Question 1 from Ulrich362:
If there were an alternative method for the true purpose of Duel Academy would you work with them to achieve it? In other words if you helping the Professor could lead to everyone getting what they want would you take that side?
Dan: I don't know what their true goal is. Bopdog, and everyone else are keeping me in dark for that.
Question 2 from Tony Anderson:
What did you think about this chapter's duel, Tate vs. Shay?
Dan: Tate put up a great battle but in the end Shay was too strong.
Alright time to see what Gong can do against Yugo. ENJOY!
Gong walked to the field to ready himself against Yugo who grinned to him, "You did good against that kid. But you won't get that same luxury from me."
"I know." Gong told him, "Gong will not go easy on you."
"You know what? I won't either." Yugo grinned as the Countdown started as the arrow pointed to Action Duel.
"And now cow-pikes we are here to see an Action Duel between Gong Strong, and Yugo!" Melissa Trail called as Crossover Acceleration appeared for them to take Action.
Crossover Acceleration
Action Field Spell
You can use Action Cards, but you can only have 1 Action Card in your hand. This card is unaffected by other card effects.
Dan looked on knowing Yugo is a tough duelist to beating both Yuto, and Trudge easily with minimal effort, and was interested to see how he would fair against Gong's skills in Synchro Summoning. Dan knows Gong, and Yugo Synchro Summon a lot against each other, and uses machines to combat their opponents, and wonders where this would lead too. His thoughts are interrupted by the countdown starting.
"3... 2... 1... GO!"
"LET'S DUEL!"
Yugo, and Gong sped off ready to duel each other as Gong passed through.
(Dueling Theme: Just Like You by TDG)
Gong: 4000
Yugo: 4000
Let the duel begin!
Gong 1st Turn:
"Gong's first!" Gong drew at this, "And he activates Scale 1, Superheavy Samurai General Jade, and Scale 8 Superheavy Samurai General Coral to set the Pendulum Scale!"
At that two green armored machines appeared raising up.
Superheavy Samurai General Jade
Earth Type
Level 8
Pendulum Scale: 1
Machine/Pendulum
ATK: 1800
DEF: 2800
Pendulum Effect: You cannot Pendulum Summon monsters, except "Superheavy Samurai" monsters. This effect cannot be negated. Once per turn: You can target 1 "Superheavy Samurai" monster you control; increase its Level by 1 (even if this card leaves the field).
Monster Effect: You can Tribute Summon this card by Tributing 1 "Superheavy Samurai" monster. When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
Superheavy Samurai General Coral
Earth Type
Level 1
Pendulum Scale: 8
Machine/Pendulum
ATK: 300
DEF: 500
Pendulum Effect: While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field).
Monster Effect: If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn.
"Gong has Pendulum Cards?" Yuya asked in shock.
Dan said, "Well this will be interesting against Yugo. How will Yugo deal with this?"
Gong called, "And now I will Pendulum Summon!"
The portal spew 3 monsters.
"Come Superheavy Samurai Daihachi, Superheavy Samurai Fist, and Superheavy Samurai Blue Brawler!" Gong called as three machines appeared.
Superheavy Samurai Fist
Earth Type
Level 2
Machine/Tuner
ATK: 900
DEF: 900
During your Battle Phase, if your "Superheavy Samurai" monster destroyed an opponent's monster by battle this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using materials you control, including this card. If you have no Spells/Traps in your GY: You can target 1 "Superheavy Samurai" Synchro Monster you control; reduce its Level by 1, and if you do, Special Summon this card from your GY, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. You can only use each effect of "Superheavy Samurai Fist" once per turn.
Superheavy Samurai Daihachi
Earth Type
Level 4
Machine
ATK: 1200
DEF: 1800
When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If you have no Spells/Traps in your GY: You can change this card you control from face-up Defense Position to Attack Position, and if you do, add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Daihachi" once per turn.
Superheavy Samurai Blue Brawler
Earth Type
Level 4
Machine
ATK: 0
DEF: 2000
When this card is Normal or Special Summoned: You can change its battle position. Cannot be destroyed by battle.
"Three monsters summoned at once. This will be an interesting match." Yugo grinned.
(Cue Theme: Hyper Drive)
Going fast makes me feel alive.
My heart beats in hyper drive.
Do you think you can win?
Only if I lose.
Just let destiny choose.
[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.
Take a shot at me runnin' side by side.
It's a blur... as I go by.
[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.
See the sun arising.
Fire in the sky.
Greatness thrusts itself into our lives.
"And Gong had summoned three machines ready to battle Yugo!" Melissa Trail called from her helicopter, "Just how do you think Gong plans to duel Yugo like this?"
Gong called, "Gong activates Daihachi's special ability! It allows Gong to add a Superheavy Samurai Soul card from Gong's deck to his hand! He adds Superheavy Samurai Soulclaw! And now Gong tunes Fist with Daihachi, and Blue Brawler!"
The three flew up.
(LV: 2 + 4 + 4 = 10)
"Raging deity, in unison with the roar of a thousand blades, come forth in a spiraling sandstorm! Synchro Summon! Now come before us, Level 10! Superheavy Samurai Warlord Susanowo!" Gong chanted as his ace monster appeared on the field.
