bopdog111: Okay now we are here for the final showdown.

Ulrich362: True, can Cassie finally stop Zarc for good?

bopdog111: She had been training hard for a while here so we will see what kind of new talents she got.

Ulrich362: Yeah, alongside Ray so let's see what happens. Enjoy the chapter.

Disclaimer: We don't own Yu-Gi-Oh! ARC-V but we own the OCs!


(Dueling Theme: Find The Flames by Soul Desire)

Cassie: 4000

Hand: 5

Field: Nothing

Zarc: 4000

Hand: 5

Field: Nothing

Let the duel commence!


Cassie had finally managed to wake up, and now fully trained with Ray, and her Skylanders, she is ready to take on Zarc with the evolved Natural Energy cards. Zarc is probably gonna be the most difficult duelist she will ever face, and is also the dark side of Yuya who she had defeated prior when some of Zarc's influence peaked through Yuya for his Ritual Dragons back at the Arc-League Qualification. Now is a war between Dimensions where even if Zarc can defeat the King of Games himself, is the final duel for freedom, and to end his conquest.

"Cassie… be careful." Mokuba whispered.

"Well then ladies first."

Cassie 1st Turn:

"Thank you, Zarc." Cassie checked her hand seeing one of her evolved cards is in her hand. She nodded before then taking a card. "First let's get a change of scenery. Welcome to Skylands!"

Activating the card Skylands appeared all around them while Zarc looked around interested in this while Skylands is also appearing throughout all of the Dimensions almost a similar effect to Synchro Universe's appearance.


(Field Zone)

Skylands

Field Spell Card

When this card activates: You can add 1 "Skylander" Ritual Monster from your Deck to your hand. All "Skylander" monsters are unaffected to the effects of monsters your opponent controls with the same Attribute as them. When you Ritual Summon using a "Skylander" monster, or Special Summon using a "Skylander" monster as material, you can activate these effects depending on the Attribute of the monster Summoned, once per turn per effect:
● FIRE: Inflict 800 damage to your opponent.
● WATER: Target 1 card on the field; negate it's effects until the End Phase.
● EARTH: Target 1 card on the field; destroy it.
● WIND: Draw 1 card.
● LIGHT: Gain 500 LP.
● DARK: Banish 1 card from both player's GYs.
If this card in the Field Zone is destroyed by an opponent's card effect: Negate the effects of all monsters you control, and if you do, destroy them, then send your hand to the GY. You can only activate 1 "Skylands" once per turn.


Riley smiled warmly seeing the field.

After adding a card from it's activation effect Cassie geared her move. "And next up, I summon this card! Skylander - Terrafin!" Cassie placed the card as something popped out of the ground which is the landshark with the punchrings.

"It's Feeding Time!" the Skylander called after being summoned.


(Attack Position)

Skylander - Terrafin

EARTH

Level 4

Fish/Effect/Tuner

ATK: 1800

DEF: 1100

When this card is Normal or Special Summoned while you control no other monsters: You can Special Summon 1 "Skylander" monster from your Deck in Defense Position, but it cannot activate its effects this turn. If this card is sent to the GY: You can inflict 400 damage to your opponent for every card they control. You can only activate each effect of "Skylander - Terrafin" per turn.


"And since he was summoned, I take a Skylander from my Deck, and summon it in Defense but it can't use it's effects." Cassie searches her Deck, and reveals it. "So now come out, Skylander - Chill!" A wave of water happened which Chill popped out readying her twin dagger.

"Stay Cool!" Chill spoke.


(Defense Position)

(Can't activate effects this turn)

Skylander - Chill

WATER

Level 4

Warrior/Effect

ATK: 1700

DEF: 1100

While this card is face-up, monsters your opponent controls cannot attack "Skylander" monsters, except this one. If this card is sent to the GY: You can draw 1 card, then if it was destroyed by an opponent's card effect, draw 1 additional card. You can only use each effect of "Skylander - Chill" per turn.


"And next, I activate Skylander Fusion!" Cassie reveals her Fusion Spell as the two merged together. "So I fuse together these 2 in order to summon, Skylander Imaginator - Sorcerer!"


Skylander Fusion

Normal Spell Card

Fusion Summon 1 "Skylander" Fusion Monster from your Extra Deck using monsters from your hand or field. If you use a "Skylander" Ritual Monster as Fusion Material you can use 1 monster your opponent controls that was Special Summoned from the Extra Deck as Fusion Material. You can only use 1 "Skylander Fusion" per turn.


Sorcerer moved onto the field ready against Zarc. "Be Afraid of the Bananas!"


(Attack Position)

Skylander Imaginator - Sorcerer

DARK

Level 7

Pendulum Scale: 2

Spellcaster/Effect/Fusion/Pendulum

ATK: 2300

DEF: 1100

Pendulum Effect: If you control no monsters: You can Special Summon 1 Level 4 or lower "Skylander" monster from your Deck. If a face-up "Skylander" Pendulum Monster in the Main Monster Zone should be destroyed: Destroy this card instead.

Monster Effect: 2 "Skylander" monsters with different Attributes
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card is targeted for an effect in your opponent's possession: You can discard 1 card to negate that effect. If this card is destroyed while in the Monster Zone: You can place this card face-up in your Pendulum Zone. You can only use each effect of "Skylander Imaginator - Sorcerer" per turn.


"I recognize those monsters, but unlike before little sister, this time I'll be the one to claim victory." Zarc smirked referring to when Yuya lost to her in the qualifying duel.

"Well I'm sure this must be no surprise." Cassie places down a card. "It's your move now."

Cassie's Hand: 2/Field: Skylands (Field Zone), Skylander Imaginator - Sorcerer (Attack Position), One Set Card

Zarc 1st Turn:

"Then it's my turn." Zarc smirked checking over. "How appropriate. I activate Scale 1 Stargazer Magician, and Scale 8 Timegazer Magician to set the Pendulum Scale!" The scale is set as both of Yuya's original Magicians rose up in both sides of Zarc.


(Pendulum)

Stargazer Magician

DARK

Level 5

Pendulum Scale: 1

Spellcaster/Effect/Pendulum

ATK: 1200

DEF: 2400

Pendulum Effect: If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.

Monster Effect: Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.


(Pendulum)

Timegazer Magician

DARK

Level 3

Pendulum Scale: 8

Spellcaster/Effect/Pendulum

ATK: 1200

DEF: 600

Pendulum Effect: You must control no monsters to activate this card. If a Pendulum Monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.

Monster Effect: Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.


"So now I can summon any monsters I want with Levels 2 through 7!"

Cassie grunted as she watches this. So she's starting off with technically the first Pendulum cards ever created by Zarc, and used by Yuya. She knew this won't be easy even as these two shut down her Spells and Traps whenever his monsters attacks.

"He knows her deck inside and out." Declan frowned seeing that. "She's at a disadvantage from the start."

"Maybe but I won't back down! Even with some help!" Cassie activates her face-down. "I activate, The Dread-Yacht!" At the trap's activation the ship like in the qualification match flew in flying around the Dimensions around them.


(face-up)

The Dread-Yacht

Continuous Trap Card

If your opponent activates a card in their Pendulum Zone: You can activate 1 "Skylander" Pendulum Monster from your Extra Deck to your Pendulum Zone. As long as this card is face-up, cards in the Pendulum Zones cannot be destroyed by card effects or have their effects negated. Once per turn, if a "Skylander" monster is sent to the GY: Special Summon 1 "Skylander" monster from your hand that has an equal or lower level then that monster.


"Since you just activated a Pendulum Monster in your Pendulum Zone, I get to place my own scale!" Cassie spoke towards Zarc. "And as long as it's on the field, our cards in the Pendulum Zone can't be destroyed or have their effects negated!"

"He means this duel won't be easy, I didn't hear him say you'll lose Casandra." Kaiba told her. "So, let's see how you can win this duel."

Cassie takes 2 cards from her Extra Deck revealing them. "So now I activate Scale 2, Skylander Imaginator - Sentinel, and Scale 9, Skylander Trap Force - Golden Queen to set the Pendulum Scale!"

Placing the cards were 2 of her strongest Extra Deck monsters raising in her Pendulum Zones.


(Pendulum)

Skylander Imaginator - Sentinel

DARK

Level 8

Pendulum Scale: 2

Fiend/Effect/Fusion/Pendulum

ATK: 2600

DEF: 2200

Pendulum Effect: If a "Skylander" monster is Special Summoned from the Extra Deck, or was Ritual Summoned by using a monster with the same Attribute as the Summoned monster: You can draw 1 card. "Skylander" monsters cannot be destroyed by battle with a monster that has the same Attribute as your "Skylander" monster.

Monster Effect: 1 DARK "Skylander" monster + 1+ "Skylander" monsters
If you can Pendulum Summon Level 8, you can Pendulum Summon this face-up card in your Extra Deck. During the Main Phase, you target set Spell/Traps your opponent controls equal to the number of face-up Spell/Traps you control: Destroy them. Your opponent cannot activate the targeted card(s) in response to this effect's activation. If this card battles: You can activate this effect; Banish 1 "Skylander" monster from your GY, that's a different Attribute then this card, and if you do, this card gains ATK equal to the ATK of that monster. If this card is destroyed while in the Monster Zone: You can place this card face-up in your Pendulum Zone. You can only activate each effect of "Skylander Imaginator - Sentinel" once per turn.


(Pendulum)

Skylander Trap Force - Golden Queen

EARTH

Level 7

Pendulum Scale: 9

Rock/Effect/Synchro/Pendulum

ATK: 2500

DEF: 2000

Pendulum Effect: Once per turn, if you don't control a "Skylander" Ritual Monster: You can banish 1 "Skylander" monster from your GY; add 1 "Skylander" Ritual Monster from your Deck to your hand with the same Attribute as the banished monster. During your Battle Phase, all "Skylander" monsters you control gains 1000 ATK until the end of the Battle Phase.

Monster Effect: 1 "Skylander" Tuner monster + 1+ non-Tuner monster
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. When this card is Synchro Summoned: You can target 1 monster your opponent controls; this card's Attribute becomes that monster's Attribute. Negate the effects of monsters with the same Attribute(s) as this card while your opponent controls them, also their ATKs become 0. You can target 1 monster your opponent controls; banish 1 "Skylander" monster in your GY with the same Attribute as this card, and if you do, the targeted monster loses ATK equal to the ATK of the banished monster's. If this card is destroyed while in the Monster Zone: You can place this card face-up in your Pendulum Zone. You can only activate each effect of "Skylander Trap Force - Golden Queen" once per turn.


