Okay let's see what questions are here today.
Question 1 from Ulrich362:
Dan which is your favorite Signer Dragon, and which is your favorite Number?
Dan: Signer Dragon it is most likely Red Dragon Archfiend! It's really strong, and it's other counterparts are also very strong! Number hm... Well three for reasons: 1, Tachyon Dragon because of it's ability to negate all cards, and gain 1000 attack points, Silent Honor DARK cause it can absorb one of your opponent's monsters, and if destroyed while having an Overlay Unit it revives, and gain Life Points equal to it's attack points, and then Numeron Dragon cause it gains 1000 points equal to the combined Ranks of all monsters, and can summon itself... Though that can be hard by having an empty field, and empty hand, and it's also difficult to summon.
Question 2 from Tony Anderson:
What did you think of this chapter's other duel, Yuya vs Luna?
Dan: Yuya does show to be really tough, and Luna did good but Pendulum is strong.
Question 3 from B-baller125:
Out of Dark Rebellion Xyx Dragon, Odd Eyes Pendulum Dragon, and Clear Wing Synchro Dragon, which one in your opinion looks the coolest?
Dan: Gonna have to say... Dark Rebellion.
With that questions are over, and from the votes I was surprised you guys voted Team Security. I honestly expected Team Archadia but if that's what you all want to see then very well. What can the Lancers do against Team Security? Let's find out!
Disclaimer: I don't own Yu-Gi-Oh! as a whole but I own any OCs! ENJOY!
Dan was preparing his Duel Runner to get it ready only to feel a hugging behind him as he looked to see Riley was hugging him as he smiled, "Hey Riri. Came to wish me luck?"
"Yeah... And I want to be close to you while the Team duels." Riley smiled to him kissing his cheek.
Dan smiled hugging her close as Riley hugged him back. Dan had never been in love with a girl before he met Riley going for a lone wolf type of thing since sometimes Dan strikes at where it's cruel. But he had learned that by being with Riley it wouldn't happen to him. Of course for their love to continue they just gotta get pass the Interdimensional War, and make it through together. And by doing that is by stopping the Fusion Dimension.
"Attention next teams! Get to your respective corners because next up it's your turn!" Melissa Trail called getting their attention.
Hearing that Dan, and Riley got over with Dan wheeling his runner for them reaching his team as he asked his Teammates, "Who are we against?"
The two turned showing them.
Celina who is wearing a purple Turbo Dueling Suit with the L.D.S. logo with the baton on her arm with her hair not in her ponytail showing long purple hair for her helmet to fit answered, "We're against Team Security... Might be some of those Doughnut Dunkers here for fun."
"But now their friends so their not gonna try to arrest us." Dan said to her with a assuring smile.
The other teammate who is Dennis wearing an orange Turbo Dueling Uniform with the L.D.S. logo on it with black gloves nodded, "Yes indeed. Plus this can provide quite a bit of competition."
"Okay Celina... Be careful." Dan said to her as she nodded preparing herself on her Duel Runner.
"And now we have the strong, and tough Team Lancers made of random duelists with summoning methods unknown to us, and we have Team Security made of Sector Security!" Melissa Trail called from the Helicopter watching on as Celina rode beside the Officer she's dueling against.
"Name's Roger." the Officer introduced to her.
Celina only nodded to him, "Celina."
"Alright Duelists let's activate the Action Field Spell, Action Speed World!" Melissa Trail called as the Team Field Spell appeared.
Action Speed World
Action Field Spell
You can use Action Cards, but you can only have 1 Action Card in your hand. This card is unaffected by other card effects. Once per turn, during each player's Standby Phase: Each player places an Action Counter on their copies of this card (max. 12 each). During either player's turn, a player can activate one of these effects based by how many Action Counters are on this card once per turn:
● 4: Discard 1 Action Card from your hand, inflict 200 damage to your opponent for each Action Counter on this card.
● 6: You can pick up another Action Card in addition to another one you already have in your hand.
● 8: If a monster in your possession is destroyed by battle, or by an opponents card effect, and sent to the GY, discard two Action Cards from your hand: Special Summon that monster from your GY, ignoring summoning conditions.
