Once again, loss averter has escaped from the wall, and during his scheming he has concocted a three-step plan on how to get past Wall Woo. He's already completed step 1, which was just wriggling his way free from the wall, and is ready to move on to step 2: locating Wall Woo. Naturally, the behemoth of a man isn't exactly difficult to spot, so loss averter notices him right away, and is already able to move to the third and final step: run like the wind. Loss averter attempts to dash straight past Wall Woo, moving at speeds never before demonstrated by the strange entity. However, Wall Woo's wall-like nature makes him a difficult obstacle to simply run past, and loss averter's plan is foiled as Wall Woo once again grabs him and imprisons him back in the wall.

On the street outside of the Beaten Meat Deli, Jrip-Jry hears his favorite song blasting from some unknown source, and starts to dance. Beatsmith hears the loud music from within the deli, and glances out the window to see where it might be coming from. All Beatsmith can see is Jrip-Jry busting several moves and blood vessels. Beatsmith storms outside to try and deal with this ruckus.

"Hey, tone it down, you're disturbing the peace!" Beatsmith shouts, but his voice is drowned out by the music. Jrip-Jry doesn't even notice Beatsmith, not even when Beatsmith pulls out his trusty gun and points it at Jrip-Jry threateningly. "I said, tone it down!"

As Beatsmith gets progressively more aggravated, his fighting spirit surges forth within him, and he manifests a Stand over this rather petty and trivial matter. This Stand is known as True Beat, and immediately after appearing, True Beat sucks in all of the loud sounds in the area, cutting off the music abruptly.

"Sorry dude, but your music was way too loud, it was driving away customers from eating at our free establishment!" Beatsmith tells Jrip-Jry, who finally stops dancing, and takes several long strides towards Beatsmith until they're standing awkwardly close to one another, intersecting each other's personal bubbles.

"What you did was perfectly reasonable…but I'm still angry and am going to fight you." Jrip-Jry states, before swiftly swiping Beatsmith's gun from his hand and cartwheeling backwards.

"Hi still angry and going to fight you, I'm Dad!" says Dad, but Jrip-Jry doesn't even notice him due to his tunnel vision and selective hearing.

"You got great feet, soul." Beatsmith reluctantly admits, acknowledging Jrip-Jry's clean and smooth footwork. Jrip-Jry shoots at Beatsmith, who attempts to block the bullet with his hand like a complete dumbass. To nobody's surprise, the bullet pierces straight through Beatsmith's hand, leaving him with a giant hole in his palm.

"Ow, god damn! That was my non-dominant hand, but it still hurts!" Beatsmith cries.

"Hah, you are foolish for try beat me and win, you could never do it!" taunts Jrip-Jry, twirling the gun in his hand to show off.

"I can beat anything I want!" Beatsmith remarks.

"Prove it."

Beatsmith reaches into his pocket with his good hand and procures a slab of ham, which he begins to tenderize rapidly. Jrip-Jry is mesmerized by this maneuver, and when Jrip-Jry is least expecting it, Beatsmith suddenly throws the ham slab straight at his face, cutting out his vision while Beatsmith runs over to reclaim his weapon. Beatsmith manages to pry the gun free from Jrip-Jry's hands, despite the fact that they have seventeen points of contact on the weapon. The moment Beatsmith has his gun back, Jrip-Jry uses his freed hands to deck Beatsmith in the jaw, before cartwheeling further away. Beatsmith decides this altercation is sufficiently resolved, and retreats back into the Beaten Meat, thankfully having not missed any customers during the downtime.

As she enters the palace proper, Camryn realizes that her usual techniques will not be of much use to her here. The interior of the palace is mostly just vast empty corridors, where her cardboard box disguise would be very obviously out of place, and the actively-patrolling guards would surely catch her if she were to try and simply run through the palace, especially since she doesn't know the route to her destination. Of course, Camryn has dealt with situations like this before. It's just a matter of patience and careful planning. She needs to analyze the patrol patterns of the guards and get a feel for them such that she may work around them, while still remaining undetected. It's no simple process, but with her many years of experience in the field, Camryn is soon enough able to plan a course of action after watching the guards through the palace windows while remaining hidden in the shadows and bushes outside. She first waits until night has fallen over the island, before she makes her move, waiting outside the large palace doors until someone opens them from the inside. While the guard is walking out, Camryn slips inside, and darts down the hallway through the darkness. She only has a small window of time before one of the guard's patrol routes will reach this area, and needs to get to a suitable hiding spot. What Camryn failed to account for, though, were the security systems of the palace, which she wasn't able to pick up on from her observations. A floor tile sinks in under Camryn's foot, and the pressure plate sounds an alarm. Camryn turns around to head back towards the exit, but her path has already been blocked by Inu Palace Guard (Spear). From behind, Inu Palace Guard (Sword) takes hold of Camryn's shoulder, and Camryn finds herself unable to escape the guard's iron grip as she is dragged deeper into the palace.

Tunguska exits his dormant state, now rejuvenated and ready to fly. Tunguska boards his spaceship, and Rat Satan watches, eating his lunch of chicken and rice. As the ship begins its shaky ascent, Rat Satan gives Tunguska a salute from the ground, and Bermuda does the same. The ship blasts off into space, and Rat Satan smiles, because as a reward for his help, Tunguska granted him ownership of the island. Rat Satan promptly decrees that Bermuda is not permitted to leave the island, which for now doesn't bother Bermuda, as he has plenty of triangles to interact with. However, Rat Satan knows that in the long run, Bermuda will be deeply upset by his inability to explore the world and locate more triangles, and it is for this eventual suffering that Rat Satan takes joy in.