Superheavy Samurai Warlord Susanowo
Earth Type
Level 10
Machine/Synchro
ATK: 2400
DEF: 3800
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. Once per turn, during either player's turn, if you have no Spell/Trap Cards in your Graveyard: You can target 1 Spell/Trap Card in your opponent's Graveyard; Set it to your side of the field, but banish it when it leaves the field.
"Oh lookie there! Gong had started out with a strong monster!" Melissa Trail cried in awe.
"Gong then equips Susanowo with Soulclaw!" Gong called as Susanowo took the claw.
Superheavy Samurai Soulclaw
Earth Type
Level 2
Machine
ATK: 500
DEF: 500
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 500 ATK and DEF, also it cannot be destroyed by battle. While this card is equipped to a monster by this card's effect: You can Special Summon this card. You can only use this effect of "Superheavy Samurai Soulclaw" once per turn.
"This gives Susanowo 500 defense points, and the ability to be immune to battle!" Gong called.
Susanowo: (ATK: 2400 + 500 = 2900/DEF: 3800 + 500 = 4300)
"Can't be destroyed in battle, and having defense that high with the ability to attack while in defense mode." Dan said seeing this, "This way only Yugo can take Susanowo out with effects, and has to deal piercing damage to get pass it's defenses."
"Gong ends his turn with that." Gong ended his turn.
Yugo 1st Turn:
"Not bad big guy. This sure is quite a lot of defense. But can it handle me?" Yugo grinned before drawing, "My turn! And I summon Speedroid Horse Stilts!"
At that Horse Stilts appeared ready.
Speedroid Horse Stilts
Wind Type
Level 4
Machine
ATK: 1100
DEF: 1100
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Speedroid" monster from your hand. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard; send 1 WIND monster from your Deck to the Graveyard. You can only use this effect of "Speedroid Horse Stilts" once per turn.
"And due to it's Special Ability, I can summon a level 4 or lower Speedroid from my hand!" Yugo called, "So let's welcome out, Speedroid Tri-Eyed Dice!"
At that a purple triangle dice appeared.
Speedroid Tri-Eyed Dice
Wind Type
Level 3
Machine/Tuner
ATK: 300
DEF: 1500
During your opponent's turn: You can banish this card from your Graveyard; negate the next attack this turn from a monster your opponent controls (this is a Quick Effect).
"And then since I have a Wind Monster in play, I'll summon Speedroid Taketomborg!" Yugo called as Taketomborg appeared ready.
Speedroid Taketomborg
Wind Type
Level 3
Machine
ATK: 600
DEF: 1200
If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.
"And now level 3 Tri-Eyed Dice tunes level 3 Taketomborg!" Yugo called as they flew up.
(LV: 3 + 3 = 6)
"Magical sword with the form of a cross. Use your power to rend all enemies! Synchro Summon! Appear now! Level 6! Hi-Speedroid Kendama!"
Kendama appeared ready to battle.
Hi-Speedroid Kendama
Wind Type
Level 6
Machine/Synchro
ATK: 2200
DEF: 1600
1 Tuner + 1 or more non-Tuner monsters
If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. You can only use each of the following effects of "Hi-Speedroid Kendama" once per turn.
● You can banish 1 Machine-Type monster from your Graveyard; inflict 500 damage to your opponent.
● If this card is in your Graveyard and you control no cards: You can Special Summon this card. You cannot Normal Summon/Set the turn you activate this effect.
"Then I activate the spell, Speed Recovery!" Yugo called activating the spell.
Speed Recovery
Normal Spell Card
Target 1 "Speedroid" monster in your Graveyard; Special Summon it. During your Main Phase, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Speedroid" monster in your Graveyard; add it to your hand.
"I can summon a Speedroid from the graveyard! Come on back Tri-Eyed Dice!" Yugo called as Tri-Eyed Dice appeared again, "Now Tri-Eyed Dice tunes level 4 Horse Stilts!"
The two flew up at this.
(LV: 4 + 3 = 7)
"Spread those wondrous and beautiful wings, and strike down your enemies at the speed of light! Synchro Summon! Appear now! Level 7! Clear Wing Synchro Dragon!"
Clear Wing appeared roaring ready to battle.
Clear Wing Synchro Dragon
Wind Type
Level 7
Dragon/Synchro
ATK: 2500
DEF: 2000
1 Tuner + 1+ non-Tuner monsters
Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.
Seeing the dragon Ray gasped catching Dan's attention as he asked, "Ray? What is it?"
"Huh? Oh sorry it's nothing." Ray smiled to Dan to not worry him which made him nod turning back to the duel before Ray frowned, 'That's another of HIS Dragons... Why do they have them?'
"I set 2 cards down." Yugo said before reaching for an Action Card grabbing it, "Okay not what I was hoping for. Your turn."
Gong: 4000
Yugo: 4000
Gong 2nd Turn:
"Gong's turn!" Gong called drawing, "And Gong summons Superheavy Samurai Scales!"
At that a monster with a pole appeared.
