Episode 7: The Roots of the Dozen
Chapter 14
The streets of Silversteel Isle were alive with shadows. Merchants and nobles bustled in the well-lit districts, their polished boots clicking on cobblestones. But Gambix's world existed in the narrow alleys behind them, where grime coated every surface and despair clung to the air like a fog.
A younger Gambix—barefoot, dirty, and no older than ten—darted through the labyrinth of shanty houses. His breath came in ragged gasps as he clutched a small burlap sack. The shouts of angry merchants echoed behind him.
"Stop, thief!"
Gambix didn't stop. He couldn't. He slid under a rickety cart, ignoring the splinters that dug into his skin. He popped out the other side, his skinny legs pumping as he veered into a side street.
The sack was heavy, filled with half-rotten bread and a small wedge of cheese. It was enough to keep his mother fed for at least two days.
He reached a ramshackle hut at the edge of the slums, its walls leaning precariously. Inside, his mother sat hunched over a sewing table, her fingers raw from stitching.
"Ma," Gambix whispered, tossing the sack onto the table.
She turned, her face pale and hollow. "Gamby, where'd you get this?"
"Don't ask," he muttered, looking away.
Her expression softened, but worry lingered in her eyes. "You can't keep stealin', Gamby. One day, they'll catch you."
"They won't," he said, forcing a grin. "I'm too fast."
That night, Gambix lay awake on the floor, staring at the ceiling. His mother's coughs echoed in the darkness, each one sharper than the last. He clenched his fists, the weight of helplessness pressing down on him.
The next day, he heard whispers about a merchant ship docked at the harbor. The Ivory Crown. It was said to carry treasures beyond imagination. Gambix's decision was instant. If he could steal something big, they could leave the slums forever.
The hold of the Ivory Crown smelled of salt and mildew. Gambix crept through the darkness, his heart pounding. His fingers brushed against a chest, and he pried it open with a small knife.
The ruby necklace inside glowed faintly in the dim light, each gem the size of his thumb.
"This'll do," he whispered, his voice trembling with excitement.
But as he turned to leave, a hand grabbed his collar.
"Well, well, what do we have here?"
The guards dragged him to the deck, where a tall, imposing man stood. Lord Vettigan. His eyes gleamed with cruel amusement as he looked down at the trembling boy.
"You've got guts, kid," Vettigan said, his lips curling into a smirk. "But guts alone won't save you."
The memory blurred into the sound of crashing waves and the distant cries of gulls. Gambix stood on the deck of the Ravager, staring out at the sea. His smirk was colder now, honed by years of survival.
"Funny how things turn out," he muttered to himself.
The chain of events that followed Gambix's capture was the foundation of his eventual rise. But the boy who stood trembling before Lord Vettigan was far from the cold, calculating man who now commanded the Dirty Dozen.
The guards tossed Gambix at Vettigan's feet. The ruby necklace tumbled from his hands, catching a glint of moonlight. Gambix scrambled to his knees, his face bruised and dirt-streaked, but his spirit still defiant.
"You've got fire, boy," Vettigan said, twirling a gold-tipped cane in one hand. "Most street rats would've begged by now."
"I don't beg," Gambix spat, though his voice wavered.
Vettigan chuckled, the sound low and dangerous. "Pity. You could've saved yourself some trouble." He leaned down, his face inches from Gambix's. "Stealing from me? That's a mistake you don't get to make twice."
Gambix's heart raced as the guards yanked him to his feet. He was certain this was the end. But instead of tossing him overboard or drawing their swords, the guards pulled him toward the lower decks.
"You're going to wish you'd begged, boy," one of them muttered, his grip like iron.
The brig was dark and damp, the air thick with the stench of mold and seaweed. They shoved Gambix into a small cell and slammed the iron gate shut.
For hours, maybe days, Gambix sat in the suffocating silence, his stomach growling and his throat dry. He thought of his mother—how her frail body trembled as she worked, how her coughs grew deeper with each passing day. He needed to get back to her, to protect her. But how?
His answer came in the form of an older boy, no more than fifteen, who occupied the cell across from him. The boy had sharp features, a mop of unruly hair, and a smirk that seemed permanently etched onto his face.
