bopdog111: Sylvio took down Kintaro leaving both Lightning, and Bohman the only active officers in Lightning's army otherside the Bits and Boots.

Ulrich362: True, it's almost over... they've almost defeated Lightning and ended the conflict.

bopdog111: Well next up we're about to see how Blue Angel can fair against Bohman. If you remember the canon duel where she's Blue Maiden against Bohman, we both hated that duel so much.

Ulrich362: She should have won, but that's in the past and well... actually that might happen again but let's see.

bopdog111: Yeah we shall see.

Disclaimer: We don't own Yu-Gi-Oh! Arc-V or Yu-Gi-Oh! VRAINS. All we own are the OCs.


Blue Girl stepped forward ready while Kitakaze, Hyperdrive, Phantom, Melodic Angel, and Songbird are behind her to watch while Bohman stared in front of him for the match.

"You might be based on Playmaker but you are not him." Blue Gal spoke to him staring. "I can take you on even if you use my attribute against me."

"Well we will see if you really can." Bohman spoke before then smirking. "Even if you really are close in strength than he is."

"I'm ready." Blue Gal readied her Duel Disk while Bohman readied his as well.

"Can she do this?" Hyperdrive asked the others.

"We'll have to wait and see." Phantom answered with a small frown.

"I think she'll be ok, she's really strong after all." Songbird mentioned.

"DUEL!"


(Dueling Theme: Painless by Fozzy)

Blue Gal: 4000

Hand: 5

Field: Nothing

Bohman: 4000

Hand: 5

Field: Nothing

Let the duel commence!


Blue Gal 1st Turn:

"I'll be going first!" Blue Gal spoke taking a card. "And I'll start with this, Trickstar Festival!" A spell appeared on her field.


Trickstar Festival

Normal Spell Card

Special Summon 2 "Trickstar Tokens" (Fairy/LIGHT/Level 1/ATK 0/DEF 0). If a "Trickstar" monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can banish this card from your GY instead. You cannot Normal or Special Summon monsters the turn you activate this card, except "Trickstar" monsters. You can only activate 1 "Trickstar Festival" per turn.


"I can summon 2 of these! Trickstar Tokens!" Blue Gal called as two hearts with wings rose onto the field.


(Attack Position)

Trickstar Token

LIGHT

Level 1

Fairy/Token

ATK: 0

DEF: 0

This card is also treated as "Trickstar Token".


"Come out, the circuit of courage and determination!" Blue Gal raised an arm as the circuit appeared where the two Tokens shot into the markers. "Link Summon! Link 2, Trickstar Divaridis!"

Raising onto the field was a white cloaked Trickstar as she giggled raising a wand like microphone.


(Attack Position)

(Extra Monster Zone)

Trickstar Divaridis

LIGHT

Link Rating 2

Fairy/Effect/Link

ATK: 1800

Link Markers: Bottom-Left, Bottom

2 Level 3 or lower "Trickstar" monsters
You can only control 1 "Trickstar Divaridis". If this card is Special Summoned: You can inflict 200 damage to your opponent. If your opponent Normal or Special Summons a monster(s): Inflict 200 damage to your opponent.


"As this card is Link Summoned, you take 200 points of damage!" Divaridas generated a light blast that struck Bohman's shoulder. (Bohman: 3800/Hand: 5) "And next I summon to the field, Trickstar Candina!" Candina flew onto the field giggling over towards Bohman.


(Attack Position)

Trickstar Candina

LIGHT

Level 4

Fairy/Effect

ATK: 1800

DEF: 400

When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves.


"When summoned, I take a Trickstar card to my hand!" Blue Gal searches a hologram of her Deck tapping on her wanted card as it appeared in her hand "Then I activate the Field Spell, Trickstar Live Stage!" A card as it appeared in her field zone.


(Field Zone)

Trickstar Live Stage

Field Spell Card

When this card is activated: You can add 1 "Trickstar" monster from your GY to your hand. You can only use each of the following effects of "Trickstar Live Stage" once per turn, also you cannot Special Summon monsters the turn you activate these effects, except "Trickstar" monsters (even if this card leaves the field).
● If you control a "Trickstar" Link Monster: You can Special Summon 1 "Trickstar Token" (Fairy/LIGHT/Level 1/ATK 0/DEF 0).
● If your opponent controls a card in their Spell & Trap Zone: You can Special Summon 1 "Trickstar Token".


"it's effect allows me to summon another Token if I have a Trickstar Link Monster on the field!" A token popped beside Candina.

Trickstar Token: (Defense Position)

"And next up appear again the circuit of courage and determination!" Both Candina, and the Token flew into the horizontal arrows. "Link Summon! Link 2, Trickstar Black Catbat!"

Forming in her Middle Main Monster Zone was a Trickstar that is like a black cat nyahing onto the field.


(Attack Position)

(Linked with Trickstar Divaridas)

Trickstar Black Catbat

LIGHT

Link Rating 2

Fairy/Effect/Link

ATK: 2000

Link Markers: Left, Right

2 "Trickstar" monsters
Each time a monster(s) this card points to is destroyed by battle or card effect and sent to the GY, inflict 200 damage to your opponent. Each time your opponent takes damage by a "Trickstar" monster's effect: Face-up monsters they control lose 200 ATK for each monster this card points to, until the end of this turn.


Trickstar Divaridas: (Linked with Trickstar Black Catbat)

"I place 2 cards facedown." Blue Gal places two cards down to end her turn. She has hand advantage, and field advantage from how this is set up.

"That's not a bad start, but I'm not sure it's enough." Hyperdrive frowned.

