The Faculty of The Crèche for the Gifted, Part 1: Headmaster 'Must Run Red' Cully

In the early days of The Crèche, it was run by a series of senior Sorcerers from the Tzeentchian Bureaucracy, who were unfortunately rather prone to death by upwardly mobile underlings, despite the best efforts of Councilman Jafar to curb these unpleasant tendencies.

This unfortunate streak came to an abrupt end with the appointment of Headmaster Redwald "Must Run Red" Cully. A rare and fairly potent unsanctioned psyker who had managed to avoid the Black Ships tithes through being part of a minor noble family rich enough to buy silence, and strictly living in the deepest countryside managing his estate. Before his elevation he hadn't been to the capital in over 40 years.

Due to not mixing with the rest of the upper echelon, he was one of very few nobles on planet to not be a sadistic lunatic, and in fact was popular with his people, making sure that everyone in the surrounding villages was well fed and protected from the excesses of other nobles. During the revolution, he came out entirely in favour of the oppressed masses, willingly surrendered his title, and revealed his secret gifts in no small way when leading a militia of his own staff.

His appointment was generally welcomed by the faculty who thought they would be getting the sort of countryside bumpkin who talks to birds in soft voices, wears brown, reveres Mother Nature, and most importantly of all had no formal training in Warpcraft (y'know, a push over who could be easily manipulated).

What they got was someone who shoots birds (and anything else) for sport, talks at a consistent shout, wears pseudo USA training outfits, has about as much respect for mother nature as he does for the members of the faculty (which is not a lot), and who uses the corridor leading to his office as a shooting range.

Early attempts to bump off Headmaster Cully resulted in the ambitious Sorcerers in question being stabbed with their own knife, having their head repeatedly slammed in doors, being unsurreptitiously shot with a bolt pistol, and in one particularly unpleasant case hung upside down from a tree with a flag of the Protectorate shoved somewhere interesting.

It turned out that Headmaster Cully is one of those very, very rare psykers who are undoubtedly blessed by Khorne. The god of honourable warfare normally has very little respect or time for warpcraft users, considering their methods of making battle to be cowardly and contemptuous. Cully however much prefers to be up-close and personal with his opponents, as demonstrated during the revolution when he beat a minor Giorba to a bloody mess with a Grasshopper bat, which is how he earned his nickname.

Furthermore, while he is straightforward and not formally trained in Warpcraft, he is far from stupid, and is copiously self taught. His wealth let him obtain some of the better written illegal grimoires on how to control warp talents without sanctionite wards, and his sheer stubbornness did the rest. He has a mind like an Orkish starship, very hard to stop or steer once he gets going, which may explain why he has never been possessed, he's just too hard to control. He is also both literal and practical almost to the point of insanity, and though this usually works out, it also makes life hard for those around him, mostly the faculty.

Although something of an all-rounder, his natural gifts mostly focus on biomancy, specifically augmenting his own body, granting him immense strength and durability. He once beat an Ogryn bouncer in a bare knuckle fist fight when it tried to throw him out of a hostelry before he had finished his drink, and during the Orkish incursion he very literally kicked a Nob to death, and spent the next few months hunting the orkish remnants through the wilds, claim it was the most fun he'd had in years.
He is surprisingly capable with divination, though in typical fashion he prefers to use it to watch sporting events without paying for admittance, or to stalk game without having, to quote the man, "do all that blasted crawling around in the woods hoping something I could shoot would come by".
He also isn't bad with a fireball, as he found them useful for lighting his pipe, and developed the talent from there.
In line with his patron power, his skill with telepathy is limited, although he has been known to make people who irritate him temporarily think they are amphibians, a trick he claims to have learnt from "a woman he could have loved if only she'd let him".

It was he who added physical education and close combat classes to the Crèche's curriculum, as he is of the firm opinion that most psykers need to get out in the fresh air more and get some actual exercise, to the despair of the rest of the faculty. He leads the Force Stave fighting classes personally, as it is one of his favourite hobbies, and also runs survival courses during the holidays. Being one of Khorne's own, he is widely respected amongst the forces of the USA, and is the captain of the Protectorate Psyker Corp boxing team for inter-regimental tournaments.

Although he doesn't seem to care much for Students, claiming they make the place untidy and that he can't understand half the things they say, he does at least appear to want them to live longer lives than they would otherwise, and in this he has undoubtedly succeeded.

All in all, a most fierce and robust man, and a surprisingly efficacious educator.

All credit to the late great Sir Terry Pratchett, who's characters I will be copiously ripping off during this series