● 10: Reveal all Action Cards with different names from your hand, and target 1 monster you control, that monster gains 1000 ATK.
If a player has their LP turn to zero they have 5 seconds to grab an Action Card, if they do they gain 1000 LP. This effect can only be used if they have 7 or more Action Counters. If a player takes battle or effect damage for every 1000 damage they took remove 1 Action Counter from this card.
"And now let this match commence by the countdown!" Melissa Trail called as the Countdown started.
"3... 2... 1... Go!"
They sped off at this as Celina, and Roger called, "LET'S RIDE!"
(Cue Theme: Hyper Drive)
Going fast makes me feel alive.
My heart beats in hyper drive.
Do you think you can win?
Only if I lose.
Just let destiny choose.
[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.
Take a shot at me runnin' side by side.
It's a blur... as I go by.
[Chorus]
I can hear you breathin'.
I can see you comin'.
I can feel the wind.
It's blowing me around.
See the sun arising.
Fire in the sky.
Greatness thrusts itself into our lives.
(Dueling Theme: The Face of Truth by Heavenly)
Team Lancers: 3
Celina: 4000
Action Counters: 0
Team Security: 3
Roger: 4000
Action Counters: 0
Let the duel begin!
The two race off before Roger got ahead as he said, "I seen how you duel so by making a line-up, I can last past your attacks."
"Fine show me what you got." Celina said to him.
Roger 1st Turn:
(Team Lancers' Action Counters: 1)
(Team Security's Action Counters: 1)
"Very well, I draw!" Roger called drawing, "And to start off I activate the spell, Dark World Dealings!"
Dark World Dealings
Normal Spell Card
Each player draws 1 card, then each player discards 1 card.
"With this we both can draw a card, and then afterwards we discard a card." Roger told her as they both drawn before they discarded the card, "Then Wightprince's effect activates in the graveyard! When it's sent to the graveyard, I can send a Lady in Wight, and a Skull Servant from my Deck or hand to the graveyard."
He sent the card.
"And now I summon Wightprincess!" Roger called as a skeleton wearing a princess dress appeared ready.
Wightprincess
Light Type
Level 3
Zombie
ATK: 1600
DEF: 0
This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.
"When this card is summoned, I can send a Wightprince from my Deck to the graveyard." Roger said sending a second copy, "And now Wightprince's effect activates! When it's sent to the graveyard, I can send a Lady in Wight, and a Skull Servant from my Deck or hand to the graveyard with it!"
He sent the three cards. Seeing the cards Julia said, "Hey, I seen that Deck before."
"You do?" Tate asked hearing that.
"A Wight Deck." Julia answered, "With it for every Skull Servant in the graveyard it's boss monster, King of the Skull Servants gains 1000 points."
"But he'll only have 3 copies so they'll be stuck at 3000 won't it?" Allie asked.
Julia shake her hand, "Normally but all Wight Monsters are treated as Skull Servants while in the graveyard so it'll keep getting stronger through more monsters he sends."
"It is one of the most generic decks in the game during the early days. But their still as powerful as they are." Dan said seeing this watching the battle.
"And now I banish Wightprince, Skull Servant, and Lady in Wight to summon King of the Skull Servants!" Roger called as what rose was a purple robed skeleton moaning out load.
King of the Skull Servants
Dark Type
Level 1
Zombie
ATK: ?
DEF: 0
The original ATK of this card is the combined number of "King of the Skull Servants" and "Skull Servant" in your GY x 1000. When this card is destroyed by battle and sent to the GY: You can banish 1 other "King of the Skull Servants" or 1 "Skull Servant" from your GY; Special Summon this card.
"And that kind of monster will give you all kinds of Nightmares! But why does it have determined attack points?" Melissa Trail asked seeing this.
"For every Skull Servant in my graveyard, King gains 1000 attack points." Roger explained, "And I know what your thinking, 'Since he's got only 1 it can't get strong', but that's not true. All Wight monsters count as Skull Servants while in the graveyard! I got Skull Servant, Lady in Wight, and Wightprince! That's 3000 points!"