"First time on a big ship, eh?" the boy asked, his voice tinged with amusement.
"What's it to you?" Gambix snapped, crossing his arms.
"Relax, kid," the boy said, leaning back against the wall. "Name's Darius. Been in and outta this brig more times than I can count."
Gambix raised an eyebrow. "What for?"
"Same thing as you, probably. Trying to take what ain't mine."
Gambix hesitated. "They let you out?"
Darius shrugged. "Sometimes. Depends on Vettigan's mood. He's got a soft spot for people who can prove their worth."
Gambix leaned forward, intrigued despite himself. "How?"
"Let's just say, he ain't above putting kids like us to work."
The next time Vettigan appeared, it wasn't with a blade or a whip but with an offer.
"You want to survive, boy?" he asked, his cold gaze boring into Gambix's.
Gambix didn't answer right away. He thought of his mother, the ruby necklace, the slums that had trapped them both. He nodded.
"Good," Vettigan said, his smirk returning. "Welcome to my crew."
Life aboard the Ivory Crown was brutal. Vettigan used Gambix as a cabin boy, forcing him to run errands, clean decks, and deliver messages. The crew treated him like dirt, shoving him aside and barking orders. But Gambix learned quickly. He observed how the sailors moved, how they handled weapons, how they negotiated with merchants and smugglers.
He didn't just survive—he adapted.
Months turned into years. By the time Gambix was sixteen, he was no longer the scrawny, frightened boy who'd been dragged aboard. He was lean, strong, and sharp. Vettigan had taken notice.
"You've got potential, kid," he said one evening, handing Gambix a pistol. "But potential's useless if you can't prove yourself."
It was Gambix's first taste of true power, and he wielded it well. During a skirmish with rival smugglers, he saved Vettigan's life, taking down three attackers with precise shots. From that day on, he was more than just a cabin boy—he was an apprentice.
But the closer Gambix got to Vettigan, the more he saw the man's flaws. Vettigan was cruel, greedy, and reckless. His decisions endangered the crew, and his obsession with wealth blinded him to the dangers he courted.
The breaking point came during a storm. The Ivory Crown was overloaded with stolen cargo, and the ship began to sink. Vettigan ordered the crew to abandon ship, leaving the cargo—and the younger crew members—behind.
Gambix refused.
He rallied the abandoned sailors, securing what they could and escaping on lifeboats. Vettigan cursed him, swearing vengeance, but Gambix didn't care. He was done following orders from a man who didn't value loyalty.
That night, on a quiet stretch of beach, Gambix stood before the sailors who had followed him.
"We've been pawns long enough," he said, his voice steady. "It's time we carve out our own path. No masters. No kings. Just us."
The sailors cheered, their voices echoing across the waves. It was the birth of the Dirty Dozen.
Now, years later, Gambix stood on the deck of the Ravager, the moonlight glinting off his pistol. He wasn't that scared, starving boy anymore. He was a man who had fought for everything he had—and he wasn't about to let anyone take it away.
"You think they'll come back, boss?" Diamon asked, stepping up beside him.
"They always do," Gambix replied, his smirk as sharp as the blade at his side. "But they'll regret it."
The waves crashed below, carrying his words into the night.
Chapter 15
Crescentfall was a beautiful island, its rolling hills dotted with cherry blossom trees. But the beauty of the land masked the bloodshed that brewed beneath its surface. Rival clans vied for dominance, their conflicts spilling into the streets.
Diamon, a boy of twelve, swung a wooden practice sword in the courtyard of his family's estate. His mother, the Crescent Phantom, watched him with sharp eyes.
"Faster, Diamon," she instructed. "Your blade must move like the wind."
"Yes, Mother."
He lunged forward, his strikes precise but lacking the fluidity his mother demanded.
"You hesitate," she said, stepping behind him. She placed her hands on his, guiding his movements. "A warrior who hesitates is a warrior who dies. Again."
The lesson ended at dusk, and Diamon's father, a towering man with soot-stained hands, greeted them in the forge.
"Another day of training?" he asked, ruffling Diamon's hair.
"He's improving," his mother replied with a rare smile.