"I hope she knows what she's doing since his Deck can stop the effects of her monsters with the same Attribute." Kitakaze added frowning as they watched hoping she'll be okay. Bohman's Deck is powerful, and can shutdown monsters with the same Attribute so whatever she's planning, she needs to be careful.

Blue Gal's Hand: 1/Field: Trickstar Live Arena (Field Zone), Trickstar Divaridis (Attack Position/Linked with Trickstar Black Catbat), Trickstar Black Catbat (Attack Position), Two Set Cards

Bohman 1st Turn:

"It's my turn, I draw!" Bohman called drawing. Checking his hand he tapped on a card. "With no monsters in my Main Monster Zones, I summon Hydradrive Booster!" Booster popped onto the field in front of him.


(Attack Position)

Hydradrive Booster

EARTH

Level 1

Cyberse/Effect

ATK: 0

DEF: 0

During the Main Phase (Quick Effect): You can roll a six-sided die; this card's Attribute becomes the Attribute that corresponds to the result.
● 1: EARTH ● 2: WATER ● 3: FIRE ● 4: WIND ● 5: LIGHT ● 6: DARK
You can only activate this effect of "Hydradrive Booster" once per turn. If you control no monsters in your Main Monster Zones, you can Special Summon this card (from your hand). You can only Special Summon 1 "Hydradrive Booster" once per turn this way. Once per turn, if you control a "Hydradrive" monster with a different Attribute then this card: You can Tribute this card; Special Summon 1 non-"Hydradrive" Link Monster from your GY in Defense Position, except "Hydradrive Booster".


"Each time you summon a monster the effect of Divaridis deals you 200 points of damage!" Blue Gal spoke as her Link Monster blasted another spark of light on Bohman. (Bohman: 3600/Hand: 5)

"Slow and steady, but he's got powerful monsters." Kitakaze frowned.

"I activate Booster's ability! I roll a dice for it's Attribute to be the same as what I roll! Judgement Dice!" Bohman held the dice as it rolled around before hitting LIGHT.

Hydradrive Booster: (Attribute: LIGHT)

"Then I activate Hydradrive Scabbard, and declare LIGHT for it's effect!" Bohman added as the spell appeared.


Hydradrive Scabbard

Quick-Play Spell Card

Declare 1 Attribute (EARTH, WATER, FIRE, WIND, LIGHT, or DARK); Special Summon 1 "Hydradrive Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position, and if you do, it becomes the declared Attribute. When your opponent's monster declares an attack while this card is in your GY: You can banish this card; inflict 300 damage to your opponent for every "Hydradrive" monster with a different Attribute in your GY. You can only activate 1 "Hydradrive Scabbard" once per turn.


"I summon a Hydradrive Token with the Attribute, I declared!" The Token popped onto the field.


(Defense Position)

Hydradrive Token

EARTH

Level 1

Cyberse/Token

ATK: 0

DEF: 0

This card is also treated as "Hydradrive Token".


Hydradrive Token: (Attribute: LIGHT)

(Bohman: 3400/Hand: 4)

"Then I summon Hydradrive Elements." Bohman added as Hydrarive Elements appeared onto the field.


(Attack Position)

Hydradrive Elements

EARTH

Level 1

Cyberse/Effect

ATK: 0

DEF: 0

During the Main Phase (Quick Effect): You can roll a six-sided die; this card's Attribute becomes the Attribute that corresponds to the result.
● 1: EARTH ● 2: WATER ● 3: FIRE ● 4: WIND ● 5: LIGHT ● 6: DARK
Once per turn, you can target 1 monster your opponent controls: If it battles a "Hydradrive" Link Monster with the same Attribute as that monster; your opponent cannot activate cards or effects until the end of the Damage Step. If this card is sent to the GY as Link Material: You can target 1 face-up monster on the field and declare 1 Attribute; it becomes that Attribute until the End Phase. You can only activate this effect of "Hydradrive Elements" once per turn.


(Bohman: 3200/Hand: 3)

"Appear the circuit of truth!" Bohman raised an arm as Hydradrive Elements flew up entering the arrow. "Link Summon! Link 1, Grand Hydradrive!" Grand Hydradrive rose onto the field.


(Attack Position)

Grand Hydradrive

EARTH

Link Rating 1

Cyberse/Effect/Link

ATK: 1000

Link Marker: Bottom

1 EARTH "Hydradrive" monster
Cannot be used as Link Material for a Link-1 Link Monster. If your opponent controls a EARTH monster, this card can attack your opponent directly. Once per turn, during the End Phase (Quick Effect): You can target 1 card in your opponent's GY; banish that card. If this card is destroyed by battle or card effect: You can Special Summon 1 "Hydradrive Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. You can only activate this effect of "Grand Hydradrive" once per turn.


(Bohman: 3000/Hand: 3)

"Elements' effect! Grand Hydradrive becomes LIGHT until the end of the turn." Bohman added as Grand's brown aura was replaced with a yellow aura.

Grand Hydradrive: (Attribute: LIGHT)

"This is bad." Hyperdrive frowned. "He's already getting his field set-up and with only LIGHT monsters Blue Gal's at a huge disadvantage."

Blue Gal just stared at this happening. She knows she's at a disadvantage but she has some tricks that Bohman doesn't know she has. She haven't dueled after Harlin, and Bohman back then, and while he knows she uses Fusion, she still has some tricks.

"Appear the circuit of truth!" Bohman raised an arm as the three monsters on his field flew entering the areas. "You should remember this one, Blue Gal! Cubic Hydradrive Lord!"