King of the Skull Servants moaned as he was enveloped in a purple aura, (ATK: ? + (1000 * 3) = 3000)
"3000 points already?" Celina grunted seeing this.
"Then I'll place 2 cards down. I end my turn." Roger ended his turn.
Celina 1st Turn:
(Team Lancers' Action Counters: 2)
(Team Security's Action Counters: 2)
"Okay my draw, Doughnut Dunker!" Celina called drawing, "And first I activate Pot of Greed."
The pot appeared as she drew two cards.
Pot of Greed
Normal Spell Card
Draw 2 Cards.
"Then activate Lunalight Black Sheep's effect in my hand! By discarding this card, I can take a Lunalight monster from my graveyard, and add it to my hand. And my choice is Lunalight Crimson Fox who I'll summon!"
Crimson Fox appeared ready.
Lunalight Crimson Fox
Dark Type
Level 4
Beast-Warrior
ATK: 1800
DEF: 600
If this card is sent to the GY by a card effect: You can target 1 face-up monster your opponent controls; change its ATK to 0 until the end of this turn. When a card or effect is activated that targets a "Lunalight" monster you control (Quick Effect): You can banish this card from your GY; negate the activation, and if you do, each player gains 1000 LP.
"And that allows me to activate Polymerization!" Celina called activating the Fusion Card.
Polymerization
Normal Spell Card
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
"So now I fuse Crimson Fox with Blue Cat, and Purple Butterfly in my hand!" Celina called as the three fused together.
"Sheep with the black darkness! Fox with the crimson bite! Chick with the kaleido feathers! Swirl in the moonlight vortex, and be revived with a new power! Fusion Summon! Level 9, Lunalight Sabre Dancer!"
At that Sabre Dancer appeared ready.
Lunalight Sabre Dancer
Dark Type
Level 9
Beast-Warrior/Fusion
ATK: 3000
DEF: 2600
3 "Lunalight" monsters
Must be Fusion Summoned. Gains 200 ATK for each Beast-Warrior monster that is banished or in the GYs. Your opponent cannot target this card with card effects. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Fusion Monster you control; it gains 3000 ATK until the end of this turn. You can only use this effect of "Lunalight Sabre Dancer" once per turn.
"Sabre Dancer! That card is needed against him!" Dan cried with a smile.
Celina said, "For every Beast Warrior in our graveyard, or banished Sabre Dancers gains 200 points. I currently have 4 in the graveyard!"
Sabre Dancer glowed. (ATK: 3000 + (200 * 4) = 3800)
"Then Crimson Fox is sent to the graveyard by an effect your King's attack points become Zero!" Celina called as Roger watched as King's power was sapped.
King of the Skull Servants: (ATK: 3000 - 3000 = 0)
"And now, I activate Purple Butterfly's effect in the graveyard! By banishing this card, I can summon a second Blue Cat from my hand!" Celina called as Blue Cat appeared.
Lunalight Blue Cat
Dark Type
Level 4
Beast-Warrior
ATK: 1600
DEF: 1200
If this card is Special Summoned: You can target 1 "Lunalight" monster you control, except "Lunalight Blue Cat"; its ATK becomes double its original ATK until the end of this turn. You can only use this effect of "Lunalight Blue Cat" once per turn. If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Lunalight" monster from your Deck.
"And as Blue Cat is summoned Sabre Dancer's attack points become double it's original!" Celina called as Sabre Dancer glowed.
Roger called, "I'll chain that effect with Wightprincess' ability! By sending this card to the graveyard all monsters in play loses 300 points equal to their levels or rank!"
Wightprincess shattered as a aura went around the field.
Blue Cat: (ATK: 1600 - (300 * 4) = 400)
Sabre Dancer: (ATK: 3900 - (300 * 9) = 1200)
At that Blue Cat's ability resolves, and Sabre Dancer glowed. (ATK: 1200 + (3000 * 2) - (200 * 4) = 6000)
"No way..." Yuya said in shock.
"But... Doesn't it double it's original points?" Allie asked surprised.
Dan admitted, "Yeah but if an effect involving increasing original ATK points would do anything then effects that decrease or such is null, and void."