"That'll definitely help." Yami Yugi admitted.

"So now I can summon monsters with Levels between 3, and 8 all at once!"

"Quite interesting sister, however... it's still my turn." Zarc pointed out smirking before raising an arm. "Kin from the Different Dimensions! Spread a light across the either! Pendulum Summon! Gather at my side, my servants!"

The Pendulum Portal appeared as 3 lights shot down.

"Come out! Supreme King Magician, Supreme King Dragon Broder, and Supreme King Dragon Dragan!" Three of Zarc's monsters lowered down each eager to make their master proud.


(Attack Position)

Supreme King Magician

DARK

Level 4

Pendulum Scale: 3

Spellcaster/Effect/Pendulum

ATK: 1400

DEF: 600

Pendulum Effect: Once per turn, if you control a DARK Spellcaster monster: You can destroy this card in your Pendulum Zone; add 1 "Supreme King" or 1 "Magician" Pendulum Monster from your Deck to your hand.

Monster Effect: If this card is Normal or Special Summoned: You can add 1 "Battle for Supremacy", 1 "Star Pendulumgraph", or 1 "Time Pendulungraph" from your Deck to your hand. If this card is destroyed while face-up: You can add 1 "Supreme King Dragon Darkwurm", 1 "Astrograph Sorcerer", or 1 "Chronograph Sorcerer" from your Deck to your hand. You can only activate 1 Monster Effect of "Supreme King Magician" per turn.


(Attack Position)

Supreme King Dragon Broder

DARK

Level 4

Pendulum Scale: 3

Dragon/Effect/Pendulum

ATK: 1300

DEF: 200

Pendulum Effect: Once per turn, while you have a "Supreme King" or "Magician" Pendulum Monster in your other Pendulum Zone: You can add 1 Dragon Ritual Monster, or 1 Ritual Spell Card from your Deck to your hand, then gain 500 LP for each "Supreme King" monster you control.

Monster Effect: When this card is Normal Summoned: You can Special Summon 1 "Supreme King" monster from your Deck except "Supreme King Dragon Broder". During the turn this card was Pendulum Summoned: You can activate this effect; add 1 Dragon Ritual Monster, or 1 "Supreme Ritual" from your Deck to your hand. You can only activate each effect of "Supreme King Dragon Broder" per turn.


(Attack Position)

Supreme King Dragon Dragan

DARK

Level 3

Pendulum Scale: 8

Dragon/Effect/Pendulum/Tuner

ATK: 1500

DEF: 700

Pendulum Effect: Once per turn, while you control a "Supreme King" or "Magician" monster that was Pendulum Summoned this turn: You can Special Summon this card from your Pendulum Zone.

Monster Effect: When this card is Normal Summoned: You can target 1 "Supreme King" or "Magician" monster you control, except "Supreme King Dragon Dragan", and declare a Level from 1 to 6; it becomes that Level until the end of this turn. If this card is Special Summoned: You can add 1 "Supreme King" or "Magician" Spell & Trap from your GY to your hand. You can only activate each effect of "Supreme King Dragon Dragan" per turn.


"And now the effects of Broder, and Supreme King Magician activate! Magician allows me to add Battle for Supremacy to my hand, and then as Broder was Pendulum Summoned, I can take a Dragon Ritual Monster, or Supreme Ritual to my hand." Zarc takes 2 cards showing them to Cassie with a smirk. "And next this field wouldn't be complete without a complete change of scenery thanks to Battle for Supremacy!"

Within Skylands is also dragons flying around battling within the floating islands as if the battle is taking place within Skylands in an all out war.


(Field Zone)

Battle for Supremacy

Field Spell Card

All Dragon, and Spellcaster monsters you control gains 300 ATK, and are also treated as Spellcaster, and Dragon monsters respectfully while on the Field or GY. While you control "Supreme King Z-ARC" in a Monster Zone face-up, all monsters you control are unaffected by the effects of your opponent's Fusion, Synchro, Ritual, and Xyz Monsters. You can only activate 1 of the following effects of "Battle of Supremacy" per turn, and only once that turn. (Even if this card leaves the field)
● If you control a face-up card in the Pendulum Zone: You can destroy 1 card you control, and if you do, target 1 card your opponent controls; negate it's effects until the End Phase.
● If you control 1 "Supreme King Z-ARC" face-up in the Pendulum Zone: You can target 1 card you control; destroy that card, and if you do, Special Summon 1 face-up Pendulum Monster from your Extra Deck in Attack Position ignoring summoning conditions, except "Supreme King Z-ARC", but until the End Phase, that monster cannot attack.
You can only activate 1 "Battle for Supremacy" per turn.


Riley shuddered as Mokuba took her hand and gently squeezed it.

"As long as this card's on the field all Dragon, and Spellcasters become both, and gain 300 points."

Supreme King Magician: (ATK: 1400 + 300 = 1700/DEF: 600 + 300 = 900/Type: Spellcaster/Dragon)

Supreme King Dragon Broder: (ATK: 1300 + 300 = 1600/DEF: 200 + 300 = 500/Type: Dragon/Spellcaster)

Supreme King Dragon Dragan: (ATK: 1500 + 300 = 1800/DEF: 700 + 300 = 1000/Type: Dragon/Spellcaster)

"Next let us welcome a powerful dragon." Zarc raised a card as it glowed. "I can Ritual Summon this without the need of a Ritual Spell by sacrificing monsters on my field or hand!" Both Dragan, and Magician both vanished sacrificed as he raised the card. "So now I Ritual Summon, Forgotten Soul Ritual Dragon!"

Forgotten Soul from it's previous duel with Yami Yugi rose up roaring above Zarc.


(Attack Position)

Forgotten Soul Ritual Dragon

DARK

Level 7

Dragon/Effect/Ritual

ATK: 2500

DEF: 2100

You can Ritual Summon this card with it's own effect. If this card is in your hand: Activate this effect. You can only activate this effect once per turn.
● You can reveal this card in your hand: Ritual Summon 1 Ritual Monster from your hand by Tributing monsters you control or in your hand who's total Levels equal to or exceed the Level of that Ritual Monster.
If this card is Ritual Summoned using only monsters on the field: You can negate the effects of all Special Summoned monsters your opponent controls. You can Tribute 1 other monster you control; halve the ATK of all Level 5 or higher monsters your opponent controls until the End Phase. You can only activate each effect of "Forgotten Soul Ritual Dragon" per turn.


"'Ritual Dragon'? He never had that before..." Ray knows this just gotten more dangerous. If Zarc possesses Ritual as well than that would mean that the Natural Energy cards in their original form would have no effect against Z-ARC.

Cassie however frowned, Ritual was how it all started and now Zarc's using a new Ritual Dragon.

"And now as this card is summoned using only monsters on my field the effects of all of your Special Summoned monsters are negated! Forgotten Embrace!" Forgotten Soul quickly powered up it's ability blasting over towards Sorcerer. But Sorcerer let out a magic wall defending himself from the effect.

"Skylanders on my field cannot be effected with monsters with the same Attribute as they are!" Cassie called over towards Zarc how Sorcerer resisted the effect.

Forgotten Soul Ritual Dragon: (ATK: 2500 + 300 = 2800/DEF: 2100 + 300 = 2400/Type: Dragon/Spellcaster)

Zarc shrugged over. "Very well then. I equip, Forgotten Soul with Supreme Presence!" An Equip Spell appeared energizing Forgotten Soul.


(Equipped to Forgotten Soul Ritual Dragon)

Supreme Presence

Equip Spell Card

Equip only to a Level/Rank 5 or higher Dragon or Spellcaster monster. Once per turn, if the equipped monster activates it's effect: You can negate the effects of all your opponent's monsters with equal or less ATK (including the monsters they summon after this effect resolves), then you can apply one of the following effects.
● Gain 1000 LP.
● The equipped monster gains 1000 ATK/DEF.
(Quick Effect) You can banish this card from your GY: Pendulum Monsters you control cannot be destroyed this turn. You can only activate 1 "Supreme Presence" per turn.


Forgotten Soul Ritual Dragon: (Equipped with Supreme Presence)

"And now I activate Forgotten Soul's other ability! By Tributing a monster on my field all monsters you have that are Level 5 or higher lose half of their points!" Forgotten Soul absorbed the soul of Supreme King Dragon Broder before it snapped it's jaw towards Sorcerer. This action did confuse everyone, Forgotten Soul wasn't going to lower Sorcerer's points thanks to Skylands so what is the point of that? "Soul Drain!" Forgotten Soul blasted a green mist attack over at Sorcerer who spin his staff around preventing the mist from getting close to him.

"What's the point of that?" Joey questioned.

Suddenly Sorcerer gasped wincing dropping to a knee which surprises them.

Skylander Imaginator - Sorcerer: (Effects Negated)

Meanwhile Forgotten Soul energized roaring.

Forgotten Soul Ritual Dragon: (ATK: 2800 + 1000 = 3800/DEF: 2400 + 1000 = 3400)

"Wait how did that happen?" Cassie asked in shock.

"Thanks to Supreme Presence whenever the monster equipped with it uses it's special ability, the effects of monsters on your field that are weaker lose all of their special abilities, and then the equipped Forgotten Soul gains 1000 points when that happened." Zarc revealed what happened with a smirk. He had intended on strengthening Forgotten Soul, and weaken Sorcerer with his spell card if Forgotten Soul's abilities can't do that for him.

Leo Akaba frowned seeing that. "She's not skilled enough."

"And now Forgotten Soul attack! Fel Carrier Strike!" Forgotten Soul readied charging up, and shot down wrapped in green energy tackling down on Sorcerer while Cassie deals with the shockwave from this.

"This attack isn't much good! As long as Sentinel is in my Pendulum Zone, Skylanders can't be destroyed by a monster with the same Attribute in battle!" Cassie tries to keep her ground against the power that Forgotten Soul is letting loose against Sorcerer

"Perhaps, but you still take the battle damage." Zarc told her.

