bopdog111: We're now into Cass' final match for her to qualify as a finalist.

Ulrich362: Should we mention who she already beat?

bopdog111: Yeah since she got Mako, and Jamira.

Ulrich362: Well, that's only three Locator Cards. Who else Bopdog?

bopdog111: She had also gotten Bonz, and Espa Roba.

Ulrich362: Ok, well that just leaves one more. Enjoy the chapter.

Disclaimer: We don't own Yu-Gi-Oh! ARC-V but we own the OCs!


"Eye-Brawl attack Jinzo!"

At that the eye head Ritual attacked the Android destroying it.

Cassie: 0500

Espa Roba: 0000

Winner Cassie.

Riley smiled seeing that only to pause and look down. "Cassie?"

"Well congratulations young lady. May I wish you luck in the rest of the tournament." Espa Roba smiled handing Cassie his Locator Card, and Jinzo bowing before walking off.

Cassie smiled walking back before noticing Riley's expression, "Riley?"

Riley blushed slightly. "Um... your dream..."

"What about it?" Cassie asked curiously.

"I... I don't want you to do that." Riley admitted sadly. "It... it makes me sad to think about that."

"Why not?" Cassie asked confused.

Riley blushed more. "You would have to have help... and, I don't want you to do that..."

"You don't want me having a baby?" Cassie asked her.

Riley blushed more and looked down before nodding as she started tearing up. Cassie hugged her. Riley hugged her back and started to cry.

"...Your the one who's having a baby first remember?" she heard Cassie asked her.

"I don't want to... it would hurt you." Riley whispered as Cassie realized what she meant.

"I'll be okay Riri." Cassie said with a smile.

"Please... no." Riley asked with tears.

"I will still love you." Cassie told her.

"Please... no." Riley asked with tears.

"It's not like we're asking him to be our husband." Cassie told her.

Riley looked up at Cassie with tears in her eyes. "You... you really have to do that?"

"Momma told me there's an artificial way before we were gone." Cassie said to her.

Riley shook her head with more tears. "Cassie... we can't be girlfriends anymore."

"Of course we can." Cassie said hugging her tight, "And you know what I am thinking?"

Riley shook her head.

"That somehow, I think we can have a baby together without Mokuba." Cassie told her.

"No we can't." Riley whispered before frowning. "You have to win again, I'll just go back and wait."

She turned and slowly left. Cassie hugged her from behind.

"... Let go." Riley choked out weakly.

"Riri... If you don't want to have a baby... I understand." Cassie told her softly.

"Cassie... no." Riley told her sadly. "You should get one... even if it means we're not girlfriends anymore."

"I just want you to be happy." Cassie said before turning her around, and kissing her deep.

Riley's eyes widened at that before she started to just cry. Cassie then pulled back smiling. Riley was crying and looked really upset. Cassie hugged her deep.

"I... I can't ruin your dream." Riley choked out.

"And you won't. It's my choice." Cassie said to her with a smile, "I want you to be happy."

Riley looked down. "I'm ok, it doesn't matter... I'm supposed to just be a soldier remember? You'll be happy with a baby in your tummy... we shouldn't be girlfriends so you'll be happy."

"I wouldn't be truly happy without you." Cassie said taking her hand.

"Cassie... please." Riley whispered. "Your dream is more important than me."

"Your important to me too." Cassie told her, "Besides I said I would help you to being anything but a soldier."

"Cassie..." Riley started only for her eyes to widen. "Who's that?"

Cassie looked over for them to see a blonde haired woman with lipstick waving to anyone wearing a vest, and skirt having on boots.

"She's wearing a Duel Disk." Riley whispered. "Maybe you can make it."

"Can you stay Riri?" Cassie asked her.

Riley looked unsure but nodded. "Ok..."

Cassie smiled before calling, "Excuse me, miss!"

She looked over. "Yeah?"

"You wouldn't happen to be in the Battle City?" Cassie asked her.

"That's right." the woman nodded. "Are you two competing?"

"I am." Cassie said showing her five Locator Cards, "I just need one more to be a finalist."

