In the cramped room, dim light cast shadows over a cluttered desk, scattered with crumpled sheets of paper covered in rough sketches of familiar faces. He sat motionless, eyes fixed on the drawings of six figures. He often had strange dreams, but never before had a dream felt so vivid, so haunting, as the one he had the night before.

In the dream, a voice whispered to him that the world was nearing its end, and only he—the chosen one—could prevent it. His mission was clear: to eliminate six individuals who resembled six characters from an old game.

That prophecy clung to his mind like a parasite. And so, he began his mission.

The First Week

The first target was a pink-haired girl—the one who looked like the character Aubrey. He had followed her long enough to know that she often wandered alone at night, always carrying her spiked baseball bat.

One evening, she sat on a park bench, lost in her music. He seized her bat and swung—one powerful strike to the head. Blood splattered against the old brick wall. She collapsed instantly. To be sure, he struck several more times.

When it was over, he loaded her body into his car and hid her somewhere no one would ever find her.

The next day, people talked about her disappearance. Some friends speculated that she had simply run away—after all, she was known for her reckless nature. Her family reported her missing, but no trace of her was ever found.

The Second Week

After the commotion surrounding "Aubrey" settled, he struck again.

This time, his target was a brown-haired teenager, an energetic basketball player—just like the character Kel. Every day, he observed the boy on the court, waiting for the right moment.

When night fell, he snuck into the locker room where the boy often stayed late to practice. A rope, ready in his hands. A swift chokehold.

The boy struggled, kicked wildly against the concrete floor. One minute. Two minutes. Life slowly drained from his body.

When it was done, he left, abandoning the cold corpse in the middle of the court.

The next morning, a fellow athlete passing by the high school basketball court—usually bustling after school—stumbled upon something that should not have been there.

A lifeless body. Wide, hollow eyes. An open mouth, as if frozen in one final, silent scream.

The police arrived immediately. Unlike the first case, this time, there were clear signs of foul play. A suspicious death. No blood, no signs of a violent struggle—just deep, purple bruising around the neck, tight enough to cut off air instantly.

"Strangled to death..." one officer muttered, staring at the marks.

No one could understand why he had died there. No security cameras, no witnesses. His friends described him as friendly, outgoing. No one had a reason to kill him.

But the police had no answers. No evidence. No weapon.

Rumors spread throughout the town. Two disappearances—one confirmed dead, the other still missing. Some believed it was just a coincidence. But others began to feel uneasy.

He read the news in silence, the corner of his lips curling into a strange smile.

The Third Week

The day had finally come. He had been watching this family for a week. Two brothers—one older, brown-haired, mature and composed, resembling Hero; the other, a smaller boy with pale blonde hair and eyes always filled with fear—just like Basil.

That night, he broke into their home while their parents were away.

The window opened more easily than he expected. He slipped into the older brother's room, gripping a sharp kitchen knife tightly.

One swift stab.

The boy jolted awake, eyes widening in terror, lips forming silent words. The killer clamped a hand over his mouth, feeling each breath weaken until finally, everything went still.

But the noise had been enough to wake the younger brother.

There was no other choice.

The boy tried to run, but he wasn't fast enough. A blade sank into his back. The killer muffled his cries, trying to end it quickly. The boy struggled, weak hands grasping at his murderer in vain. But within seconds, his eyes dulled, and his small body crumpled to the floor.

Now, both brothers' blood stained his hands.

After ensuring they were dead, he dragged the younger boy's body into the backyard and buried it. The older brother… he took home. To carve.

Over the next few days, he began to dismember the body, turning it into food—because he could no longer bring himself to eat in any other way.

This time, there was too much blood.

Their mother discovered the stains on the floor upon returning home and let out a scream of horror. The police arrived immediately, unwilling to dismiss it any longer.

The house was sealed off. Neighbors gathered, whispering in hushed voices. News outlets broadcasted the chilling story:

"A string of gruesome murders—killer still at large."

Some began noticing the pattern: the victims all resembled characters from an old game.

Now, all suspicions pointed to one final target: Mari.

But if that were the case… then where was the one who looked like Omori?

Final Week

While everyone searched for the one resembling Omori, he had already found the girl.

A talented pianist—just like Mari.

A single push. A single fall.

She died atop her own piano.

This time, the security cameras captured him—a figure dressed identically to Omori.

The police followed the trail.

When they stormed into his apartment, the room was eerily silent.

Inside, they found the dismembered remains of the "Hero" boy, neatly stored in a freezer. And a body lying on the bed.

A knife plunged deep into his chest.

The police scoured for a motive. He left no suicide note. But his home was filled with disturbing writings.

In them, he spoke of a dream—where a mysterious entity told him the world was ending, and that he had been chosen to save it. And the only way to do so was to kill six people who resembled six characters from an old game.

The investigation closed in confusion.

The town's people still did not understand what had happened.

But one thing was certain.

The nightmare was over.

Or was it?