The shockwave then blown her off as she yelled landing nearby as Forgotten Soul flew back towards Zarc. (Cassie: 2500/Hand: 2)

"Are you okay Cassie?" Ray quickly moved to the young girl's side concerned for her.

"Yeah... I'll be fine." Cassie slowly moved getting up. "He's strong... stronger then I thought at first Ray... we're gonna need to not prolong this."

"Yes, I trust you to stop him, and save the Dimensions." Ray nodded as Cassie gets back onto her feet.

"Can we do anything?" Riley asked nervously.

"No, I wish we could but there's nothing we can do." Mokuba frowned as he watched one of his girlfriends tremble nervously as the other one was in the fight of her life.

"I end my turn." He ended his turn now allowing Cassie to go again. This is a tougher duel than she had expected, and now for her to have a chance is to use her new power.

"Cassie, be careful." Riley shivered nervously. "Be careful..."

Zarc's Hand: 0/Field: Stargazer Magician (Pendulum), Timegazer Magician (Pendulum), Forgotten Soul Ritual Dragon (Attack Position/ATK: 3800/DEF: 3400/Type: Dragon/Spellcaster), Supreme Presence (Equipped to Forgotten Soul Ritual Dragon)


Cassie: 2500

Hand: 2

Field: Skylands (Field Zone), Skylander Imaginator - Sentinel (Pendulum), Skylander Trap Force - Golden Queen (Pendulum), Skylander Imaginator - Sorcerer (Attack Position), The Dread-Yacht (face-up)

Zarc: 4000

Hand: 0

Field: Battle for Supremacy (Field Zone), Stargazer Magician (Pendulum), Timegazer Magician (Pendulum), Forgotten Soul Ritual Dragon (Attack Position/ATK: 3800/DEF: 3400/Type: Dragon/Spellcaster), Supreme Presence (Equipped to Forgotten Soul Ritual Dragon)


Cassie 2nd Turn:

She manages to get back up taking a breath. She needs to find a way against that Dragon, she can switch Sorcerer to Defense but that won't improve her situation instead of blocking damage. So she needs to find a way against Forgotten Soul. "Okay, draw!" Cassie drew checking her drawn card. "Okay, here goes!" Placing her drawn card in her hand, she reveals the new card. "I activate the Continuous Spell, Skylander: LIFE & WIND Elements!" At that the spell that first evolved appeared on the field.


(face-up)

Skylander: LIFE & WIND Elements

Continuous Spell Card

When this card is activated: Ritual Summon 1 "Skylander Giant - Tree Rex", or 1 "Skylander Giant - Swarm" from your Deck or hand by Tributing monsters on your field, including a "Skylander" monster. You can only activate this effect of "Skylander: LIFE & WIND Elements" per turn. Once per turn, during your End Phase: You can banish this card until your Standby Phase; add 1 "Skylander: UNDEAD & EARTH Elements", "Skylander: WATER & FIRE Elements", or "Skylander: TECH & MAGIC Elements" from your Deck to your hand.


When the spell activated a large wind blown over the field as flowers began blooming all over the field which both Zarc, and Leo Akaba can sense this feeling, and recognizes it. The power of En Flowers, and En Wind together.

Seeing the card Zarc blinked before his eyes widened recognizing the power of the spell. "No! What did you do with those wretched cards!?"

"I had trained hard with Ray, and now I've unlocked my Deck's true power with the power of the Natural Energy cards!" Cassie answered over to him. "Now my Deck can use the Elements of LIFE, WIND, UNDEAD, EARTH, MAGIC, FIRE, WATER, and TECH all together. And they are what are gonna help me set Yuya, and the others free, and stop you!"

Zarc's eyes widened hearing that. "What? What do you mean your deck's true power?"

"Your gonna find out!" Cassie then gestured to her spell. "With this card activated, I can summon a Giant from my Deck or Hand that is LIFE or WIND by sacrificing Skylanders on my field!" Sorcerer perked up flying up being sacrificed. "Now come Skylander Giant - Tree Rex!"

Emerging was Tree Rex who readied above Cassie. "Be Afraid of the Bark!"


(Attack Position)

Skylander Giant - Tree Rex

EARTH

Level 7

Plant/Effect/Ritual

ATK: 2500

DEF: 2000

You can Ritual Summon this card with "Portal of Power". You can Normal Summon/Set 1 "Skylander" monster in addition to your Normal Summon/Set. When your opponent Special Summons a monster with the same Attribute as one other "Skylander" monster you control: You can gain 500 LP for each Special Summoned monster. Once per Duel, during the End Phase on the turn this card is banished: You can Special Summon this card in Defense Position but negate it's effects, also banish it when it leaves the field. You can only activate each effect of "Skylander Giant - Tree Rex" once per turn.


"And now Skylands' effect activates! Since a EARTH monster was summoned using a Skylander, I can destroy a card on your field!"

"What?" Zarc blinked as vines, and rocks burst from the ground grabbing onto Forgotten Soul who roared loud in agony from the tight squeeze destroyed.

"Amazing." Mokuba whispered.

"And now Tree Rex attack him directly!" Tree Rex charges his blaster arm aiming at Zarc before blasting over as he yelled out from the blast. (Zarc: 1500/Hand: 0) "I place this card down to end my turn." Cassie ended her turn. "And now the other effect of LIFE & WIND activates. I banish it to take another Element to my hand." Her spell vanished as she takes a new card.

Cassie's Hand: 1/Skylands (Field Zone), Skylander Imaginator - Sentinel (Pendulum), Skylander Trap Force - Golden Queen (Pendulum), Skylander Giant - Tree Rex (Attack Position), The Dread-Yacht (face-up), One Set Card

Zarc 2nd Turn:

"Tch, well then Ray, you really are keen of interfering to the bitter end. I will have my revenge, and destroy you, and those wretched cards here!" Zarc called drawing as he checked his drawn card.

"Be careful, if he aded Ritual who knows what else is waiting in his deck." Ray warned Cassie.

Cassie nodded as Zarc checked his drawn card before revealing it. "I activate Pot of Greed!"


Pot of Greed

Normal Spell Card

Draw 2 cards.


Zarc drew two cards, and smirked. "I activate Supreme King Dimensions!" A spell showing of different colored versions of himself appeared on the field.


Supreme King Dimensions

Quick-Play Spell Card

Pay half your LP: Special Summon up to 1 each "Ritual Dragon", "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" monsters from your hand, Deck, Extra Deck, and/or GY, but their effects are negated, also for the rest of this turn, you cannot attack directly. You can only activate 1 "Supreme King Dimensions" per turn.


(Zarc: 0750/Hand: 1)

"By trading half of my Life Points, I can summon my 5 dragons without their abilities, and I can't attack directly!" Zarc spoke to Cassie before he raised an arm. "Now appear!" Portals from the four Dimensions alongside a graveyard one appeared to summon the dragons.

"Five dragons all at once?" Cassie widened her eyes in shock.

"Now appear! Odd-Eyes Pendulum Dragon! Dark Rebellion Xyz Dragon! Clear Wing Synchro Dragon! Starving Venom Fusion Dragon! Forgotten Soul Ritual Dragon!"

From the effect came the original incarnations of all of Zarc's partner dragons ready onto the field with growls, and roars.


(Attack Position)

(Effects Negated)

Odd-Eyes Pendulum Dragon

DARK

Level 7

Pendulum Scale: 4

Dragon/Effect/Pendulum

ATK: 2500

DEF: 2000

Pendulum Effect: You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn.

Monster Effect: If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


(Attack Position)

(Effects Negated)

Dark Rebellion Xyz Dragon

DARK

Rank 4

Dragon/Effect/Xyz

ATK: 2500

DEF: 2000

2 Level 4 monsters
You can detach 1 Xyz Material from this card, then target 1 Level 5 or higher monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK. These changes last until the End Phase.


(Attack Position)

(Effects Negated)

Clear Wing Synchro Dragon

WIND

Level 7

Dragon/Effect/Synchro

ATK: 2500

DEF: 2000

1 Tuner + 1+ non-Tuner monsters
Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


(Attack Position)

(Effects Negated)

Starving Venom Fusion Dragon

DARK

Level 8

Dragon/Effect/Fusion

ATK: 2800

DEF: 2000

2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the end of this turn, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


Forgotten Soul Ritual Dragon: (Attack Position/Effects Negated)

Riley shivered fearfully seeing the five dragons again.

"And don't forget about Battle for Supremacy!"

Forgotten Soul Ritual Dragon: (ATK: 2500 + 300 = 2800/DEF: 2100 + 300 = 2400/Type: Dragon/Spellcaster)

Starving Venom Fusion Dragon: (ATK: 2800 + 300 = 3100/DEF: 2000 + 300 = 2300/Type: Dragon/Spellcaster)

Clear Wing Synchro Dragon: (ATK: 2500 + 300 = 2800/DEF: 2000 + 300 = 2300/Type: Dragon/Spellcaster)

Dark Rebellion Xyz Dragon: (ATK: 2500 + 300 = 2800/DEF: 2000 + 300 = 2300/Type: Dragon/Spellcaster)

Odd-Eyes Pendulum Dragon: (ATK: 2500 + 300 = 2800/DEF: 2000 + 300 = 2300/Type: Dragon/Spellcaster)

"All of them are stronger than Tree Rex... but he can't attack directly thanks to his spell." Cassie has some relief that Zarc can't finish her that way, even if Tree Rex is destroyed Supreme King Dimensions protects her from direct attacks.

"That buys her one turn at best." Kaiba frowned.

Zarc then smirked over. "Now I activate, Supreme Fusion!" His Fusion Spell appeared on his field.


Supreme Fusion

Quick-Play Spell Card

Fusion Summon 1 Dragon or Spellcaster Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. If you control 2 "Supreme King" and/or "Magician" Pendulum Monsters with different names in your Pendulum Zones: You can also banish monsters from your GY as Fusion Materials. If you place a Pendulum Monster in your Pendulum Zone while this card is in your GY: You can target that card; place it in your Extra Deck face-up or face-down, then add this card to your hand from your GY. You can only activate 1 "Supreme Fusion" per turn.


"So now this card allows me to fuse all five of my dragons into one!" The five flew up fusing together.

"Cassie, here it comes!" Ray warned Cassie that the same monster that destroyed the Original Dimension is being summoned.