Raising was the first monster he obtained due to Perfect Storm Access in his first duel in the tag match with Harlin.


(Attack Position)

(Extra Monster Zone)

Cubic Hydradrive Lord

EARTH

Link Rating 3

Cyberse/Effect/Link

ATK: 2300

Link Marker: Left, Right, Bottom

2+ "Hydradrive" monsters with the same Attribute
If this card is Special Summoned: You can declare 2 Attributes (WATER, FIRE, WIND, LIGHT, or DARK); this card is also treated as those Attributes while face-up on the field. Negate the effects of monsters with the same Attribute(s) as this card while your opponent controls them, also they lose 500 ATK. If this card destroys a monster with the same Attribute as this card by battle, and they control another monster: You can activate this effect; this card can attack an opponent's monster again in a row. When this card is sent to the GY while your opponent controls a monster with the same Attribute as this card: You can draw 1 card. You can only activate this effect of "Cubic Hydradrive Lord" once per turn.


(Bohman: 2800/Hand: 3)

"Not good." Phantom frowned. "That monster can negate her effects."

"I declare LIGHT, and WIND for it's effect!" The snakes build around the monster's trident.

Cubic Hydradrive Lord: (Attribute: EARTH/LIGHT/WIND)

"The effects of monsters with the same attribute are negated, and lose 500 points! Property Zero!" Cubic Hydradrive Lord shot the snakes as they wrapped around both of the Link Monsters shutting down their effects.

Trickstar Divaridas: (Effects Negated/ATK: 1800 - 500 = 1300)

Trickstar Black Catbat: (Effects Negated/ATK: 2000 - 500 = 1500)

"Yeah, I figure you would Link Summon which is why I'm ready!" Blue Gal grinned that Bohman blinked. "I activate my face-down, Maiden of Blue Tears!" A face-down that reveals a picture of a different Blue Angel on a book within the ocean flipped.


Maiden of Blue Tears

Normal Trap Card

If your opponent Special Summons a monster(s) and you control a Link Monster (except during the Damage Step): Target 1 of them; destroy it, and if you do, inflict damage to your opponent equal to half its original ATK. If effect damage is inflicted while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 Normal Spell in your GY or banishment; Set it, but it cannot be activated this turn. You can only use 1 "Maiden of Blue Tears" effect per turn, and only once that turn.


"With this card whenever you summon a monster while a Link Monster is on my field, I can destroy that monster, and deal you damage equal to half the original Attack Points of that monster!"

"Wait where did she get that?" Phantom asked in shock.

Cubic groaned as it's enveloped in waves.

Bohman smirked over from this. "Impressive, Blue Gal, however that won't be quite enough." He reveals a card in his hand. "I activate the effect of Break Hydradrive in my hand! When a card or effect targets a Hydradrive on my field or if said effect activates during battle, I can discard this card to negate that card's effect! But you also take 800 points of damage!" Cubic shook off the wave while a shadow went over Blue Gal.

(Blue Gal: 3200/Hand: 1)

"Dammit..." Blue Gal grunted that had failed.

Songbird frowned. "So close!"

"Battle! Cubic Lord attack Trickstar Divaridas!" Cubic Lord charges in slashing down it's axe onto the Link Monster destroying it while Blue Gal takes some damage. Thankfully as Judgement Arrows wasn't present, it's power wasn't doubled. (Blue Gal: 2200/Hand: 1) "Cubic Lord's additional effect! When it destroys a monster with the same Attribute in battle it can attack again on another monster! Cubic Lord attack Trickstar Black Catbat!"

Moving in Cubic Lord slashed down splitting Black Catback in half destroying her while Blue Gal yelled out from the damage. (Blue Gal: 1400/Hand: 1)

"This is bad." Phantom frowned.

Blue Gal grunted looking over as Cubic Lord flew back to Bohman's side. "That was not a bad attempt Blue Gal, however I am prepared for all possibilities. To defeat you, you need to do something, I DON'T know. I place 1 card face-down, and end my turn."

Bohman's Hand: 1/Field: Hydradrive Cubic Lord (Attack Position/Extra Monster Zone/Attribute: EARTH/LIGHT/WIND), One Set Card


Blue Gal: 1400

Hand: 1

Field: One Set Card

Bohman: 2800

Hand: 1

Field: Hydradrive Cubic Lord (Attack Position/Extra Monster Zone/Attribute: EARTH/LIGHT/WIND), One Set Card


Blue Gal 2nd Turn:

She takes some breaths from this. Blue Gal had the advantage at first but that Break Hydradrive had stopped it short, and now she's falling behind. She dealt a bit of damage from his multiple summons but he dealt at least twice as much with those attacks, and effect. She needs to catch up quick.

"Looks like it won't be long. It was a mistake for you to challenge me like this, Blue Gal. Why don't you spare yourself the trouble, and give in?" Bohman seeing her distress offered to end this peacefully.

"Give up?"

"Yes, so you won't have to take in further suffering."

Very tempting... however Blue Gal isn't who she is by simply giving up. So she just glares over towards him. "You'd really expect me to give in that easily?"

"No." Bohman admitted honestly with a grin with his eyes closed fully expecting for Blue Gal to refuse his offer.

"Do you have anything you can do?" Melodic Angel asked her nervously.

"We will see. I draw!" Her resolve further ignited Blue Gal drew checking to see. "And I activate Final Offguard!"


Final Offguard

Normal Spell Card

If your LP are lower than your opponent's and only your opponent controls a monster Special Summoned from the Extra Deck: Draw 2 cards. You can only activate 1 "Final Offguard" per turn.