But the peace of that evening was shattered by the sound of breaking glass and the clash of steel. The rival clan had come.
Diamon was dragged from his bed, his screams drowned out by the roar of flames consuming the estate. He saw his mother fighting, her blade a blur as she cut down attackers. But even the Crescent Phantom couldn't fight them all.
Her body fell, and Diamon's world crumbled.
Years later, in the slave pits, Diamon stood in a sandy arena, a rusty sword in his hand. His opponent, a burly man twice his size, sneered at the boy.
The crowd roared as the fight began. Diamon's hands shook, but his mother's lessons echoed in his mind.
"Faster," he whispered to himself. "Like the wind."
The man lunged, but Diamon sidestepped, his blade slicing through flesh. The crowd erupted in cheers as his opponent fell.
Diamon dropped the sword, his breath ragged. He didn't care about the cheers. He only cared about surviving another day.
Chapter 16
he docks of Port Rain were always bustling, the air thick with the scent of salt and fish. Gemjo, a scrappy teenager, sat on a crate, whittling a piece of wood.
"Oi, Gem!" a burly sailor called. "Cap'n needs the hull patched by sundown!"
Gemjo rolled his eyes. "Yeah, yeah. I'm on it."
He grabbed his tools and made his way to the ship. His hands moved with practiced ease as he repaired the damaged planks.
"You're good at this," the captain said, watching him work.
"Better than good," Gemjo replied with a cocky grin.
But his life changed the day the smugglers were caught. The navy raided the port, rounding up anyone associated with the crew. Gemjo barely escaped, fleeing into the night.
Months later, he sat in a seedy tavern, nursing a cheap drink. A man with sharp eyes and a confident demeanor approached him.
"You're a shipwright?" the man asked.
"Who's asking?" Gemjo replied.
"The name's Gambix. And I've got a job for you."
Gemjo eyed the man warily, his grip tightening around his mug. The tavern was loud, filled with the clamor of sailors swapping stories and the occasional drunken brawl. But something about Gambix made the world around them seem distant.
"What kind of job?" Gemjo asked, trying to sound indifferent.
"The kind that pays well and doesn't ask too many questions," Gambix replied, sliding into the seat across from him.
Gemjo leaned back, his eyes scanning the man. Gambix's coat was worn but of fine make, his boots polished. This wasn't a typical sailor or merchant. This was someone used to getting what he wanted.
"I've had enough of 'don't ask too many questions' jobs," Gemjo said, taking a sip of his drink.
Gambix smirked. "And yet here you are, drowning your sorrows in the cheapest rum this side of Port Rain. Let me guess—burned bridges, no place to go, wondering if it's all worth it?"
Gemjo stiffened. "What's it to you?"
"I'm offering you a way out," Gambix said, leaning forward. His voice was low but firm, cutting through the noise. "I've got a crew and a ship that needs fixing. But more than that, I need someone who can build, repair, and think on their feet. You've got the hands of a craftsman, kid. Don't waste them rotting in this hole."
Gemjo chuckled, though there was no humor in it. "And what's in it for me?"
Gambix raised an eyebrow. "Freedom. Purpose. And a share of whatever spoils we take. You want to keep running, fine. But sooner or later, you'll run out of places to hide."
Gemjo stared at his drink, the liquid swirling as he pondered the offer. The navy had stripped him of everything—his tools, his livelihood, his reputation. But this Gambix... he wasn't offering charity. He was offering a chance to start over.
"What's the catch?" Gemjo asked, finally looking up.
"No catch," Gambix said, his smirk widening. "Just loyalty. You work for me, you work with me. You pull your weight, and I'll make sure you never have to look over your shoulder again."
The Ravager was unlike any ship Gemjo had ever seen. Its hull was sleek, reinforced with metal plates that shimmered under the sun. The sails, black as night, billowed in the wind like the wings of a great beast.
Gambix led him aboard, gesturing to the crew. "This is your new family, if you're in. Don't mind their rough edges—they're good people."
Gemjo glanced around. The crew was a motley assortment of hardened faces and sharp eyes. A tall man with a sword strapped to his back nodded at him—Diamon, Gambix's first mate. Another, a wiry figure with quick hands, flashed him a grin before disappearing below deck.