Mokuba and Riley exchanged a glance as they ran to support Cassie, even if they weren't part of the duel they would be right there with the girl they loved standing by her side.

"Controlling the Five Heavenly Dragon, the ultimate Dragon who reigns in the sixth dimension! Right now it becomes one with me! Integration Summon! Come forth, Supreme King Z-ARC!"

Emerging on the field was Z-ARC itself as it roared ready for the match ahead.


(Attack Position)

Supreme King Z-ARC

DARK

Level 12

Pendulum Scale: 1

Dragon/Effect/Pendulum/Fusion

ATK: 4000

DEF: 4000

Pendulum Effect: Fusion, Synchro, Ritual and Xyz Monsters your opponent controls cannot activate their effects. Once per turn, when a card(s) is added from the Main Deck to your opponent's hand (except during the Draw Phase or the Damage Step): You can destroy that card(s).

Monster Effect: 5 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, 1 Ritual, and 1 Pendulum)
Must be Fusion Summoned. If this card is Special Summoned: Destroy all cards your opponent controls. Cannot be destroyed by your opponent's card effects. Your opponent cannot target this card with card effects. When this card destroys an opponent's monster by battle: You can Special Summon 1 "Supreme King Dragon" monster from your Deck or Extra Deck. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


"So... that's Z-ARC?" It's power felt unbelievable, even surpassing the Egyptian Gods.

"That's the monster that beat Obelisk, and Yugi." Mokuba shuddered. "It's almost unstoppable."

"And now with my arrival every card you have is destroyed!" Z-ARC charged red lightning blasting over at Cassie's field.

Although he can't attack directly, she can't lose her field here. "I activate, Skylander Air-Battle!" A trap revealing of the Dread-Yacht locked in a air battle appeared on the field.


Skylander Air-Battle

Counter Trap Card

When your opponent activates a card or effect that destroys a card(s) while you control a "Skylander" monster: Send 1 Spell & Trap you control to the GY; negate the activation, and if you do, destroy that card. During your opponent's End Phase, except the turn this card is sent to the GY: You can banish this card from your GY; Special Summon 1 "Skylander" monster from your GY. You can only activate each effect of "Skylander Air Battle" per turn.


"So now Dread-Yacht takes a hit but my cards are safe!" The lightning blast was blocked as an explosion struck Z-ARC but the smoke cleared revealing Z-ARC isn't harmed.

"I am indestructible to special abilities." Zarc smirked over towards Cassie.

"It's worse than that, he can attack since her monster is still on the field." Kaiba frowned.

Supreme King Z-ARC: (ATK: 4000 + 300 = 4300/DEF: 4000 + 300 = 4300/Type: Dragon/Spellcaster)

"Battle! Z-ARC attack Tree Rex!" Z-ARC charges a blast over before Zarc then raised an arm. "And now the Pendulum Abilities of both Timegazer, and Stargazer activate! You cannot use Spell or Trap Cards when a Pendulum Monster on my field battles!" Cassie doesn't have a Spell or Trap face-down anymore but that was needed to get off.

Seeing the attack coming Ray frowned. "Brace yourself!" Z-ARC blasted over vaporizing Tree Rex who yelled out destroyed while Cassie raised an arm. (Cassie: 0700/Hand: 1)

"And now my other special ability takes a Supreme King from my Deck, and summon it to the field!" Zarc takes a card placing it in Defense. "Supreme King Dragon Odd-Eyes!" The corrupted form of Yuya's dragon rose roaring in defense.


(Defense Position)

Supreme King Dragon Odd-Eyes

DARK

Level 8

Pendulum Scale: 4

Dragon/Effect/Pendulum

ATK: 2500

DEF: 2000

Pendulum Effect: You can Tribute 1 "Supreme King Dragon" monster; destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand.

Monster Effect: You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card from your hand. If your Pendulum Monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Battle Phase (Quick Effect): You can Tribute this card; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position, except "Supreme King Dragon Odd-Eyes".


Supreme King Dragon Odd-Eyes: (ATK: 2500 + 300 = 2800/DEF: 2000 + 300 = 2300/Type: Dragon/Spellcaster)

Seeing the dragon Declan frowned.

"I end my turn." Zarc smirked over towards Cassie.

Zarc's Hand: 0/Field: Battle for Supremacy (Field Zone), Stargazer Magician (Pendulum), Timegazer Magician (Pendulum), Supreme King Z-ARC (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Supreme King Dragon Odd-Eyes (Defense Position/ATK: 2800/DEF: 2300/Type: Spellcaster/Dragon)


Cassie: 0700

Hand: 1

Field: Skylands (Field Zone), Skylander Imaginator - Sentinel (Pendulum), Skylander Trap Force - Golden Queen (Pendulum)

Zarc: 0750

Hand: 0

Field: Battle for Supremacy (Field Zone), Stargazer Magician (Pendulum), Timegazer Magician (Pendulum), Supreme King Z-ARC (Attack Position/ATK: 4300/DEF: 4300), Supreme King Dragon Odd-Eyes (Defense Position/ATK: 2800/DEF: 2300)


Cassie 3rd Turn:

"Okay... I turn!" Cassie drew checking over her drawn card. "And now LIFE & WIND return to the field!" Her Continuous Spell reappeared on the field to help her out.

"That spell won't be enough this time." Zarc smirked.

"Not by itself." Cassie then raised an arm. "Now I Pendulum Summon! Come on back Sorcerer!" The Pendulum Portal appeared before shooting down was Sorcerer.

"Be Afraid of the Bananas!" Sorcerer called after being summoned back.

Skylander Imaginator - Sorcerer: (Attack Position)

"I activate Skylander: UNDEAD & EARTH Elements!" Cassie reveals another spell showing of some of her FIRE Skylanders alongside things like Chop Chop, Eye-Brawl, and Cynder with some others, and Zarc, and Leo Akaba can feel the power of En Moon within it.


(face-up)

Skylander: UNDEAD & EARTH Elements

Continuous Spell Card

When this card is activated: Ritual Summon 1 "Skylander Giant - Crusher", or 1 "Skylander Giant - Eye-Brawl" from your Deck or hand by Tributing monsters on your field, including a "Skylander" monster. You can only activate this effect of "Skylander: UNDEAD & EARTH Elements" per turn. Once per turn, during your End Phase: You can banish this card until your Standby Phase; add 1 "Skylander: LIFE & WIND Elements", "Skylander: WATER & FIRE Elements", or "Skylander: TECH & MAGIC Elements" from your Deck to your hand.


"Another one of those wretched spells?" Zarc questioned seeing it.

"One that Tributes Sorcerer to summon another Giant!" Cassie pointed over as Sorcerer vanished from the field as she reveals the card. "So now come out Skylander Giant - Crusher!"

Crusher popped out onto the field raising an arm. "It's Crush Hour!"


(Attack Position)

Skylander Giant - Crusher

EARTH

Level 7

Rock/Effect/Ritual

ATK: 2900

DEF: 2800

You can Ritual Summon this card with, "Portal of Power". If a "Skylander" monster with a different Attribute is Special Summoned: You can Special Summon 1 "Crusher Token" (EARTH/LV 4/ATK 0/DEF 1000). At the start of the Battle Phase: You can activate this effect; 1 monster your opponent controls has it's effects negated, also it's ATK becomes 0. Once per Duel, during the End Phase on the turn this card is banished: You can Special Summon this card in Defense Position but negate it's effects, also banish it when it leaves the field. You can only activate each effect of "Skylander Giant - Crusher" once per turn.


"The effect of Skylands activate so now Timegazer Magician is destroyed!" Timegazer winced as he was enveloped in a attack destroyed. With Timegazer now gone, Stargazer's Pendulum Scale changes.

Stargazer Magician: (Pendulum Scale: 1 + 3 = 4)

"That's good at least." Mokuba mentioned.

"Now battle! And with it is Crusher's ability! 1 monster on your field has their effects negated, and lose their Attack Points!" Cassie pointed towards Z-ARC. "So now Z-ARC will lose his abilities, and Attack Points!"

"Wait, but that won't work." Joey frowned.

Crusher did his stone gaze over at Z-ARC which the large dragon resisted the effect that Cassie widen her eyes as Zarc smirked over. "Your gonna need to do better than that. Due to the effect of Battle for Supremacy while Z-ARC is in a Monster Zone monsters on my field are immune to your Fusion, Xyz, Synchro, and Ritual Monster's special abilities."

"Wait, but if Cassie declared her attack... she loses." Shark frowned.

"Well, I can still battle." Cassie turned towards Odd-Eyes. The corrupted form of her brother's dragon, she doesn't want to see it anymore. "So instead of Z-ARC, Crusher will attack Supreme King Dragon Odd-Eyes!" Crusher charges in swinging his large hammer attacking Odd-Eyes that struck it hard destroying it. But since it was in Defense Position, Zarc didn't take any damage.

Zarc frowned. "You're just delaying your defeat."

"I end my turn with 1 card down. Which means that both LIFE & WIND, and UNDEAD & EARTH are banished again until my Standby Phase to add FIRE & WATER, and TECH & MAGIC to my hand from my Deck." Cassie takes the two cards showing the last 2 she has. Just 1 more turn, and she can use all four of them on the field at once.

Cassie's Hand: 2/Field: Skylands (Field Zone), Skylander Imaginator - Sentinel (Pendulum), Skylander Trap Force - Golden Queen (Pendulum), Skylander Giant - Crusher (Attack Position), One Set Card

Zarc 3rd Turn:

"My turn now!" Zarc checked his drawn card, and reveals it. "And I activate Generosity of the Supreme Ruler!"


Generosity of the Supreme Ruler

Normal Spell Card

If you control "Supreme King Z-ARC": Both players draw 1 card for every card they control, then both players gain 500 LP for every card in their hand. During your End Phase, if you have no cards in your hand: Take 1000 damage. You can only activate 1 "Generosity of the Supreme Ruler" per turn.


"So now we both draw a card for every card we have in play, and we gain 500 Life Points for every card we drawn." Cassie blinked from this but didn't question it further as she, and Zarc drew. He draws 3 cards, while Cassie drew 5 cards.

(Zarc: 2250/Hand: 3)

(Cassie: 3200/Hand: 7)

"He's planning something." Kaiba frowned. "Why else would he give her extra life points?"