"If I have fewer points than you do, and your the only one who has a monster that's summoned from the Extra Deck, I can draw 2 new cards!" Blue Gal drew two cards checking to see over seeing one card that she smiles at. "Alright, I activate Angel of Blue Tears!"

Another spell that shows of Blue Angel in her book rose on the field.


Angel of Blue Tears

Normal Spell Card

Target 1 face-up monster on the field; its controller's opponent takes damage equal to the number of cards in their hand x 200, then negate that target's effects until the end of this turn. If effect damage is inflicted (except during the Damage Step): You can banish this card from your GY; Set 1 Normal Trap directly from your hand or Deck. If Set from the hand, it can be activated this turn. You can only use 1 "Angel of Blue Tears" effect per turn, and only once that turn.


"I target a monster on the field, and the opponent of that monster loses 200 points for every card in their hand!" Blue Gal winced as light enveloped her. (Blue Gal: 1000/Hand: 2) Then she looked over with a wince. "But after that, the effects of the targeted monster are negated for the rest of the turn!"

Bohman blinked turning over as Cubic Hydradrive Lord groaned getting down on a knee. With it's effects negated, it can't shut-down Blue Gal's monsters anymore.

Cubic Hydradrive Lord: (Effects Negated)

"A heavy price, but she needed to do that if she's going to have any chance of winning." Phantom noted.

"Since either one of us took damage, the effect of Maiden of Blue Tears banishes itself in order to set 1 Normal Spell card back to the field! I will place Final Offguard back to the field!" Blue Gal called as the first spell on her turn appeared.

Final Offguard: (Set/Cannot be activated this turn)

"The card set by this effect can't be used for this turn." Blue Gal added a drawback to this.

"Still it can give her more cards if she needs them later." Songbird noted.

"Next, I summon Trickstar Rhodode!" Blue Gal called as Rhodode rose onto the field ready on the field.


(Attack Position)

Trickstar Rhodode

LIGHT

Level 4

Fairy/Effect

ATK: 1400

DEF: 1900

You can discard 1 "Trickstar" card, then target 1 "Trickstar" Link Monster in your GY; Special Summon it. You can only use this effect of "Trickstar Rhodode" once per turn. Each time a card(s) is banished from your opponent's GY, immediately inflict 200 damage to your opponent for each card banished.


"By discarding a Trickstar from my hand, I can summon 1 Trickstar Link Monster from the graveyard!" Blue Gal discarded her only card before taking a card. "So Black Catbat come back to play!" Black Catbat rose onto the field meowing.

Trickstar Black Catbat: (Attack Position)

"That's a strong move." Phantom nodded.

"Then I activate my face-down Trickstar Diffusion!" Blue Gal added using her face-down.


Trickstar Diffusion

Normal Trap Card

Activate 1 of these effects;
● Fusion Summon 1 "Trickstar" Fusion Monster from your Extra Deck, by banishing its materials from your GY.
● Immediately after this effect resolves, Link Summon 1 "Trickstar" Link Monster.
You can banish this card from your GY, then target 1 "Trickstar" monster you control; this turn, while that monster is face-up on your field, your opponent's monsters can only target that monster for attacks. You can only use each effect of "Trickstar Diffusion" once per turn.


"So now thanks to this I Fusion Summon a Trickstar by banishing the monsters I need from the graveyard!" Blue Gal called as Candina, and Divaridas' cards appeared above her as they fused together.

"A Fusion Trap?" Melodic Angel asked in surprise.

"Flowering diva of the light stage! Angel trumpeter who gives poisonous plants! Join together to form into a worthy diva to take the arena by storm! Fusion Summon! Ready to rock, Level 6, Trickstar Band Drumatis!"

Onto the field was a Trickstar that's different looking than Sweet Guitar holding a couple of drumsticks.


(Attack Position)

(Linked with Trickstar Black Catbat)

Trickstar Band Drumatis

LIGHT

Level 6

Fairy/Effect/Fusion

ATK: 2000

DEF: 1000

2 "Trickstar" monsters
"Trickstar" Link Monsters you control that point to this card gain 1000 ATK. You can only use each of the following effects of "Trickstar Band Drumatis" once per turn. If this card is Fusion Summoned: You can add 1 "Trickstar" card from your Deck to your hand, with a different name from the cards you control and in your GY. If effect damage is inflicted (except during the Damage Step): You can target 1 face-up monster on the field; its ATK becomes 0.


Trickstar Black Catbat: (Linked with Trickstar Band Drumatis)

"While a Trickstar Link Monster is linked to it, it gives those monsters 1000 points!" Black Catbat energized letting out a large meow as she grew stronger.

Trickstar Black Catbat: (ATK: 2000 + 1000 = 3000)

Bohman's eyes widened seeing that.

"But hold up, I still got more! First as Band Drumatis is Fusion Summoned, I take a unique Trickstar from my Deck to my hand that's different from what's on my field, and graveyard!" Blue Gal searches her Deck adding a card. "Then I activate the effect of Trickstar Live Stage twice! Both as I have a Trickstar Link Monster on the field, and if you have a set card in your Spell and Trap Card Zone, I can summon two Tokens!" Two extra Extra Tokens rose onto the field.

Trickstar Token: (Defense Position) x2

"They won't be around for long! Come out again, circuit of courage and determination!" Blue Gal added raising a hand as the circuit appeared where the two shot into the arrows. "Link Summon! Link 2, Trickstar Holly Angel!"

Her original ace monster emerged from the Link Portal ready onto the field.