The woman raised an eyebrow at that. "Alright, then whoever wins qualifies for the finals."

"Alright!" Cassie smiled getting ready, "Are you ready miss...?"

"Mai Valentine." she answered activating her own Duel Disk. "You can go first."

Cassie nodded before her Duel Disk called, "Action Field: Crossover activate."


Crossover

Action Field Spell

You can use Action Cards, but you can only have 1 Action Card in your hand.


"What the?" Mai asked looking around as Crossover appeared around them.

"This is something called an Action Field where you can interact with your monsters for real, and use these cards called Action Cards." Cassie explained.

"Huh, that's different." Mai admitted. "Well I'll have to see how it goes."

"DUEL!"


(Dueling Theme: White Rabbit (Nightcore) by Egypt Central)

Cassie: 4000

Mai: 4000

Let the duel begin!


Cassie 1st Turn:

"Okay my go!" Cassie called drawing, "And I start by summoning Skylander - Stealth Elf!"

Stealth Elf appeared twirling her daggers saying, "Silent but Deadly!"


Skylander - Stealth Elf

Earth Type

Level 3

Warrior

ATK: 1100

DEF: 900

When this card is targeted for an attack: You can discard 1 "Skylander" monster with a different attribute then this card, negate that attack. If this card is sent to the GY: Special Summon 1 "Skylander" monster except, "Skylander - Stealth Elf" from your GY. You can only use each effect of "Skylander - Stealth Elf" per turn.


Mai nodded seeing the monster.

"I place 1 card down, and end my turn." Cassie said before hopping on Stealth Elf's back as the Skylander ran off over the field.

Mai 1st Turn:

Mai looked on curiously before shrugging. "My turn, so I'll summon Harpie Perfumer in attack mode."


Harpie Perfumer

Wind Type

Level 4

Winged-Beast

ATK: 1400

DEF: 1300

This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


"When she's summoned I can add a spell that names Harpie Lady Sisters to my hand, like my Elegant Egotist card."

"Harpie Ladies?" Cassie asked hearing that.

"That's right, and now I'll play Elegant Egotist to summon Harpie Lady Sisters from my deck." Mai continued.


Elegant Egotist

Normal Spell Card

If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


Harpie Lady Sisters

Wind Type

Level 6

Winged-Beast

ATK: 1950

DEF: 2100

Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".


Three armored bird like woman appeared cawing.

"Next since I have a level five or higher Harpie I can summon Harpie Oracle to the field." Mai smiled.


Harpie Oracle

Wind Type

Level 4

Winged-Beast

ATK: 1300

DEF: 1400

This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn.
● If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand.
● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn.


Cassie nodded.

"Now, why don't I have Oracle tune with Perfumist?' Mai asked with a grin.

"Huh? But you don't have a Tuner in play." Cassie said confused.

"You're right, but this monster is special and lets me treat a Harpie as a Tuner." Mai explained as the two flew up tuning.

(LV: 4 + 4 = 8)

"I Synchro Summon Cyber Slash Harpie Lady!"

A new Harpie Lady appeared at that cawing.


Cyber Slash Harpie Lady

Wind Type

Level 8

Winged-Beast/Synchro

ATK: 2600

DEF: 1400

1 Tuner + 1+ non-Tuner monsters
For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


"Whoa a Synchro Summon like that?" Cassie asked in shock with Riley also in awe.

"I set two cards, and now I'll play Triangle Ecstasy Spark." Mai mentioned.


Triangle Ecstasy Spark

Normal Spell Card

Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field.


Harpie Lady Sisters: (ATK: 2700)

"Harpie Lady Sisters, attack Stealth Elf."

They charged at Stealth Elf as she ran off while Cassie called discarding a card, "I activate Stealth Elf's ability! By discarding a Skylander who's attribute is different then her's the attack is negated! So I'll discard Skylander - Hog Dog to negate your attack, and as the attack is negated Hot Dog's ability when sent to the graveyard activates dealing you 500 points of damage!"