"And now I activate The Light-Winged Dragon!" Zarc reveals another spell in his hand.


The Light-Winged Dragon

Quick-Play Spell Card

During the Main Phase: Add 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Deck to your hand, or, if you control "Supreme King Z-ARC", you can Special Summon it instead. You can only activate 1 "The Light-Winged Dragon" per turn.


"I take a Supreme King from my Deck, and I can add it to my, but if Z-ARC is on the field, I can summon it instead!" Zarc takes a card showing it with a smirk.

"Read time, read the stars, with the ever-cleansing light may you be shaped to give the knowledge of immortality onto me! Come forth, Supreme King Gate Magician!" Materializing was Supreme King Gate Magician onto the field with Z-ARC.


(Attack Position)

Supreme King Gate Magician

LIGHT

Level 8

Pendulum Scale: 1

Spellcaster/Effect/Pendulum

ATK: 2500

DEF: 2000

Pendulum Effect: "Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" per turn.

Monster Effect: If you have a "Supreme King Gate" card other than "Supreme King Gate Magician" in your Pendulum Zone: You can send 1 "Ritual Dragon", "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each monster effect of "Supreme King Gate Magician" per turn.


Supreme King Gate Magician: (ATK: 2500 + 300 = 2800/DEF: 2000 + 300 = 2300/Type: Spellcaster/Dragon)

"When Gate Magician is summoned, I take a card that mentions myself from my Deck to my hand as long as that card is not a Spellcaster." Searching his Deck, Zarc adds another card before then setting the card he had added. "And now I sacrifice Z-ARC!" Z-ARC vanished from the field which they all blinked as he raised an arm. "So I can summon something better!"

"The Dragon that governs over the sixth Dimension! Be forged from the light, and within the corruption's purity be reformed into a new single force! Integration Summon! Come forth, Odd-Eyes Arc-Ray Dragon!"

Emerging was a different Z-ARC but it's lighter/green with light all around it growling.


(Attack Position)

Odd-Eyes Arc-Ray Dragon

LIGHT

Level 12

Pendulum Scale: 13

Dragon/Effect/Pendulum/Fusion

ATK: 4000

DEF: 4000

Pendulum Effect: If you have 2 cards in your Pendulum Zone: You can Special Summon this card, then you can shuffle 1 card from your Pendulum Zone into the Deck, then, if it returned to your Extra Deck, you can Special Summon it, ignoring its Summoning conditions. You can only use this effect of "Odd-Eyes Arc-Ray Dragon" per turn.

Monster Effect: 5 Dragon monsters (1 Fusion, 1 Synchro, 1 Xyz, 1 Ritual, and 1 Pendulum)
(This card is always treated as "Supreme King Z-ARC".)
This face-down card in the Extra Deck must first be either Fusion Summoned, or Special Summoned by Tributing 1 Level 12 DARK "Supreme King Z-ARC". If this card is Special Summoned from the Extra Deck: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.


Odd-Eyes Arc-Ray Dragon: (ATK: 4000 + 300 = 4300/DEF: 4000 + 300 = 4300/Type: Dragon/Spellcaster)

"That... what in the world is that?" Ray questioned having never seen this card before.

"When this monster is summoned from the Extra Deck, I place Supreme King Gate Infinity in my Pendulum Zone!" Zarc reveals the monster as it rose on the field in Timegazer Magician's place.


(Pendulum)

Supreme King Gate Infinity

DARK

Level 7

Pendulum Scale: 13

Fiend/Effect/Pendulum

ATK: 0

DEF: 0

Pendulum Effect: If you control a monster, you cannot Pendulum Summon. This effect cannot be negated. Once per turn, if you control "Supreme King Z-ARC": You can target 1 face-up monster your opponent controls; gain LP equal to its ATK.

Monster Effect: Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Xyz or Pendulum Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


"And now once every turn, I target a monster on your field, and regain Life Points equal to the Attack Points of that monster!" Cassie widen her eyes as Crusher was forced to lend Zarc his strength while he closed his eyes gaining energy. (Zarc: 5150/Hand: 2)

"Over 5000..." Cassie trailed off seeing this. He certainly knows how to adapt well like how he had done now.

"Ready to surrender little sister?" Zarc taunted.

Cassie grunted over from this. Even if everybody is telling her too, she won't back down. "No. I been through so much, and fought a lot to free big bro Yuya from this! I won't quit now or ever!"

"Very well then." Zarc spoke over. "Now Odd-Eyes Arc-Ray attack Crusher!" The new Z-ARC charged a light attack blasting over at Crusher destroying him without trouble while Cassie raised an arm. (Cassie: 1800/Hand: 7) "And now Supreme King Gate Magician attack her directly!" Gate Magician charges in towards Cassie at this moving ahead.

"I activate Master Eon's Wishes!" Cassie quickly activated a trap to protect herself.


Master Eon's Wishes

Normal Trap Card

When an opponent's monster attacks directly while you have a "Skylander" Ritual Monster in your GY: Banish that monster, negate the attack then add 1 "Skylander" Ritual Monster from your Deck to your hand. You can only activate 1 "Master Eon's Wishes" per turn.


"So now your direct attack is negated, and I banish Crusher from the graveyard!" Cassie called as the attack was stopped while she added a card to her hand.

"I had a feeling you wouldn't quit, no sibling of mine would surrender so easily... it's proof you are my sister." Zarc smirked.

"Well let's keep this going shall we?"

"We shall." Zarc sets 2 cards to end his turn. "During this End Phase, as I have no cards in my hand, I take 1000 points of damage due to the effect of Generosity of the Supreme Ruler." Zarc closed his eyes as red lightning crackled on his form. (Zarc: 4150/Hand: 0)

"Well I have an effect too! Crusher is returned after being banished, only without his abilities!" Crusher rose up in defense against Zarc.

Skylander Giant - Crusher: (Defense Position/Effects Negated/Banished when leaves the field)

Zarc's Hand: 0/Field: Battle for Supremacy (Field Zone), Stargazer Magician (Pendulum/Pendulum Scale: 4), Supreme King Gate Infinity (Pendulum), Odd-Eyes Arc-Ray Dragon (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Supreme King Gate Magician (Attack Position/ATK: 2800/DEF: 2300/Type: Spellcaster/Dragon), Three Set Cards


Cassie: 1800

Hand: 7

Field: Skylands (Field Zone), Skylander Imaginator - Sentinel (Pendulum), Skylander Trap Force - Golden Queen (Pendulum), Skylander Giant - Crusher (Defense Position/Effects Negated/Banished when leaves the field)

Zarc: 4150

Hand: 0

Field: Battle for Supremacy (Field Zone), Stargazer Magician (Pendulum/Pendulum Scale: 4), Supreme King Gate Infinity (Pendulum), Odd-Eyes Arc-Ray Dragon (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Supreme King Gate Magician (Attack Position/ATK: 2800/DEF: 2300/Type: Spellcaster/Dragon), Three Set Cards


Cassie 4th Turn:

"My turn!" Cassie drew checking before then calling. "And during this Standby Phase, LIFE & WIND, and UNDEAD & EARTH return to the field!" The two spells appeared back on her field.

"I'm beginning to grow tired of those spells." Zarc frowned.

"Well we have 2 more here! But first I Pendulum Summon back Sorcerer!" She first Pendulum Summoned back her Fusion Monster as he rose up.

"Be Afraid of the Bananas!" Sorcerer called as he was brought back again.

Skylander Imaginator - Sorcerer: (Attack Position)

"Then I use the third of the spells! TECH & MAGIC!" Cassie placed down a third spell of her machine, and magic like Skylanders like Ninjini, Drobot, Pop Fizz, and the like while Zarc can feel the power of En Moon within it.


(face-up)

Skylander: TECH & MAGIC Elements

Continuous Spell Card

When this card is activated: Ritual Summon 1 "Skylander Giant - Bouncer", or 1 "Skylander Giant - Ninjini" from your Deck or hand by Tributing monsters on your field, including a "Skylander" monster. You can only activate this effect of "Skylander: TECH & MAGIC Elements" per turn. Once per turn, during your End Phase: You can banish this card until your Standby Phase; add 1 "Skylander: LIFE & WIND Elements", "Skylander: WATER & FIRE Elements", or "Skylander: UNDEAD & EARTH Elements" from your Deck to your hand.


"So now I sacrifice Crusher in order to bring out Ninjini!" The first Ritual was sacrificed which made way for Ninjini with her two blades.

"Any Last Wishes?" Ninjini spoke after she's summoned.


(Attack Position)

Skylander Giant - Ninjini

DARK

Level 7

Spellcaster/Effect/Ritual

ATK: 2200

DEF: 1900

You can Ritual Summon this card with, "Portal of Power". You can discard 1 card: Draw 1 card. You can banish 1 "Skylander" monster from your GY: This card gains ATK equal to that card's level x 200 until the End Phase. When this card attacks, your opponent cannot activate cards or effect until the end of the Damage Step. Once per Duel, during the End Phase on the turn this card is banished: You can Special Summon this card in Defense Position but negate it's effects, also banish it when it leaves the field. You can only activate each effect of "Skylander Giant - Ninjini" once per turn.


"Wait, if she uses those cards... this dimension, Zarc, and Cassandra will be torn apart just like before." Leo Akaba realized.

"And now I summon Skylander - Hot Dog!" Cassie called as her main Tuner popped onto the field.

"See Spot Burn!" Hot Dog spoke after being summoned.


(Attack Position)

Skylander - Hot Dog

FIRE

Level 3

Beast/Effect/Tuner

ATK: 900

DEF: 1200

When this card is Normal or Special Summoned: You can add 1 "Portal of Power" to your hand. When this card is sent to the GY: You can inflict 500 damage to your opponent. You can only use each effect of "Skylander - Hot Dog" per turn.


"I take Portal of Power to my hand!" Cassie takes her Ritual Spell adding it before then showing the final card. "Finally I use the last of the Spells, Skylander: FIRE & WATER Elements!" A spell of her FIRE Skylanders with some of her fish or WATER Skylanders appeared on the field, and with them all on the field, Zarc can sense the power of the Natural Energy cards in full.