Celina called, "Sabre Dancer attack King of the Skull Servants!"
The monster charged striking King as Roger grabbed an Action Card.
"I activate Choice Choice!" Roger called.
Choice Choice
Action Spell Card
During damage calculation: Activate 1 of these effects;
● Monsters cannot be destroyed by this battle.
● Any battle damage from this battle becomes halved.
"It halves the damage this battle will deal!" Roger called before grunting. (Roger: 1000) (Team Security's Action Counters: 2 - 3 = 0)
"Then, I activate the trap, Damage Condenser!" Roger called activating a trap.
Damage Condenser
Normal Trap Card
When you take battle damage: Discard 1 card; Special Summon 1 monster from your Deck with ATK less than or equal to the battle damage you took, in face-up Attack Position.
"By discarding this card from my hand, I can summon a monster from my Deck with equal or lower attack points then the battle damage I took." Roger said discarding a card before saying, "And the card I'll pick is this! The Grand Jupiter!"
At that a brown armored warrior with the planet Jupiter in it's chest appeared with 2500 attack points.
The Grand Jupiter
Dark Type
Level 8
Warrior
ATK: 2500
DEF: 2000
Once per turn: You can discard 2 cards, then target 1 face-up monster your opponent controls; equip that face-up monster to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. Once per turn, during the End Phase: You can target 1 Monster Card equipped to this card by this card's effect; Special Summon it to your field.
"A card named after a planet in the Solar System?" Dan asked seeing this.
"Well now it's too strong for Blue Cat to battle." Yuto said seeing this, "But despite that it still can be out-cat Sabre Dancer."
"I don't know Yuto... Something tells me we're about to see the true power of that monster in a sec." Aura admitted.
Roger then added, "Then since King was destroyed in battle, I can banish a Skull Servant to call him back."
King of the Skull Servants appeared again this time weaker. (ATK: ? + (1000 * 2) = 2000)
"I place 1 card face-down." Celina said ending her turn, "Which means Blue Cat's effect ends, and Sabre Dancer's attack points are back to where their were."
Blue Cat: (ATK: 400 + (300 * 4) = 1600)
Sabre Dancer: (ATK: 4200 - 3000 + (300 * 9) = 3600)
"Wightprincess' effect also ends so your monsters regain their points." Roger added in to her.
Team Lancers: 3
Celina: 4000
Action Counters: 2
Team Security: 3
Roger: 1000
Action Counters: 0
Roger 2nd Turn:
(Team Lancers' Action Counters: 3)
(Team Security's Action Counters: 1)
"Alright my turn!" Roger called drawing as he grabbed another Action Card, "First off Darklord Marie gives me 200 life points during my Standby Phases."
He glowed at this. (Roger: 1200)
"And I activate Pot of Greed!" Roger continued as the legendary spell card appeared. "It permits me to draw 2 cards."
After drawing two cards he said, "Then I activate the Grand Jupiter's special ability! By discarding two cards from my hand Grand Jupiter can pick a monster on your field, and absorb it!"
"Wait absorb!?" Celina asked in shock.
"And the card I'm chosen is Lunalight Sabre Dancer!" Roger said discarding two cards one of which was the Action Spell he had picked up as Jupiter started a black hole as they watched in shock for Sabre Dancer to be absorbed, "Then afterwards for each monster absorbed by this ability Grand Jupiter gains their attack points!"
The Grand Jupiter: (ATK: 2500 + 3000 = 5500)
"And then since one of the monsters, I discarded was a third Skull Servant, King gets 1000 points stronger!" Roger called as King glowed. (ATK: 2000 + 1000 = 3000)
"No way..." Dan said in shock, "That... That monster has an effect that powerful?"
"It totally is strong... And now it will dominate the field. Wight Decks with that card power up King." Sylvio said in shock.
Celina sees in shock that her Fusion Monster was absorbed before grunting as Roger called, "And now battle! Grand Jupiter attacks Blue Cat!"
Grand Jupiter charged as Celina grabbed an Action Card, "I activate the Action Spell, Evasion!"