(Attack Position)

(Extra Monster Zone)

(Linked with Trickstar Band Drumatis)

Trickstar Holly Angel

LIGHT

Link Rating 2

Fairy/Effect/Link

ATK: 2000

Link Rating: Bottom-Right, Bottom-Left

2 "Trickstar" monsters
Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.


Trickstar Band Drumatis: (Linked with Trickstar Holly Angel & Trickstar Black Catbat)

"Band Drumatis' effect!" Holly Angel gained energy from this.

Trickstar Holly Angel: (ATK: 2000 + 1000 = 3000)

"Amazing." Songbird whispered seeing that.

"And lastly, I activate the effect of Trickstar Aqua Angel from the graveyard! One time a duel, as I have a Trickstar on the field, I can summon this card back from the graveyard!"

A new Trickstar rose onto the field waving hi in a blue dress.


(Defense Position)

(Linked with Trickstar Holly Angel)

Trickstar Aqua Angel

WATER

Level 4

Fairy/Effect

ATK: 0

DEF: 0

(This card is always treated as a "Marincess" card.)
Link Monsters that point to this card cannot be destroyed by battle. You can only use each of the following effects of "Trickstar Aqua Angel" once per Duel. If you control a "Trickstar" or "Marincess" monster: You can Special Summon this card from your hand or GY. If this card is sent to the GY as Link Material: You can look at all cards in your opponent's hand and all Set cards they control.


Trickstar Holly Angel: (Linked with Trickstar Band Drumatis & Trickstar Aqua Angel)

Trickstar Black Catbat: (Linked with Trickstar Band Drumatis & Trickstar Aqua Angel)

"All Link Monsters that are linked to Aqua Angel can't be destroyed in battle!" Blue Gal called setting out a huge defense on her field already. "And Trickstars linked to Holly Angel can't be destroyed in battle either!" Which meant all her monsters have immunity to battle destruction if Cubic Lord survive it can't destroy one of her monsters, and it's Attribute isn't LIGHT anymore so it can't shut down her effects now.

"She's changed a lot... wow." Kitakaze admitted.

"Now Holly Angel's effect activates! When a Trickstar is summoned to a zone she points too, you take 200 points of damage!" Blue Gal called as Holly Angel blasted at Bohman who stares as he takes it. (Bohman: 2600/Hand: 1) "And since she did, she gains points equal to the damage a Trickstar inflicts!"

Trickstar Holly Angel: (ATK: 3000 + 200 = 3200)

"But here's another effect! Since effect damage was inflicted, Band Drumatis makes Cubic Lord lose all his Attack Points!" Blue Gal called as Band Drumatis banged on some drums weakening Cubic Lord further.

Cubic Hydradrive Lord: (ATK: 2300 - 2300 = 0)

"She'll win!" Hyperdrive grinned.

"Battle! Trickstar Holly Angel attack Hydradrive Cubic Lord!" Blue Gal called as her original ace charges in towards Cubic Lord.

"I commend you for such tactics however luck is on my side." Bohman spoke which Blue Gal blinked as he activated his face-down. "I use Dice Logic!"


(face-up)

Dice Logic

Continuous Trap Card

Once per attack, when an opponent's monster declares an attack: You can target that attacking monster; roll a six-sided die and apply the result.
● 1, 3, or 5: Change the ATK of the targeted monster and monsters with that same name to 0 until the end of this turn.
● 2, 4, or 6: The ATK of the targeted monster and monsters with that same name becomes double their current ATK until the end of this turn.
If this face-up card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Hydradrive" Link Monster from your Extra Deck. You can only activate this effect of "Dice Logic" once per turn.


"Every time you attack, I target that monster, and roll a dice!" Bohman called as a dice appeared in front of him. "If I rolled an odd number, your monsters that are either the monster that's the target, or that share the same name lose all of their Attack Points. If it's even however, those monsters will have their Attack Points doubled for this turn!"

"Then... the entire duel is down to a dice roll?" Phantom questioned. "This roll decides the entire duel."

"Judgement Dice!" Bohman rolled the dice as they watched with baited breathes. The roll then stopped at 3. "3!"

Trickstar Holly Angel: (ATK: 3200 - 3200 = 0)

While Holly Angel's attack hit it failed to destroy Cubic Lord, or deal any damage. Blue Gal grunted from this. Figures he has a defensive card... well she still has two more attacks to make! "Alright, Black Catbat your turn!" Trickstar Black Catbat charges in towards Cubic Lord to destroy it as well.

"Dive Logic's effect!" To the shock of everyone, Bohman uses the effect of his trap again as the dice appeared once more. "Judgement Dice!" The dice began to roll again as they watched before stopping at 5. "5!"

Trickstar Black Catbat: (ATK: 3000 - 3000 = 0)

Like before although the attack was landed Black Catbat didn't destroy Cubic Lord or dealt any damage towards Bohman.

"He's just getting lucky." Hyperdrive frowned.

"More like bullshitting, he keeps getting the rolls he needs!"

"Odds mean luck, the adaptability of a duelist decides on luck to decide how to decide their future." Bohman spoke towards Kitakaze who looked real annoyed from Bohman managing to get his rolls.

"Well I still got one more attack! Band Drumatis attack Cubic Hydradrive Lord!" Her new Fusion Monster charges in attacking Cubic Lord. This time Bohman didn't use Dice Logic's effect slashing around on it destroying it while Bohman steps back. (Bohman: 0600/Hand: 1)

"Come on, just a little more." Songbird smiled seeing that.

