If you see the first and the following chapters switched or with new ones added, it's because I edited them. There won't be many changes, except that I noticed there were parts where it was rushed or not explored in depth regarding various aspects.

I do not own RWBY and Fallout 3. The rights belong to Bethesda and Rooster Teeth.


VOL 1 CAP 2: New Horizons


The wanderer awoke dazed on a soft, green surface. As his vision gradually returned, he first saw a clear blue sky with white clouds, then vibrant trees with light green foliage, birds singing, and finally, as his vision cleared, he couldn't believe what he saw.

A beach with yellow sand and blue waters. He had to remove his mask and rub his eyes to see that he wasn't dreaming, but just pinching himself was enough to confirm he was awake in this dream… or was it a simulation?

Many possibilities and few answers.

He turned to see the rest of his unconscious companions. He first approached Jericho, who was lying down. He nudged him with his foot to wake him.

"Wakey, wakey, Jericho," he said as the old raider grunted annoyingly but sounded strangely sharper.

"Five more minutes," Jericho replied, sitting up, and to the wanderer's astonishment, he saw a young Jericho; he still had his shaved haircut, but he looked about 18 years old.

"Is that you, Jericho?" the wanderer asked in disbelief. Jericho looked up and had the same reaction.

"Holy crap! What the hell happened to you?!" The wanderer, confused, used the reflection of his Pip-Boy to see himself, and true to the former raider's word, he had changed.

He looked similar to when he was 17 years old in the vault; the only thing that hadn't changed was his messy hairstyle and the two scars on his face. "Another unanswered question," he touched his face, unable to believe it.

"Well, believe it, kid. Whatever the hell those damned ruins did must've affected the rest," he said, getting up to stand. "I'm going to wake the others; I hope we have a plan because I don't see how we're getting back to Capital Wasteland."

"I couldn't agree more. Let's do it, and we'll see," the wanderer helped Jericho wake the others. Most were affected, including their mutant and non-human companions: Harkness.

Most had similar reactions as they did: Clover, Butch, Sydney. Cross rejuvenated to a slightly older age than Jericho, and surprisingly for Fawkes and Charon, for the former it seemed to reduce his height to that of a basic super mutant, while Charon was unaffected in his ghoul state, but his hair grew out completely red. Harkness was also affected, appearing young regardless of his synth condition. The only ones unaffected were RL-3 and Albondiga. Aside from the surprise of their transformations, they were surprised by where they were.

Now everyone sat in a circle reconstructing everything.

"Albert, what were those ruins?" Cross asked, questioning Albert.

The wanderer sighed in frustration. "Do you remember my trip to Point Lookout?" He asked, and she nodded. "In short, during my stay, I got involved in a job for a book called Krivbeknih, which I brought to Dunwich, where it was 'magically' consumed by the ruins." Everyone stared at him in disbelief. "I know, it's hard to believe, but I'm thinking that this was the Enclave's goal with Dunwich. To reach this… place."

"Heh, just missing that this world has magic... I wish to be a hot witch, darling," the wanderer just rolled his eyes.

"It's hard to believe that the multidimensional trip affected us all. But seeing the only non-humans in the group change, maybe Albert's story has some truth to it," Sydney said, sitting down.

Butch elbowed Harkness. "Like his alien abduction." Harkness smiled at the joke. He had told them how Charon and he were abducted by aliens and no one believed them. Most likely he was drunk and hallucinated.

"Do we have a map?" Charon asked.

The wanderer and Butch checked the map function on their Pip-Boys in hopes of locating themselves. There was only a general message: "Insert a map into the Holotape slot."

"I'll try the radio," said Butch, selecting the radio option. "We have a signal!... But there are too many stations. Let me try one at random."

He chose the first one, and most covered their ears because of the noise caused by the "song."

"Turn that crap off!" Jericho shouted. Butch would do it. He had to use his finger to unplug his ear. "Damn! It's like throwing grenades into a dumpster with spikes multiplied by a thousand."

"That's not music, brothers," Fawkes said, shaking his head to shake off the dizziness.

"Well, we don't have a map. But we have a radio and a lot of options for... music genres," the wanderer said, using the local map to mark a route on the Pip-Boy to the West. "Let's go South, gather supplies, and hope to find a settlement."

The group took their things to leave. But Charon took out his terrible shotgun and fired it. "We're not alone," he said. Everyone drew their weapons and aimed in his direction. From the foliage came what they would define as a pack of enormous wolves with black fur, masks, and bone-based protection, along with red eyes that showed nothing but pure hatred towards them.

As they charged towards them, the group fired without thinking, fortunately, the armor-piercing caliber of the bullets, laser fire, and gamma rounds quickly took care of the horde.

"How strange," Harkness said. "Normally, an animal that sees a fight it can't win would retreat. But these kept charging, even ignoring their dead members."

"What were those things? A dog, a wolf, a dogwolf?" Butch asked.

"Well, apparently there's hostile fauna, everyone be alert," said the wanderer.