(face-up)

Skylander: FIRE & WATER Elements

Continuous Spell Card

When this card is activated: Ritual Summon 1 "Skylander Giant - Hot Head", or 1 "Skylander Giant - Thumpback" from your Deck or hand by Tributing monsters on your field, including a "Skylander" monster. You can only activate this effect of "Skylander: FIRE & WATER Elements" per turn. Once per turn, during your End Phase: You can banish this card until your Standby Phase; add 1 "Skylander: LIFE & WIND Elements", "Skylander: TECH & MAGIC Elements", or "Skylander: UNDEAD & EARTH Elements" from your Deck to your hand.


Zarc's expression darkened coldly. "Those cards won't work on me any longer, I'm beyond them!"

"Yeah but they can still help me out." Cassie spoke. "So I sacrifice Hot Dog, and Sorcerer!" The two were Tributed as she takes a card from her hand revealing it. "So I summon the forth Giant! Skylander Giant - Hot Head!"

Hot Head burst out of the ground readying his flames. "Hey! I'm On Fire!"


(Attack Position)

Skylander Giant - Hot Head

FIRE

Level 8

Pyro/Effect/Riutal

ATK: 2400

DEF: 2000

You can Ritual Summon this card with, "Portal of Power". If this card destroys an opponent's monster by battle, inflict damage to your opponent equal to half of the ATK that monster had on the field. During your Standby Phase, if you control this card: You can target 1 "Skylander" monster in your GY with a different Attribute then this card; add that monster to your hand. Once per Duel, during the End Phase on the turn this card is banished: You can Special Summon this card in Defense Position but negate it's effects, also banish it when it leaves the field. You can only activate each effect of "Skylander Giant - Hot Head" once per turn.


"Cassie... please be careful." Riley whispered.

"Skyland's effect activates! As I had summoned a FIRE monster, you take 800 points of damage!" Skylands generated flames blasting at Zarc. (Zarc: 3350/Hand: 0) "And next, I activate Contact to Skylands!" She revealed a spell in her hand.


Contact to Skylands

Normal Spell Card

If you control 2 "Skylander" monsters with different Attributes: Special Summon 1 "Skylander" monster from your Deck with different Attributes then either of those monsters. During your opponent's Standby Phase, you can banish this card from your GY: Target 1 monster on the field; that monster cannot be destroyed this turn. You can only activate 1 "Contact to Skylands" per turn.


"With 2 Skylanders having different Attributes, I can summon a Skylander with a different Attribute than either of them!" Searching her Deck, she quickly finds her selected card. "Skylander - Jet-Vac!"

The eagle like warrior rose up readying his airgun. "Hawk and Awe!"


(Attack Position)

Skylander - Jet-Vac

WIND

Level 3

Winged Beast/Effect

ATK: 1300

DEF: 900

When this card is Special Summoned: You can Special Summon 1 Level 4 or lower "Skylander" monster from your GY in Defense Position. When this card is sent to the GY: You can target 1 monster your opponent controls; it loses 1000 ATK/DEF until the End Phase. You can only activate each effect of "Skylander - Jet-Vac" per turn.


"Since this guy is summoned Terrafin comes back from the graveyard!"

Terrafin popped out of the ground like before ready. "It's Feeding Time!"

Skylander - Terrafin: (Defense Position)

"And now I Tune Level 4 Terrafin to Level 3 Jet-Vac!" The two flew up while Terrafin formed into 4 rings, and Jet-Vac turned to 3 stars.

(LV: 4 + 3 = 7)

Seeing that Jack smiled slightly.

"So now I summon, Skylander Trap Force - The Gulper!"

The Gulper was formed onto the field raising his staff. "If you can't eat them, your done!"


(Attack Position)

Skylander Trap Force - The Gulper

WATER

Level 7

Pendulum Scale: 8

Aqua/Effect/Synchro/Pendulum

ATK: 2200

DEF: 1900

Pendulum Effect: During the Main Phase: You can target 1 "Skylander" monster you control; roll a six-sided die, then your "Skylander" becomes the Attribute that corresponds to the result:
● 1: EARTH ● 2: WATER ● 3: FIRE ● 4: WIND ● 5: LIGHT ● 6: DARK
"Skylander" monsters you control cannot be targeted to monster effects with the same Attribute as those monsters. If a "Skylander" monster destroys an opponent's monster by battle or by card effect that has the same Attribute as them: You can inflict 1000 damage to your opponent.

Monster Effect: 1 "Skylander" Tuner Monster + 1+ non-Tuner Monsters
If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. While this card is face-up, your opponent cannot target other monsters you control for attacks or effects. At the end of the Battle Phase, if your opponent took battle damage this turn: You can inflict 1000 damage to your opponent. If this card is destroyed while in the Monster Zone: You can place this card face-up in your Pendulum can only activate each effect of "Skylander Trap Force - The Gulper" once per turn.


"Terrafin, and Jet-Vac's effects activate! Jet-Vac weakens Odd-Eyes Arc-Ray Dragon by 1000 points! But also Terrafin deals you 400 points of damage for every card you control!"

Zarc blinked as his new strongest monster was weakened not by a Extra Deck Monster or a Ritual Monster while mini sharks popped out of the ground biting all over Zarc.

Odd-Eyes Arc-Ray Dragon: (ATK: 4300 - 1000 = 3300/DEF: 4300 - 1000 = 3300)

"I don't think about all that damage! I activate my face-down, Supreme Shield!" Zarc revealed his face-down.


Supreme Shield

Normal Trap Card

If you control a face-up "Supreme King Z-ARC", or a "Supreme King" monster Special Summoned from the Extra Deck, or Ritual Summoned, you don't take any effect damage for the rest of this turn. If you would take Battle Damage, you can banish this card from your GY: You take no battle damage. You can only activate 1 effect of "Supreme Shield" per turn.


"So now the effect from Terrafin doesn't do anything!" The sharks disappeared off of Zarc.

"It didn't work." Sora frowned.

"Well let's try this then!" Cassie raised an arm. "At the start of the Battle Phase, all of my Skylanders gain 1000 points thanks to the Pendulum Ability of Golden Queen!" All three of her monsters energized together.

Skylander Giant - Ninjini: (ATK: 2200 + 1000 = 3200)

Skylander Giant - Hot Head: (ATK: 2400 + 1000 = 3400)

Skylander Trap Force - The Gulper: (ATK: 2200 + 1000 = 3200)

"Hot Head has more points than Arc-Ray Dragon!" Ishizu's eyes widened seeing that.

"I activate my face-down, Suffering of Magic!" Zarc revealed his set card before the Battle Phase can start.


Suffering of Magic

Normal Trap Card

Target up to 2 Spells and Traps you control; destroy them, and if you do, draw 1 card for each of those cards destroyed.


"So now I destroy Stargazer, and Supreme King Gate Infinity to draw 2 cards!" Zarc drew two cards.

"Hot Head attack Odd-Eyes Arc-Ray Dragon!" Hot Head charges in blasting down hot flames towards Arc-Ray Dragon who roared loud destroyed while Zarc winced. (Zarc: 2950/Hand: 2)

"Now with that done," Zarc smirked over. "Odd-Eyes Arc-Ray now goes to my Pendulum Zone!" Odd-Eyes Arc-Ray appeared in his left Pendulum Zone.

Odd-Eyes Arc-Ray Dragon: (Pendulum)

"And I activated this card as well!" Zarc revealed he activated a second trap.


Miracle of the Supreme King

Normal Trap Card

If you control "Supreme King Z-ARC": Activate 1 of these effects;
● Destroy 1 "Supreme King Z-ARC" you control, and if you do, Special Summon 1 "Odd-Eyes" Pendulum Monster or 1 LIGHT "Supreme King Z-ARC" from your Deck or Extra Deck, ignoring its Summoning conditions.
● Place 1 face-up Pendulum Monster from your Extra Deck in your Pendulum Zone.
● Set 1 Quick-Play Spell directly from your Deck.
You can only use each effect of "Miracle of the Supreme King" per turn.


"Miracle of the Supreme King places Supreme King Z-ARC in my Pendulum Zone!" Z-ARC rose over beside Arc-Ray Dragon in his other Pendulum Zone.

Supreme King Z-ARC: (Pendulum)

"Both of them in his Pendulum Zone?" Yugi asked seeing that.

"Well since Hot Head destroyed your monster, you take damage equal to half it's points!" Hot Head charged fire blasting over Zarc who stared smirking as he wasn't dealt damage.

"No damage thanks to Supreme Barrier."

"Well now here is attack number 2! Ninjini!" Ninjini charges in towards Supreme King Gate Magician.

"I activate Supreme Presence's effect from the graveyard! I banish it to keep Pendulum Monsters on my field from being destroyed for the rest of the turn!" Ninjini slashed all around Supreme King Gate Magician but it wasn't destroyed while Zarc took some damage. (Zarc: 2550/Hand: 2)

"Now you turn Gulper!"

The Gulper shot over acid that landed onto Supreme King Gate Magician that didn't destroy him but Zarc still took some damage. (Zarc: 2150/Hand: 2)

"I have a really bad feeling." Joey frowned.

"At the end of the Battle Phase, the Gulper deals you 1000 points of damage as you just took damage!" The Gulper tried to blast Zarc with acid but red electricity crackled around him which Z-ARC's Pendulum effect prevents the Gulper from attacking Zarc. "I couldn't do it this turn..." Cassie sets a card on her field not much else she can do this turn. "I end my turn."

Cassie's Hand: 2/Field: Skylands (Field Zone), Skylander Imaginator - Sentinel (Pendulum), Skylander Trap Force - Golden Queen (Pendulum), Skylander Giant - Ninjini (Attack Position), Skylander Giant - Hot Head (Attack Position), Skylander Trap Force - The Gulper (Attack Position), Skylander: LIFE & WIND Elements (face-up), Skylander: UNDEAD & EARTH Elements (face-up), Skylander: TECH & MAGIC Elements (face-up), Skylander: FIRE & WATER Elements (face-up), One Set Card

Zarc 4th Turn:

"My turn now!" Zarc drew checking before then raising an arm. "And now I Pendulum Summon! Emerge once again my servants!" The Pendulum Portal opened before shooting down were Supreme King Dragon Odd-Eyes, Supreme King Magician, & Supreme King Dragon Broder from his Extra Deck, and Lightwurm from his Extra Deck.