Superheavy Samurai Scales
Earth Type
Level 4
Machine
ATK: 800
DEF: 1800
If your opponent controls 2 or more monsters and you control no monsters, you can Special Summon this card (from your hand). If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Superheavy Samurai" monster in your Graveyard, except "Superheavy Samurai Scales"; Special Summon it in Defense Position. You can only use this effect of "Superheavy Samurai Scales" once per turn.
"Gong now activates Scales' ability! It allows Gong to summon a level 4 or lower Superheavy Samurai from his graveyard! Come back Fist!"
Fist reappeared ready.
"And now Gong tunes Fist with Scales!" Gong called as the two flew up. "Rise your war cry. Divine ogre! Show yourself. On this battlefield of raging ice and storm! Synchro Summon! Now depart for the front! Level 6! Superheavy Samurai Ogre Shutendoji!"
A red Synchro Machine appeared.
Superheavy Samurai Ogre Shutendoji
Earth Type
Level 6
Machine/Synchro
ATK: 500
DEF: 2500
1 Machine-Type Tuner + 1 or more non-Tuner "Superheavy Samurai" monsters
This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. When this card is Synchro Summoned, while you have no Spell/Trap Cards in your Graveyard: You can destroy all Spell and Trap Cards your opponent controls.
"And now as Shutendoji is Synchro Summoned all of your Spell, and Trap Cards are destroyed as Gong doesn't have a Spell or Trap card on his graveyard!" Gong called to Yugo.
"What?" Yugo asked in shock as Shuntendoji attacks, "Alright then, I activate the trap, Re-dyce-cle!"
Re-dyce-cle
Normal Trap Card
Target 1 "Speedroid" Tuner monster in your Graveyard; Special Summon it, but its effects are negated, also roll a six-sided die, and its Level becomes the result until the end of this turn. You can banish this card from your Graveyard; immediately after this effect resolves, Synchro Summon 1 WIND Synchro Monster, using monsters you control including a "Speedroid" Tuner monster.
"I take a Speedroid Tuner from my graveyard, and summon it! Then it's level becomes what I roll!" Yugo called as Tri-Eyed Dice appeared.
The dice appeared before rolling as they looked closely before rolled to 2.
"Ah yeah! It's a two!" Yugo grinned.
Tri-Eyed Dice: (LV: 3 - 1 = 2)
"Gong doesn't see how that's suppose to help you." Gong told him.
"It doesn't... On it's own." Yugo grinned as his other face-down Follow Wing shattered, "Because by banishing Re-dyce-cle from the graveyard, I can Synchro Summon a Wind Monster!"
"So that's why he used it. He a took big gamble with that trap." Dan said seeing it.
Yuto remarked, "It pays off though."
Tri-Eyed Dice turned to 2 rings tuning with Kendama with 6 stars.
(LV: 2 + 6 = 8)
"Kite's Wings sail forth, and call forth a storm to destroy the enemies! Storm of Ancients are under your command! Synchro Summon! Level 8, Hi-Speedroid Kitedrake!" Yugo called as a blue, and green mechanical dragon appeared flying alongside Clear Wing.
Hi-Speedroid Kitedrake
Wind Type
Level 8
Machine/Synchro
ATK: 3000
DEF: 2800
1 WIND Machine Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can activate 1 of these effects.
● Destroy all other cards on the field.
● Negate the effects of all face-up cards your opponent currently controls.
If this card in your possession is sent to your GY by an opponent's card: You can add 1 "Speedroid" monster from your Deck to your hand.
You can only use each effect of "Hi-Speedroid Kitedrake" once per turn.
"When this card is summoned all other cards in play are destroyed!" Yugo grinned as Kitedrake build power.
"What? All of them?" Gong asked in shock.
Kitedrake released a shockwave as all of the cards shattered as Yugo called, "I activate Mirror Barrier!"
Mirror Barrier
Action Spell Card
Target 1 monster on the field; it cannot be destroyed by card effects.
"It prevents Clear Wing from being destroyed!" Yugo called as the smoke faded showing Clear Wing is the sole survivor of Kitedrake's effect.
"And Yugo had cleared Gong's field!" Melissa Trail called in shock.
Gong looked on before closing his eyes, "Gong ends his turn."
Yugo 2nd Turn:
"My move!" Yugo called drawing. "And now Clear Wing, Kitedrake attack him directly!"
The two Synchro Monsters charged striking Gong.
Gong: 0000
Yugo: 4000
Yugo wins the duel!
"And just from that single move Yugo had took down Gong, and now is the second to advance to the third round!" Melissa Trail called as Yugo grinned waving to the crowd chuckling as Gong rode back.
"You did good Gong. Too bad Yugo had that in mind." Yuya told him with a smile.
Gong nodded, "Gong always will make sure to help anyone in need."
"Alright now it's the Great Sylvio's time to shine!" Sylvio grinned confidently.
Celina only shake her head with a smile as they walked to the field.
Yeah that isn't long but Yugo did show he's stronger then Gong. And now it is Sylvio's match against Celina. Then afterwards Yuto is gonna try to stop Sayer. What will these two matches result in? Be sure to ask Dan questions, and be sure to review!