"This is the Ravager," Gambix said, spreading his arms. "And she's yours to care for. Think you can handle that?"
Gemjo ran a hand along the rail, feeling the grain of the wood beneath his fingers. It was sturdy but not without flaws. "She's seen better days," he said, eyeing a crack near the bow.
Gambix laughed. "That's why I hired you."
The first few weeks were grueling. Gemjo worked from dawn until well past sundown, patching holes, reinforcing the keel, and tweaking the sails to make the ship faster. But he didn't mind. For the first time in months, he felt useful.
The crew, too, began to grow on him. Diamon, despite his stoic demeanor, shared stories of his duels at sea. Indigo, the ship's artist and cook, sketched caricatures of Gemjo while they worked. Even Gambix, whose sharp wit often put others on edge, showed a surprising amount of respect for Gemjo's craft.
One night, as the crew gathered on deck to share drinks and tales, Gemjo found himself laughing alongside them.
"You've got a knack for this, Gem," Diamon said, raising his mug. "The Ravager hasn't run this smooth in years."
"Don't let it go to your head," Gemjo replied, smirking. But his chest swelled with pride.
Everything changed during their first heist. The target was a heavily guarded merchant ship rumored to be carrying rare metals and gems. Gemjo wasn't part of the boarding party, but he stayed on the Ravager, ensuring the ship was ready for a quick getaway.
As cannonballs roared and swords clashed, Gemjo's hands moved with precision, tightening ropes and adjusting sails. He wasn't a fighter, but this was his battlefield.
When the crew returned, bloodied but triumphant, Gambix clapped him on the back. "Flawless getaway, Gem. Couldn't have done it without you."
Gemjo grinned, his heart racing. For the first time, he felt like he belonged.
The months turned into years. Gemjo became an integral part of the Dirty Dozen, his skills as a shipwright unmatched. He could repair almost anything and even started designing custom modifications for the Ravager.
But the navy was never far behind. Each raid brought them closer to capture, and Gemjo knew their luck wouldn't hold forever.
One evening, as the crew celebrated another successful heist, Gambix pulled Gemjo aside.
"You've come a long way, Gem," he said, his tone uncharacteristically serious. "But the navy won't stop until they've got us all."
"Then we make the Ravager faster," Gemjo said, already thinking of improvements.
Gambix chuckled. "That's the spirit. Just don't forget why you're here. The sea's our home, but it's also our prison. One wrong move, and it'll swallow us whole."
Gemjo nodded, the weight of Gambix's words sinking in. He didn't have a family anymore—not on land, at least. The Dirty Dozen was all he had. And he'd do whatever it took to keep them afloat.
As the sun dipped below the horizon, painting the sea in shades of gold and crimson, Gemjo stood at the bow of the Ravager. The wind ruffled his hair, carrying with it the promise of freedom and danger.
"Here's to the next job," he muttered, a grin tugging at his lips.
Chapter 17
The streets of Bellshaven were unforgiving, especially for two orphaned boys. Dongo and Farnedin huddled together under a bridge, their stomachs growling.
"Think we'll eat today?" Dongo asked.
"Not if we don't find somethin'," Farnedin replied, his tone grim.
The boys scavenged through trash, their hands numb from the cold. Their luck changed when they stumbled upon Bertram's forge. The blacksmith took pity on them, offering them food and shelter.
"Work hard, and you'll always have a place here," Bertram said.
Dongo learned to fight, sparring with Bertram in the evenings, while Farnedin took to the forge, his hands learning the art of shaping steel.
But their happiness was short-lived. When Bertram fell ill, the boys watched helplessly as the man who saved them slipped away.
The memory faded into the present, where Dongo and Farnedin stood side by side, their bond unbreakable. They weren't just survivors—they were brothers.
The forge was quiet now, the once-lively crackle of flames reduced to embers. Dongo sat by Bertram's bed, his large hands clasped together, head bowed. Farnedin stood in the doorway, gripping a ragged cloth as if it might anchor him to the moment.
Bertram's labored breaths filled the room. The old blacksmith's body had become frail, his broad shoulders and strong hands now thin and weak.