Hog Dog from the graveyard fired a blast at Mai. (Mai: 3500)

"In that case, Cyber Slash Harpie Lady will attack!" Mai called.

Slash charged in as Cassie called, "I activate-Huh? Why won't my face-down activate?"

"Triangle Ecstasy Spark doesn't just give my Harpie Lady Sisters 2700 attack points, it also stops you from playing any trap cards." Mai told her.

Cassie grunting before grabbing an Action Card, "In that case, I'll use this instead! The Action Spell, Choice Choice!"


Choice Choice

Action Spell Card

During damage calculation: Activate 1 of these effects;
● Monsters cannot be destroyed by this battle.
● Any battle damage from this battle becomes halved.


"I chose one effect, and then it's applied for this battle! I chose to stop Stealth Elf's destruction!" Cassie called as a barrier build.

Mai smirked. "I was hoping you would play a spell card."

"What?" Cassie asked confused hearing that.

"Cyber Slash Harpie Lady's ability, once per turn when you play a spell or trap card I can pick one of my Harpies, or one of your monsters and return it to our hand!" Mai explained as the Harpy Synchro Monster unleashed a wave. "I think I'll send Stealth Elf back to your hand which means my attack becomes a direct attack!"

Cassie's eyes widen in shock as Stealth Elf vanished leaving Cassie to do a roll on the ground nearly missing the Synchro monster's attack. (Cassie: 1400)

"And it can keep that up with the Action Cards giving her a big advantage." Cassie said realizing this will be tough.

"I end my turn so my Harpie Lady Sisters return to their normal attack points." Mai mentioned.

Harpie Lady Sisters: (ATK: 1950)


Cassie: 1400

Mai: 3500


Cassie 2nd Turn:

"Okay I draw!" Cassie called drawing.

Mai watched calmly. Cassie looked before calling, "Okay, I activate the Spell, Skylands Heroes!"


Skylands Heroes

Continuous Spell Card

When this card activates: Place 2 "Skylander" Pendulum Monsters from your Extra Deck to your Pendulum Zones. During your Standby Phase: If you control no "Skylander" monsters in your Pendulum Zones; destroy this card. Once per turn: Target 1 "Skylander" monster you control; your opponent cannot activate cards or effects in response to the activation of that monster's effects this turn.


"When it activates, I can place two Skylander Pendulum Monsters from the Extra Deck to my Pendulum Zones!" Cassie explained.

Mai nodded at that. "Ok."

"So now I activate Scale 3 Skylander Imaginator - Smasher, and Scale 9 Skylander Trap Force - Golden Queen to set the Pendulum Scale! Time to kick this duel to the show!" Cassie called setting the scale as the two rose up.


Skylander Imaginator - Smasher

Earth Type

Level 8

Pendulum Scale: 3

Warrior/Fusion/Pendulum

ATK: 3000

DEF: 2200

Pendulum Effect: Will be revealed.

Monster Effect: 1 "Skylander" Ritual Monster + 1 monster Special Summoned from the Extra Deck
Must be Fusion Summoned. If this card attacks directly: Target 1 "Skylander" Ritual Monster in your GY, this card gains half the target's ATK until the end of the Damage Step. (Other effects will be revealed.)


Skylander Trap Force - Golden Queen

Earth Type

Level 7

Pendulum Scale: 9

Rock/Synchro/Pendulum

ATK: 2500

DEF: 2000

Pendulum Effect: Once per turn, if you don't control a "Skylander" Ritual Monster: You can banish 1 "Skylander" monster from your GY, to add 1 "Skylander" Ritual Monster from your Deck to your hand with the same attribute as the banished monster's. During your Battle Phase: All "Skylander" Pendulum Monsters you control gains 1000 ATK until the end of the battle phase.

Monster Effect: 1 "Skylander" Tuner monster + 1 non-Tuner monster
When this card is Synchro Summoned: Target 1 monster your opponent controls; this card's attribute becomes that monster's attribute. Target 1 monster your opponent controls, banish 1 "Skylander" monster in your GY with the same attribute as the targeted monster's, and if you do reduce it's ATK equal to the ATK of the banished monster's. (Other effects will be revealed.)