"I couldn't finish him this turn..." Blue Gal spoke grunting seeing from all those attacks she wasn't able to beat him now. And now her LP is higher when it's her turn again, she can't use Final Offguard as she lacks both lower LP, and not having a monster that was summoned from the Extra Deck while Bohman does. "Hope what I have here is enough." She places the card she added with Band Drumatis facedown. "I end my turn!"

Blue Gal's Hand: 0/Field: Trickstar Live Arena (Field Zone), Trickstar Holly Angel (Attack Position/Extra Monster Zone/Linked with Trickstar Band Drumatis & Trickstar Aqua Angel/ATK: 3000), Trickstar Black Catbat (Attack Position/Linked with Trickstar Band Drumatis & Trickstar Aqua Angel/ATK: 3000), Trickstar Band Drumatis (Attack Position/Linked with Trickstar Black Catbat & Trickstar Holly Angel), Trickstar Aqua Angel (Defene Position/Linked with Trickstar Black Catbat & Trickstar Holly Angel), Final Offguard (Set), One Set Card

Bohman 3rd Turn:

"Blue Gal, you are certainly a worthy duelist. You have more fire, and experience, than any other duelist, I'd face." Bohman spoke towards her while she narrowed her eyes to him. "You're gonna regret not finishing me this turn. My turn!" Bohman drew checking before then calling. "And I will start with Final Offguard myself!" He reveals a copy of the spell she used last round herself as he drew two cards.

"I don't think so!" He blinked as she reveals her face-down. "I use Trickstar Reincarnation!" Her face-down flipped into her most broken trap she has.


Trickstar Reincarnation

Normal Trap Card

Banish your opponent's entire hand, and if you do, they draw the same number of cards. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; Special Summon it.


"Now you have to banish your hand, and draw the same number!" Bohman's hand was revealed to them before it's banished. They are Hydradrive Booster, Hydradrive Rebuild, and Judgement Arrows all vanished before he draws 3 new cards.

"Good, she got rid of Judgement Arrows before he used it." Hyperdrive grinned.

"Maybe but I don't need it." They blinked as he takes a card. "I activate, Hydradrive Readvent!"


Hydradrive Readvent

Normal Spell Card

Target 1 Link Monster in your GY with less ATK than the monster your opponent controls with the highest ATK; Special Summon it, but negate its effects, also destroy it during the End Phase.


"I summon a Link Monster that has fewer Attack Points than the monster on your field with the highest points." Both Holly Angel, and Black Catbat each are tied with it. "Revive, Cubic Hydradrive Lord!" Cubic Lord rose from the ground for revenge.

Cubic Hydradrive Lord: (Attack Position/Effects Negated/Destroyed during End Phase)

"The summoned monster is destroyed at the end of the turn." Bohman spoke to Blue Gal who stared before he added. "Then I summon, Hydradrive Bringer!" A yellow mouth like creature rose onto the field.


(Attack Position)

Hydradrive Bringer

EARTH

Level 1

Cyberse/Effect

ATK: 0

DEF: 0

During the Main Phase (Quick Effect): You can roll a six-sided die; this card's Attribute becomes the Attribute that corresponds to the result.
● 1: EARTH ● 2: WATER ● 3: FIRE ● 4: WIND ● 5: LIGHT ● 6: DARK
You can only activate this effect of "Hydradrive Bringer" once per turn. When this card is Normal Summoned: You can add a "Hydradrive" monster from your GY to your hand. Once per turn, if your opponent Normal or Special Summons a monster(s) that's the same Attribute as this card: You can have those monster lose 1000 ATK until the End Phase.


"I recover 1 Hydradrive from my graveyard when it's summoned." Bohman takes Break Hydradrive's card adding it to his hand showing it to Blue Gal. "Now appear the circuit of truth!" The circuit popped as his two monsters flew entering the arrows. "Link Summon! Link 4, Tesseract Hydradrive Monarch!"

Tesseract Hydradrive Monarch rose up behind him to finish this as Blue Gal stepped back seeing this staring up.


(Attack Position)

(Extra Monster Zone)

Tesseract Hydradrive Monarch

EARTH

Link Rating 4

Cyberse/Effect/Link

ATK: 3000

Link Marker: Left, Right, Bottom-Left, Bottom-Right

2+ "Hydradrive" monsters with the same Attributes
If this card is Special Summoned: You can declare 3 Attributes (WATER, FIRE, WIND, LIGHT, or DARK); this card is also treated as those Attributes while face-up on the field. Negate the effects of monsters with the same Attribute(s) as this card while your opponent controls them, also banish those monsters when they leave the field. Once per turn, during the Battle Phase, if this card battled this turn: You can make your opponent send 1 face-up monster they control with the same Attribute as this card to the GY (their choice), and if they do, this card can attack an opponent's monster again in a row. If this card is destroyed: You can pay 1000 LP; Special Summon this card, and if you do, double its ATK, but banish it during your End Phase. You can only activate this effect of "Tesseract Hydradrive Monarch" once per turn.


"Not good, that thing has enough attack points to beat her." Phantom frowned.

"Tesseract Hydradrive Monarch's effect! In addition to it's EARTH Attribute, it also becomes any of 3, I declare! I declare the LIGHT, FIRE, and WIND Attributes!" The four Property Zero snakes of those Attributes appeared around the monster.

Tesseract Hydradrive Monarch: (Attribute: EARTH/LIGHT/FIRE/WIND)

"The effects of monsters with the same Attribute are negated, and are banished when they leave the field! Property Zero!" Tesseract Monarch charged the snakes as they wrapped around Blue Gal's monsters. All but one that they didn't notice.