"Don't… look so grim, boys," Bertram said, his voice a hoarse whisper.
Dongo's head snapped up, his eyes wide. "You're gonna pull through, Bertram. You're tougher than this."
The blacksmith chuckled weakly, a sound that turned into a racking cough. "Toughness doesn't mean much against time. It catches up to everyone, lad."
Farnedin stepped closer, his throat tightening. "Don't talk like that. We'll get more medicine. There's gotta be something that'll help."
Bertram reached out, his hand trembling, and placed it over Dongo's. His gaze shifted to Farnedin. "You boys have given this old man a reason to smile these last few years. Don't waste your lives chasing things that'll only drag you down. Promise me you'll look out for each other."
Dongo's voice cracked. "We promise."
The day Bertram passed, the forge felt colder. The townsfolk came to pay their respects, but the boys felt a gnawing emptiness. With no family, no mentor, and no home, they knew they couldn't stay in Bellshaven.
"We'll make it, Farns," Dongo said as they packed their few belongings. "Bertram taught us enough to get by."
"Get by," Farnedin repeated, his jaw clenched. "We've been 'getting by' our whole lives, Dongo. I want more than that. We deserve more."
They left Bellshaven under the cover of night, the weight of Bertram's absence heavy on their shoulders. The road ahead was uncertain, and their future seemed to stretch into a void of hardship.
They wandered from town to town, taking whatever work they could find. Farnedin used his skills as a smith to repair tools and craft simple trinkets. Dongo earned coins in underground fighting pits, his massive fists and unrelenting spirit making him a crowd favorite.
The money was never enough, and danger was always lurking. One night, after a particularly brutal fight, Dongo sat on the edge of a dock, his knuckles raw and bloodied. Farnedin joined him, holding a bag of meager earnings.
"This isn't living," Farnedin muttered.
Dongo shrugged. "It's surviving. We've always been good at that."
"But what about dreams, Dongo?" Farnedin asked, his voice tinged with frustration. "What about something bigger than this?"
Dongo tilted his head back, staring at the stars. "What kinda dreams you talkin' about?"
Farnedin hesitated, then smirked. "I dunno. Maybe owning the biggest forge in the world. Crafting swords for kings. Something crazy like that."
Dongo laughed, the sound deep and genuine. "Yeah? And I'll be the strongest fighter in the land. People'll write songs about me."
Farnedin grinned, but the moment was fleeting. "We'll never get there if we keep doing this."
Their fortunes changed in a bustling port town. They overheard whispers of a gang recruiting skilled individuals. The Dirty Dozen. Rumor had it they were untouchable, their influence spreading across the seas.
"We join them, and we won't have to scrape by anymore," Farnedin said, his eyes alight with determination.
"You sure about this, Farns?" Dongo asked, his voice laced with doubt.
"It's a risk," Farnedin admitted. "But it's better than living like this."
The initiation into the Dirty Dozen was grueling. Gambix, the leader, was ruthless in his selection process.
"What can you offer me that I can't find somewhere else?" Gambix asked, his piercing gaze fixed on the boys.
"I'm a blacksmith," Farnedin said, his voice steady. "I can make weapons, repair ships, and more."
"And you?" Gambix turned to Dongo.
Dongo smirked. "I can knock out anyone who gets in your way."
Gambix studied them for a long moment before nodding. "You're in. Don't make me regret it."
Life with the Dirty Dozen wasn't easy, but it was better than anything they'd known. Farnedin honed his craft, creating weapons and tools that earned him respect within the crew. Dongo became a trusted enforcer, his fists a reminder of the gang's power.
Still, the brothers never forgot Bertram's words.
"Look out for each other," Farnedin said one night as they sat on the deck of the gang's flagship.
"Always," Dongo replied.
They knew the path they'd chosen was dangerous, but as long as they had each other, they believed they could face anything.
The salty breeze carried the sound of waves crashing against the hull of the ship. Dongo and Farnedin sat side by side on the main deck of the Dirty Dozen's flagship, watching the moonlight dance across the water. Around them, the ship was alive with the muffled sounds of the crew—the clink of glasses, the low hum of a shanty being sung off-key, the distant creak of footsteps on the upper deck.