"Umm, brothers," Fawkes pointed at the dead wolves, and no one could believe what they saw. They were disintegrating until their bodies disappeared.

"Well, damn," Jericho said in disbelief at what he saw.

[-]

As they walked along the path, Albert noticed the birds singing or animals that could only have existed before the war. It made him question the ruins. He was aware that the Krivbeknih was a powerful book. He remembered the times he carried it.

Albert walked through the swamps, alert to anything while moving towards the tribe's chapel. And if he was honest with himself, he was in a terrible mood, and you'd ask why. Well, you'd have to be blind not to see the scar on his head from a recent lobotomy. He hoped that Desmond would pay him double; no, triple for losing a chunk of his brain. And the worst part was he still hadn't finished the job regarding that cursed book.

Marcella was dead.

Before entering the trial, he made her commission. To find the Krivbeknih and give it to her. When he found the place, it was a heavy atmosphere. The air was heavier, and there was a kind of aura worse than the wasteland. He could swear he heard voices resonating.

But when he arrived at what seemed like an altar where a sacrifice was made, there was a leather book with illustrations of symbols he didn't recognize. Upon taking it, the voices intensified.

"Your destiny is marked by war and survival."

"A new war approaches in distant lands."

"Your fate is to end up alone."

Albert put it away in the only thing that came to mind. He put it in a plastic bag in an attempt to stifle the voices. Albert fled from there as far as he could until he reached Marcella's tent, only to find her dead and the wall painted with her blood. "This is what happens to thieves." There was a note in her hand that he would take, but gunfire sounds would soon be heard in the distance, and he would see through the windows a group of mercenaries.

Using a pulse grenade, he would throw it; it wouldn't kill them, but the blast would make them fall to the ground. Albert, using Xualong, shot at them, taking advantage of the opportunity to finish them off.

Fortunately, it wasn't Talon Company; they were just mercenaries with subpar weaponry. After seeing the bodies, he took the sheet from Marcella's body and read it, and now his mission was updated.

And now Albert had that cursed book in his backpack, and all he wanted was to throw it against some ruins in that Dunwich building.

[-]

Albert took deep breaths on the floor. He had gone through hell fighting in the Dunwich building with feral ghouls attacking him from all sides and paranormal events. And during that time, he suffered severe migraines at every step, as if being there was beyond the limits of the human experience. Albert took the book and looked at the ruins in front of him. They were being illuminated by a green light emanating from them, and he heard incomprehensible whispers and swore he saw figures he did not know looking at him as if judging him.

As he took the book out of the bag, the voices intensified, saying he would be alone, to prepare because a war was approaching, and other things. Albert placed the book in one of the ruins, and to his surprise, it was absorbed by them as flames illuminated the area, and he could hear a language he had never heard before.

Albert did one of the things he never thought he would do after so long in the wasteland. He ran away from whatever that was.

He ran as fast as he could as the voices escalated, and upon seeing the entrance, he burst out and kept running. Whatever was inside Dunwich had no laws of logic.

[-]

Albert shook his head side to side, ignoring that moment as they walked.

"There's a settlement up ahead!" Sydney shouted, pointing over a hill. The group approached and would see with their own eyes one cleaner than any in Capital Wasteland, with white walls, watchtowers at strategic points, and some structures peeking out from the walls.

"Finally, my legs hurt!" Jericho shouted, exhausted.

"Well, it's best to go," Butch said.

Albert and his group moved toward the main door where there were some guards. Upon seeing the large number of the group, they raised their hands signaling for them to stop, which they complied with.

"What's your business?" one asked in a raised voice.

"We're just looking for a place to spend the night and do some trading," Albert said through his mask.

The guard looked at him sideways, suspiciously. "Fine, but you leave as soon as possible." As the rest moved forward, the same guard would stop Albert. "Are you hunters or mercenaries?"

'Hunters?' he thought with curiosity. "Mercenaries."

"I see," said the guard. "Head to the bounty board. We could use a hand with some bandits."

"Tell me about them," Albert asked.

"A group of bandits has set up nearby, and they've been robbing the supply trucks we need."

"I'll take the job, and while we're at it, give me some directions," Albert said.

"Fine. What do you want to know?"

"Where's the nearest store, an armory, and a place to eat and spend the night?" he asked.

"Well… there's an armory run by Jonas, an old man experienced in weapons crafting, and if you're looking for supplies, you can go to Ness; at the moment, it's a bit empty because of the bandits, and if you want to spend the night, there's an inn-bar at the back of the settlement."

"Thanks," said Albert, going to his group, who were watching the people walking around.

"What's the plan of action?" Cross asked.

"We're going to split up to look for some jobs to have some money. Jericho, Clover, go to the bar to look for available work, Fawkes and Cross go to the town hall and ask for me, I'll go to the settlement clinic, Sydney and Butch talk to the merchant. Charon, go with the security for more details on the raiders, and RL-3 and Albondiga rest." Albert finished.

The group would separate to do what they needed to do while in the distance, a black crow watched the settlement.


What do you think? The next chapter will get interesting. Also, I have some interesting ideas. Take care! :)