"Interesting." Mai smiled.

"I can now summon monsters between levels 4, and 8 all at the same time!" Cassie called, "First, I use Golden Queen's Pendulum Ability! By banishing Hot Dog from the graveyard, I take a Ritual from my Deck who's attribute is the same as Hot Dog's, and add him!"

He shows Skylander Giant - Hot Head.

"I'm guessing you have a plan." Mai mentioned.

"And now I Pendulum Summon!" Cassie called, "Come on out my monsters!"

The Pendulum Portal ejected three monsters.

"Flashwing, Chill, and Double Trouble!" Cassie called as the three appeared.

Flashwing twirled her wings, "Blinded by the Light!"


Skylander - Flashwing

Earth Type

Level 4

Dragon

ATK: 1500

DEF: 1100

Once per turn: Fusion Summon 1 Fusion Monster from your Extra Deck using cards from your hand, or field including this card as Fusion Material. If this card is sent to the GY except by it's own effect: Target 1 "Skylander" monster in your GY, add it to your hand. You can only use each effect of "Skylander - Flashwing" per turn.


Chill twirled her twin dagger, "Stay Cool!"


Skylander - Chill

Water Type

Level 4

Warrior

ATK: 1700

DEF: 1100

While this card is face-up: Monsters your opponent controls cannot attack "Skylander" monsters, except this one. If this card is sent to the GY: You can draw 1 card, then if it was destroyed by an opponent's card effect, draw 1 card. You can only use each effect of "Skylander - Chill" per turn.


Double Trouble lifted his staff, "Boom Shock-A-Laka!"


Skylander - Double Trouble

Dark Type

Level 5

Spellcaster

ATK: 1900

DEF: 2200

When this card is Normal or Special Summoned: You can target 1 monster your opponent controls, inflict 1000 damage to your opponent, and if you do halve it's ATK. If this card is sent to the GY: You can target 1 "Skylander" Monster in your GY, Special Summon it. You can only use each effect of "Skylander - Double Trouble" per turn.


Riley smiled seeing that.

"And as Double Trouble is summoned Harpie Cyber Slash loses half her points while you take 1000 as compensation!" Cassie called as Double Trouble fired an attack.

Mai's eyes widened at that.

(Mai: 2500)

Cyber Slash Harpie Lady: (ATK: 2600/2 = 1300)

"And now Flashwing's ability activates! Once a turn, I can Fusion Summon a Skylander using her!" Cassie called, "I fuse her, and Double Trouble!"

The two fused as Cassie called, "I Fusion Summon, Skylander Imaginator - Sorcerer!"

Sorcerer appeared raising his staff.

"Be Afraid of the Bananas!" Sorcerer called.


Skylander Imaginator - Sorcerer

Dark Type

Level 7

Pendulum Scale: 2

Spellcaster/Fusion/Pendulum

ATK: 2300

DEF: 1100

Pendulum Effect: If you control no monsters: Special Summon 1 Level 4 or lower "Skylander" monster from your Deck. If a face-up "Skylander" Pendulum Monster in the Main Monster Zone should be destroyed: Destroy this card instead.

Monster Effect: 2 "Skylander" monsters with different attributes
If this card is targeted for an effect in your opponent's possession: Discard 1 card to negate that effect. If this card is destroyed while in the Monster Zone: You can place this card face-up in your Pendulum Zone. You can only use each effect of "Skylander Imaginator - Sorcerer" per turn.


Mai frowned. "Not good."

"And now Double Trouble's ability! When sent to the graveyard, Flashwing revives!" Cassie added as Flashwing appeared again, "Smasher's Pendulum effect activates! When a Skylander monster is summoned from the Extra Deck, I can add a Skylander Ritual or Portal of Power, and add it to my hand! I add Portal of Power!"

Mai's eyes widened before she closed them. 'Well... there goes that idea.'

"And now I activate Portal of Power!" Cassie activated.