Supreme King Magician: (Attack Position/ATK: 1400 + 300 = 1700/DEF: 600 + 300 = 900/Type: Spellcaster/Dragon)

Supreme King Dragon Broder: (Attack Position/ATK: 1300 + 300 = 1600/DEF: 200 + 300 = 500/Type: Dragon/Spellcaster)

Supreme King Dragon Odd-Eyes: (Attack Position/ATK: 2500 + 300 = 2800/DEF: 2000 + 300 = 2300/Type: Dragon/Spellcaster)


(Attack Position)

Supreme King Dragon Lightwurm

LIGHT

Level 4

Pendulum Scale: 8

Dragon/Effect/Pendulum/Tuner

ATK: 1200

DEF: 1800

Pendulum Effect: If a monster(s) is Special Summoned, and you control "Supreme King Z-ARC" and another Pendulum Monster: You can Special Summon this card, then you can choose 1 other Pendulum Monster you control, and the Attribute and Level of that monster or this card become the Attribute and Level of the other. You can only use this effect of "Supreme King Dragon Lightwurm" per turn.

Monster Effect: If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each monster effect of "Supreme King Dragon Lightwurm" per turn.


Supreme King Dragon Lightwurm: (Attack Position/ATK: 1200 + 300 = 1500/DEF: 1800 + 300 = 2100/Type: Dragon/Spellcaster)

"Five monsters..." Cassie trailed off seeing she's outnumbered even out-Pendulum Scaled with Zarc having a scale of 13, and 1.

"Now let's begin the true duel." They blinked as Zarc raised an arm. "I tune Lightwurm with Supreme King Dragon Odd-Eyes!" The two flew up tuning together.

(LV: 4 + 8 = 12)

"Level 12?" Cassie blinked seeing this shocked.

"The ultimate Dragon who reigns within the sixth dimension! Now take the power of Synchro in hands! Synchro Summon! Come forth, Supreme King Z-ARC - Synchro Universe!"

Emerging on the field was Z-ARC in it's Synchro monster form roaring on the field.


(Attack Position)

Supreme King Z-ARC - Synchro Universe

DARK

Level 12

Pendulum Scale: 1

Dragon/Effect/Pendulum/Synchro

ATK: 4000

DEF: 4000

Pendulum Effect: You can Tribute 1 "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster; Special Summon this card. You can only use this effect of "Supreme King Z-ARC - Synchro Universe" once per turn.

Monster Effect:
1 Tuner + 1+ non-Tuner DARK Pendulum Monsters
This card's name becomes "Supreme King Z-ARC" while on the field. After damage calculation, if this card destroyed an opponent's monster by battle, OR when this card inflicts battle damage to your opponent: You can Special Summon up to 2 "Supreme King Dragon" monsters from your Deck, Extra Deck, and/or GY in Defense Position. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


Supreme King Z-ARC - Synchro Universe: (Attack Position/ATK: 4000 + 300 = 4300/DEF: 4000 + 300 = 4300/Type: Dragon/Spellcaster)

Everyone looked stunned seeing three powerful dragons.

"And now I overlay Supreme King Magician, and Broder!" The two flew up into the Overlay Network.

"The fangs of rebellion who live in the pitch black darkness, give in and obey me! Xyz Summon! Rank 4! Supreme King Dragon Dark Rebellion!"

Raising was the corrupted form of Dark Rebellion onto the field roaring.


(Attack Position)

Supreme King Dragon Dark Rebellion

DARK

Rank 4

Dragon/Effect/Xyz

ATK: 2500

DEF: 2000

2 Level 4 DARK Pendulum Monsters
Once per turn, before damage calculation, if this card battles an opponent's monster: You can detach 1 material from this card; until the end of this turn, change the ATK of that face-up opponent's monster to 0, and if you do, this card gains ATK equal to the original ATK of that opponent's monster. During the Battle Phase (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position.


(ORU: 2)

Supreme King Dragon Dark Rebellion: (Attack Position/ATK: 2500 + 300 = 2800/DEF: 2000 + 300 = 2300/Type: Dragon/Spellcaster)

Leo Akaba's eyes widened in shock.

"And lastly, I activate Odd-Eyes Arc-Ray's Pendulum Ability! If there are two cards in my Pendulum Zone, I can place the other card back into my Extra Deck in order to bring Odd-Eyes Arc-Ray back from the Pendulum Zone!" Z-ARC vanished as Odd-Eyes Arc-Ray lowered down onto the field.

Odd-Eyes Arc-Ray Dragon: (Attack Position/ATK: 4000 + 300 = 4300/DEF: 4000 + 300 = 4300/Type: Dragon/Spellcaster)

"But there's one detail..." Zarc smirked over raising a finger. "If the monster that was shuffled into my Deck, happens to be originally from the Extra Deck, it can be summoned, ignoring needs to summon it back properly!"

"Wait, then that would mean-!" Cassie widen her eyes at her widest before the original Supreme King Z-ARC reappeared in between Synchro Universe, and Odd-Eyes Arc-Ray Dragon roaring alongside Supreme King Gate Magician, and it's Synchro Dimension counterpart.

Supreme King Z-ARC: (Attack Position/ATK: 4000 + 300 = 4300/DEF: 4000 + 300 = 4300/Type: Dragon/Spellcaster)

"All… all three?" Riley shuddered.

"He played all 3 of those cards at once...!" Ray said shocked seeing this kind of power.

"And now since I am summoned once again, every card on your field is destroyed!" Z-ARC charged red lightning striking all over Cassie's field destroying each card while Ninjini resisted it thanks to Skylands before it was destroyed.

"Since Z-ARC is a DARK monster, Ninjini is safe from harm thanks to Skylands!" Cassie called before then frowning. "Although since Skylands was destroyed every card on my field has their effects negated, and destroyed." Ninjini winced before she was destroyed leaving Cassie's field cleared.

"No cards and your precious spells are gone too." Zarc smirked. "You tried little sister but it's all over now."

Cassie also sends her hand to the graveyard really making her empty. "Well not out yet!" Zarc blinked from this. "Thanks to Skylands, I also have to send my hand to the graveyard as well, and one of them is a Skylander who's effect activates whenever it's sent to the graveyard! Double Trouble summons a Skylander from my graveyard! Skylander - Bash!"

Shooting up on the field was the dinosaur like monster in Defense. "Rock and Roll!"


(Defense Position)

Skylander - Bash

EARTH

Level 4

Dinosaur/Effect

ATK: 1800

DEF: 900

Cannot be destroyed by battle. You can only activate the following effects of "Skylander - Bash" per turn. You can target 1 monster opponent controls; it loses ATK equal to the ATK of this card. If this card is sent to the GY: You can target 1 Spell or Trap in GY that has "Skylander" in it's text; add it to your hand.


"Well here is this! He can't be destroyed in battle!"

Zarc shrugged before he sets a card. "I end my turn."

Zarc's Hand: 0/Field: Battle for Supremacy (Field Zone), Supreme King Z-ARC (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Odd-Eyes Arc-Ray Dragon (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Supreme King Z-ARC - Synchro Universe (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Supreme King Gate Magician (Attack Position/ATK: 2800/DEF: 2300/Type: Spellcaster/Dragon), Supreme King Dragon Dark Rebellion (Attack Position/ATK: 2600/DEF: 2300/Type: Dragon/Spellcaster), One Set Card


Cassie: 1800

Hand: 0

Field: Skylander - Bash (Defense Position)

Zarc: 2150

Hand: 0

Field: Battle for Supremacy (Field Zone), Supreme King Z-ARC (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Odd-Eyes Arc-Ray Dragon (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Supreme King Z-ARC - Synchro Universe (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Supreme King Gate Magician (Attack Position/ATK: 2800/DEF: 2300/Type: Spellcaster/Dragon), Supreme King Dragon Dark Rebellion (Attack Position/ATK: 2600/DEF: 2300/Type: Dragon/Spellcaster), One Set Card


Cassie 5th Turn:

"Okay... no cards in my hand, and only Bash on my field. He can't defend for long, he is bound to have something to destroy him... so I need to use the true power here." Cassie looked at her hand before then clenching it. "If this doesn't work, I don't know what will!"

"Cassie?" Mokuba blinked hearing that.

"What do you mean true power?" Riley asked her.

Cassie looked over to Mokuba, and Riley. "The Element cards weren't the only parts that I had gained. Alongside something else, something powerful."

Hearing that they nodded and hugged her.

"We trust you Cassie... you can do it." Riley whispered.

Cassie smiled before she drew. "Okay I draw!" Cassie drew checking her drawn card seeing it's Eon. "My Deck... thank you very much for helping me through this." Bash turned over to her with a grin as she smiled back before then calling. "Alright! I banish all four Element cards from my graveyard!" The four appeared on her field before they vanish off the field.

"No Zarc. In fact their real power happens when they are in the graveyard cause from that, I can summon the ultimate Skylander by banishing them all, and Tributing 1 Skylander from the field!" Bash grinned as vanished in light while a large aura portal appeared above her.

"Giving up on your secret weapon then?" Zarc smirked.

"No Zarc. In fact their real power happens when they are in the graveyard cause from that, I can summon the ultimate Skylander by banishing them all, and Tributing 1 Skylander from the field!" Bash grinned as vanished in light while a large aura portal appeared above her.

"The ultimate..." Yugi whispered before his eyes widened recalling the monster she was about to play. But he paused, it can't be Eon, she had used Mirror of Eon to summon him last time, and she had already said that the Element cards weren't the only cards that she had gained from her training. This must be something new.

"What could be stronger than a monster that rivals the Egyptian Gods?" Marik questioned.

The four Spell cards vanished as the portal grew bigger before Cassie called over. "Now come to the field! Skylander - Element Hydra!"

Emerging onto the field was a four-legged creature having a gold armor body but has 6 different heads each of a different Attribute or Element as it growled roaring.


(Attack Position)

Skylander - Element Hydra

LIGHT

Level 12

Pendulum Scale: 13

Dragon/Effect/Fusion/Pendulum

ATK: ?

DEF: 3000

Pendulum Effect: You can only Pendulum Summon "Skylander" monsters. This effect cannot be negated. All "Skylander" monsters you control gain ATK equal to the number of different Attributes in your GY x 300. During your Main Phase 1: You can Tribute 1 "Skylander" monster you control; Special Summon this card from your Pendulum Zone, ignoring summoning conditions.

