My Minecraft Mob: Elementals
Humanoid beings made up from any of the seventeen elements, yes I said seventeen, all of whom are made up of a self-contained element they have command over. Here they are below:
Fire is a sinewy and muscular being that'll spread flames.
Water is a upward swirling whirlpool with white seafoam edges spiraling up to a sinewy and muscular being that'll trap the miner in a water filled bubble.
Ice is a being made from jagged and shimmering crystalline frost.
Earth is a large and brutish being made of rock.
Air is a cloud with a face that can fly across the world, but should not be confused with the "Mist" that has a skull for a face and actively tries to kill miners.
Wind is a tornado who can fire off thin, but razor sharp, blades of gusts.
Metal is a metallic being that's greatly impervious to slashing weapons like swords and axes, but not to blunt weaponry.
Light is a bright, but scorching hot, white creature with rays surrounding it and fires projectile beams from orbs it summoned to attack.
Shadow is a silhouette that walks along the surface of walls and can merge with them.
Darkness is a shadow tearing itself apart and will summon chains to restrain the miner before attacking.
Poison is a gaseous and fungi ridden frog that can spread clouds of poison around the area.
Lightning is a storm cloud brewing with thunder from within that'll fire off thunderbolts like Zeus of Olympus, but lacks of the skull face of the "Breath" variant of the "Mist" mob and does not breath a cackling cloud of shocking electricity.
Forest is a moss and willow vine grass covered figure that'll attack by whipping it's vines like a vampire hunter of the Belmont Clan or a lion tamer ringmaster of the circus.
Sand is a sifting and grainy being of the dunes whose constructs harden to solid stone but can't cross the water because it can't retain shape alone by itself.
Life is a lively and blooming plant figure who regenerates health after sustaining damage when attacked as it's the most defensive of the elemental-types.
Death is a cursed and smoke-being with skeletal arms along with a hood that covers it's skull bearing face that'll bring death upon everyone to reap what souls they sow for their hunger.
Blood is a living and vital liquid figure that can't cross the open seas but will stalk the target tirelessly while destroying everyone in it's path so it can attack by siphoning their vitality that'll kill them in return.
Sound is a quaver-like figure that composes itself of soundwaves and fires concussive blasts or loud sounds to disorientate miners before rebounding with a crashing shockwave to blast them away.
These mobs should not be confused with golems.