Portal of Power

Ritual Spell Card

This card is used to Ritual Summon any Ritual Monster. Tribute "Skylander" monsters from your hand or field whose total Levels equal or exceed the Level of the monster you Ritual Summon, then Ritual Summon 1 Ritual Monster from your hand. If you control a "Skylander" Ritual monster when you activated this card, you can also banish "Skylander" monsters from your GY instead of Tributing.


"With it I can Ritual Summon as long as I sacrifice Skylanders!" Cassie stated, "I sacrifice Chill, and Flashwing!"

The two were sacrificed.

"That way I can summon, Skylander Giant - Hot Head!" Cassie called as a molten giant with fire appeared.

"Hey! I'm On Fire!" Hot Head called.


Skylander Giant - Hot Head

Fire Type

Level 8

Pyro/Riutal

ATK: 2400

DEF: 2000

You can Ritual Summon this card with, "Portal of Power". Other effects will be revealed.


"You're pretty good." Mai admitted.

"Your good yourself." Cassie smiled, "Chill's ability with Flashwing activates! Chill allows me to draw a card while Flashwing adds back to my hand Double Trouble!"

She drew while adding the Sorcerer Skylander to her hand, "And now Heroes' effect! You can't use cards against Hot Head's effect!"

Mai frowned at that.

"And now battle! And during the Battle Phase, Golden Queen gives Sorcerer 1000 points!" Cassie called as Golden Queen powered Sorcerer.

Sorcerer: (ATK: 2300 + 1000 = 3300)

"And now Hot Head attack that Synchro!" Cassie called as Hot Head charged an attack.

Mai braced herself as her monster shattered.

(Mai: 1400)

"I play a trap card, Harpie Lady Elegance!" Mai called.


Harpie Lady Elegance

Normal Trap Card

Shuffle 1 "Harpie Lady Sisters" from your Monster Zone into the Deck, then you can Special Summon 3 "Harpie" monsters with different original names, 1 each from your hand, Deck, and GY. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. If this card you control is destroyed by a "Harpie" card's effect or your opponent's card effect: Add 1 "Harpie" monster from your Deck to your hand. You can only use each effect of "Harpie Lady Elegance" once per turn.


"I shuffle Harpie Lady Sisters into my deck and in exchange I can summon Cyber Slash Harpie Lady from my graveyard, another Harpie Perfumer from my deck, and Harpie Harpist from my hand all in defense mode."


Harpie Harpist

Wind Type

Level 4

Wnged-Beast

ATK: 1700

DEF: 600

This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn.
● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand.
● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.


"Well Hot Head's ability activates! As your monster was destroyed you take damage equal to half the current attack points of your destroyed monster!" Cassie called as Hot Head fired flames at Mai.

Mai's eyes widened in shock as the flames hit her.

(Mai: 0750)

"Now Sorcerer attack Harpist!" Cassie called as Sorcerer fired an attack.

The monster shattered.

"At least Harpist was in defense mode." Mai mentioned.

"I place 1 card down, and end my turn." Cassie said heading to an Action Card while Mai's graveyard glowed.

"During the end of the turn Harpie Harpist is destroyed I can add a Winged-Beast with 1500 or less points to my hand, and I pick Harpie Dancer." Mai told her.

She added the card while Cassie took an Action Card.

Sorcerer: (ATK: 3300 - 1000 = 2300)

Mai 2nd Turn:

Mai drew her card before sighing. "Sorry, but this one's all over."

"Huh?" Cassie asked hearing that.

"I summon Harpie Dancer, and then I'll play the spell card Harpie Lady Phoenix Formation!" Mai called.


Harpie Dancer

Wind Type

Level 4

Winged-Beast

ATK: 1200

DEF: 1000

You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.


Harpie Lady Phoenix Formation

Normal Spell Card

If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.


"Phoenix?" Cassie asked hearing that.

"It's a spell I can only use if I have at least three Harpies in play." Mai answered as all three of her Harpies' build power. "For each one of my Harpies I can destroy one of your monsters and then you take damage equal to the attack points of the strongest one I destroyed. Though the catch is I can't special summon any monsters or battle this turn!"