Monster Effect:
5 "Skylander" monsters with different Attributes
Must be Fusion Summoned or Special Summoned by banishing 1 each of "Skylander: LIFE & WIND Elements", "Skylander: TECH & MAGIC Elements", "Skylander: FIRE & WATER Elements" or "Skylander: UNDEAD & EARTH Elements" from your GY, and Tributing 1 "Skylander" monster you control. This card's Attribute is also treated as DARK, WIND, EARTH, FIRE, and WATER. For every "Skylander" monster with a different Attribute in your GY this card gains 1000 ATK. Once per turn, you can activate 1 of the following effects.
● Fusion Summon, Synchro Summon, Ritual Summon, or Xyz Summon 1 "Skylander" monster from your Extra Deck or hand by banishing "Skylander" monsters from your GY, or using those monsters from your GY as material when you Xyz Summon.
● Target cards your opponent controls equal to the number of "Skylander" monsters you control; destroy them.
● Activate 1 "Skylands" from your Deck, or GY, and if you do, the first time it should be destroyed by an opponent's effect once per turn, it isn't.
The first time this card should be destroyed each turn, it isn't destroyed. If this card attacks, your opponent cannot activate cards, and effects until the end of the Damage Step. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.


"What... what is that?" Zarc questioned.

"Pretty tight isn't he? When he's on the field, his Attribute is also all the others, and he gains 1000 points for every different Attribute in my graveyard!"

Cassie raised her arm holding her Duel Disk up as her graveyard full of monsters rose up lending strength towards Element Hydra.

Skylander - Terrafin: (EARTH)

Skylander - Chill: (WATER)

Skylander Giant - Tree Rex: (EARTH)

Skylander Giant - Ninjini: (DARK)

Skylander - Hot Dog: (FIRE)

Skylander - Hot Head: (FIRE)

Skylander - Jet-Vac: (WIND)

So now Element Hydra has five Attributes in the graveyard which means...

Skylander - Element Hydra: (ATK: 0 + (1000 * 5) = 5000/Attribute: LIGHT/WATER/FIRE/DARK/WIND/EARTH)

"5000 attack points?" Zarc questioned.

"And in turn, when Element Hydra attacks you can't use effects, or abilities!" Cassie added over to him which he widen his eyes from this. "So go get Dark Rebellion, Hydra! Five Element Breath!" The Hydra charged several elements in it's breath attack blasting over towards Dark Rebellion blasting all over as it roared loud destroyed.

Zarc himself unable to stop this screamed out a single word. "NOOOOOO!"


Cassie: 1800

Hand: 1

Field: Skylander - Element Hydra (Attack Position/ATK: 5000/Attribute: LIGHT/WATER/FIRE/DARK/WIND/EARTH)

Zarc: 0000

Hand: 0

Field: Battle for Supremacy (Field Zone), Supreme King Z-ARC (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Odd-Eyes Arc-Ray Dragon (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Supreme King Z-ARC - Synchro Universe (Attack Position/ATK: 4300/DEF: 4300/Type: Dragon/Spellcaster), Supreme King Gate Magician (Attack Position/ATK: 2800/DEF: 2300/Type: Spellcaster/Dragon), One Set Card

Cassie wins!


From the duel's end, all three of the Z-ARC Dragons roared loud as they began spasming out of control with all of the Dimensions showing portals all around before it all died with the dragons destroyed all together in a large explosion that everyone covered themselves closing their eyes against this. Seeing that Mokuba grunted and moved to protect Cassie and Riley from... whatever was happening. Soon the light from the explosion faded as they all looked over.

They see that Zarc was there unconscious. But it wasn't just him it was also all his aspects alive, and well unconscious with him.

Seeing them Cassie widen her eyes, and seeing Yuya she couldn't help herself. "YUYA!" She ran over towards him. Yuya and all of his counterparts were out cold but when Cassie reached her big brother she heard something that made her eyes fill with tears, he was breathing... he was back and alive. She started crying laying her head against his chest. "Yuya... your really back. Please wake up... please, let me see you back to normal."

"He's been through a lot, let's get him home." Declan told her calmly. "I'm sure you're not the only one who wants to see Yuya safe and sound."

"Yes, Cassie, you finally saved your brother." Ray smiled to her before then closing her eyes allowing her to form a physical body herself, and smiled to the young girl. "You deserve this."

Cassie slowly nodded with tears wiping them as Zuzu headed over to help get Yuya back home with Yusho.


A while later...

Yuya was back in the Standard Dimension in his bed back at home with his family Yoko, Yusho, Cassie, and with Riley, Mokuba, and Zuzu all together. Yuya's counterparts went back to their home Dimensions as well with their own family, and friends to watch over them while they recover. Zarc himself is being cared for by Ray who assures everyone that he will be fine with her, and only her father doesn't agree but she didn't listen.

Now the whole Sakaki family is reunited once more, and hope that Yuya's dark struggles from Zarc's influence is finally over. In his bed Yuya started to stir. Seeing this his family perked up as Yoko takes his hand. "Yuya, can you hear me?"

Yuya's eyes slowly opened. "Mom?"

"Yuya." Yoko smiled with tears hugging him.

"Good to see your awake son." Yusho smiled towards him leaning over Yoko to see him. "We were worried when you were unconscious but were assured that your fine."

"Dad? Dad it's you!" Yuya shot up hugging him tightly

Yusho hugged him back smiling. "Sorry to have been gone for this long Yuya... I needed to do something important. But I'm back now, and we are all together like we been at the beginning. Although, you have your sister to thank."

"Cassie? Oh yeah the Arc-League. When's your match?" Yuya asked her.

He paused seeing Cassie is trying to hold herself back from jumping onto him for a big hug while also seeing Riley, and Mokuba behind her.

"Huh, who are you?" he asked Mokuba.

"Oh well... she should explain." Mokuba spoke before then telling Cassie. "Go ahead Cass, you deserve this moment."

With those words Cassie let her control loose. "Yuya!" She ran jumping onto him in a large hug.

Yuya gasped and hugged her before blinking. "I always love a hug Cassie but... don't we have to go to your duel before you're late?"

That's when it hit them, Yuya... had no memory from the moment Zarc took complete control, which was after the first day of the Arc-League... he didn't realize any time had passed, he just assumed Yusho returned and was just thrilled to see him again. Of course, they had assumed that already but are more concerned over that he's now okay, and free from Zarc's influence.

"Yuya... quite a lot has happened..." Cassie spoke before looking up with tears in her eyes. "But... the Arc-League is already over..." Yuya blinked confused hearing that. What happened to him, for him to miss the entire thing like that. "Just let me tell you what's been going on, and don't interrupt..."

"Ok." Yuya nodded.

So Cassie began to explain the story of what had happened.

After Yuya went unconscious, the Arc-League continued, and Riley had stole a couple of Dimensionizers for her, and Cassie to travel to different Dimensions before the Lancers can move out ahead first ending in the Synchro Dimension, and while battling in the Friendship Cup, Riley attempted to leave on her own but Cassie jumped on her from her Duel Runner in time where they ended up in a Dimension that wasn't like the others.

They met Mokuba, and some of history's greatest duelists like Seto Kaiba, Yugi Muto, and lots of other great duelists while also dealing a darkened personality of one duelist named Yami Marik, and Cassie had faced the Egyptian Gods herself while competing within Battle City ultimately losing to Yugi in the semi-finals, and Mokuba also confessed he loves them, and they love him too. After Yami Marik was defeated, Kaiba had built a portal to allow Dimensional Travel where they had encountered the current members of the Lancers within the Xyz Dimension.

After defeating Aster, they traveled to the Fusion Dimension, and took the fight against them freeing Lulu, and Rin alongside meeting Yusho along the way who explained he had exit the Standard Dimension willingly to try finding Leo Akaba, and convince him to stop his objectives. They eventually encounter Leo Akaba, and despite being a powerful duelist had a tough match against Riley, and Cassie who joined shortly but she was defeated when Dis-Swing Fusion's hidden effect reflected the damage knocking her unconscious.

Then Zarc came in, and defeated lots of powerful Duelists to try holding him back even Yugi Muto himself who used the 3 Egyptian Gods in the duel. But Cassie had awakened in time after finishing her training with Ray, and fought Zarc to a final duel which took everything she had but ultimately managed to win against Yuya's dark reflection freeing Yuya, Yuto, Yugo, and Yuri from his influence, and all the Dimensions from his wrath.

Yuya's eyes got wider and wider with every word before he just looked at his hands. "That... you went through so much because of me..."

Cassie takes his hands which he looked to her where she smiled with tears. "Now your free... you won't go through another episode like all those times anymore."

"... Yeah, never again." Yuya whispered hugging her close.

She hugged him back with a smile while holding him close. Now that Yuya is back to normal for good, she doesn't need to worry if he will have another episode with Zarc anymore. She trusts that Ray will take care of Zarc himself, and now they can worry about themselves for now on.

"Well Yuya... I'm sure you already know Mokuba?" To clear out that detail Cassie decides to really introduce Yuya to Mokuba.

"I... yeah, I do." Yuya admitted.

Mokuba slowly stepped forward gulping. Now it's time for them to really meet each other, and introduce himself as Cassie's new boyfriend. "Well uh Yuya... I... had loved your sister for a while... so is it okay if I... can get your blessing?"

"Huh, but what about Riley?" Yuya blinked.

"We're all dating together." Cassie answered with a smile. "We're all boyfriend, and girlfriends."

Yuya's eyes widened as he blinked. "Well... if you're all ok with it."

"We are... Moki is such a great guy to us. Isn't he Riri?" Cassie gets off the bed taking one of Mokuba's arms in her arms.

"Yeah... he is." Riley blushed but smiled in agreement as she takes Mokuba's other arm.


Ulrich362: Zarc has finally been defeated, though he's still around. I think things will be ok though right?

bopdog111: Now that the entire incident with Duel Academy is over with, things will go for peace within the Dimensions.

Ulrich362: True, all that's left is… Riley, Cassie, and Mokuba getting together and starting a family?

bopdog111: Probably not that short but close to it yeah.

Ulrich362: There's going to be more but only one chapter left. See you in the final chapter.

bopdog111: Be sure to review!