Trickstar Holly Angel: (Effects Negated/Banished when leaves the field/ATK: 3000 - 1000 = 2000)

Trickstar Black Catbat: (Effects Negated/Banished when leaves the field/ATK: 3000 - 1000 = 2000)

Trickstar Band Drumatis: (Effects Negated/Banished when leaves the field)

"This is bad." Melodic Angel frowned.

"Then I activate, the equip spell, Hydradrive Accelerator!" Bohman uses an equip spell next onto Tesseract Monarch.


(Equipped to Tesseract Hydradrive Monarch)

Hydradrive Accelerator

Equip Spell Card

Equip only to a "Hydradrive" monster. Apply the following effects, depending on the equipped monster's Attribute.
● EARTH: The equipped monster cannot be destroyed by battle.
● WATER: The equipped monster is unaffected by your opponent's Trap Cards.
● FIRE: The equipped monster is unaffected by your opponent's Spell Cards.
● WIND: Once per turn, during either player's turn, if your opponent activates an card effect that targets a card(s) you control, other than the equipped monster: You can negate its activation.
● DARK: The equipped monster cannot be Tributed.
● LIGHT: Banish any monster that's destroyed by battle with the equipped monster.
You can only control 1 "Hydradrive Accelerator".


Tesseract Hydradrive Monarch: (Equipped with Hydradrive Accelerator)

"Depending on the Attribute of the monster equipped with this card, it gains several effects, you can't use Spell Cards against Tesseract Monarch when it's FIRE, Tesseract Monarch can't be destroyed in battle when it's EARTH, any effect you try using that targets a card I control other than Tesseract Monarch is negated when it's WIND, and any monster destroyed in battle with Tesseract Monarch is banished when it's LIGHT!"

"What?" Songbird gasped.

All of those protection effects... so Blue Gal can't use spells against it, can't get rid of Accelerator if an effect targets it, and can't destroy it with brute force. The effect on banishing her monsters doesn't matter as Tesseract Monarch banishes her monsters when their destroyed anyway. But he also added back Break Hydradrive which will shut down an effect when she tries targeting a card on his field, or uses a monster effect during battle while also burning her for 800 points of damage. He has a strong field of defense that will be difficult to break through or navigate.

All of those protection effects... so Blue Gal can't use spells against it, can't get rid of Accelerator if an effect targets it, and can't destroy it with brute force. The effect on banishing her monsters doesn't matter as Tesseract Monarch banishes her monsters when their destroyed anyway. But he also added back Break Hydradrive which will shut down an effect when she tries targeting a card on his field, or uses a monster effect during battle while also burning her for 800 points of damage. He has a strong field of defense that will be difficult to break through or navigate.

"Battle! Tesseract Monarch attacks Trickstar Holly Angel!" Tesseract Monarch readies charging in towards Holly Angel who despite being weakened looked over, and readies her whip smacking it that Tesseract Monarch deflected with one sword before readying all it's blades only for Aqua Angel to move in front of it slashing in down destroying her.

"What?" Bohman blinked seeing this.

"I'm not... done yet..." Blue Gal slowly raised up breathing. "Sorry... but thanks to Trickstar Diffusion's effect in my graveyard, I can use it's effect! By banishing it, your only allowed to attack Aqua Angel this turn!"

"She survived... somehow." Melodic Angel sighed.

"Very well. Then I use Tesseract Monarch's effect! When it battles, once per turn, I force you to send 1 monster with the same attribute to the graveyard for it to attack again!" Although, he can't attack again, he can still force her to send a monster to the graveyard.

Blue Angel grunted as she looks at her field before than speaking. "I send Band Drumatis to the graveyard." Her Fusion Monster left which also banishes it as it shared the same Attribute as Tesseract Monarch making her only have her Link Monsters.

"I end my turn."

Bohman's Hand: 1/Field: Tesseract Hydradrive Monarch (Attack Position/Extra Monster Zone/Attribute: EARTH/LIGHT/FIRE/WIND/Equipped with Hydradrive Accelerator), Hydradrive Accelerator (Equipped to Tesseract Hydradrive Monarch), Dice Logic (face-up)


Blue Gal: 1000

Hand: 0

Field: Trickstar Live Arena (Field Zone), Trickstar Holly Angel (Attack Position/Effects Negated/Banished when leaves the field), Trickstar Black Catbat (Attack Position/Effects Negated/Banished when leaves the field), Final Offguard (Set)

Bohman: 0600

Hand: 1

Field: Tesseract Hydradrive Monarch (Attack Position/Extra Monster Zone/Attribute: EARTH/LIGHT/FIRE/WIND/Equipped with Hydradrive Accelerator), Hydradrive Accelerator (Equipped to Tesseract Hydradrive Monarch), Dice Logic (face-up)


Blue Gal 3rd Turn:

Not only does he have a lot of defense on his cards, any attack she tries will end in failure. No matter how high they will be as long as Dice Logic is there, he can weaken them right away. She been through a lot, and tried through so many trials. Now be the time for her to prove her worth. This is the final turn! "My... TURN!" She drew slowly looking to see what she had drawn.

"She needs a miracle." Kitakaze frowned.

Blue Angel slowly looked at what she had drawn. She looked over towards Bohman's Dice Logic. If the dice rolled in his favor than she's a goner. Still this is what she needs to do!

"Alright Trickstar Holly Angel attack his Monarch!" Bohman blinked as her Link 2 Monster charges in towards his Monarch who readied over.

"Huh, but her monster is weaker!" Phantom pointed out.