Evasion
Action Spell Card
When a monster declares an attack: Target that monster; negate the attack.
"With this your attack is negated!" Celina called as Grand Jupiter's attack was stopped.
Roger called, "Then King will attack!"
King charged in attacking destroying Blue Cat as Celina grunted. (Celina: 2600) (Team Lancers' Action Counters: 3 - 1 = 2)
"I activate the trap card, Lunalight Reincarnation Dance!" Celina called activating a trap.
Lunalight Reincarnation Dance
Normal Trap Card
If a monster(s) you control is destroyed by battle or card effect: Add up to 2 "Lunalight" monsters from your Deck to your hand. You can only activate 1 "Lunalight Reincarnation Dance" per turn.
"I take two Lunalights from my Deck, and add them to my hand." Celina said adding two cards.
Roger told her, "Your turn."
Celina 2nd Turn:
(Team Lancers' Action Counters: 3)
(Team Security's Action Counters: 2)
"My turn draw!" Celina called drawing, "And I activate Scale 1 Lunalight Wolf, and Scale 5 Lunalight Tiger to set the Pendulum Scale!"
At that her Pendulum Lunalights appeared ready.
Lunalight Wolf
Light Type
Level 6
Pendulum Scale: 1
Beast-Warrior/Pendulum
ATK: 2000
DEF: 1800
Pendulum Effect: You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard.
Monster Effect: If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Lunalight Tiger
Light Type
Level 3
Pendulum Scale: 5
Beast-Warrior/Pendulum
ATK: 1200
DEF: 800
Pendulum Effect: Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase.
Monster Effect: If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.
"And next I summon Lunalight Kaleido Chick!" Celina added as the monster appeared ready.
Lunalight Kaleido Chick
Dark Type
Level 4
Beast-Warrior
ATK: 1400
DEP: 800
Once per turn: You can send 1 "Lunalight" monster from your Deck or Extra Deck to the GY; the name of this face-up card on the field can be treated as the sent monster's, if used as Fusion Material this turn. If this card is sent to the GY by a card effect: You can target 1 "Polymerization" in your GY; add it to your hand. You can only use this effect of "Lunalight Kaleido Chick" once per turn. If this card is banished: You can activate this effect; this turn, your opponent's cards and effects cannot be activated during the Battle Phase.
"And now I use Kaleido Chick's special ability! It sends Panther Dancer from my Deck to the graveyard to treat her as Panther Dancer!" Celina called as Kaleido Chick glowed, "And now with Lunalight Wolf's Pendulum Ability I fuse Kaleido Chick with Panther Dancer that I milled, and Black Sheep in my graveyard!"
The three fused.
"Elegant beast dancing on the moonlit wilderness! The beast lurking in jet-black dress! The butterfly that wields violet poison! Swarm in a vortex of the moon's gravity and revive with a new power! Fusion Summon! Come forth! The king of beasts dancing atop the summit of the moonlight wilderness! Lunalight Leo Dancer!"
Her most powerful card appeared at this.
Lunalight Leo Dancer
Dark Type
Level 10
Beast-Warrior/Fusion
ATK: 3500
DEF: 3000
"Lunalight Panther Dancer" + 2 "Lunalight" monsters
Cannot be targeted by, and is unaffected by, your opponent's card effects. This card can make a second attack during each Battle Phase. After this card's first attack during this Battle Phase, if damage calculation is performed: Destroy all monsters your opponent controls.
"And now a Kaledio Chick was banished you can't use effects, or cards during this turn's battle phase!" Celina called.
As she said this Roger activated a card as he grinned.
"And now by banishing Purple Butterfly, Blue Cat comes back!" Celina called as one of her powerful monsters appeared, "And as Blue Cat was special summoned, Leo Dancer's attack points doubled!"
Leo Dancer: (ATK: 3500 x 2 = 7000)
"Oh my goodness! 7000 attack points that can attack two times, and can't be effected to the opponent's effects!?" Melissa Trail asked in shock.
"And with this it's over! Leo Dancer attack!" Celina called only to notice Leo Dancer isn't moving, "What?"
"It's this card." Roger said revealing a trap he activated.