Hot Head, and Sorcerer as Cassie locked shocked before calling, "Smasher's ability activates! Once per turn, if an effect that inflicts damage activates I regain 500 points!" (Cassie: 1700)

"It won't be enough, Hot Head had 2400 points. You lose." Mai told Cassie.

The Harpies attacked destroying Hot Head, and Sorcerer as Cassie cried out before grinning, "Not yet..." (Cassie: 0500)

"What?" Mai questioned in shock.

"I had activated this card." Cassie stepping out of the way.


Skylands Arena Battles

Normal Trap Card

Activate this card only when an effect that inflicts damage to you activates: Halve that damage, and if you do, after that effect resolves, target 1 "Skylander" monster you control; it gains ATK equal to the damage you took until the End Phase.


"I halve the damage, and make a Skylander stronger. But since I don't have a Skylander in play, I can't use the other effect." Cassie admitted.

Mai frowned. "I end my turn."


Cassie: 0500

Mai: 0750


Cassie 3rd Turn:

"Okay draw!" Cassie called drawing looking.

'Cassie...' Riley thought nervously.

"Alright, I Pendulum Summon! So now come back Sorcerer, and return Double Trouble!" Cassie called as the two reappeared.

"Be Afraid of the Bananas!"/"Boom Shock-A-Laka!" they both declared.

"That isn't enough." Mai pointed out.

"Well here is Double Trouble! You lose 1000 points while your Cyber Slash loses half of her own!" Cassie called as Double Trouble built energy again.

Mai closed her eyes at that.


Cassie: 0500

Mai: 0000

Cassie wins the duel!


Cassie blinked as Crossover vanished.

"You win, so here." Mai mentioned handing over a Locator Card.

"Okay but... Why didn't you use an Action Card?" Cassie asked softly taking the Locator Card.

"It wouldn't have helped, you understand those cards a lot better than I do so if I went to grab one you'd have a decent chance of countering me." Mai answered.

"Well next time if we have a chance can you try using them? Where I'm from a lot of Duelists uses Action Cards." Cassie smiled to her.

"I'll give it some thought." Mai nodded.

"Okay thanks." Cassie smiled before walking to Riley, "Got my six Locator Cards! I'm at the finals!"

Riley smiled before pausing. "Where are the finals?"

"Come on." Cassie said helping her go with her finding Mokuba before she called, "Mokuba!"

He turned to them only to look down awkwardly. "What is it?"

"Look here!" Cassie smiled showing him her six Locator Cards three in each hand, "See, I collected my six Locator Cards!"

"Just in time, put them in your Duel Disk and it should show you the location of the finals." Mokuba reminded her.

Cassie at that activated the Locator Cards. A map of the city appeared with a glowing white dot.

"That's where we need to go." Cassie smiled before telling Mokuba, "Come with us Mokuba since all the finalists are known."

"Actually I have something to do... I'll be there soon." Mokuba mentioned before running off.

Cassie helped Riley right to where the dot is, "How's your ankle?"

"It hurts... but I'll be ok." Riley admitted only to look down. "I mean it though, we can't be girlfriends anymore."

"It'll be okay." Cassie smiled while helping Riley to see how much it had gotten by applying pressure to it.

Riley winced slightly.

"Alright it should be ready after 1 more day. I know because I gotten a sprained ankle myself." Cassie smiled.

Riley nodded at that. Cassie kissed her deep. Riley's eyes widened before she started tearing up again.


Ulrich362: Well... Cassie qualified, and just in time.

bopdog111: And that's when things get real as we approach the end of the Battle City.

Ulrich362: Yup, the other finalists and the rules for the finals will be revealed in the next one right Bopdog?

bopdog111: Yeah, and to start off we can see the King of Games himself dueling against an enemy Cassie, and Riley should be aware of who also has an Item like his Puzzle.

Ulrich362: Sounds good, see you in the next chapter.

bopdog111: Be sure to review!