Bohman stared on before looking over at Blue Gal who had a grin, just challenging him to what retaliating move he will make. What could she be up too? Could it be to make her monster stronger, or something that isn't a Monster Effect? Or perhaps intending for Holly Angel to be destroyed while she nullifies the damage for a play?

Either way, he won't take it! "Dice Logic's effect!" His trap glowed as it appeared in between his hands.

"I knew you'd take it!" Blue Gal grinned revealing that was her plan that Bohman blinks hearing that. That was her plan! To trick him into using Dice Logic by performing a suicidal attack! "Like yourself, I will bet everything on this one dice roll!"

That's crazy! He's been getting good dice rolls since the duel began, and now she's gonna bet this last turn on a dice roll? Hyperdrive blinked before grinning, this is how he'd end a duel too so he supported her move completely.

"You'd really think, you can win through the odds of luck here? The odds of winning are 3 to 1."

"I'd like those odds." Blue Gal only grinned determined for this. "So roll the die!"

"Very well then, your wish." Bohman grinned. Very well, if she's determined to challenge him like this, then he will take it. "Then let's see who Lady Luck smiles upon this time! Judgement Dice!" The dice began rolling in between his hands while Holly Angel charges energy against Tesseract Hydradrive Monarch to see who will succeed in this attack.

"Come on..." Songbird whispered.

"Come on, come on, come on, come on!" Blue Gal whispered as she watches. This suspense is killing her! Here's all or nothing! She either wins this dice roll, or lose it all!

They watched as the dice began slowing down.

...

...

...

...

...

...

...4!

"What? 4?" Bohman wasn't expecting that to happen with widen eyes shocked that she gotten the roll she needed despite the odds stacked against her.

"YES!" Blue Gal cheered seeing this. Her suicidal risky gambit paid off! "Holly Angel's Attack Points are doubled!" Dice Logic filled Holly Angel's body with powerful energy as she grinned.

Trickstar Holly Angel: (ATK: 2000 x 2 = 4000)

"She won!" Hyperdrive grinned.

"Alright Holly Angel finish this!"

Holly Angel charges her whip smacking down onto Tesseract Hydradrive Monarch although it didn't destroy it, it dealt enough damage against Bohman who yelled out.


Blue Gal: 1000

Hand: 1

Field: Trickstar Live Arena (Field Zone), Trickstar Holly Angel (Attack Position), Trickstar Black Catbat (Attack Position), Final Offguard (Set)

Bohman: 0000

Hand: 1

Field: Tesseract Hydradrive Monarch (Attack Position/Extra Monster Zone/Attribute: EARTH/LIGHT/FIRE/WIND/Equipped with Hydradrive Accelerator), Hydradrive Accelerator (Equipped to Tesseract Hydradrive Monarch), Dice Logic (face-up)

Blue Gal wins!


'I... lost! Impossible...' Bohman thought as he landed on his back staring at the top of the castle on the ground. 'Defeated... how could this happen...'

Blue Gal breathed before she starts to fall backwards completely exhausted. Songbird and Kitakaze ran to catch her.

"Are you ok?" Songbird whispered.

"Man... that was really exhausting... remind me... to never do something that insane again okay?" Blue Gal requested while she takes some breaths to try calming down. She had nothing left, and if Bohman didn't use Dice Logic's effect she would lose right there.

"Well, it's all up to Playmaker and the others now." Phantom frowned.

Hearing something they looked seeing Bohman raising himself up grunting. He was at his final stage where all he had to do left is assemble the Ignis within his body. But he is defeated before he can do so... which meant it ends here. "I can't believe it... I lost. Well done, Blue Gal, this loss comes as a surprise..." He starts to turn into yellow data while he speaks of this.

"Bohman…" Blue Gal whispered.

"Defeating me... has brought you all one step closer at stopping Lightning from his matyr attack..." Bohman spoke as he begins to vanish but not before saying to them what this would bring. "But even if I am beaten, he will not stop not... to truly convince you, you need to defeat him yourselves. He wishes to perish by Playmaker's hands but as I am defeated now... he will not allow him to do so. Do it... for all of our sake."

"Playmaker won't stop him… she will." Phantom whispered.

"The new Ignis?" Bohman stared while he asked this. Then he closes his eyes with a soft smile. "Very well then... let us hope she has the strength of will needed..." With that he fully vanished as they stared over.


Meanwhile...

Lightning was staring over at the battle going on outside while seeing the approaching duelists. Hearing something he turned over seeing someone forming in a pod like Kintaro, Cylan, and Harlin. But to his shock it's Bohman that appeared. "What!?" Bohman was defeated? Impossible, he's suppose to be the perfect vessel of the Ignis! Now Bohman's gone? How could this be possible? "So Bohman is down... I'm the only officer that's left... very well then, I will carry on, and finish things under my terms." He clenched his fists from this. "Alright then!" He opened several portals where the strike teams are as they stopped seeing the portals. "We are at the final stages you all. Bohman has fallen, I will deal with all of you myself!"

"Just Lightning, then we're almost done." Playmaker noted hearing that.

"Then Midna, your part in all of this is right in front of us." Varis turned over to his Ignis daughter in Nyx's Duel Disk. "Are you ready?"

"I am daddy... I'll do my best." Midna answered taking a breath. "I'll try and win."


Ulrich362: Can Midna win against Lightning?

bopdog111: Hard to say. Lightning is a powerful duelist but as we seen in her duel with Ai, she is as well.

Ulrich362: Very true, well we'll see what happens. See you in the next chapter.

bopdog111: Be sure to review!