Threatening Roar
Normal Trap Card
Your opponent cannot declare an attack this turn.
"This card prevents your monsters from attacking." Roger said as Celina grunted.
"With that... Grand Jupiter will absorb Leo Dancer!" Allie cried in shock.
"No that wouldn't work." Dan told her, "Leo Dancer can't be effected to Roger's effects so Grand Jupiter can only overpower it."
"I end my turn." Celina grunted.
Leo Dancer: (ATK: 3500 x 2 = 7000)
"During this end phase, Grand Jupiter summons a monster that it absorbed to my field." Roger revealed as Sabre Dancer appeared shocking them.
The Grand Jupiter: (ATK: 5500 - 3000 = 2500)
"And like you said before for each Beast Warrior in our graveyards, or banished Sabre Dancer gains 200 points. You currently have 2 in the graveyard, and two in banishment!"
Sabre Dancer glowed. (ATK: 3000 + (200 * 4) = 3800)
Team Lancers: 3
Celina: 2600
Action Counters: 3
Team Security: 3
Roger: 1200
Action Counters: 2
Roger 3rd Turn:
(Team Lancers' Action Counters: 4)
(Team Security's Action Counters: 3)
"My turn." Roger said drawing as Celina grabbed an Action Card, "And now Darklord Marie gives me 200 Life Points."
(Roger: 1400)
"So now even if Celina uses Action Speed World's effect it wouldn't be enough to deplete his life points." Declan said seeing this.
"And now I activate Grand Jupiter's ability to absorb Blue Cat!" Roger said discarding two cards as Grand Jupiter took Blue Cat.
The Grand Jupiter: (ATK: 2500 + 1600 = 4100)
Celina grunted seeing that as Roger called, "And now Jupiter strike Leo Dancer!"
Celina at that called, "I activate the Action Spell, Choice Choice!"
"This allows Leo Dancer to survive the battle!" Celina called as Jupiter struck.
"But you still take damage!" Roger reminded.
Celina grunted as the blunt of the force got her. (Celina: 2000)
"Now Sabre Dancer attack!" Roger called as Celina's first Fusion Monster charged in.
Celina grabbed an Action Card calling, "I activate the Action Spell, Miracle!"
Miracle
Action Spell Card
If a monster on the field battles: Target that monster; it cannot be destroyed by that battle, also any battle damage is halved.
"This reduces the damage in halve, and Leo Dancer is saved!" Celina called as Sabre Dancer's attack struck as she grunted. (Celina: 1800)
"Then King will attack!" Roger called as King of the Skull Servants attacked Leo Dancer as he called, "And I activate the Action Spell, Double Attack!"
Double Attack
Normal Spell Card
Target 1 monster on the field; its ATK becomes double its current ATK during each Battle Phase this turn.
"This allows King to double in points!" Roger called as King moaned. (ATK: 3000 x 2 = 6000)
"6000 attack points?" Celina asked blinking in shock.
"And now King strike!" Roger called as King struck Leo Dancer as Celina cried out. (Celina: 0000) (Team Lancers: 2)
"And with that hard bout Celina is knocked down, and Roger advances!" Melissa Trail called seeing this.
Roger grinned as Grand Jupiter, King, and Sabre Dancer flew alongside him as Celina rode back. Dennis said to her, "You did good Celina... Now I will carry your torch!"
"I hope so... With Blue Cat, and Sabre Dancer on his field your gonna need to thrown in what you can." Celina said giving him the cards, and baton as Dennis nodded riding out.
"And Team Lancers' second wheeler Dennis McField is cruising in the field ready to battle Roger!" Melissa Trail called seeing this.
Roger told him, "Have fun man. Hopefully you got an idea."
'Against these three monsters all may seem lost... But I sure do have an idea.' Dennis grinned looking up at the three monsters, "I will clear a way! Let's do this!"
The next part of the battle is gonna begin.
And with that part 1 of this duel is over with Roger triumping over Celina, and now Dennis is against him. Can he managed to take down Roger or will Grand Jupiter take him down like Celina? Be sure to ask Dan questions, and be sure to review!