Dongo stretched, cracking his knuckles. "We've come a long way, huh?"
Farnedin leaned forward, resting his elbows on his knees. "Yeah. Too far to turn back now."
The sound of boots approaching interrupted their quiet moment. It was Gambix. The leader's sharp eyes glinted in the moonlight as he leaned casually against the railing. "Thought I'd find you two here," he said, his voice smooth but commanding.
"Boss," Dongo said, nodding respectfully. Farnedin mirrored the gesture, though his expression was more guarded.
Gambix didn't miss the hesitation. He smirked, running a finger over the brim of his hat. "Relax, boys. I'm not here to bark orders tonight."
"That's new," Farnedin muttered under his breath. Dongo stifled a laugh.
Gambix raised an eyebrow but let the comment slide. "You've been with us for a while now. Earned your keep. But let me tell you something about this life—there's always someone looking to take you down. Always."
Dongo frowned. "We can handle ourselves."
"I know you can," Gambix said, his gaze narrowing. "But strength and skill aren't enough. You need loyalty. Unity. Without that, you're just cannon fodder."
The weight of his words hung in the air. Farnedin stared at the horizon, his jaw tight. "Why are you telling us this?"
Gambix's smirk faded. "Because if you stick with me, you'll see things you can't unsee. Do things you'll carry with you forever. I don't want anyone in my crew who doesn't understand the cost."
Farnedin exchanged a glance with Dongo. They both knew the cost—they'd been paying it their whole lives. "We're in," Farnedin said firmly.
Dongo nodded. "Always have been."
Gambix studied them for a moment longer before tipping his hat. "Good. Get some rest. Tomorrow's gonna be a busy day."
The next day, chaos erupted. The ship was anchored near a small, unassuming island where the crew had been sent to collect supplies. But the tranquility of the morning was shattered by an ambush.
Explosions rocked the shoreline as a rival gang launched an assault. Farnedin was in the forge below deck when the first cannonball struck. He grabbed his hammer instinctively, the metal still warm from the fire. Dongo was topside, already charging into the fray, his massive fists slamming into anyone foolish enough to come near.
The Dirty Dozen fought back with brutal efficiency. Gambix barked orders from the helm, his pistol gleaming as he took out enemies with precision. Diamon, his first mate, was a whirlwind of steel, his twin blades carving through the chaos. Farnedin burst onto the deck, hammer in hand, and joined the fight, his weapon smashing through the enemy ranks.
"Farns!" Dongo shouted, his voice cutting through the cacophony. He stood over a fallen crew member, blood dripping from his knuckles. "We need to clear the port before they bring reinforcements!"
"On it!" Farnedin replied, his eyes scanning the battlefield.
Together, they pushed forward, their movements synchronized like they'd been fighting side by side forever. Farnedin's hammer crushed weapons and shields, while Dongo's fists broke bones and sent enemies flying. The two of them were a force of nature, unstoppable in their fury.
By the time the smoke cleared, the deck was slick with blood and littered with bodies. The remaining enemies fled, their ships disappearing over the horizon. The Dirty Dozen stood victorious, but the cost was high.
Farnedin sat on a crate, his chest heaving. "We barely made it."
Dongo leaned against the mast, his face bruised and bloody but defiant. "Yeah, but we did."
Gambix approached them, his expression unreadable. "You two were impressive out there. Held your ground."
Farnedin met his gaze. "We're not afraid of a fight."
"Good," Gambix said, a faint smirk returning. "Because there's plenty more where that came from."
That night, as the crew celebrated their hard-won victory, Dongo and Farnedin sat apart from the others. They didn't need to say much. The bond between them was stronger than ever, forged in the fires of their shared struggles.
"We're gonna make it, Farns," Dongo said quietly. "Bertram would be proud."
Farnedin nodded, a small smile tugging at his lips. "Yeah. He would."
Above them, the stars glittered like shards of broken dreams, a reminder of how far they'd come—and how far they still had to go.
See you at the sea pirate.
End of Episode - Chapters - 14 to 17
i put their backstories because why not.
