(G413 30/05/2020 via Roll20 - AP, JF(GM)) WA66
[Meanwhile, Fenrir and Co were delving into the Hidden Shrine of Tamoachan.]
DAY 477 (22th Kythorn)(June) cont ...
Fenrir, Veddic, Dorette, Raz, Weyney and Barendd continued on their way through the
corridors of the Shrine of Tamoachan.
The next room they came to was partially filled with a small lagoon, at the
centre of which sat a nereid, a sort of water spirit like a dryad. She had a sirens
call and had a tough looking yuan-ti under her thrall.
The adventure party were of strong will and did not succumb to her song and by the
usual methods of eldritch blasts and axes these enemies were dispatched.
They searched the water long enough to find a hidden ledge that lead to another door.
Down some more corridors the came to another doorway, and here their rogue Dorette
got trapped behind a portcullis. She seemed to be not terribly good with traps, being
more of the 'sneak up and stab people in the back' sort of operator.
The trap started to fill up with poison gas, but they managed to pull her out just in
time, with Raz lifting the portcullis to release her.
More corridors lead to a junction that contained large stone animal heads on the wall.
One of them, an eagle, had a gem in its mouth and Dorette decided to have another go
at Trap disabling. She failed again and the trap was sprung, but this time she managed
to spring out of the way!
More twists and turns lead them to a corridor full of suspicious looking mummified bodies,
all lined up on either side. Veddic used his Turn Undead ability on them and they
crumbled to dust.
Through more ancient stone corridors they went, until they reached another chamber that
contained two stone benches with either sleeping or dead monks atop each.
When they were touched they awoke and demanded payment from Fenrir and company to be
left alone to leave the room. Needless to say, Fenrir refused and battle commenced.
Although the monks could stun people with their blows, their fists and feet could
not do much to dent the armour of the likes of Raz and Barendd. They were quickly
defeated and slain.
By now despite winning every fight they had had so far in the Shrine they were all
battered and weary and in need of rest. But the lower levels of the Shrine were shrouded
in poison gas and to linger here was death. They had no choice but to continue their
trek through the labyrinth of corridors, tunnels and chambers of fiendish enemies
of the Shrine of Tamoachan.
